Business And Economy Archive

Thread: Ex-panded Spaceports

Corran950
Tue Feb 08, 2005 12:06 pm
#14

***** for you. I like imersion like this.


My thoughts on this is that there is a lot of players out there that like instant travel and some that would like the imertion factor of what you proposed. The simple way to do it is to leave the terminals as they are currently, except where the player can buy a ticket with 2 options. First option is the way you proposed it where we actualy travel in ship, second option is they could purchese a express ticket which is more expensive (10-50% more) due the the fact the traveler is in a fast small ship and the conveniance of the service.


those that want to RP, dont have a lot of money,or are newwill take option 1.

those that have a lot of money or in a hurry can take option 2.


also the instant travel with player ships would have to be removed and or modified.



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MBLAST
Tue Feb 08, 2005 1:20 pm
#15

Hmmmm... Yes, I kind of like this idea.



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untochableT
Tue Feb 08, 2005 2:01 pm
#16

you could always close your eyes and imagine the trip just took a long time...

and like others have said: jump in your ship, launch into space then hyper to where you want to go. Takes longer than the shuttle, and you get your fix of seeing yourself travel :/



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Phaelyn
Tue Feb 08, 2005 2:01 pm
#17






QueenPadma wrote:

Why not let you select whether you would like to get to your destination quickly (for non RP players) or the long way (for RPers)






But isn't the choice already inherently there through refusing to board immediately?



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Novacrown
Wed Feb 09, 2005 1:29 am
#18



Flucka wrote:
I'm not trying to be funny but if you want RP travel then why not group with your fellow RPers, all board a multi player ship & fly to your destination manually?




I agree. That capability already exists in the game, and if it helps your immersion, please by all means do it!

Being a casual player who doesn't have hours to spend online find it quite nice to be able to go wherever I want to and do my business. If I had to wait any longer than the starport/shuttleport wait time was previously, it would ruin my fun as I would have less time to do what I wanted to do for the night before I log off.

I do think that it is kinda silly that we are able to transport instantly to another planet. I mean come on, some of these planets are thousands of lightyears apart (think of the distance between Tatooine and Dathomir). Yet I can take of from Mos Eisley and in 15 seconds appear at Dathomir Trade Outpost. In the movies and the books, travelling takes hours, days even. Remember when Anikin and Padme were travelling from Coruscant to Naboo, they were in that transport walking around, getting food, talking, of course you never see how long trips actually take in the movies. However, I don't think that is the way travel should be in a video game. If you had to wait hours for your toon to arrive at its destination, noone would play.

They have to abandon realism for playability, and it really helps for people like me who can only play for one or two hours a night. I know it's not realistic to have a new shuttle to arrive every 60 seconds (hell, in most real life cities, the busiest bus routes usually have 10-15 minute waits between buses), but anything longer doesn't fly in a MMORPG... even in a single player game (can you imagine playing The Sims and having to wait 8 real hours for your toon to get back from work?).

I'm sorry if it ruins your immersion, but it sure enhances the immersion of a lot of people who like to get on, do stuff, get off and get on with real life. It really made things difficult before JTL when it took about 30 minutes to get from my harvestors on Lok to my harvestors on Dantooine. Having to wait for the shuttle to go to Nym's, then from Nym's to Tatooine, then to Corellia, then to Dant Mining Outpost, and finally to the shuttleport nearest my harvestors there. If I had to wait at every shuttle stop, it took forever, and there goes my entire game time hat night just doing that one harvestor run (and thats not just one night, I checked em every couple days to make sure the spawns were there and the hoppers weren't full). There's an immersion killer for ya.

But seriously, if you like waiting for the shuttles, do what Flucka suggested or what other people in this thread have suggested and wait a few shuttle rounds before you finally decide to board it.




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QueenPadma
Wed Feb 09, 2005 1:42 am
#19

Why not let you select whether you would like to get to your destination quickly (for non RP players) or the long way (for RPers)



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GloriousLeader
Thu Feb 10, 2005 6:05 pm
#20









QueenPadma wrote:

Why not let you select whether you would like to get to your destination quickly (for non RP players) or the long way (for RPers)






Solving the aspect of those who want the immersion of this prospect and those who simply want to log in for 15 minutes, and jump to Dantooine to push off some missions like this is a good idea.


Having to gather upa bunch of people, find someone with a YT transport just isn't the same and is quite annoyingly 'the same'. For us old veterians particularly, hitting those same looking npc transports endlessly almost kills it. I almost lost my breath at how un-interesting spaceports were at SWG's launch, and even now to see that it hasn't changed except for some faster travel options, is paunful to say the least.


For those fast travelers, your RIGHT. IT would be foolish to just change the entire system to inconveniance you, to force you to roleplay. Alright, point well taken. So as QueenPadma said, the option to insta travel should still be viable and not taken away.


But for the average gamer that would love to see at least some of this stuff implemented, further expanded alternative immersion would be a great addition to the game. Don't like it, well the old system could still be there for you in those days of hurry. And for the person who has the time and the strong desire to enjoy the quality of such gameplay (old players and new players to the game alike), than we would all feal rewarded to be given such opportunity to enjoy the universe. The best way to look at it, is not so black and white, as powergamer vs. roleplayer. More of compromising, by creating the true ability, the option to choose for yourself.



Message Edited by GloriousLeader on 02-10-2005 05:08 PM



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ReinerdOne
Fri Feb 11, 2005 3:52 am
#21

There are many more important things to work on, like improving and fixing broken professions, GCW, CU. The devs dont need to waste time on spaceports which are fast and convenient.


If you want to RP go do it in the city, but don't force me to wait 10 minutes for a shuttle. (i've mastered bh twice, i've had enough of waiting at shuttles)


Even if you do force people to wait, I'm still going to just walk away from the computer get something to eat/drink watch some tv. YOU CANT FORCE PEOPLE TO RP






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rofak
Fri Feb 11, 2005 4:27 am
#22

I dont want to wait forever... even as an RPer. However, a different shuttle once and a while, not always the one we have, that'd be nice.



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BriscoCounty
Fri Feb 11, 2005 3:50 pm
#23

I am definitely in favor of remodeling the Starports!


However, I do not want to have to wait for 10 minutes in transit to getto a starship checkpoint, only to wait 10 more minutes of transit to get to another. Imagine going from Dantooine to Corellia to Endor. Or what if you had to make a stop on Lok beforehand to pick up something you may have forgotten.


Dant---->Corellia----->Tat----->Lok------>Tat------>Naboo----->Endor.


Jeez, at 10 minutes per transit, you would be wasting close to 1 whole hour.......which is what many of us used to incur on a daily basis.... and thats on the assumption that there are no shuttle wait times.


Although I am a RPer, I don't see how such a change would be useful nor necessary. Now, if you wanted to do that in your LadyLuck with a few of your friends, that's an entirely different story and onein whichI may partake.


Main point: We have far too many min-maxers and far too few ROLEPLAYERS in this ROLEPLAYING GAME!!!!
GloriousLeader
Sat Feb 12, 2005 1:53 am
#24

Just simply doing something as easy and small as that would make a world of differance, hell, even grabbing the same skin for those hollow transport ships and giving a quick change of color would make things a little more interesting..

Alright to tell you the truth as an old vet to the game, I grew beyond irritated with the static same shuttles coming to get us everywhere like that over a year and a half ago.

Its time for some changes, even if they delay actually expanding the spaceports and such, the least they could do is decote an hour to designing some interesting new shapes and colorations for some assorted transport ships, fix them up, present them to the project leads, get them approved and include it i the next mini-publish.



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thule
Tue Feb 15, 2005 10:39 pm
#25






Ackew wrote:

Simple fix for ALL the Role players who don't like the 1 min delay now on shuttle thats 99% of the rest of DO like. Sit there for 15 mins if you want and RP but don't make everyone else who LIKES the 1 min delay have to wait.






Well the R in MMORG does stand for ROLE-PLAYING.... don't want to RP then play another game...none of the problems with this game would be there if the "R" in MMORG had any bearing here.
BriscoCounty
Wed Feb 16, 2005 12:49 am
#26

thule said:

"Well the R in MMORG does stand for ROLE-PLAYING.... don't want to RP then play another game...none of the problems with this game would be there if the "R" in MMORG had any bearing here."

_________________________________________________________________________________



I've been saying this since day one. I wish there were more of those in similar mindset as you.
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