Business And Economy Archive

Thread: OK, how do fighters make money, now?

RaistlinVII
Thu Jan 20, 2005 7:47 am
#14



Phaelyn wrote:


AcimEriga wrote:
This is not intended as a complaint, but a place for ideas on how fighters in this game can make money now, given the group nerf.
The devs made it this way, and we have to deal with it, or go play another game. I prefer to stay.
I have tried loot wh*ring, elders are dropping crap, Nyax has given me grenades 8 (!) straight times, the tusken king gave me a stunningly crappy gaffi, and the art, etc. that was worth something is now common enough to warrant prices more appropriate to art, and not uber weapons.
I ask you all, as a fighter template, if running destroy missions barely generates enough money to fund a day's PvP, how does one make money anymore.
Please do not say the following
Get a crafter alt. I shouldnt have to have 2 accounts so I can have fun with one, and pay for it with another. If I wanted a crafter, Id have played one already.
Use JTL. I have it, but my purpose here is to find ways a FIGHTER can earn cash.
Kill stuff and sell the meat/hide/bone to a crafter. Got that one, looking for something slightly less BORING, and more productive.
It seems that fighters used to generate money in the game by running missions, then spending it at a crafter's vendor. The problem was, the economy exploded when the crafters realized they had no outlet for the money. It either circulated amongst them for the resources, etc., or they funneled it to their fighter alts. At any rate, there was/is no way for the money to recirculate to the fighters in any way other than harvesting dead creatures. Well, now that the fighters cannot generate money, no one can afford to spend money at the crafter's vendors. They still have money, but as they spend it, there isnt any more coming in.
Yes, I am generalizing, but I hope my crappy economic model is understandable. Please try to be constructive with help, advice, etc.
Acim


My first question is - Where are you running missions? I'm a Shipwright with Merchant and TKM thrown in - And I can make 300k in a single session easily. Admittedly, this isn't close to the 800k -1 mill I used to be able to get - But 300k isn't at all a paltry sum. I do missions on Yavin and Dantooine - Without a group, and still get 11-12k missions, which are a snap to complete. If you are looking for Million dollar buff sessions, they are a thing of the past, and it's best to adapt your thinking. Never fear though, because costs to you WILL come down, it will just take a while.



On my server it seems to be the opposite happening, prices are going up. People are selling resources for more money and crafters in turn are raising prices to make up for the raised cost of resources. Buff packs cost more than ever and so do the resources to make them.



SOE Company Slogan: "If it's broke, don't fix it. If it ain't broke, break it."
mfg177
Thu Jan 20, 2005 7:49 am
#15

I restarted the game after a year-brake this september. Never entered SoloHunting, as it was to radiciulos for me. So, I began with scout and Brawler - to go for 2-handed. And whoa - even on the level of Brawler 0-0-3-0 I could hunt on Tatooine and Corelia, taking 2-3k missions without buff... Was it profitable? - YES, it was! Running 10 missions = 25000 money as payout. There are always spawns of good meat/hide from non-top level creatures you can sell for 20 cpu at least. That means usually some 150k in total with no buffing!


And you need armor-weaponto buy once monthly and food once a few days - so it is not that difficult to collect money for that... And FP missions give you salable loot...


So, up to December I gathered 1.2 Mil on that, having only 3 (three!) buffs in all these months...


I think it is more than enough! and I'm glad that the solo-hunting is nerfed... If they could nerf buffs to - at least half them down...



Balerion (live Elder Bounty Hunter, Imperial Pilot)

Reyego Pre-CU/NGE M-Bio-Engineer / 12 pt M-Chef / Merchant / Freelance Smuggler Pilot


Vendors with Pre-NGE Reyego Foods and Bio-Engineered stuff:
ReD Mall Talus, Imperial Outpost, -2376 2171 (100m from the Starport!). 1-st room of the Mall, avaliable from 14.04.06.

MikeMonger1
Thu Jan 20, 2005 7:56 am
#16






Ecrofogre wrote:

There really isn't any good way for fighters to make money anymore



This is kind of paradoxal, since most of the money in the game comes from missions - in other words - fighter missions.
(I'm not sure, but I don't think you can become financially rich from entertainer or artisan missions... or can you? )

My 0.02 credits.





You're right. But the fact is, making money as a fighter involves one of four things:


1. Running insanely easy missions from the mission terminals.


2. Going up to a krayt or elder that isn't already being attacked by other players, spamming special attacks for 15-30 minutes, and, 9 times out of 10, looting absolutely nothing.


3. Running around killing easy critters just to harvest their meat.


4. Following an artisan around and having him survey spots for you to drop a harvester.


There are no good ways to make money. Three of the four are boring as sin, and the fourth one rarely actually has a payoff.

darmokVtS
Thu Jan 20, 2005 7:57 am
#17



mfg177 wrote:
So, up to December I gathered 1.2 Mil on that





1.2 mil in four month however is nothing you can fund a PvP character with .

I suggest you rethink your approach, if you take the right contracts it's more like 3 mil++ per buffduration .




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
DND_Cas
Thu Jan 20, 2005 7:57 am
#18

A few bits of sage advice from me (or not so sage - who knows ):



  • With the new recyclers meat, hide and bone are your best friends. Tailors & archetects, especially, will be buying any old organics off the bazaar as we can finally stack it

  • Kill meatlumps, hidden daggers, corsiars, bloodrazors, tuskens, kobola's and the liketo get some of the new recycler loot and whack it on the bazaar for 6k credits. For some you won't even need buffs so its cheap hunting. Also you can get lair off the terminals for most of these so you get the loot money and the mission payments for your time.




Previously: Master Ranger/Master Fencer
Now: Master Tailor/Merchant/Commando
Gooney
Thu Jan 20, 2005 8:02 am
#19

I dont think anyone was berating your noobness, certainly not me. My point was that prior to the debacle that was solo-groups people got along just fine. I had gone through several sets of composite before I even knew what a solo-group was.


The SWG economy is really wide open, theres any number of ways to earn credits.


A purely combat person almost has to rely on missions for that as well as loot sales. Thats fine and more than viable. Seriously, what do you expect or what are you looking for?


Everyone to start crying because they cant do 30-40k solo group missions anymore?


Tell me this. Did you really think that solo-groups were ever intended to be viable in the first place? Do you think it was really the intention of the devs for people to generate a million credits into the economy for every buff session?


I for one am glad that solo group payouts were nerfed. They were making prices simply nutty, in game inflation skyrocketed over the 6 months prior to them being nerfed.


This time last year a buff cost you about 6k, a suit of comp right around 80k.


The week before the nerf average buff price was 12k, 15k being very common. A suit of average composite cost about 150k, heck ubese was costing 120k. Bio-foods went nuts too, just about everything did, except vehicles which went down in price.


-Gooney




Prev Mooney
~LVN~
~ Pro Res Republica~
MikeMonger1
Thu Jan 20, 2005 8:06 am
#20






darmokVtS wrote:





AcimEriga wrote:

Kill stuff and sell the meat/hide/bone to a crafter. Got that one, looking for something slightly less BORING, and more productive.







Let's see... you used to do the most unproductive thing this game has to offer as moneymaker (sologroup missions), and this is not 'productive' enough for you?

Interesting. Besides that hunting ressources is *a lot* more productive (as you provide *basic* materials needed by other players, namely crafters, to make your armor, stimpacks, food etc...), it is, if you pick your contracts wisely, a much better moneymaker than sologroup missions ever were (less time needed to get the same result, more time to do something else, in your case probably PvP).

Is it just me who has some problems following the arguments here ?






This response is actually to the original poster.


See, I personally understand that you were asking this question for newer players, not for yourself personally. The same thing that happened to my thread is now happening to your thread.


Basically, all of the pro-nerf people are going to jump in and start wondering how you could ask such a stupid question, and start listing all of the many other ways there are to make money, even though you've already listed those ways yourself.


Take this response as an example. "Selling resources is far more 'productive' (whatever that means)". "You'll make more money, in less time than with solo groups."


While this is true for the ESTABLISHED player, who has many friends who are also established players, this is not true for the newb, who won't have as many established player friends. And it's the established crafters who will be paying big bucks for the resources, not the newb ones.


And, since most established crafters are already buying from their established friends, the market is a lot tighter than this person seems to think it is. For newbs, that is.


Again, you're going to get a lot of lectures about all the many ways there are to make money, and how solo groups were never necessary, and indeed, ruined the game.

AcimEriga
Thu Jan 20, 2005 8:09 am
#21

Look, no one is trying to argue here, if you want an argument, go to the GCW forums and say the word "jedi".


I mentioned that most new players find running all over naboo looking for the odd kaadu or peko spawn to kill and harvest pretty wickedly boring. I asked for alternatives. I have been recently asked by a lot of players who have been with us less than 3 months how a fighter can earn money. They have not been around since the good old days. They do not have any idea how to play this game without the solo group and buff method, because thats all there has been as long as they have been playing.


The post that should be right above mine mentions how he made over a million, in casual play, in enough detail for someone else to do it themselves. THAT is what I started this post for.


If I wanted to compare who could make more money as a fighter faster, I could go out and loot every high end thing this game has to offer, and we'd see who had the best luck. If you want to reminisce about the old days, cool, shoot me a tell, or start a thread. None of that, however will help new players with ideas of how to make money, as a fighter. Forgive the frustration, but if you want to take shots at me, look to the other threads where I am very passionate about jedi/bh/gcw issues. Ill be happy to discuss things with you there, from a perspective that dates to 2 months after launch.


I simply have had trouble coming up with ideas to help keep newer players from dropping the game, now that the economy as they know it is all out of whack. I asked in the original post, not to be referred to harvesting, as that is my standard answer, along with the name of a crafter or 2 to contact who is usually buying, along with what to harvest, and my best idea of what a fair price would be. JTL is my second answer. ANY OTHER IDEAS are welcome.


To those who insist I am some noob, look elsewhere. I have literally forgotten things in this game most of you apparently never saw. This thread is here to help newer players, with the intention of trying to keep them in the game, rather than having them drop out in frustration as they struggle to replace their worn down gear, as the WS still charges his old prices, while his income has been cut by 2/3 or more.


If you can make 300k a buff session, HOW? WHERE?

If you know a nifty place to go loot low level stuff, or a cool AS on your server who will give a discount in exchange for grinder hides, post here.


If you have no desire to help a noob, but would rather argue with me, go to any of the threads I mentioned above, just be prepared to back up any claim you make.


Acim
Gooney
Thu Jan 20, 2005 8:11 am
#22






MikeMonger1 wrote:




This response is actually to the original poster.


See, I personally understand that you were asking this question for newer players, not for yourself personally. The same thing that happened to my thread is now happening to your thread.


Basically, all of the pro-nerf people are going to jump in and start wondering how you could ask such a stupid question, and start listing all of the many other ways there are to make money, even though you've already listed those ways yourself.


Take this response as an example. "Selling resources is far more 'productive' (whatever that means)". "You'll make more money, in less time than with solo groups."


While this is true for the ESTABLISHED player, who has many friends who are also established players, this is not true for the newb, who won't have as many established player friends. And it's the established crafters who will be paying big bucks for the resources, not the newb ones.


And, since most established crafters are already buying from their established friends, the market is a lot tighter than this person seems to think it is. For newbs, that is.


Again, you're going to get a lot of lectures about all the many ways there are to make money, and how solo groups were never necessary, and indeed, ruined the game.






And your point is?


The point of all the other posts can be best summed up like this.


There is no problem for a newer player to earn creds, there is no hinderance. Newer players do not have the same credit requirements as veteran, simply because they havent learned or decided what they need/want.


By the time they do decide or learn they will have the credits they need to purchase such items or at least know how to acquire them.


The man is pure and simply whining about the solo group nerf, and "Woe is me" is the refrain, despite his apparent heartfelt concern for all the poor poor poverty stricken noobs.


-Gooney





Prev Mooney
~LVN~
~ Pro Res Republica~
AcimEriga
Thu Jan 20, 2005 8:14 am
#23

Wow, as I typed that nice long reply, the helpful posts just rolled right in. And I type pretty fast.

Thank you all for the helpful posts, the yavin tip was one I hadnt come across yet. 12k per mission, all things considered is not bad at all, as after the first one, its all profit, usually.


And a special thanks to Mike, though the people you are referring to will most likely not see themselves in your words, and continue their path of negativity.


Acim
AcimEriga
Thu Jan 20, 2005 8:20 am
#24

Go away gooney. I have plenty of money, millions, in fact, some waiting for me to log and see it in the email showing my latest auction have been picked up off the vendors. I even give some of it away to new players, too. Something I doubt you would do. I dont do solo groups, I loot. I PvP. I help guildies do things like get glowy. If I should run low on cash, I have friends who are there to buy a crappy painting from me for a mil and a half just to help me out, even if they will just delete the stupid thing anyway.


New players who know nothing of the game except the solo group were never forced to meet people to kill things. New players DONT have people to go to, or know what alt any given WS might have that he can send a /tell to, thus he has to hope he catches that crafter online to arrange a contract, when the crafter isnt leveling his jedi. New players dont know how to go to the forums, or how to value something they might find, or even who to ask what that vader poster was worth when they looted it last week. Those are the players I direct to these forums, and you are the reason they dont want to come here.


Go away gooney.
AcimEriga
Thu Jan 20, 2005 8:25 am
#25

Just one more example, as you have managed to disgust me so.

2 weeks ago, I bid 5.2 mil on a rifle speed +9 AA, and was outbid.

1 week ago, I had bid out several millions on other auctions, and while I did have that much available cash, it was promised out in bids on those auctions, on the off chance I won them all. Thus, I turned to a friend, who turned to another, and had an extra few million tipped to me by the time I could JTL my way to theed, and go meet the guy on corellia to buy that rifle AA, when the other buyer fell through.

Show me 10 new players who joined during the solo group craze who would have those resources in an environment where they were encouraged not to get to know anyone who couldnt give them the AP they needed to master?
mistereous1
Thu Jan 20, 2005 8:40 am
#26






AcimEriga wrote:

That last one wasnt quite as helpful as I hoped, though some of the others were.


I have played since 2 months after launch. I am no noob. I am writing this FOR the new players who are trying to start, as a place to go for helpful suggestions.


Berating me for not remembering what it was like in the day, (especially considering I've been playing long enough to have known legends on my server who are now gone, such as Enott, Leezard, and the infamous Brownring, for those on bloodfin) certainly is of no help to those who have no idea what it was like then, and are frustrated at not being able to break into the composite market.


Just as an exercise, as you are berating my noobness, and reminding me what it used to be like way back when. Try whipping out a dlt20a, and run missions with that and your uber bone or chitin armor, and dont forget, you dont have enough for buffs OR stims, let alone powerups, and just getting money to train up to rifles 2, at 7-800 creds per mission takes a while. Then try to work your way into novice rifles, and earn enough for your first t-21, and please try to remember what it is like trying to break the plane into your first 250k set of composite.


Once again, please try to be helpful to the newer players I am directing here, lest they lose all hope, and with them, the future of our game.


Acim





Not berating you at all, simply pointing out that if your goal is to make this a thread to point newer players towards in hopes of getting them up to speed you are on the verge of contradicting yourself.


I'm paraprasing here a little, but first you say how can fighters make money...it's pointed out that they can still make money at a rate of 300k per buff session instead of 1 million. Your response was I know that, but how can the newer players make money before they achieve master, because this isn't for me, it's for them, but they don't need money in the large sums your talking about...once they reach master they can make money at the 300k rate.


Essentiallynew players don't need money at such a large rate because they are new.


I spent three weeks unguilded with no help going from fresh in the game to master swordsman, in those three weeks I didn't even know what brandy was, my first bit of armor was a crappy piece of ubese I bought off the bazaar, and I was going back and forth between marksman and brawler. I spent my first week walking back and forth between Mos Eisley and Bestine. I couldn't hope to afford a DE-10, but I also didn't need one.




Please Make all Deliveries to vendor Corellia 314 -3356
Page 2 of 7