Business And Economy Archive

Thread: The economy is completely broke

BlackJango
Sat Mar 05, 2005 7:18 pm
#27






Phaelyn wrote:





Gohma_Manovich wrote:

we are all rich and making loadsa money lalala



Dudes the only money in circulation now is all old money from before solo mision nerf






Really? Wow - I guess the 300k I got from an hour of missions yesterday doesn't count as new money? Did another Crafter pay me to do those missions? NO - The system adds in TONS of new money through the mission dynamic every day. The only way you CAN'T make money as a fighter now is by REFUSING TO CHANGE YOUR THINKING!


I'll say it again, and in a clear manner - The only people unable to make "big" money from missions are those who INSIST on getting buffed and going to Dant to do Janta and Mokk missions while in a solo group. That ISN'T where the money is anymore! The Solo group dynamic is now for EXPERIENCE, not money. To make money, go by yourself to places like Yavin, and do your own missions - 10-12k for 30 second missions. Do that for your 3 hour buffs - See how much money you have now? Big clue - just about as much as you made in Solo groups.






I agree Phaelyn, the only people crying about solo groups being nerfed are those to lazy to make a buck any way that involves either skills, thinking, or flat out looking around.



Dear SOE and or Idiot:
Please observe the mistletoe posted on the rear of my belt.
Ryche_Mykola
Sat Mar 05, 2005 8:42 pm
#28

I have no compassion for people complaining they are broke or have no money.


I remember on countless occassions people asking me how to make money, at the time I really needed Wooly Hide and Tattoine had good suff, so I told them if they got me stacks of 10k I would give em 100cpu. A quick million credits to em. Know what they said? "That will take to long."


Sorry, everyone is looking for the fast easy buck in the game. Which is why we have all the loot hunters, its like getting a winning lotto ticket.



Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Puertoriqueno
Sun Mar 06, 2005 1:27 am
#29

Just an FYI, myself and three other Master Architects, one Master Chef, two Master Armorsmiths and three Master Weaponsmiths all decided among ourselves to raise our prices from 20 to 40 percent to make up for the solo nerf. Just wanted to let you guys know.....my prices have increased 20 percent across the board, so I will see no impact from the nerf. It may deny some lower guys access to my stuff that had it before, but hey, its a tough world. They only made up 12 percent of my business anyway.


Just a heads up. Prices are rising. Buy what you can now.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Phaelyn
Sun Mar 06, 2005 4:17 am
#30






Puertoriqueno wrote:




That seems likea broad unfair statement. I expected more. Around half the people complaining are complaining that the missions are not a challenge that matches their skill level. They are saying you can have the xp and the money, they just want the challenge. Blowing it out of propertion the way you have helps noone. You should be more measured.

Message Edited by Puertoriqueno on 03-06-2005 12:49 AM




Sorry, but no. Look at the title of the thread - it reads: "The Economy is completely broke". People using "harder, level appropriate missions" may SOUND like it's about a challenge - But it''s a smokescreen. They know the system as well as any of us do - The higher the challenge, the higher the payout. The poster I responded to was not asking for harder missions - He was advocating taking away Droid grouping, because Imperials got MORE money witha grouped AT-ST. Again, this is about how much someone earns, not about the challenge of the mission. Another person says nobody groups anymore to hunt, because they already HAVE the XP - So again, not about the challenge level at all.


And then there are players who raise their prices on purpose,to make up for the fact that THEY can't solo group anymore.- They make it so people will come onto this forum and say 'Prices are UP!".. I believe the term for THAT is Profiteer. A great way to do business...





Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
FroggerDawg
Sun Mar 06, 2005 2:01 pm
#31

Kauri economy is Rockin! Or at least my bank account is.

Listen up! People that have money have been playing for awhile.

Everyone once started in front of a starport with a crafting tool, instrument, pistol,or a knife, plus 1000 creds to their name and the clothes on their backs.

However people ended up with millions in the bank--- it wasa result ofhard work and determination that got them there 99.9% of the time.
Phaelyn
Sun Mar 06, 2005 3:14 pm
#32






Sayic wrote:





Phaelyn wrote:





Puertoriqueno wrote:




That seems likea broad unfair statement. I expected more. Around half the people complaining are complaining that the missions are not a challenge that matches their skill level. They are saying you can have the xp and the money, they just want the challenge. Blowing it out of propertion the way you have helps noone. You should be more measured.

Message Edited by Puertoriqueno on 03-06-2005 12:49 AM




Sorry, but no. Look at the title of the thread - it reads: "The Economy is completely broke". People using "harder, level appropriate missions" may SOUND like it's about a challenge - But it''s a smokescreen. They know the system as well as any of us do - The higher the challenge, the higher the payout. The poster I responded to was not asking for harder missions - He was advocating taking away Droid grouping, because Imperials got MORE money witha grouped AT-ST. Again, this is about how much someone earns, not about the challenge of the mission. Another person says nobody groups anymore to hunt, because they already HAVE the XP - So again, not about the challenge level at all.


And then there are players who raise their prices on purpose,to make up for the fact that THEY can't solo group anymore.- They make it so people will come onto this forum and say 'Prices are UP!".. I believe the term for THAT is Profiteer. A great way to do business...








Sorry, but I think Red's word has a little more weight than yours. Call me crazy.





You're entitled to your opinion. Although it would have been nice to know why (Aside from you being in the same server and Guild with "Red") the words have more weight. I point out specifics that utterly disprove his (or her) contention. Call me crazy for calling it as I see it.



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
aries_liak
Sun Mar 06, 2005 3:22 pm
#33






FroggerDawg wrote:

Kauri economy is Rockin! Or at least my bank account is.

Listen up! People that have money have been playing for awhile.

Everyone once started in front of a starport with a crafting tool, instrument, pistol,or a knife, plus 1000 creds to their name and the clothes on their backs.

However people ended up with millions in the bank--- it wasa result ofhard work and determination that got them there 99.9% of the time.







I can walk on any server and in a matter of a fewweeks have "millions" in my bank account. No hard work involved. People like to complain.


As for higher prices by an armorsmith. If your prices are higherthan good on a vendor 1 shop over don't think ALL your customers are going to go there. People like that guy make me laugh. Anyone can become an AS or WS and compete. You aren't god. Stop acting like you "set" the market on your server. What determines prices is the cost of resources. Not you.


People act like crafting armor or basic weapons is that hard and that 1 point of experimentation is so huge. It just takes the smith a bit longer to get that perfect assembly and perfect experimentation. Then they create a schematic and stick it in a hopper. Any dofus with a pc can figure it out. All it takes is the right resources. That is the "hard" part. Find any guild weaponsmith or armorsmith and buy him/her out and anyone can do the duty.


Please. Oh and a freaking architect raising his prices.... ROTFL. OHHHH! I thought architects died out last year when nothing they ever crafted decays.





There are those with loaded guns and those who dig. You, my friend dig.
Hawk1138
Sun Mar 06, 2005 10:26 pm
#34







aries_liak wrote:





FroggerDawg wrote:

Kauri economy is Rockin! Or at least my bank account is.

Listen up! People that have money have been playing for awhile.

Everyone once started in front of a starport with a crafting tool, instrument, pistol,or a knife, plus 1000 creds to their name and the clothes on their backs.

However people ended up with millions in the bank--- it wasa result ofhard work and determination that got them there 99.9% of the time.







I can walk on any server and in a matter of a fewweeks have "millions" in my bank account. No hard work involved. People like to complain.


As for higher prices by an armorsmith. If your prices are higherthan good on a vendor 1 shop over don't think ALL your customers are going to go there. People like that guy make me laugh. Anyone can become an AS or WS and compete. You aren't god. Stop acting like you "set" the market on your server. What determines prices is the cost of resources. Not you.


People act like crafting armor or basic weapons is that hard and that 1 point of experimentation is so huge. It just takes the smith a bit longer to get that perfect assembly and perfect experimentation. Then they create a schematic and stick it in a hopper. Any dofus with a pc can figure it out. All it takes is the right resources. That is the "hard" part. Find any guild weaponsmith or armorsmith and buy him/her out and anyone can do the duty.


Please. Oh and a freaking architect raising his prices.... ROTFL. OHHHH! I thought architects died out last year when nothing they ever crafted decays.







Please come to Chilastra andget 'millions' with a shop right next to mine. I want you to do AS, and within a few weeks, be a master making a competetive product and have millions in the bank....I dare you...















Hawk

Message Edited by Hawk1138 on 03-06-2005 09:27 PM

Message Edited by Hawk1138 on 03-06-2005 09:29 PM



Hawk
Sayic
Mon Mar 07, 2005 1:37 am
#35






Phaelyn wrote:





Puertoriqueno wrote:




That seems likea broad unfair statement. I expected more. Around half the people complaining are complaining that the missions are not a challenge that matches their skill level. They are saying you can have the xp and the money, they just want the challenge. Blowing it out of propertion the way you have helps noone. You should be more measured.

Message Edited by Puertoriqueno on 03-06-2005 12:49 AM




Sorry, but no. Look at the title of the thread - it reads: "The Economy is completely broke". People using "harder, level appropriate missions" may SOUND like it's about a challenge - But it''s a smokescreen. They know the system as well as any of us do - The higher the challenge, the higher the payout. The poster I responded to was not asking for harder missions - He was advocating taking away Droid grouping, because Imperials got MORE money witha grouped AT-ST. Again, this is about how much someone earns, not about the challenge of the mission. Another person says nobody groups anymore to hunt, because they already HAVE the XP - So again, not about the challenge level at all.


And then there are players who raise their prices on purpose,to make up for the fact that THEY can't solo group anymore.- They make it so people will come onto this forum and say 'Prices are UP!".. I believe the term for THAT is Profiteer. A great way to do business...








Sorry, but I think Red's word has a little more weight than yours. Call me crazy.
Sayic
Mon Mar 07, 2005 6:31 pm
#36






Phaelyn wrote:





Sayic wrote:





Phaelyn wrote:





Puertoriqueno wrote:




That seems likea broad unfair statement. I expected more. Around half the people complaining are complaining that the missions are not a challenge that matches their skill level. They are saying you can have the xp and the money, they just want the challenge. Blowing it out of propertion the way you have helps noone. You should be more measured.

Message Edited by Puertoriqueno on 03-06-2005 12:49 AM




Sorry, but no. Look at the title of the thread - it reads: "The Economy is completely broke". People using "harder, level appropriate missions" may SOUND like it's about a challenge - But it''s a smokescreen. They know the system as well as any of us do - The higher the challenge, the higher the payout. The poster I responded to was not asking for harder missions - He was advocating taking away Droid grouping, because Imperials got MORE money witha grouped AT-ST. Again, this is about how much someone earns, not about the challenge of the mission. Another person says nobody groups anymore to hunt, because they already HAVE the XP - So again, not about the challenge level at all.


And then there are players who raise their prices on purpose,to make up for the fact that THEY can't solo group anymore.- They make it so people will come onto this forum and say 'Prices are UP!".. I believe the term for THAT is Profiteer. A great way to do business...








Sorry, but I think Red's word has a little more weight than yours. Call me crazy.





You're entitled to your opinion. Although it would have been nice to know why (Aside from you being in the same server and Guild with "Red") the words have more weight. I point out specifics that utterly disprove his (or her) contention. Call me crazy for calling it as I see it.






They have more weight because he knows what he is talking about. I haven't seen him wrong yet, or at least steer us wrong. He looks at the posts and makes a balanced statement and you put in your flame based on feelings more than fact. You call it how you see it. That is how you see it. I call you on your sight. Point out specifics that utterly disprove his contention? What are you smoking?
Phaelyn
Mon Mar 07, 2005 6:49 pm
#37






Sayic wrote:





Phaelyn wrote:





Sayic wrote:





Phaelyn wrote:





Puertoriqueno wrote:




That seems likea broad unfair statement. I expected more. Around half the people complaining are complaining that the missions are not a challenge that matches their skill level. They are saying you can have the xp and the money, they just want the challenge. Blowing it out of propertion the way you have helps noone. You should be more measured.

Message Edited by Puertoriqueno on 03-06-2005 12:49 AM




Sorry, but no. Look at the title of the thread - it reads: "The Economy is completely broke". People using "harder, level appropriate missions" may SOUND like it's about a challenge - But it''s a smokescreen. They know the system as well as any of us do - The higher the challenge, the higher the payout. The poster I responded to was not asking for harder missions - He was advocating taking away Droid grouping, because Imperials got MORE money witha grouped AT-ST. Again, this is about how much someone earns, not about the challenge of the mission. Another person says nobody groups anymore to hunt, because they already HAVE the XP - So again, not about the challenge level at all.


And then there are players who raise their prices on purpose,to make up for the fact that THEY can't solo group anymore.- They make it so people will come onto this forum and say 'Prices are UP!".. I believe the term for THAT is Profiteer. A great way to do business...








Sorry, but I think Red's word has a little more weight than yours. Call me crazy.





You're entitled to your opinion. Although it would have been nice to know why (Aside from you being in the same server and Guild with "Red") the words have more weight. I point out specifics that utterly disprove his (or her) contention. Call me crazy for calling it as I see it.






They have more weight because he knows what he is talking about. I haven't seen him wrong yet, or at least steer us wrong. He looks at the posts and makes a balanced statement and you put in your flame based on feelings more than fact. You call it how you see it. That is how you see it. I call you on your sight. Point out specifics that utterly disprove his contention? What are you smoking?




Obviously nothing as strong as you are. Since you didn't seem the examples I had ALREADY gathered from throughout this topic to refute your friend, I have highlighted them above in, appropriately, Red. Those are what you call facts gleaned from the rest of the posters in the topic. No, I won't tell you exactly who said them - You are more than capable of going through, as I did, the messages in this thread and find them. Most of the responses centered on XP and Money, NOT challenge. And by the way - Where is the Flame? I see only facts used in my post - And only supposition from "Red".


And frankly, when someone is saying there isn't enough money available to them because of a situation, and another person comes in and says "since there is that situation, I will RAISE my prices because of the situation" , their credibility on making a judgement call based on Economics or Ethics becomes suspect. Care to guess who said just that in this verytopic? i'll even save you the time to find THAT one...







Just an FYI, myself and three other Master Architects, one Master Chef, two Master Armorsmiths and three Master Weaponsmiths all decided among ourselves to raise our prices from 20 to 40 percent to make up for the solo nerf. Just wanted to let you guys know.....my prices have increased 20 percent across the board, so I will see no impact from the nerf. It may deny some lower guys access to my stuff that had it before, but hey, its a tough world. They only made up 12 percent of my business anyway.


Just a heads up. Prices are rising. Buy what you can now.

Message Edited by Phaelyn on 03-07-2005 09:02 PM



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Nindidar
Mon Mar 07, 2005 7:56 pm
#38

Seems to me the only thing wrong with the economy is severe inflation. As for old money 5% of thepopulation control 98% of the wealth... Nothing new there, thats just the way of things. Personally I'd like to see the total number of credits circulating decreased. That means lower payouts andincreased overhead. Ohh, it will hurt us combat types the most in the beggining but eventually the economy will rebalance itself and the value of a credit will re-gain some of it's purchasing power. In the mean time, I'm making more then enough credits to buy everything I need,though not nearly enough to get everything I want and in the end isn't that how it should be.


When too many people have too much being normall just isn't fun anymore, I mean come on now do you really want to seedozens of peoplerunning around with lightsabers everyday... oops too late. All joking aside, if you measure your in game success by how many credits you have in the bank then their are still PLENTY of ways for an intelligent/determined player to hoard them away.
Myrmeen
Tue Mar 08, 2005 8:54 am
#39

Every person that knocks this post is a crafter..look at the sig's.

Crafters love that hunters cant make credits anymore. Ignorance is abundant on this one. Soon the hunters who buy from the crafters that arn't complaining will start feeling the pain.

If you are crafter, have multiple accounts, then dont comment on this post. You have a different plaing level then the poster does.

If I didnt have so many account I'd be hurt, but since most of the negative psoters here have multiple accounts they are spread out and the recent nerfs dont impact them as hard. They make more money selling 1 weapon, 1 set of armor, 1 heavy harvester then a hunter will do in 3 hours.

Bravo to the Dev's for trying to bring balance to the economy and flush it some. It needs an overhaul, but the best thing they could have done was leave loot common for a couple months so the demand went down. Instead they make things even more rare and now things will be even more expensive.

Players need to learn that ultimatly they control the economy on thier server and whining about it on forums wont help. So a few words against the poster. If missions was how you made a living, then you and all your friends need to balance what you CAN make to what you will PAY for crafted goods. Why pay 150k for a crate of food if you can't make it back as easily as the chef just did.



.:Lelou Nadi:.
.:Shadowfire's Finest Riflewoman:.
12 point Master Jedi Hunter
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