Carbineer Archive

Thread: Carbineer Issues Designer responses

Kaellok
Wed Aug 13, 2003 4:53 am
#27

SOJ, if you want/need any help getting that testing done, just let me know. i'm currently master carbine assault tactics, 100k away from master carbine marksmanship, and when i get it, i'll also be able to get expert carbine special abilities. i expect to have both within 24hrs of the servers going live after the patch, with master carbineer in the next 72hrs. i use some of the specials extensively during my normal combat routine, and i have no prob with taking screenshots of it =D


i feel that we gotthe run-around here, but before posting i read most of the other responses given. ouch. based on the commandos, there won't be any more left in the profession, and i don't blame them. i expect much the same for chefs/bio-engineers/droid engineers, since they've been mostly ignored since day1 as well, and do squad leaders even exist?


our response might be vague and generic, but its a lot better than the 'you're supposed to suck, and die, always, end of story,' that others were fed (melee/commando). so, i remain hopeful, and will continue to plug away at the /bug reports and remain...not optimistic, but glad that they don't hate us.

Qjahe
Wed Aug 13, 2003 5:30 am
#28

I just want to know why BH carbine line gets MORE Speed and Accuracy than Carbineers and spend LESS SKILL points. like for Carbineers its 1 line for speed and 1 line for accuracy.. and in BH its ONE line for both Accuracy and Speed.


Shouldn't CARBINEERS be master of Carbine weapons?


just a thought there.. thought the title Carbineer made sent ..... well till I saw BH's Carbine line....


Yriah

atimes
Wed Aug 13, 2003 6:47 am
#29

About the spelling. . . he's right


look up carabineer on dictionary.com


of course carbineer is an accepted variant.

Qjahe
Wed Aug 13, 2003 6:56 am
#30

Actualy at first I was up for a BH Nerf.


But thinking further about it BH dont get to use Elite Carbines weapon. Like suggested in the Pistol thread with the Designer answer. I think Carbineers should get MORE Certifications for Alot more power weapons int the Carbineer Professions. I think that would balance with the insane +++++ mods BH get in their carbine.


And I think a wider variety of Carbines would be create...
But I guess FIXING the current ones would be even better


just my 2 cents.


Yriah

atimes
Wed Aug 13, 2003 6:58 am
#31

HewerofWood allow me to explain the HAM fix for the DH17.


There was no direct HAM adjustment. They removed the stock requirement for the DH17. That's all. Removing the requirement of a stock adjusts the HAM by default. They didn't tweak the HAM of the DH17. They simply removed the component that made the HAM usage high in the first place.

atimes
Wed Aug 13, 2003 7:18 am
#32

This is long but will answer people's dissatisfaction with the devs response.


Never let it be said that I am a dev fanboy. However I am a engineer and a coder by trade. Allow me to explain the "we'll investigate" answer that some of you seem to not like.


Let me be blunt. The worst thing that a non techinical person can ever do to me is call and say "it's broke fix it". That is pretty much what we said about HAM costs.


"their broke fix them". Trust me. . . please just trust me and my experience in the computer engineering field, that tells them NOTHING. Saying that they are high doesn't say much. Computers are the dumbest machines on the planet and what I have found is non engineers have no concept of exactly what goes on in computer code. I'm not saying you're stupid I'm just saying that it is so far different than what you could imagine it is. I know because when I got into the field I realized it was different than anything I had ever done and was COMPLETELY different from what I thought it would be like.


Here some of the things they probably mean by "we'll investigate".


Which is high Health cost, Action cost, Mind cost or all 3 and by how much?


Which need to be lowered Health, Action, and Mind and by how much?


Which weapons need which HAM settings changed? The HAM cost is different for each weapon.


Are you spamming them to death, chaining them together every now and then or using just a few during a battle (in other words are you draining your HAM bars by doing nothing but hitting action shot 2 or does using one special leave you on death's door?)


How should they relate to your Strengh, Constitution, Willpower, Focus, Quickness and Stamina settings. Should a Carbineer have high Quickness or high Stamina and how should the HAM reflect that? What are the ideal pool settings for Carbineers and how should that be communicated to the carbineer players?


Do the HAM costs need to stay the same or does the damage of the specials need to be increased?


How should the HAM costs and damage of specials relate to the DPS of the weapon?


That is what is meant by "we'll investigate". We didn't provide this information and that is why they need to investigate.


The biggest misconception people have about game developers is they sit around and play games all day. The work create and test games. They don't play them, big difference. This game is HUGE. Because they are not aware of every single HAM issue of one profession out of 33 doesn't mean they are not playing and don't care. It may very well be they are not aware of the high HAM costs of Carbines (yes even though they coded it. When they did they may have thought the HAM costs were fine). We have told them that "HAM costs are broke fix them". They will have to investigate. There isn't some magic number or variable called iCarbineHAMCost that has to be changed from 50 to 25. It's a bit more complicated than that.


Trust me.

Drakforge
Wed Aug 13, 2003 7:34 am
#33

FYI I am a carbineer that was curious about why the pistoleer killed me everyt ime unless i used my laser and did a 1 hit kill. so... i took up pistoleer.. and let me tell you the difference in the defence alone is just amazing.. i now accually dodge attacks.. and roll away from incomming fire.. It is just outragous the diffference n the defence bonuses.



Been there... Done that..
*Kauri*Interpid*Test Center*
atimes
Wed Aug 13, 2003 7:40 am
#34

The beauty is we now have a correspondant so we can talk to them about this. Something like a carbineer (in my mind anyway) would seem like a weapon you are using while prone. Not running around kiting with (even though we get movement bonuses). I dodge with my pistol also because I'm standing up. I rarely stand with my carbine.
sehkmahBH
Wed Aug 13, 2003 8:01 am
#35

atimes:


As a developer myself, I understand what your trying to to say here, but it really doesnt come into effect in this instance. If the mods or devs had even been paying 5% attention to their boards in the last 2 months then why would have all the answers they want. Them needed detaisl doesnt let them off the hook, they are here.


Lets own up to the facts. They had the info and they didnt fix it...........they did however have the time to address a couple of issue in pistoleer. I think once carbineers read the pistoleer answers, your going to have no luck getting people to thank the devs for our answers.




"We shall send a river forth unto thee, and teeming with souls shall it ever be......"
atimes
Wed Aug 13, 2003 8:07 am
#36

That may be true sekh cause I don't spend much time on the pistoleer boards. . . Of course they may have gotten their answers because they cry "NERF THE BH" much more than the carbineers do.
atimes
Wed Aug 13, 2003 8:19 am
#37

Odd I just read the pistoleer responses and IMO (like I said in MY opinion) it just seemed like more of the same. Instead of "we'll investigate" they got "that's too hard" and "we'll look into adding that down the road".


Of course that's just me.


Of course if you looked at the crap they asked for likeadding a pistol twirl. . . come on.


The only VALID thing they had were that some of their specials were not working. The junk about more certs was due to more "the BH get's a pistol we can't use WAAAA" whining than anything else. Every ranged class (rifleman, pistoleer, and carbineer) get's only one additional cert for their weapon of choice. We don't get as many carbines as they do pistols but because the BH can use a pistol they can't they start the whine brigade all over again.


Ok so they got some of their specials looked at and we didn't. So we get it in the next patch instead of this patch. Again if it wasn't for the constant crying they do (NO one complains about the BH like the pistoleer does. . . not even the carbineers) they may have not gotten what they got. I don't recommend we start the constant "weh weh weh" that they do however, I think we will see improvements in the profession. But it will take time.

WDElite
Wed Aug 13, 2003 8:56 am
#38

I dont believe this, i used to run a shard for UO, well i used to know a guy and i helped him run it, if there was a problem after we had added something into the game, like a quest didnt work, we would know within the first 2 minutes, how? cause a player would report it in, or one of the PEOPLE we ask to test these things immediately a day before we added the quest to our server. the problem would be fixed within an hour of the incident or would be removed from the server until it worked.
The difference is SWG uses different code, thing is if a team of devs the size of 10 can look after 400 seperate peoples problems in a day, then........... why cant a team of devs "that are fast acting" fix simple problems which are damage and attack speeds, not difficult.



Despise

Darkonnis - Eclipse - Master Doctor
Despise - Europe-Chimeara - Who knows?
Tainted - Europe-Chimeara - Master Artisan, going chef/tailor
Mule
Wed Aug 13, 2003 11:04 am
#39






atimes wrote:
The beauty is we now have a correspondant so we can talk to them about this. Something like a carbineer (in my mind anyway) would seem like a weapon you are using while prone. Not running around kiting with (even though we get movement bonuses). I dodge with my pistol also because I'm standing up. I rarely stand with my carbine.




Actually, Atimes, historically speaking, the carbine is a weapon designed for use on the move. The carbine was first used widely and effectively by the US Calvalry. We are supposed to be the professionals (in an sense both historical and in the spirit of this game) that shoot and move, shoot and move.



(Retired)
I hope that someday we will be able to put away our fears and prejudices and just laugh at people.
- Jack Handey
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