Carbineer Archive
Thread: Charge shot making epic encounters trivial
kinuvan wrote:Hehe internet is so wonderfull. People defending a completly totally overpowered ability. How can you say a special that KD with NO DELAY REUSE isn't overpowered? Yes your class is broken and SHOULD be fixed but come on this shouldn't stay in game. Got killed like 6 times yesterday on kauri by a guild of guy that are all master carabiner + bh carabine. Let me tell you its virtually invulnerable as long as they got buff and one cm. They ll just spam the **edit** out of you with charge shot.
I have 120 resist KD but chargeshot IGNORE resist, I got kded like 30 times yesterday, how stupid is that? my template is massively toward resist ( 120kd 120dizzy 100 blind posture change, 110 stun) for less melee/ranged def. If some special start ignoring my resist then may as well put the character in the closet huh ?
That special definitely need to be fixed because now thats its out people are starting to get all over it in pvp and if its not fixed in one month or so we ll see more master carabiner running around than mtka/rifleman.
FYI I m master pistoleer/pikeman + fencer 4/4/4/0 and only there is nothing I can do against that kind of template when it should actually be the kind of template I totally own ( considering it shouldn't be able to KD me).
Uhh dude. I guarantee that if we saw screenshots from the guy that was shooting you, you would see "your attack failed to knock down the target" scrolling across the screen. That attack isn't 100%. It stops you and thats about it. According to my display on the screen I see the person kd then stand up like they were on a trampoline. When soloing rancor I use it all the time to help me get of a couple of specials. When it works I can get off four. When it doesn't one or two. LOL this is pretty funny though. Someone posted about them getting owned by a borked profession.
I'm BH 0/4/0/0 Carbineer 2/4/4/3 and went hunting Nightsisters the other night...
I was fully buffed (all 9 stats) with muon, fishak, ice cream, and Stim Bs. There were also two people with me.
I spammed CS at the Elder and it did no good. She just tore right through the pets anyway in seconds, and the rest of the mob was floating around killing everyone off, I had to run away.
If you had the Elder alone, you might be able to take it. But that never happens. Besides, you could always miss, it would take you 45 minutes, and in that time you could get aggroed by other things, more Nightsisters could spawn. If you miss once she just uses a force power and your toast.
Krayt Dragons have 320k HAM with 70% resist to all and heavy armor. Would take you more then an hour spamming just CS. I doubt any of you have just sat there for an hour doing that. All the same as above applies (except force). You could lag, it could warp...
An hour of not messing up once or not having one game glitch is not possible.
It took us 15 minutes to kill a Nightsister Elder, and that was with CMs and Commandos using all their dots and she still killed half of us.
Totenkompf wrote:
I've been a master Carbineer for months and months. Was a BH Carbine IV and carbineer 5 months ago. charged shot is not a true KD in PVE. It slows them down, fixing them in one spot for about 1 second. If you watch the Stand animation next to its health bar, as soon as you Charge shot, they stand right back up as if they never were down in the first place, then the animation takes over and thats is how they are fixed in the location, you do no special dmg, not like a real KD.
Trust me, Carbineer REALLY need charged shot to survive, No doubts about it, everyshot kills them, many times each shot costing them 130+ action ham. Cripplingself shot is the panultimate self suicide shot. Costing 230+ action ham to get it off. 230!!!! thats more dmg than your opponent can do.
Charged shot is powerful because you specifically pick professions that accentuate it, others like myself only have master carbineer and thats it.
IF you really want a Ueber killer profession try Combat medic. These guys can literally annihilate 10 guys at once without even breaking a sweat. Able to out range any weapon in the galaxy, has perfect accuracy, cost of using it is so low its laughable. Can cause permanent damage to your character due to disease, has no counter to it other than a doctor. No armour can stop it its effect. You have no protection to it due to its extremely rare poison resist loot. Wow, i can't help but think they are balanced.
Right now i despise CM and CM players who try to justify themselves. I love how they say, it takes time to fly around and gather resources.. Well Chefs take time ( i was a chef, carbineer) to get resources too, not any different, but i don't see myself wiping out armies by myself with my ueber chef food. I don't see Master Rifleman wiping out 10 guys in one area poison toss.
Think about it.
Toten
Well I was just reading through and here I see someone trying to nerf my proffession. So blame Totennerf here for my support of the nerf charge shot crusade.
And weren't you all talking about pve here? so why is totennerf whining about combat medics? A freaking less effective pve class I have yet to see.
And totennoob, we do get 250 skill points for a reason, nobody is "just carbineer" get a clue.
But since one of ya'll whined for a nerf to my proff in here I'll throw my own opinion out. Knockdown is overpowered. It was nerfed for everyone else whereby they have a timer between knockdowns. Carbineer somehow got missed in this nerf yes? So I guess that mistake should be rectified and the timer should aply to carbine knockdowns as well.
There is only ONE Knockdown. The rest are NOT knockdowns! All of your defenses are still in effect and you can still FIGHT BACK!!
You can heal, eat food, do specials, do whatever the hell you want except move. It is NOT a KD which is why there's no timer... there are only so many ways we can say it...
And if you want to nerf CS, one of the three only working specials carbineers,which is one of the worst combat classes right now, have, then you have a problem.
There are defense stackers who get hit only 5% of the time, but you guys don't call for nerf there?
TKMs dizzy/kd you in the same hit from 20m away... but no nerf there?
Now, I am in no way saying that those two things are unfair and need to be nerf. There are a number of ways to mix profs and make a template. Those shouldn't be nerfed, and neither should CS.
It's working as intended anyway, so quit trolling.
Bad troll, NERF THE BOARD TROLLS!
Elvandar01 wrote:
Digging up the old dead-horse issue on charge shot again. I really don't care that it's infinite KD in pvp, but in PvE, it's making the most epic encounters in the game seem trivial.
I have access to numerous characters. One of which is a master bounty hunter, 0002 carbineer, and medic. I can solo any mob in the game even without buffs (just need food). I solo krayts no problem, nightsister elders easy, DJM's cake,even AT-ST's if I'm buffed. Because the friggin style is BUGGED and kd's on every shot. This needs to be addressed, as it cheapens the whole reward of killing an epic mob in SWG.
I'm sure most of the carbineers here will disagree to keep their "uber" bugged special, but I have it too and I'm looking for game balance. Anyone agree?
For your reading pleasure trolls:
http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=15617
/disagree carbineer has high ham costs to ballence how "uber" our specials r. charge shot also misses a lot because u have to run and use carbine auccaracy wile running it is only uber with master carbineer + BH carbineer if some one spends all there skill points like that they should be uber in EQ level 65 characters could handel almost any thing.
Just a regular Master Carbineer with no other combat skills will not be Godly in PvP because of CS.
Elvandar is not calling for a self nerf as he wants this changed because any BH/carbineer with chargeshot can pwn his Jedi, that's all.
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