Carbineer Archive

Thread: Fire-Knockdown vs. Chargeshot. Your choice?

TAfirehawk
Thu Sep 30, 2004 11:57 am
#14






wilibus wrote:





TAfirehawk wrote:




wilibus wrote:

with any skills isn't there always a 10% chance it will go through? ... so HA!





Nope



Hmmm, i always thought there was ... guess i was wrong






That was a change TH said was coming and didn't......just ask Benny how easy it was to KD or PD me....


Just like the 10% chance to get thru Saber Block....yeah right.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Thu Sep 30, 2004 2:58 pm
#15

I didn't say +200 or +300 Accuracy BH/Carbineers couldn't KD or PD or land States.....but it is nowhere near 10%.....doubt it is much more than 1% if that.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

giffordgekko
Thu Sep 30, 2004 5:05 pm
#16

what u can get 300 accuracy ???
TAfirehawk
Thu Sep 30, 2004 5:32 pm
#17






giffordgekko wrote:

what u can get 300 accuracy ???







Sure, over +300 actually.....MBH and MCarb with +25 SEA's is +225, then take a +110 Accuracy Carbine.....and top it off with +40% SnowCake....but don't count any bonus for Kneel or Prone positions because those usually aren't smart in PvP.....


That is more than enough Accuracy to punch thru ANY Defense Stacker, including a Jedi.....but that doesn't mean you will hit a Jedi every time or be able to KD/PD me





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

mrmark200000
Fri Oct 01, 2004 6:27 am
#18






wilibus wrote:

Except for when you target multiple players fail to knock them over and give them a nice 30 second immunity. FireKD is too unreliable. Chargeshot2 does seem to KD more often (no real documented proff)but you need to be careful when and where you use it.




the immunity only kicks in if they get knocked down, thats from personal experiance




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TAfirehawk
Fri Oct 01, 2004 6:28 am
#19






mrmark200000 wrote:





wilibus wrote:

Except for when you target multiple players fail to knock them over and give them a nice 30 second immunity. FireKD is too unreliable. Chargeshot2 does seem to KD more often (no real documented proff)but you need to be careful when and where you use it.




the immunity only kicks in if they get knocked down, thats from personal experiance








You are 100% correct





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Rarool
Fri Oct 01, 2004 6:49 am
#20

I hate to ask this here but... (shows absolute embarrasment)


which is better... for KD lol


I have em all on hot keys... and pick the one that... well my finger falls on...


They all seem to work pretty good... I always wonder which is best.


Lately thou I've been back to good ol' FKD thou for the extra chance to re-appy dizzy on the KD.


(which is helpfull when the damn almost Knights are healing every freakin minute)



---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
Elapidae
Fri Oct 01, 2004 7:00 am
#21






Rarool wrote:

I hate to ask this here but... (shows absolute embarrasment)


which is better... for KD lol


I have em all on hot keys... and pick the one that... well my finger falls on...


They all seem to work pretty good... I always wonder which is best.


Lately thou I've been back to good ol' FKD thou for the extra chance to re-appy dizzy on the KD.


(which is helpfull when the damn almost Knights are healing every freakin second)




edited for accuracy




--------------------
Ishikyy ---> Cancelled

"Your ticket to the future is blank" -Rem
See you in WoW!!!
TAfirehawk
Fri Oct 01, 2004 7:11 am
#22






Rarool wrote:

I hate to ask this here but... (shows absolute embarrasment)


which is better... for KD lol


I have em all on hot keys... and pick the one that... well my finger falls on...


They all seem to work pretty good... I always wonder which is best.


Lately thou I've been back to good ol' FKD thou for the extra chance to re-appy dizzy on the KD.


(which is helpfull when the damn almost Knights are healing every freakin minute)







It seems that opinions vary so much, that I would call all KD Specials close to equal in % to land an actual KD. Of course some profs have range restrictions.


Although I have personally felt LowBlow and PistolWhip have always had a higher % chance to KD, but that is a FEELING, not FACT





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Rarool
Fri Oct 01, 2004 7:33 am
#23

lol I have pistol whip too... and I've never used it... rotfl.. I don't think my laser carb has been outta my hands inweeks.. Hunting Jedi... you don't worry about ranged defence.. just where your going to clone... lol... and how fast you can do a /addignore when you win.



---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
JanuHull
Fri Oct 01, 2004 8:37 am
#24






TAfirehawk wrote:

I didn't say +200 or +300 Accuracy BH/Carbineers couldn't KD or PD or land States.....but it is nowhere near 10%.....doubt it is much more than 1% if that.....








Roughly 7%, about 1 shot in 15.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

WrecklessReggie
Fri Oct 01, 2004 9:36 am
#25

FireKnockDown is the KD i like....for the dizzy. CS2 rules for area. I got a littlearea macro i use:


/wildshot2

/fullautoarea2

/fullautoarea2

/chargeshot2


This macro rules when in ideal+ range...for both PvE and PvP when shoot in mobs and when used as your first shot. Alot of time, I have seen 3-5 targets get KD/STUN/DIZZY and sometimes BLINDED. Great damage too.


*****WARNING Using this MACRO*****


PVE

Beware of your surroundings. If other mobs are close...you will hit them too and aggro them.


PVP

Do not use if you don't want to die. Once enemy figures out you are the one area'ing them to death, they will target you out and try to kill you. To minimize this, use spareingly, switching from area volleys to consentrating on one single target...the one trying to kill you.





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giffordgekko
Fri Oct 01, 2004 2:16 pm
#26






TAfirehawk wrote:





giffordgekko wrote:

what u can get 300 accuracy ???







Sure, over +300 actually.....MBH and MCarb with +25 SEA's is +225, then take a +110 Accuracy Carbine.....and top it off with +40% SnowCake....but don't count any bonus for Kneel or Prone positions because those usually aren't smart in PvP.....


That is more than enough Accuracy to punch thru ANY Defense Stacker, including a Jedi.....but that doesn't mean you will hit a Jedi every time or be able to KD/PD me








dude can u tell me why u cant or think u cant get knocked down - do u have some skills mods from pistoleer tree or something
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