Business And Economy Archive

Thread: Pub 23 Inspiration Buffs Negative Impact on Economy

Giamai
Sun Aug 28, 2005 6:52 pm
#53

hmm wonder what this is going to do to pvp for nonjedi since everybody's sabers will now be a bit better...



TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
Phaelyn
Sun Aug 28, 2005 7:05 pm
#54






Giamai wrote:
hmm wonder what this is going to do to pvp for nonjedi since everybody's sabers will now be a bit better...






And how do you come to that conclusion? Read the patch notes - Jedi crafting is NOT listed as a buffable profession.



Musician - General, Artisan, Ent, Arch, DE, WS, SW, AS & Dancer
Dancer - General, Artisan, Ent, Chef, Tailor, BE, Merchant, ID & Musician


It's *possible* that LS crafting falls under "General" - But even so, the only ones who will get REAL benefits will be those who don't already use best of server resources and/or haven't spent tens of millions on Experimentation CAs - In other words, danged few.

Message Edited by Phaelyn on 08-28-2005 07:08 PM



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Eerif
Sun Aug 28, 2005 7:58 pm
#55






Phaelyn wrote:






Giamai wrote:
hmm wonder what this is going to do to pvp for nonjedi since everybody's sabers will now be a bit better...






And how do you come to that conclusion? Read the patch notes - Jedi crafting is NOT listed as a buffable profession.



Musician - General, Artisan, Ent, Arch, DE, WS, SW, AS & Dancer
Dancer - General, Artisan, Ent, Chef, Tailor, BE, Merchant, ID & Musician


It's *possible* that LS crafting falls under "General" - But even so, the only ones who will get REAL benefits will be those who don't already use best of server resources and/or haven't spent tens of millions on Experimentation CAs - In other words, danged few.

Message Edited by Phaelyn on 08-28-2005 07:08 PM




Are all of your resources over 980 on all applicable stats?



<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

Giamai
Sun Aug 28, 2005 9:23 pm
#56






Phaelyn wrote:






Giamai wrote:
hmm wonder what this is going to do to pvp for nonjedi since everybody's sabers will now be a bit better...






And how do you come to that conclusion? Read the patch notes - Jedi crafting is NOT listed as a buffable profession.



Musician - General, Artisan, Ent, Arch, DE, WS, SW, AS & Dancer
Dancer - General, Artisan, Ent, Chef, Tailor, BE, Merchant, ID & Musician


It's *possible* that LS crafting falls under "General" - But even so, the only ones who will get REAL benefits will be those who don't already use best of server resources and/or haven't spent tens of millions on Experimentation CAs - In other words, danged few.

Message Edited by Phaelyn on 08-28-2005 07:08 PM




well one, i didn't draw any conclusions...this falls under the category of forum pondering so to speak. hence the use of the word "wonder"


two, it isn't clear whether or not jedi crafting will fall under general or not since you use a weapon station (i.e. general) when experimenting


three, not all jedi have the best server resources or spent millions on experimentation CAs. in fact, far fewer than you might think. there is some potential to further imbalance pvp because of the high numbers of jedi versus nonjedi. i am simply wondering about the possible affects. ultimately, there could be none...i'll find out eventually.


I, and many of those i have been hanging with lately, don't fall under this uber wealthy category of 12 point jedi.Generalizations are a very bad thing...be careful


four,i don't have a jedi on tc to find out...so i'm back to pondering





TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
Phaelyn
Sun Aug 28, 2005 10:56 pm
#57






Giamai wrote:





Phaelyn wrote:






Giamai wrote:
hmm wonder what this is going to do to pvp for nonjedi since everybody's sabers will now be a bit better...






And how do you come to that conclusion? Read the patch notes - Jedi crafting is NOT listed as a buffable profession.



Musician - General, Artisan, Ent, Arch, DE, WS, SW, AS & Dancer
Dancer - General, Artisan, Ent, Chef, Tailor, BE, Merchant, ID & Musician


It's *possible* that LS crafting falls under "General" - But even so, the only ones who will get REAL benefits will be those who don't already use best of server resources and/or haven't spent tens of millions on Experimentation CAs - In other words, danged few.

Message Edited by Phaelyn on 08-28-2005 07:08 PM




well one, i didn't draw any conclusions...this falls under the category of forum pondering so to speak. hence the use of the word "wonder"


two, it isn't clear whether or not jedi crafting will fall under general or not since you use a weapon station (i.e. general) when experimenting


three, not all jedi have the best server resources or spent millions on experimentation CAs. in fact, far fewer than you might think. there is some potential to further imbalance pvp because of the high numbers of jedi versus nonjedi. i am simply wondering about the possible affects. ultimately, there could be none...i'll find out eventually.


That was pretty much exactly my point - I think MAYBE the top 2 or 3 per server fall into the category of people this would help, IF it works for Jedi... If that's the case, PVP shouldn't be affected by Jedi.. Rather, the 12 Pt WS out there with great resources will find it that much easier to provide NON-jedi with much better, nearly perfect weapons every time.


I, and many of those i have been hanging with lately, don't fall under this uber wealthy category of 12 point jedi.Generalizations are a very bad thing...be careful


Are you not a WS? Even way back when as I did the WS thing (and just an 11 point at that), I had scads of credits.. It's what made my initial foray into jedi easier, I had a few credits...


four,i don't have a jedi on tc to find out...so i'm back to pondering











Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Giamai
Mon Aug 29, 2005 7:20 am
#58

lol i'm not that wealthy a weaponsmith no...this was never my purpose in becoming a weaponsmith. but that is a discussion for another thread


what it does mean is that i do have access to some nice resources but they were chosen for the stats appropriate for weapons. my lack of forcesight has damaged me since several of the ls specific resources are not ws specific nor are the stat requirements the same.


who does it help? does it help the nonjedi by improving the weapons? yes and no... because i'm a launch day vet with a year and a half old ws, i already cap enhanced weapons with the right tissues/cells/etc. many other old school ws's can say the same. so the resource buff won't affect those much


the unenhanced weapons will be better using the buffs. however, in my experience, no one uses standard weapons for pvp.


if, and yeah its still an if for me anyways, jedi crafting does gain a benefit from the resource buff, it will actually create a relative improvement in almost all jedi lightsabers, limited mainly by the problems with pearl drops.


so if you see a relative improvement in lightsabers across the board, especially if it allows a fair number to hit the max caps, and there is no difference in enhanced weapons that are already hitting the max caps now, then yes, this could be further imbalancing in pvp, jedi versus nonjedi.


but as i said, i don't know...all of this is a moot point if jedi crafting gets no resource buff benefit




TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
IceTigger
Mon Aug 29, 2005 8:13 am
#59

Wolfmann31 has done an excellent job of stating what it appears some just do not understand. Customers are looking for the best value for there money. Currently, the difference between crafting with the best resources and a crafting with good resources (green in crafting window) is minor. Those ‘good’ resources are much more common, allowing smart crafters to produce more for a lot less. Unfortunately, I have also seen the worst product sold at the highest prices. (Clue, nobody pays 20k for a CDEF.)


Looking at the buffs numbers, I do not think my crafter will be using them. I just don’t think they are worth the time. In the time it takes to find an entertainer, get buffed, then get back to my workshop, I would have been able to completely re-stock. So what if the stuff is a couple of points lower then it possibly could be. I already sell for a lot less then any other crafter in my field and probably have moreitems soldthen any crafter in my field.


A credit in your bank account does nobody any good unless you spend it.
Phaelyn
Mon Aug 29, 2005 10:02 pm
#60






Giamai wrote:

lol i'm not that wealthy a weaponsmith no...this was never my purpose in becoming a weaponsmith. but that is a discussion for another thread


what it does mean is that i do have access to some nice resources but they were chosen for the stats appropriate for weapons. my lack of forcesight has damaged me since several of the ls specific resources are not ws specific nor are the stat requirements the same.


who does it help? does it help the nonjedi by improving the weapons? yes and no... because i'm a launch day vet with a year and a half old ws, i already cap enhanced weapons with the right tissues/cells/etc. many other old school ws's can say the same. so the resource buff won't affect those much


the unenhanced weapons will be better using the buffs. however, in my experience, no one uses standard weapons for pvp.


if, and yeah its still an if for me anyways, jedi crafting does gain a benefit from the resource buff, it will actually create a relative improvement in almost all jedi lightsabers, limited mainly by the problems with pearl drops.


so if you see a relative improvement in lightsabers across the board, especially if it allows a fair number to hit the max caps, and there is no difference in enhanced weapons that are already hitting the max caps now, then yes, this could be further imbalancing in pvp, jedi versus nonjedi.


but as i said, i don't know...all of this is a moot point if jedi crafting gets no resource buff benefit

"Moot-ness" confirmed by Tiggs. Jedi don't get the resource buff.








Tiggs wrote:





Boatsheets wrote:





reininop wrote:
What about jedi? Do you see any other combat bonuses in there? Or are you talking about saber crafting?







Yes, crafting. We craft our sabers using resources, a crafting kit and a crafting station. Why can't we get a bonus too? Are we the only crafting profession that gets the shaft???





You are a combat profession not a crafting profession.







Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Phaelyn
Tue Aug 30, 2005 1:54 am
#61






Giamai wrote:

yeah i saw that...and there is much complaining


we may see a retraction of that one lol








Oh yeah, I knew it was coming as well.



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Giamai
Tue Aug 30, 2005 4:29 am
#62

Since my other post on the In Testing forums will probably be missed I will repost the updated information here...



Jedi are a combat profession not a crafting profession regardless if they have to craft their own weapon. However, after further research (just saw answer in an email), Jedi will still get a weaponsmith buff and reap the benefits.


Tiggs
yep saw this one coming lol



TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
SkiMask
Tue Aug 30, 2005 7:27 am
#63


I would like to add in here that this is just anyone who believes the economy in SWG is going to colapse because of some up comeing change.


IM SORRY, THIS IS IGNORANT


what most of you fail to realise that there is no real set amount of money like it is in the real world (close to a set number anyway).


everytime you kill a mob and loot credits, that is EXTRA MONEY that did not previously exist entering into the game and the economy. It has been this way since the game started, and has yet to "CRASH THE ECONOMY" after reading many many posts here ive come to realize that this is nothing more than another specific class (skill) getting upset that they will NOT be the sole holders of fine goods or services anymore.


What baffles me about all this is the amount ofArtisans who seem to be in an uproar over this, yet, In game you are never anywhere to be found. my point is that of the many, many, many artisans in game only a hand full actually have any sort of customer service. Most of you just grind away makeing what ever it is you think sells good and rarely if ever take any custom orders with the exception of close friends and maybe guild memebers, but even then act as if you dont want to. You all have become spoiled in the knowlagde that the customers will buy whatever you offer. Times are changeing because of your lack in custom work, makeing custom work more available to those who want or need it.


for example I want a custom set of Tantel Armor and this armor sliced as well as a weapon i alredy have. Ive sent 18 emails to armor smiths in the past week, with no response from anyone. I have sent 27 Emails to known slicers in the past 4 days. No response. that is a grand total of 35 Emails, 35 Crafters (im includeing smugglers in this) who obviuosly dont want my money. Perhaps they are here posting to this pointless Thread instead of actuall customer service. In the time ive been waiting for a response i have manged to collect almost all material needed for both jobs. if i was a weaponsmith/smuggler id do it myself, and from the looks of (untill PUB23 that is) i may need to raise an alt Smith/Smuggler since noone else seems to be either.




°¤öÖ::Echen Kraul::Öö¤°
-Stalker / Assassin-
---Low Crawling To a Jedi Near You---


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
bluejanus
Tue Aug 30, 2005 8:10 am
#64



SkiMask wrote:

I would like to add in here that this is just anyone who believes the economy in SWG is going to colapse because of some up comeing change.

IM SORRY, THIS IS IGNORANT

what most of you fail to realise that there is no real set amount of money like it is in the real world (close to a set number anyway).

everytime you kill a mob and loot credits, that is EXTRA MONEY that did not previously exist entering into the game and the economy. It has been this way since the game started, and has yet to "CRASH THE ECONOMY" after reading many many posts here ive come to realize that this is nothing more than another specific class (skill) getting upset that they will NOT be the sole holders of fine goods or services anymore.

What baffles me about all this is the amount of Artisans who seem to be in an uproar over this, yet, In game you are never anywhere to be found. my point is that of the many, many, many artisans in game only a hand full actually have any sort of customer service. Most of you just grind away makeing what ever it is you think sells good and rarely if ever take any custom orders with the exception of close friends and maybe guild memebers, but even then act as if you dont want to. You all have become spoiled in the knowlagde that the customers will buy whatever you offer. Times are changeing because of your lack in custom work, makeing custom work more available to those who want or need it.

for example I want a custom set of Tantel Armor and this armor sliced as well as a weapon i alredy have. Ive sent 18 emails to armor smiths in the past week, with no response from anyone. I have sent 27 Emails to known slicers in the past 4 days. No response. that is a grand total of 35 Emails, 35 Crafters (im includeing smugglers in this) who obviuosly dont want my money. Perhaps they are here posting to this pointless Thread instead of actuall customer service. In the time ive been waiting for a response i have manged to collect almost all material needed for both jobs. if i was a weaponsmith/smuggler id do it myself, and from the looks of (untill PUB23 that is) i may need to raise an alt Smith/Smuggler since noone else seems to be either.





The flow of money has nothing at all to do with the reasons people posted about why the 10% buff would have hurt the economy.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
bluejanus
Tue Aug 30, 2005 8:16 am
#65

The economy is not so resilient as to resist every possible change, don't think that just because no change has crashed everything yet that the economy can't be crashed.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Page 5 of 6