Business And Economy Archive

Thread: A SWG Point of View ON Economy

Phaelyn
Mon Feb 21, 2005 9:27 pm
#40






xplan4u wrote:

Thank you so much for yet another intelligent reply, instead of big 1 yearers that like to trash everybody because they got it all figured out(they think). I will definitely take your advice, and when i get ahead i will return the favor any way i can.






I'm curious - Exactly who are these people who were trashing you? Who are these people who are "keeping the credits rolling" as you have placed in your responses? It's kinda hard to figure out who YOU are trashing.


When you started out this thread, you didn't ask for ways to make credits - you said you should get credts since you are a master of something, or get free weapons since you have that profession... That's a far cry from the advice you are accepting now.


Now, in case it was ME who you were referring to as "Keep the credits rolling" - I was respectful to YOU, why can't you be to me? Because I disagree with you? If you had asked for advice, I would have given it - Instead you asked for things that in my opinion would make the game LESS fun, not moreso. Credits have little to do with it.


For informations sake - I am older than you, I have a job that keeps me working 50 - 60 hours a week, and play the game when I get a chance. I have been able to turn that time into fun AND credits. I was poor at the start - But I got richer. And it didn't take hour after hour of dedicated play time - It took exactly what others have posted here - Learning the game, making friends.



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
xplan4u
Tue Feb 22, 2005 10:00 am
#41

i am new to the forums. excuse me for taking kind peoples advice. try to give advice instead of opinion the next time you comment a newb like me if you properly read my thread, i am not attacking anybody, just stated an opinion.
EdOWar
Tue Feb 22, 2005 10:35 am
#42






xplan4u wrote:

i am new to the forums. excuse me for taking kind peoples advice. try to give advice instead of opinion the next time you comment a newb like me if you properly read my thread, i am not attacking anybody, just stated an opinion.






In your original post, you weren't asking for advice. You were stating an opinion on what you thought would make the game better. When yougive your opinion, you shouldn't be surprised when other peoplegive theirs.


Slim Vargo, Corbantis
PoetDancer
Tue Feb 22, 2005 11:06 am
#43



Well I am an old player too, dear. And I still maintain that many of the players who tell me that "I'm not working hard enough" are the same players who undermine my hard work by laying down unattended alts.


There are a myriad of ways one can advance in this game. Hard work is not one of them. Getting and running a second account mule is probably the easiest thing one can do to advance. Getting into a guild and having everything handed to you for free is another. Levelling, looting, and relying on preprogramed, vacant characters are still others. I don't see anything in these things that rewards hard work and in game effort. All I see is a whole lot of nepotism, shrewd manipulation of game weaknesses, and throwing the spirit of the game out the window for the sake of "progress."


I wish the truth was as some of the others here have said. That with some game effort, great things are available to all. This is still true in many ways, butnew players alsoare finding thatthey simply are "powered out" of whole sectors of the game, be it in the Nyax caves, in the cantina, or in the harvestor field. We would hope that the game still rewards those who throw themselves into the spirit of the game. And yet, we find that many players are all-too-ready to throw the spirit of the game out the window for the sake of an advantage.


Hopefully, in time we may be able to say the things webelieve to be true, and actually have them be true.

Message Edited by PoetDancer on 02-22-2005 02:05 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
xplan4u
Tue Feb 22, 2005 11:08 am
#44

did you happen to read what i replied to? you call that "sarcasism". i call it definding myself. i find it rude when someone is bashing me for "wanting a gimme lever", or stating that "this is not the game for you" when all i did was state an opinion just like you. and if you read this whole thread, you would see that i gratefully thanked the kind people. thank you very much for your info
xplan4u
Tue Feb 22, 2005 11:10 am
#45

thanx alot PoetDancer. that was well spoken, and TRUE.
LordCharly
Tue Feb 22, 2005 11:20 am
#46


How is laying down an unattended alt a way of making easy money? If your talking about AFK entertainers/docs I can understand. Thats just plain stupid.

But otherwise I fail to see your point. My alt char is a weaponsmith, and Im spending alot of time and energy earning my money.


And xplan4u, I dont see what your defending yourself from.

Message Edited by LordCharly on 02-22-2005 07:21 PM



Regards
Wyom Cadme

(Jedi Knight)

"A member of the JC High Council supporting the Alliance Cause"
"Do. There is no try" - Master Yoda, Jedi Master


xplan4u
Tue Feb 22, 2005 11:26 am
#47

then obviously you have not read the entire thread

LordCharly
Tue Feb 22, 2005 12:15 pm
#48

Of course I have



Regards
Wyom Cadme

(Jedi Knight)

"A member of the JC High Council supporting the Alliance Cause"
"Do. There is no try" - Master Yoda, Jedi Master


PoetDancer
Tue Feb 22, 2005 2:22 pm
#49







Fidgiter wrote:


You don't want to work. You don't want to use your Ranger abilities to make money. You don't want to negotiate with a weaponsmith. You just want it all for the meager effort it takes to advance. You do not need to make credits to succeed in the game if you make friends. Make your choice and live with the consequences.





Sounds like a lot of players. The new gentleman bringing the initial thread not being one of them.


Because how can we lie to this person and say that he is the one who doesn't want to "work for it," when we have players that equally don't want to work for it, either? I see them every day outside the major cities gaining experience whilst unattended, or even in some of the POIs unattended as well.


And I know of several players who don't use their ranger abilities to make money. They simply harvest things for their guild, and get payment in kind. Sometimes the ranger and the armoursmith are on such good terms, the ranger won't even ask for payment in kind....that is of course if the player controls both characters. Indeed, one doesn't need to be a ranger at all to gain ranger abilities. One only needs a droid.


And I can see several players daily who want it all, but are unwilling to put in the meager effort to advance. In fact, scratch that. Getting a mastery of a profession, income loots, and success is very meager these days to the point of being senseless. Just get another account, or get your friends in a guild to set one up with the equipment one needs, set a macro at a static spawn, and mastery and the tools for economic success can be achieved without much real effort at all.


And I disagree that one needs friends to succeed in this game. One can buy friends for the price of software and subscription fees. And the good thing about the friends one buys in this manner is that they can do exactly what one needs them to do for us, without any sort of self-interested motivation. As a mayor, I'm sure it is a rather convenient thing to buy a dancer/musician friend for $35.95 and $15 a month. Negotiating with oneself is a rather easy negotiation.


And these players who create an insulated and self-sustaining "protection racket" with their multiple accounts made their choice to invest all this real world money into creating the economic benefits they do. And they are living with the consequences....living quite well, it seems. Because I would argue that those who are in this thread explaining to xplan4u that he is wanting "gimmie levers," I would venture to say, have "gimmie levers" themselves that they are loathe to give up.


So if you are looking for a game experience that values hard work, fun, and truly living a Star Wars fantasy, xplan4u, you are in the wrong place. Its not about those things here. Its about multiple accounts, shrewd manipulations of in-game systems, and throwing the spirit of the game out the window for the sake of creating stable "gimmie levers" that puts you above the player unwilling to do those things.

Message Edited by PoetDancer on 02-22-2005 03:27 PM

Message Edited by PoetDancer on 02-22-2005 03:31 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
LordCharly
Tue Feb 22, 2005 3:10 pm
#50






PoetDancer wrote:







Fidgiter wrote:


You don't want to work. You don't want to use your Ranger abilities to make money. You don't want to negotiate with a weaponsmith. You just want it all for the meager effort it takes to advance. You do not need to make credits to succeed in the game if you make friends. Make your choice and live with the consequences.





Sounds like a lot of players. The new gentleman bringing the initial thread not being one of them.


Because how can we lie to this person and say that he is the one who doesn't want to "work for it," when we have players that equally don't want to work for it, either? I see them every day outside the major cities gaining experience whilst unattended, or even in some of the POIs unattended as well.


And I know of several players who don't use their ranger abilities to make money. They simply harvest things for their guild, and get payment in kind. Sometimes the ranger and the armoursmith are on such good terms, the ranger won't even ask for payment in kind....that is of course if the player controls both characters. Indeed, one doesn't need to be a ranger at all to gain ranger abilities. One only needs a droid.


And I can see several players daily who want it all, but are unwilling to put in the meager effort to advance. In fact, scratch that. Getting a mastery of a profession, income loots, and success is very meager these days to the point of being senseless. Just get another account, or get your friends in a guild to set one up with the equipment one needs, set a macro at a static spawn, and mastery and the tools for economic success can be achieved without much real effort at all.


And I disagree that one needs friends to succeed in this game. One can buy friends for the price of software and subscription fees. And the good thing about the friends one buys in this manner is that they can do exactly what one needs them to do for us, without any sort of self-interested motivation. As a mayor, I'm sure it is a rather convenient thing to buy a dancer/musician friend for $35.95 and $15 a month. Negotiating with oneself is a rather easy negotiation.


And these players who create an insulated and self-sustaining "protection racket" with their multiple accounts made their choice to invest all this real world money into creating the economic benefits they do. And they are living with the consequences....living quite well, it seems. Because I would argue that those who are in this thread explaining to xplan4u that he is wanting "gimmie levers," I would venture to say, have "gimmie levers" themselves that they are loathe to give up.


So if you are looking for a game experience that values hard work, fun, and truly living a Star Wars fantasy, xplan4u, you are in the wrong place. Its not about those things here. Its about multiple accounts, shrewd manipulations of in-game systems, and throwing the spirit of the game out the window for the sake of creating stable "gimmie levers" that puts you above the player unwilling to do those things.

Message Edited by PoetDancer on 02-22-2005 03:27 PM


Message Edited by PoetDancer on 02-22-2005 03:31 PM





But this thread was about making weapons earned by Quests, and how xplan4u didnt know how to earn the money needed to really succeed in this game. I think that most people agree that AFK looting sucks and should be illegal by the EULA. I dont condone it.

But theres plenty of ways to make money merely as a combat char. You just have to be creative! Harvest resources for people is a good way, both creature resources and minerals. And it is possibly to get good loot in this game without using recursive macros and having a Legendary Powerhammer.

This game is based on a player controlled economy, and theres no room for Quest earned weapons, as they would take the livebread away from the crafters.

And its great how it is!


So PoetDancer how can you still have fun in this game? To me it seems like you dont.

But lets all agree that AFK buff bots and looters are bad for everyones gameplay.



Regards
Wyom Cadme

(Jedi Knight)

"A member of the JC High Council supporting the Alliance Cause"
"Do. There is no try" - Master Yoda, Jedi Master


Fidgiter
Tue Feb 22, 2005 3:16 pm
#51



Poetdancer,


Your post is very well written and a compelling case as the use of multiple accounts is used to gain a measure skill diversity that isn't available to those who do not have the same option. If such an option didn't exist perhaps there would be greater player interaction but it does and that certainly will never change. You use a cynical brush to paint the picture in black and white while there are many colors of motivations some good and some selfish.


No matter how eloquent you are about multiple accounts it has very little to do with the subject at hand. What motivates folks to do it is varied, complex and really a subject in and of itself. Ultimately whether a single account or many accounts there is an interdependence and choices to be made and consequences associated with those choices. A game which is too easy becomes stale and boring and that pretty much describes SWG in its current state.


The fact remains that a Ranger can make a good living selling harvested stuff at 75-150cpu as a side effect of beating stuff up. There is a market for the stuff or nobody would buy it for those prices and on Scylla they are eager to do so. If he doesn't want to use the skills then he shouldn't have the benefit of those skills. It's really rather simple.

Edit Add: Changes to the use of recursive macros while AFK are on the table and this will likely will take a bit dent out of the buffbot problem. I would strongly suggest you create a thread dedicated to this subject

Message Edited by Fidgiter on 02-22-2005 02:54 PM



Mayor Feliz, RSO Commanding Officer
FidgitCo Construction, Droid and Starships
Furnishing the Galaxy since September 2003
Dune Retreat Mall, Tatooine
Little-Green-Guy
Tue Feb 22, 2005 4:07 pm
#52

honestly, i'm only read the original post and not the other three pages. i believe you purchased the wrong type of game.



You would probably get more entertainment out of 'starwars battlefront'.


This game really wasnt made/intended to be a simple as 'mario go-cart'.


no flame intended. i just don't think you purchased the correct game to meet your needs.



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