Business And Economy Archive
Thread: Ingame calculator required.
VP wrote:
It's not totally pointless at all, just because you disagree with the topic doesn't make it pointless.
Phaelyn wrote:
VP wrote:
It's not totally pointless at all, just because you disagree with the topic doesn't make it pointless.
Actually, Pawlin agreed with your interpretation of need - And still sees the thread as pointless.
Pawlin wrote:
Phaelyn wrote:
VP wrote:
It's not totally pointless at all, just because you disagree with the topic doesn't make it pointless.
Actually, Pawlin agreed with your interpretation of need - And still sees the thread as pointless.
Actually, what I said was that it was "one of the most spirited yet completely, totally, utterly pointless debates put up by someone that I've seen on these forums."
Its the argument over it that I find pointless. Not the thread. The thread would be fine if there wasn't a pointless debate in it. Phaelyn, you're the one putting up that debate.
So, you are making the assumption that because I have a differing viewpoint on the "request" of the original poster, I am NOT entitled to make my opinions on it known, since it causes a "pointless debate"?
Sorry to say, I am every bit as entitled in a Discussion Forum to actually Discuss any Idea or Request putforth on them. More interesting, you seem to be saying that the thread is absolutely fine - As long as nobody disagrees, it's all good. I pay my 15 bucks each month like the rest of you. You are entitled to like an idea, and post about it. I am equally entitled to DISlike the idea, and post my response.
What *I* find pointless is you saying discussion is pointless. At least I add to the discussion at hand, and not just feed into a perception that discussion is bad.
To the person who pointed out that Bugs are also in the game, and we get around them, so why fix them - Bugs are not a part of the design of the Client. They affect gameplay, and must be dealt with - A totally different thing from adding things to the Client after the fact.
That being said, enjoy your "feel good" Calculator discussion, folks. Since you dislike any dissension, I'll just go have conversations with people who actually LIKE to see differing viewpoints - Because it helps to flesh out their ideas, and gives them viewpoints on what others really think.
LOL.
Phaelyn wrote:
. I simply see no disadvantages. I see ways around it, but I don't see any disadvantage to having one in the client. People said the same thing about /notepad - "Just send yourself an e-mail" is what they used to say. Well, that was clumsy and not good for the e-mail system. Same with calculator - it's clumsy and puts wear and tear on our PCs having to do the alt-tab business when it could just be very elegantly, and simply, put into the client-side code. Even if it wasn't in a UI, but a / command ("/sum (8938+7839)/2") it would be very useful.
The big difference is that Notepad always has existed. Creating a calculator, no matter how few lines it may take, would be an addition to the code. Additions to code always have a chance of creating bugs, or taking down the stability of teh client. Hence my point about making "reasonable" changes that benefit the many, not the few. If you're going to *potentially* destabilize the client, make it for something that benefits all.
- Added new command, "/notepad", allows modifications to a text file that gets saved as "notes.txt" in the user's base profile directory.
So if that is your "big difference", then I guess you'll have to invent another reason to troll this thread.
Good luck with that! And keep the /bumps coming, so the Dev team will give this the attention it deserves.
AO
Message Edited by AudioOrgana on 02-05-2005 05:07 AM
gera wrote:
Your computer can calculate thousands of polygons in one screen but will be lag when you make 2+2?
gera wrote:
I find it funny....
I didn't know There is really that much trolls in here...
People saying thata simple calculator will add load to client. Your computer can calculate thousands of polygons in one screen but will be lag when you make 2+2?
Geez... There is NO load of that kind of system (not even more than) object deletion confirmations... You may find it unuseful, you may completely call everyone who makes your weapons, houses, armors, foods, pets, vehicles, buffs(what makes you, you) "a few" but don't troll please, you are being funny...
Again, yes this is a cool idea. But not exactly what everyone else was asking for, IE an in game calculator. i'm all for adding content, and creating immersion. A Pop Up window if you type /calc isn't immersion. Doing what you suggest however is, and as such.. Much more palatable. A Droid brain made by a DE goes into the Harvester made by the Architect - and give the people a choice - Buy the "dumb" harvester for the price you already pay - But here ya go, buy the "smart" harvester for a little more, and it practically does it all for you!" Endquote
So,I would assume that to mean I'm just a troll then, because I don't agree with a calculator being Required.
A stable client is Required. Enjoyable content is Required. Fixing known issues within game are Required. A Calculator, no matter how useful, is a Desire - not a requirement.
Now, armed with more ammo against me, have fun.
And a PS to AudioOrgana - I offer an apology - I was basing my information on my time within game. Thank you for pointing out my error.
Phaelyn wrote:
gera wrote:
I find it funny....
I didn't know There is really that much trolls in here...
People saying thata simple calculator will add load to client. Your computer can calculate thousands of polygons in one screen but will be lag when you make 2+2?
Geez... There is NO load of that kind of system (not even more than) object deletion confirmations... You may find it unuseful, you may completely call everyone who makes your weapons, houses, armors, foods, pets, vehicles, buffs(what makes you, you) "a few" but don't troll please, you are being funny...
Since apparently several of you desire to ridicule, at least do it correctly.
1) *I* Never mentioned Lag. I said "Creating a calculator, no matter how few lines it may take, would be an addition to the code. Additions to code always have a chance of creating bugs, or taking down the stability of teh client. " this is indisputable. ANY change to code can have unforseen affects. If you believe this is not the case, or KNOW it is not the case, show me facts to support your statement.
2) The subject of the post was "Ingame Calculator required". Tell me HOW it is required was all I was attempting to ascertain. if you refer to that as "trolling" so be it - Most people who "troll" offer nothing to the discussion. I in fact saluted the person who DID offer a suggestion about the usefulness. If you can't find it, allow me:
Quote " A factory to calculate such things would help in preventing such things and make life easier.
Again, yes this is a cool idea. But not exactly what everyone else was asking for, IE an in game calculator. i'm all for adding content, and creating immersion. A Pop Up window if you type /calc isn't immersion. Doing what you suggest however is, and as such.. Much more palatable. A Droid brain made by a DE goes into the Harvester made by the Architect - and give the people a choice - Buy the "dumb" harvester for the price you already pay - But here ya go, buy the "smart" harvester for a little more, and it practically does it all for you!" Endquote
So,I would assume that to mean I'm just a troll then, because I don't agree with a calculator being Required.
A stable client is Required. Enjoyable content is Required. Fixing known issues within game are Required. A Calculator, no matter how useful, is a Desire - not a requirement.
Now, armed with more ammo against me, have fun.
And a PS to AudioOrgana - I offer an apology - I was basing my information on my time within game. Thank you for pointing out my error.
Message Edited by pircio on 02-06-2005 09:14 PM