Carbineer Archive
Thread: Fire-Knockdown vs. Chargeshot. Your choice?
PrinceTadpole
Fri Oct 01, 2004 5:53 pm
#27
he has about 200 mil is SEA's in his armour trust me you can't do anything to him
Message Edited by PrinceTadpole on 10-01-2004 05:53 PM
TAfirehawk
Fri Oct 01, 2004 7:16 pm
#29
MasterShacklefurd wrote:
You could DoT him
I have a 280+ Poison EE3 ![]()
TAfirehawk
Fri Oct 01, 2004 7:20 pm
#30
giffordgekko wrote:
dude can u tell me why u cant or think u cant get knocked down - do u have some skills mods from pistoleer tree or something
Check out the stats on the www.bloodfin.org SWG ProfCalc for Master Carbineer - 4440 Fencer - 0044 Pistoleer - 0000 Medic - 1000 Scout
I have SEA's to max Carbine Speed, Carbine Accuracy, Carbine Accuracy While Moving, and Counterattack. I also have quite a few Def vs. various stat SEA's too.
Of course now I am transitioning to Padawan, so the FS Melee Speed gives me even more Carbine Speed.....
BTW, it is not that I THINK I can't be KD or PD....it is a FACT that it happens about 1% of the time....and most of the time I can /stand even when Dizzy/KD 
PrinceTadpole
Fri Oct 01, 2004 8:12 pm
#31
I'm starting to think that you have something that makes you engage God mode or something 
TAfirehawk
Fri Oct 01, 2004 8:29 pm
#32
PrinceTadpole wrote:
I'm starting to think that you have something that makes you engage God mode or something
Just call it Correspondent Mode...... ![]()
J/K ![]()
We Carbineers call it USING YOUR MIND....
PrinceTadpole
Fri Oct 01, 2004 9:14 pm
#33
TAfirehawk wrote:
PrinceTadpole wrote:
I'm starting to think that you have something that makes you engage God mode or something
Just call it Correspondent Mode......
J/K
We Carbineers call it USING YOUR MIND....
well we both know that I am missing that lol
MaximDakaar
Sat Oct 02, 2004 12:19 am
#34
spam a few fullauto2's before hand, then hit dizzykd. theres a 75%ish chance that itll work.
Brainplay
Sat Oct 02, 2004 4:06 am
#35
Actually it did. There's a 10% chance for someone "to hit". That doesn't apply to states or posture changes. Saber block is 15% "to hit".....but thats rolled every single shot.
TAfirehawk wrote:
Hmmm, i always thought there was ... guess i was wrong
wilibus wrote:
with any skills isn't there always a 10% chance it will go through? ... so HA!
Nope
That was a change TH said was coming and didn't......just ask Benny how easy it was to KD or PD me....
Just like the 10% chance to get thru Saber Block....yeah right.....
Bhaal_Darkov
Tue Oct 05, 2004 6:13 pm
#37
MBH / MC here.
I prefer to use FKD, seems more effective to me.
DekkoFett
Wed Oct 06, 2004 4:33 am
#38
Maybe I'm doing something wrong, but when I use Chargeshot it usually makes me charge the player...which in my opinion if they are a group of melee chasing you, is not a very good idea with the crap defense vs posture we have.
mrmark200000
Wed Oct 06, 2004 5:48 am
#39
Rarool wrote:
lol I have pistol whip too... and I've never used it... rotfl.. I don't think my laser carb has been outta my hands inweeks.. Hunting Jedi... you don't worry about ranged defence.. just where your going to clone... lol... and how fast you can do a /addignore when you win.
ahh pistol whip, i remember bein a pistoleer, thatis the funniest looking move in the game IMO