Carbineer Archive

Thread: Ranged Support

Voradorex
Thu Feb 05, 2004 5:31 am
#14

Thank you
Zinki
Thu Feb 05, 2004 5:44 am
#15

If you are fighting defense stackers, and can't aim, you will notice a pretty big decrease in wins. But if you do not fight those often, you will do great without the line!



Estelle Lusignan of the Ferocious Kittens
Voradorex
Thu Feb 05, 2004 5:58 am
#16

Unfotunitly and fortunitly, the defense stacking deal wont be an issue after the new publish goes live.
Thraxx_Deathdealer
Thu Feb 05, 2004 6:04 am
#17

Good~!




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Greatjon
Thu Feb 05, 2004 6:58 am
#18

i dont know.... warning shot is pretty clutch. suppression fire doesn't suck either. flurry shot someone and suppression fire them. cause of lag they usually stand up inadvertantly, then they flop especially useful if you're getting charged by an angry TKA






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Reham
Thu Feb 05, 2004 7:27 am
#19

Where did you read that defense will no longer stack? From what i have heard this will not change until the big Combat Fix of June 04


Bah dont listen to this old rifleman, too many Muon trips






Reham Gornan
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Geddeo
Thu Feb 05, 2004 4:58 pm
#20

I dropped all the ranged support to master TKA and keep all my med skills and I have actually missed suppresion fire. I have a slower computer and it has a huge effect in pvp. I was trying to kite a commando the other day and was burst running away and on my screen it said he was 40m away, but he was still able to hit me with his specials and incap me and DBed me from that distance. In the past I would always start with a suppression shot to make sure I created some distance between us, but now I can't. This isn't a huge issue, just one more thing I have to keep in mind when fighting commandos and melee combat characters.



Considering the scenario above, I believe I should have lost, but I was supprised at how close I was to winning. A supression shot and 2 more headshots from my jawa and I would have been victorious. I just wanted to point this out to you before you dropped your ranged support. Most of the time I don't miss it, but in pvp I did rely on that shot more than I realized and now have to change some tactics, or buy a faster computer. I've always been a little thrifty so I think I'll change my tactics .
GZ-Rahvin
Thu Feb 05, 2004 5:20 pm
#21

at master rifleman its pretty pointless



if your shooting somthing alot of the time it will have like half health b4 it ever reaches you and since they put a timer on it..its just stupid to use





Master RifleMan

In Game name -sneakysly
XaverriJade7
Sat Jun 19, 2004 1:17 am
#22

You definately don't need it, but it can be nice to at least have /aim sometimes. If you know you'll be shooting at defense stackers, make sure you have it. If you're gonna be doing a lot of running around on mountains and such, get Novice Scout. If you'll be doing regular fighting with no need for terrain negotiation, get Novice Brawler for Warcry and Intimidate. Since you'll only be getting Novice Brawler or Novice Scout(maybe a little more Scout, but basically just Novice ) you can easily switch between the two depending on your situation





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fletcherreed
Sat Jun 19, 2004 7:44 am
#23

I had this combo for a bit. I always made my own buff packs so I would switch between N.artisan for surveying and N. scout for harvesting. Now if you dont make your own buff packs (or anything else for that matter), you should get the ranged support for the little defenses inside and suppression fire.
Azhrarn
Sat Jun 19, 2004 12:54 pm
#24

i'm going for MR/MDoc and was wondering what i should do with my remaining 18 sp. Should i go ranged support? do i need to go ranged support? or should i chuck it in scout for terrain neg.


thanks



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NickW152
Wed Jun 30, 2004 3:03 am
#25

I'm having difficulty leveling up in the ranged support tree, I seem to be getting very little combat xp for each kill (single or double figures only) yet I need something like 10,000 to get to the next level (ranged support 3) any suggestions on how I can advance in this tree faster.

TAfirehawk
Wed Jun 30, 2004 7:11 am
#26

LOL


This is a Marksman question but the answer is easy. Combat XP is based from 10% of your Weapon XP.....so go kill more stuff.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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