Carbineer Archive

Thread: carabineer and the PvP struggles

TAfirehawk
Fri Aug 27, 2004 7:08 am
#53






zanzanEXPO wrote:
it doesnt take more then 10-15 shots of scatter if your target is KD to do a mind incap, its pretty easy

i seriously like carbineer, sure its not a dueling profession but in group pvp we shine.

i was pvping with my guild, we attacked a city and a groupie[fencer] went far away from us, i went there to help him because he had two people beating him up it was just amazing.
fullautoarea2 3 times, all 2 of them get blind/stun/dizzy then 2 chargeshot2..2 of them are now KD+dizzy and flopping, then i started to kill them and they died

Message Edited by zanzanEXPO on 08-26-2004 04:37 PM






You are obviously picking on the weak PvP'er if 10-15 shots incap somebody, KD or not.


I dueled Ben'jai on TC2 last night......he couldn't incap me, but damn near by setting me on FIRE....otherwise he couldn't touch me....and I was NOT using synthsteak either.


Of course I couldn't get thru his armor either, but this is SERIOUSLY beating a Dead Horse here......even a smuck is prepared enough for PvP to live forever 1-on-1.



BTW, he did get the first ever Dizzy/KD to stick that I couldn't stand up from.....amazing.....but only happened once throughout our 10+ min duel





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

ObidiahK3nobi
Sat Aug 28, 2004 2:06 am
#54


/bump




O-Lin Freesky
.......:::: Dark Elder Jedi Master ::::.......
.......:::: 31 Prof Holo Grinder ::::.......
.......:::: Went It Meant Something to be a Jedi ::::.......
| OASIS |

Brainplay
Sat Aug 28, 2004 3:02 am
#55


Hey TAfirehawk. Can you duel him again and have him use suppressionfire2. I'd like to see the results on that one and if its really that effective. So far I've managed to land several suppressionfire1's on some melee stackers but it was tough to do. Wondering if 2 will work due to the low defenses against it.


Passive defenses also take a small hit when on a knee or prone so yet another reason to see if it works.






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

deltar66
Sat Aug 28, 2004 8:16 am
#56

If i hear one more person whine about how carb sucks im going to end your lives,with my 504 max laser carb,i can pwn in pvp,the ones crying are the noobs who want to be riflemen still and just spam headshot 3 till they win,carbineer takes a little bit of strategy unlike riflemen,we have kds and status effects and if you use them right,especially ina group you will own hard.




EGORR NUPERLUT

SWG Community Griefing Representative
TAfirehawk
Sat Aug 28, 2004 1:38 pm
#57






poking wrote:

carbineers own jedi and everything else


Except fencer that always wins







I laugh at ANY Fencer but a dabbling Jedi can take me out in 30 seconds.....don't know what server you are playing on, but it sure is borked.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

poking
Sat Aug 28, 2004 1:44 pm
#58

carbineer is a state profession


Which means oneshot is a dizzy blind and stun. If you have brawler that cuts jedi damage by more than half.


If you are fighting jedi and dieing fast that means you are too damn close. 50 meters is ideal range so stay away!!!!


Our server jedis are stronger but most of them just run away cause they cant fight.


Carbineer is also a support class because it has area KDs area stuns and area postue downs.


Once you KDa jedi and get a melee on them you win
BoveApako
Sat Aug 28, 2004 5:51 pm
#59

http://www.imagedump.com/index.cgi?pick=setandget&tp=115038&poll_id=0&category_id=20&warned=y


That, my friend, is why I am a carbineer.



Bove Apa'ko
Carbineer
California Über Alles.
Haywood
Sat Aug 28, 2004 10:56 pm
#60







poking wrote:

carbineers own jedi and everything else


Except fencer that always wins







I laugh at ANY Fencer but a dabbling Jedi can take me out in 30 seconds.....don't know what server you are playing on, but it sure is borked.....


______________________________________________________________________________________________________________________________


I went the other route from Iebas, I heal the dizzy before I go down along with the intimidate. I can take down almost any fencer they are weak and barely do any damage even with their high damage night stick, and same goes for TKM they are easy also. I still think the hardest of the classes is the Heavy sword melee stacker. They can really mess you up, with 1000 damage before amor on the head means 300 damage a hit and with synthsteak it is still 160-200 a pop. And for me it does not take long to go to sleep.


Carbine is a suprise is to many when they duel you or fight on the battlefield. I will say it again it is the only profession, or one of few, that makes you think with every attack. I can only think how much better I will be if the remove the gun switching delay. Going through three guns to see which one is the most effective takes 15 seconds that is time I need to be shooting.





00101000100110011101001011011111110100100010011111
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00101000000010010110000111011000001101110000110101 COL Haywood'
11010011000100010110011101001000001000001110110111 Master Bounty Hunter
11100111100011011001010110100101010110110011101000 01101000110100101101110000011110011010100100110001 Imperial Ace Pilot
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poking
Sun Aug 29, 2004 6:48 am
#61

thats why god invented krayt tissue


Thats why i only use DXR-6s that are +300


Since most people use stun armor lets just switch to acid and own them
Jmercenary
Sun Aug 29, 2004 7:53 am
#62






poking wrote:

carbineers own jedi and everything else


Except fencer that always wins






Um no, I'd rather take on a Fencer anyday than a Jedi.



Mercenary

"Its daddy sh!thead now wheres my bourbon."
Jedi1006
Mon Aug 30, 2004 6:56 am
#63

lol wow. all carbs got is state effects. they r not gonna outblast any smart player. they use state effects to win period. if they just sit there and use overcharge shot they will ose but smart use there state effects effectively and come up with wins. Unless they face nasty fencers or riflemen who have uber rifles hehehehe



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Brainplay
Wed Sep 01, 2004 5:35 am
#64

The problem with state effects is that MELEE defense stackers innate defense make it very very tough to land states.


Would be nice to have some ranged states vs. melee states recoding done but that would be asking alot.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

Jedi1006
Mon Oct 04, 2004 7:45 pm
#65

yea thats very true id agree



Europe-Chimeara: Shadow'Wolf- Elder Dark Jedi
Europe-Chimeara: GreenMachine- Alternate Bounty Hunter
Tarquinas: LoneEagle- Elder Bouty Hunter
/Getvet 880... Days Logged into SWG



- Want a PRE-CU Server? CLICK TO SIGN THE PETITION!
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