Business And Economy Archive
Thread: Mommy.....Where does money come from?
ForceFielding wrote:
For every 1 credit that leaves the economy (credit sink) 10 credits enter the economy (loot/missions)
So you have an economy where there are hundreds of billions of credits floating around, and it is growing more and more every day.
So to get the big bucks you just get on the high end-loot bandwagon and become part of theexchange process.
Uh no, if the charts are still accurate from the last time this was assessed and shown publicly, more credits leave the economy than enter it.
"Theres this commercial on late night T.V for this thing about a thing you attache to a garden hose to water your hard to reach plants. WHO THE HECK WOULD MAKE THEIR PLANTS HARD TO REACH.. Thats very mean. I know you need water, but i'm going to make you hard to reach. I will throw water at you! Hopefully they'll invent a product before you shrivel and die! Think like a cactus!"
not all flower beds are built to be easily accessible. In fact making your garden beds easily accessible usually means less ground to plant in or a less "natural" looking garden.
Talk about getting off topic.
bluejanus wrote:
In regards to your sig,
"Theres this commercial on late night T.V for this thing about a thing you attache to a garden hose to water your hard to reach plants. WHO THE HECK WOULD MAKE THEIR PLANTS HARD TO REACH.. Thats very mean. I know you need water, but i'm going to make you hard to reach. I will throw water at you! Hopefully they'll invent a product before you shrivel and die! Think like a cactus!"
not all flower beds are built to be easily accessible. In fact making your garden beds easily accessible usually means less ground to plant in or a less "natural" looking garden.
Hey, I made 1 mil from mission terminals.
Next step is to buy a barc speeder and resell it fore 3 mil
If not, I can remain homeless, guildless, friendless, armorless, and wifeless and keep farming credits from mission terminals until the day I drop dead or reach CL 80 again.... which ever comes first.
bluejanus wrote:
ForceFielding wrote:
For every 1 credit that leaves the economy (credit sink) 10 credits enter the economy (loot/missions)
So you have an economy where there are hundreds of billions of credits floating around, and it is growing more and more every day.
So to get the big bucks you just get on the high end-loot bandwagon and become part of theexchange process.
Uh no, if the charts are still accurate from the last time this was assessed and shown publicly, more credits leave the economy than enter it.
I'm wondering where he got his stats saying more is coming in, in the first place. Yeah, i seen the charts and also read the devs keep a heavy eye on it too. Expecially for those who have a bad habit of wanting to cheat and create illeage credits. ie: counterfiting.
Why has no one mentioned theTattooinian credit tree that is awarded during stage 5 of the vilage? Mine is doing rather well I suppose. I can harvest about 20-25 mill per week from it if I am dilligent, use Lokian port wine and eat creditian suprise first.![]()
Seriously though; in regards to the question about the way people are able to buy multiple high end items now. you need to realize that most of those people do(did) 2 things.
1)They have 2 accounts or more. They are mostly your high end crafters that sell huge amounts of crafted goods and have a highly established business that can sell due to name alone. You know the ones I am talking about on your server. They are they are the ones that sell the weapons, food, armor or whatever that are easily recognized as the "best" on your server. This is an elite group. They out sell the average crafter about 20 to 1. (pulled that out of my head but am using my experience as a guide)
Bedew
So SWG was never meant to have this many credits, but too many people beat the system, got tons of accounts and started maxing out credits, making it suck for the rest of us.
Thats the nature of the beast, thats where we are and we cant do anything about it... unless you become one of them, but I cant become one of them. Iwould never be allowed to buy 2 accounts (much less 6) I am hardly allowed to have this one. I am a kid.
Some examples:
1. sell resources
2. fight in space (and sell space loot)
3. do combat missions on ground (and sell loot)
4. sell faction points
5. become a crafter and sell your goods
1. one of the easierst for someone who is willing to invest some hours each week in it. If you want to do it on a larger scale you will need not only artisan (surveying) but also merhant for your own shop. You will have to start with personal harvesters, but you should be able to go on with mediums and in the end heavies. To establish a well going shop you will need some months after starting to gather resources. Every resource will sell regardless of quality it the price is low enough. If you aim for the highest quality and regularly consult for example swgcraft.com, then you will make even more creds
2. easy done. Credits in space are easily earned, and additionally you can sell your loot. If you find a SW who is willing to pay you for it, you will earn more than by selling to the npc. If you master your pilot skill and start collecting asteroid resources you will be rich vry fast, they sell for 100 cpu.
3. Here you can again combine earning credits by fighting (and training your skills) with the chance to find nice loot items that will sell nicely in the trade forum. If you want to make more creds always use the forum for your sales. Things tend to sell higher there than in game.
4. This is best done together with (2). When completing a pilot and learning a new (and thereby dropping the old) you gain doule exp for the next pilot career. After completing the next you again get a multiplier to x4 and so on. This also counts for FP. Thats why some people can sell tons of them.
5. The most difficult and the most rewarding way since you build something of lasting value (my opinion of course). You have to invest tons of time to have a well going shop. You will hardly do something else in the game if you decide to get all your creds this way.
Each aproach is good for different play styles. Do whatever you like and invest some passion