Business And Economy Archive
Thread: OK, how do fighters make money, now?
AcimEriga wrote:
Go away gooney. I have plenty of money, millions, in fact, some waiting for me to log and see it in the email showing my latest auction have been picked up off the vendors. I even give some of it away to new players, too. Something I doubt you would do. I dont do solo groups, I loot. I PvP. I help guildies do things like get glowy. If I should run low on cash, I have friends who are there to buy a crappy painting from me for a mil and a half just to help me out, even if they will just delete the stupid thing anyway.
New players who know nothing of the game except the solo group were never forced to meet people to kill things. New players DONT have people to go to, or know what alt any given WS might have that he can send a /tell to, thus he has to hope he catches that crafter online to arrange a contract, when the crafter isnt leveling his jedi. New players dont know how to go to the forums, or how to value something they might find, or even who to ask what that vader poster was worth when they looted it last week. Those are the players I direct to these forums, and you are the reason they dont want to come here.
Go away gooney.
Message Edited by Gooney on 01-20-2005 06:16 PM
AcimEriga wrote:
Go away gooney. I have plenty of money, millions, in fact, some waiting for me to log and see it in the email showing my latest auction have been picked up off the vendors. I even give some of it away to new players, too. Something I doubt you would do. I dont do solo groups, I loot. I PvP. I help guildies do things like get glowy. If I should run low on cash, I have friends who are there to buy a crappy painting from me for a mil and a half just to help me out, even if they will just delete the stupid thing anyway.
New players who know nothing of the game except the solo group were never forced to meet people to kill things. New players DONT have people to go to, or know what alt any given WS might have that he can send a /tell to, thus he has to hope he catches that crafter online to arrange a contract, when the crafter isnt leveling his jedi. New players dont know how to go to the forums, or how to value something they might find, or even who to ask what that vader poster was worth when they looted it last week. Those are the players I direct to these forums, and you are the reason they dont want to come here.
Go away gooney.
? lol ... then this forum post isnt going to help them anyway.....
I'm paraprasing here a little, but first you say how can fighters make money...it's pointed out that they can still make money at a rate of 300k per buff session instead of 1 million. Your response was I know that, but how can the newer players make money before they achieve master, because this isn't for me, it's for them, but they don't need money in the large sums your talking about...once they reach master they can make money at the 300k rate.
Essentiallynew players don't need money at such a large rate because they are new.---gooney
Im going to try once more, becaue I went back and carefully re-read your posts, and ecept for the maddening one about my whinig about solo nerfage, I think we are actually trying to get to the same point.
I first want to point you to an above post where I point out that players WANT stuff they dont need. No one needs these 4 million credit paintings, but they sell like hotcakes.
When I started this thread, I asked for ways other than JTL, and harvesting that new players could go about making money.
Low level looting, 12k Yavin missions, and the like were suggested, as well as the very helpful assemble and use the recyclers.
I never denied these were valid examples of ways to make money, in fact, I thanked those contributers. You seem to have missed that when you pointed out I might be contradicting myself.
That is the sort of thing I was looking for. If you have a way of making 300k a buff session with 1 tree of carbines, share it. Because, in reference to the quote above, a new players t-21 or composite armor doesnt cost any less than mine (guild discounts aside, of course). Thus a new player still needs a lot of money for the same things I have, usually more, in fact, as I have contacts who will hook me up, as I showed above. New players dont have those resources to fall back on. Additionally, they might not have any idea where to shop around, and may just have a waypoint to the first vendor they found or were directed to, and that is the only pricing they know. If they were on my server and were directed to Sysfailur, I'd quit too, before I made enough to buy his stuff. But if a player i didnt know asked me where to get the best sliced guns on the server, regardless of price, Id send them there. And if you're reading this, c'mon man, I havent seen a post-nerf scatter worth 2 mil yet.
--- IF YOU WANT TO OPERATE ON THE COMPETITIVE PVP LEVEL, OR GET WS AND AS SKILL TAPES --- !!
These items will continue to be sold for a million or more a point until there just isnt enough extra money in people banks to pay it. Then the prices will come down to the level of the "new" rich people (the same people as before, with 1 or 2 less zero's in their Bank). This will continue until a new balance is found.
So, let me just encourage everyone to school new players on setting their EXPECTATIONS in the right place. Fact is, they will NOT be able to get as rich as they might have before the fix to solo-groups. But they can still make plenty to have fun in this game. They may not be able to get speed tapes or the best BE-enhanced Brandy or the latest DOT PvP weapon, but they can still have fun.
The focus of the game, this Multi-Player game, is to have fun with the people around you. IMHO. Not to run around alone all day striving for another zero in your account. Expectations is the key. Manage that, and you will find yourself in a better place.
LonelyGhost wrote:
As I read the first few posts, one thing I did not see was anyone talking about Expectations. The worst thing to have come out of the solo-group plague is now many players EXPECT to have millions in their account. Sadly, until a lot of the excess money is drained form the game, this is also a requirement...
--- IF YOU WANT TO OPERATE ON THE COMPETITIVE PVP LEVEL, OR GET WS AND AS SKILL TAPES --- !!
These items will continue to be sold for a million or more a point until there just isnt enough extra money in people banks to pay it. Then the prices will come down to the level of the "new" rich people (the same people as before, with 1 or 2 less zero's in their Bank). This will continue until a new balance is found.
So, let me just encourage everyone to school new players on setting their EXPECTATIONS in the right place. Fact is, they will NOT be able to get as rich as they might have before the fix to solo-groups. But they can still make plenty to have fun in this game. They may not be able to get speed tapes or the best BE-enhanced Brandy or the latest DOT PvP weapon, but they can still have fun.
The focus of the game, this Multi-Player game, is to have fun with the people around you. IMHO. Not to run around alone all day striving for another zero in your account. Expectations is the key. Manage that, and you will find yourself in a better place.
Acip, honestly, if I were you, I'd give up.
People who are going to respond to this thread aren't really interested in pursuing the main topic. They're interested in berating you for for asking the question. The only respondants are going to be the pro-nerf people, who, for some reason, feel obligated to rush into the thread, ignore the point you're trying to make, and sprout off the same solutions that you yourself have already put forward, but have found lacking.
This response, as an example. "One day, the excess credits will drain out of the economy." Fine. Good. Dandy. One day, months from now, all the credits will be gone, and the playing field will be level.
But what are newer players supposed to do NOW?
Your point is that months and months and months from now, newer players won't have a problem. I think what Acip was trying to say is, new players don't WANT to wait for months and months. And the longer new players need to wait to be competative for uber weapons, skill tapes, and space ships, the fewer new players will hang around long enough to become older players.
Thus, the full question, which you pro-nerfers really don't want to answer, is "How can newer players make enough money to compete for the higher end stuff without solo groups?"
The universal responses? "Sell resources." "Sell loot." "Wait for the extra credits to cycle out of the economy, sometime later this year....maybe."
So no, it's not about "expectations". It's about "Gee, I'd love to PvP, but it's going to take me at least a month to make the 10 million credits I need to be competative at it. Eh. Whatever."