Carbineer Archive
Thread: carabineer and the PvP struggles
zanzanEXPO wrote:
it doesnt take more then 10-15 shots of scatter if your target is KD to do a mind incap, its pretty easy
i seriously like carbineer, sure its not a dueling profession but in group pvp we shine.
i was pvping with my guild, we attacked a city and a groupie[fencer] went far away from us, i went there to help him because he had two people beating him up it was just amazing.
fullautoarea2 3 times, all 2 of them get blind/stun/dizzy then 2 chargeshot2..2 of them are now KD+dizzy and flopping, then i started to kill them and they died![]()
Message Edited by zanzanEXPO on 08-26-2004 04:37 PM
You are obviously picking on the weak PvP'er if 10-15 shots incap somebody, KD or not.
I dueled Ben'jai on TC2 last night......he couldn't incap me, but damn near by setting me on FIRE....otherwise he couldn't touch me....and I was NOT using synthsteak either.
Of course I couldn't get thru his armor either, but this is SERIOUSLY beating a Dead Horse here......even a smuck is prepared enough for PvP to live forever 1-on-1.
BTW, he did get the first ever Dizzy/KD to stick that I couldn't stand up from.....amazing.....but only happened once throughout our 10+ min duel ![]()
Hey TAfirehawk. Can you duel him again and have him use suppressionfire2. I'd like to see the results on that one and if its really that effective. So far I've managed to land several suppressionfire1's on some melee stackers but it was tough to do. Wondering if 2 will work due to the low defenses against it.
Passive defenses also take a small hit when on a knee or prone so yet another reason to see if it works.
poking wrote:
carbineers own jedi and everything else
Except fencer that always wins
I laugh at ANY Fencer but a dabbling Jedi can take me out in 30 seconds.....don't know what server you are playing on, but it sure is borked.....
poking wrote:
carbineers own jedi and everything else
Except fencer that always wins
I laugh at ANY Fencer but a dabbling Jedi can take me out in 30 seconds.....don't know what server you are playing on, but it sure is borked.....
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I went the other route from Iebas, I heal the dizzy before I go down along with the intimidate. I can take down almost any fencer they are weak and barely do any damage even with their high damage night stick, and same goes for TKM they are easy also. I still think the hardest of the classes is the Heavy sword melee stacker. They can really mess you up, with 1000 damage before amor on the head means 300 damage a hit and with synthsteak it is still 160-200 a pop. And for me it does not take long to go to sleep.
Carbine is a suprise is to many when they duel you or fight on the battlefield. I will say it again it is the only profession, or one of few, that makes you think with every attack. I can only think how much better I will be if the remove the gun switching delay. Going through three guns to see which one is the most effective takes 15 seconds that is time I need to be shooting.
poking wrote:
carbineers own jedi and everything else
Except fencer that always wins
Um no, I'd rather take on a Fencer anyday than a Jedi.