Carbineer Archive

Thread: How carbineer is to other people.

TAfirehawk
Mon Jan 03, 2005 12:15 pm
#14

I got another screenie of me and 2 different Master Carbineers with titles up.....Chilastra is full of Carbineers.....we got over a dozen




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

lycanthropy
Tue Jan 04, 2005 5:53 am
#15






SupaPook wrote:


"ROFL!!!! LOOK A MASTER CARBINEER!!! I thought they were dead!"






i think alot of people who consider carbineer a joke, and ineffective apparently have no clue how to use the skills in the carbineer profession. IMO carbineer takes some strategy to be effective, from landing state effects at the start, to knowing when to use a KD, and when to target action with legshot3 etc etc. Sense this takes some planning and some brains people just take things simple and revert back to a melee profession. I'll admit carbineer has its querks that label it the title "carbicide", but i'm patient enough to wait for the Combat Rebalance to smooth things out. I'm proud to wear my carbineer titles, cause i understand the profession and know how to use it in an effective way.


in a nutshell some people can't handle it when they just can't simply spam the same special to win!





Madcow Disease! MOOOOOOOOOOOOOOOOOOOOOO!
cleekjc
Tue Jan 04, 2005 7:52 am
#16

I droped carb for TK to go along side my MCH (I decided on only 1 usless prefession at a time, lol) . I liked carb it was a cool prfession, untill I found out I was left out of allot of content, (My self and a friend got beat up pretty bad at the squill caves even with pets) I can solo sharnafs unbuffed in ubese with no pets as a 4/2/1/2 TK, (or less) something I have no hope of as a MCarb beacuse of special costs..............

I will consider re-visiting it after the combat nerf er upgrade. I do have a firend who is a carb and when we fight together I keep thinking he is getting beat up really really bad but then I remember he is just using specials.........


kinda sad when I can whip out an unaramed hit1 and do 1000 points of damage and see a green 92 over my head when crippling shot on average does about the same damage but costs 250-300...........


sniffle, sniffle

I miss my laser carbine........
lycanthropy
Tue Jan 04, 2005 5:46 pm
#17






cleekjc wrote:
I droped carb for TK to go along side my MCH (I decided on only 1 usless prefession at a time, lol) . I liked carb it was a cool prfession, untill I found out I was left out of allot of content, (My self and a friend got beat up pretty bad at the squill caves even with pets) I can solo sharnafs unbuffed in ubese with no pets as a 4/2/1/2 TK, (or less) something I have no hope of as a MCarb beacuse of special costs..............I will consider re-visiting it after the combat nerf er upgrade. I do have a firend who is a carb and when we fight together I keep thinking he is getting beat up really really bad but then I remember he is just using specials.........kinda sad when I can whip out an unaramed hit1 and do 1000 points of damage and see a green 92 over my head when crippling shot on average does about the same damage but costs 250-300...........sniffle, sniffleI miss my laser carbine........



do you call it a nerf cause they are going to try to bring the other professions out of the gutter? leaving TK no long the lone "so called uber" profession?(just messin) Well anywoo the CU is supose to rework HAM and special costs so perhaps you will find new love for carbines, im happy with it for now, but i would love to use crippling shot without buffs!




Madcow Disease! MOOOOOOOOOOOOOOOOOOOOOO!
Ordoincendium
Tue Jan 04, 2005 6:25 pm
#18

My alt is working on Master Carbineer and I have to say that it is a really fun combat profession to actively play. Controlling the enemy with states is a blast. It really made the other combat proffessions I have tried seem a little dull.



Imockik

Vendor location: Praxius, Rori -4766, 6496
cleekjc
Wed Jan 05, 2005 7:24 am
#19

"do you call it a nerf cause they are going to try to bring the other professions out of the gutter? leaving TK no long the lone "so called uber" profession?(just messin) Well anywoo the CU is supose to rework HAM and special costs so perhaps you will find new love for carbines, im happy with it for now, but i would love to use crippling shot without buffs!"



I do hope you are right, but given the history of this game( I started playing 3 mo after it was released) The myopic devs will not get it right.(based on thier past performance)I very serisouly doubt the devs can see that TK is ballanced (onedamage type and AP included, it should stay that way TK has other awesome benefits and all combat professions should have disadvantages)and all the other combat profressions need to be brought up(or down) to thier level and the buffs and the crazy comp armor need to go away.....


I think the thing people do not realize is you cannot have different but equal professions at the same time. One will always have an edge over some otherand players will alwyas exploit and find the best skill to stack and the people who do not do that will cry nerf.


PVP is the sole cause of all the nerfing int the game (well cept for the CH nerfs prolly)


Ihave never seena post by a Gnort or a Nuna anout the BH eyeshot, the Nightsisters are not crying nerf with the swordsman powerhammer, Carb used to be a good combat profession....NPC rebs never whined about an ATST.........



But then again I could be wrong.......
dsurfman
Wed Jan 05, 2005 3:31 pm
#20

Yea my guild laughs at me for haning on to this thing for so long. course after a year I have not mastered yet. onlu 30k of xp to go!



Celehorn
Imperium Securis
GeneralCho
Wed Jan 05, 2005 4:41 pm
#21






TAfirehawk wrote:

I got another screenie of me and 2 different Master Carbineers with titles up.....Chilastra is full of Carbineers.....we got over a dozen






Hellz yeah!


/bodyslam


Jose Kinematix


Master Bounty Hunter


Master Carbineer


GeneralCho
Wed Jan 05, 2005 8:15 pm
#22


I don't think speed is so much our problem as weapon choice. We NEED more damage types to compete with high level NPC's. Without them, we'll continue to sit on our thumbs shooting gorgs while we could be going onto the vette or chasing down NS elders.



Jose Kinematix

Master Bounty Hunter

Master Carbineer

Message Edited by GeneralCho on 01-05-2005 07:15 PM

TAfirehawk
Wed Jan 05, 2005 9:49 pm
#23






GeneralCho wrote:


I don't think speed is so much our problem as weapon choice. We NEED more damage types to compete with high level NPC's. Without them, we'll continue to sit on our thumbs shooting gorgs while we could be going onto the vette or chasing down NS elders.



Jose Kinematix

Master Bounty Hunter

Master Carbineer

Message Edited by GeneralCho on 01-05-2005 07:15 PM






ROFLMAO


You say that because you are a BH.....and don't get me started on THEM!!!!!





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

weaponmaster88
Thu Jan 06, 2005 1:40 am
#24






AdmiralSpy wrote:








XwingRogue3 wrote:

Have you ever played Pikeman before? From your post it sounds like no. As a Pikeman I hate DOT's and it's sad that pikes have become the dot craze that it is. As far as real pike fighters without dot's, you won't find many and if they are then it takes a heck of a lot of work to win a duel. I couldn't help but laugh at your comment that our area dizzies and posture changes are overpowered. By you saying that there is no skill in Pikeman proves that either you have been beat by a few pikers or if you did the profession then you just sucked at it. Your comment about our rep was uncalled for as well.




Actually I have. I was 4443 Pikeman before I dropped it in favor or Carbineer. It is a very difficult profession to play as I stated in in my post, but as soon as you speedcap, it loses any negatives and instantly becomes a top profession out there. Call me ignorant or not, there are several Pikeman in my guild, I fight Pikeman almost daily - I know what the profession boils down to.


You're right - not all Pikemen use DoTs, but all PvPing Pikemen do. I apologize if my post came out rather harsh, but I spend about 95% of my time online in SWG either actively PvPing or building towards it. In terms of PvE, I can see Pikeman as a generally balanced profession.. their ability to tank is not too bad but their defenses are somewhat low.


In terms of specials in PvP, however, it boils down to very few. I think in PvP terms, and I when I see a Pikeman, I know exactly what I'm up against. As for the actual states, why is it that a TK can DizzyHit me for 5 minutes without any luck, but a Pikeman can in 2-3 seconds? Why is it that I never get knocked down by even a MBH/Carbineer, but go straight to the floor when I'm up against a Pikeman? My KD defense is 115 and my dizzy defense is 102 - you do the math.


Pikeman as non-DoTTers? In an idealistic PvP world, maybe. Not everyone runs around with a crafted VL.. 99% of the PvPing Pikemen I know carry 800+ damage Pikes, 400+ mind tick lances, and 300-800 health/action ticks. They run around, intimidate, land their DoTs, warcry, and then peace out and keep their distance.


That's why my guild's Pikemen do - that's what the opposition Pikemen do: that's what PvPing Pikemen do. I'm not suggesting there's any lack of talent or skill. Knowing how PvP works alone takes months.. but to assume that the profession itself requires more skill than say Pistoleer or Carbineer for PvP purposes is simply ridiculous. Pikemen can't damage anything without looted weapons, and as such, their entire arsenal is usually comprised of high end equipment. Flame me all you want, it's the truth - any seasoned PvPer knows this.


I myself considered going Pikeman if it wasn't for the simple FOTMness of the profession. It's the same with Fencers.. the numbers don't lie. PvPers pick Pikeman because it is simply that good of a standalone profession with the right equipment. It happened with CMs, it happened with Riflemen.. it happened with Fencers.. these days its pikes.


[added] And by the way, I admire your resilience to stay a DoT-free Pikeman. Your profession's accuracy and speed are indeed very low and obtaining the necessary Defense SEAs to complete your profession's innate lack is a difficult task. But let's not kid ourselves into believing this profession is underdog and needs balancing at the PvP level. In terms of casual play, yes.. it could use some help. In terms of hardcore PvP, which is the playstyle that I adhere to, it's a completely different ball game.


Message Edited by AdmiralSpy on 01-03-2005 08:52 PM





i'm a non dot pikeman, but i found i suck really bad at it.... i'm 4 2 4 4 and i die really quickly using my pike and i don't know why. if i stand there melee with my carbine i do better, guess i just need more experience. and i do have my 950 dmg LVA and just got cheated out of my VL, but i find carbineer to be very effective in PvE, never did much PvP. i think carbineer can deal out some of the best damage in PvE and hopefully even more so after the combat balance if they fix speed.



Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
TheOneWhoTopes
Fri Jan 07, 2005 2:31 pm
#25


I started down the carbineer profession around begging of summer, and went to shadowfire I used to never see any carb holding guys anywhere I had to buy all my training and starting as a char on a new server without money is hard but nowadays i'm starting to see alot more guys with mercenary under their head



Itrossi, Itrosso

Tope- 1To drink (liquor) habitually and excessively or engage in such drinking.
2 A small, rough-skinned, widely distributed shark (Galeorhinus galeus) having an elongated
conical snout.
Darth_Doofus
Fri Jan 07, 2005 6:37 pm
#26

I've been a pikeman(for DWB)on TC2, and even with master, its no wonderland of a profession without its DOTs, its Melee Carbineer, except with less accuracy and you have to go melee, so its carbineer with its advantages taken away :\


And as for a PvP carbineer, 100% workable. Addy has a good rep, and I used to be a ph33r3d name in my time before quitting PvP(Jedi+Mindfire=No), and There was one BH carbineer on Starsider that i could say possibly created the thought of trying to dabble BH and Carbineer together, I wishI could remember his name, he was good. Real Good. Began with a U..He left SWG ages ago, though, /tear.


I won't argue Carbineer can't be used in PvP, but it's no-where near what it should be. It dissappoints me that those who used to be community activists on these forums now settle for mediocrity and defend the DEVs in posts.



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Koth' Shra
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