Brawler Archive

Thread: ATTENTION ALL!!! COMBAT BALANCE DISPARITY!!!

Eldrikk
Mon Jan 05, 2004 9:59 am
#92

Hmm a bounty hunter coming to the Jedi forums for sympathy ROFL!!!!! Sorry but you wont get any sympathy here considering most of your people come here and flame all day long.


Guess what Jedi Master has easily 20 times the difficulty to raise up then MBH, yet MBH has better state defenses than Jedi Master.... WOW


One different is that Jedi Master has Saber block, wich can be nullified by intimidate while BH have status defenses wich dont go away with intimidate.




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DirthNader
Mon Jan 05, 2004 10:01 am
#93






Eldrikk wrote:

Guess what Jedi Master has easily 20 times the difficulty to raise up then MBH, yet MBH has better state defenses than Jedi Master.... WOW




MBH has no state defenses. We have +2/+24 melee/ranged defense.



The artist formerly known as Ittov
ScottieFL
Mon Jan 05, 2004 10:03 am
#94

All Master Creatures Handlers do now is get handled.
Kovev
Mon Jan 05, 2004 10:05 am
#95

Combat ballance does not equate to each profession haveing the same capiabilities and defences. These are many, many, factors. These disparities you poit out are largely intended, and I support them. If all professions were equal, in all ways, why not just have one?



Kovev Sormcrow Elder Jedi
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RakeOdimo
Mon Jan 05, 2004 10:06 am
#96

The whole PWN thing was for a little laugh...lol


I am not sure if I can beat a Master BH without the Smuggler line that I have, but I think that I still could.


Now the defense mods I will give you BH should have some more defense mods, or a secondary defense such as Dodge, Counter Attack, Block, etc...


On the other hand you do get better speed and accuracy (I believe acc. but I know for a fact Speed) mods for spending less skill points on a specific weapon.


To me it all comes down to out of the 217 skill points argument that BH's like to give:


Out of the 217 you only use 125 for Combat (this is including Novice BH since its pure combat xp and you can't get that without fighting)


That is58% (approx) of your skill points that you use for combat.


A Master Pistoleer uses 77 skill points - all 100% Combat Skill Point Use.


Now 125 vs 77 is a diff. of 48 points I understand that, but as I broke down earlier, none of this is all directed combat based xp - some is carbine, some is pistol, some is rifle, and some if LLC.


From a pistol standpoints itself BH has better attacks - Eyeshot still works most of the time, and Torso shot is a nice Flame DOT.


So yes agree about the defense mods, but I will trade you a little defense for Torso Shot!!





Rake Odimo / Phov Odimo

- Tarquinas / Mistmoore
Yeah I play EQ2, but I still <3 Tarquinas..
- You can too!
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Melicolios
Mon Jan 05, 2004 10:08 am
#97






Eldrikk wrote:

Guess what Jedi Master has easily 20 times the difficulty to raise up then MBH, yet MBH has better state defenses than Jedi Master.... WOW


One different is that Jedi Master has Saber block, wich can be nullified by intimidate while BH have status defenses wich dont go away with intimidate.




Umm...what game are you playing? Feel free to actualy LOOK at our tree and see what defenses we get.
Logitition
Mon Jan 05, 2004 10:18 am
#98

yes they are changing combat.... but in 4 patches... there is a chance that we will have to deal with the broken system for 4 months yet or more....


Untill then, it will be worse each patch untill the 4th.... and that is not including fix repatches...




g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
BubbleVicious
Mon Jan 05, 2004 10:45 am
#99

When I was a hvy swordsman I routinely did mind hits for 5-8k...



I had hits for 3-4k as a pistoleer, had 7-8k hits as rifleman...I've never hit anything for 8k with my LLC.





Arden Gates

Bounty Hunter of Northland Alliance

Making Ahazi a safer place one dead imperial at a time...
Talgoth_Do_Shon
Mon Jan 05, 2004 10:51 am
#100






ScottieFL wrote:
All Master Creatures Handlers do now is get handled.







Talgoth Do'Shon - Tarquinas MCM / MTKA
Katira Do'shon - Tarquinas 12 pt. Master Chef / MBE
ZalToth Do'Shon - Master Squad Leader / Master Doctor - Tarquinas
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BubbleVicious
Mon Jan 05, 2004 10:56 am
#101

You've obviously never used cone 1 or 2...which rarely hit multiple targets even when they are standing on top of each other.



As to the misconception that BH have crazy offense...try BH as it currently exists and try saying that with a straight face. All the offense in the world doesn't help if you can't hit your opponent.




Arden Gates

Bounty Hunter of Northland Alliance

Making Ahazi a safer place one dead imperial at a time...
Doratos
Mon Jan 05, 2004 10:58 am
#102

shouldnt this be in the bounty hunter forums? anyway, BHs get to set people on fire, hit their mind with a pistol, ive been taken down with eye shot in a matter of seconds, about 10 seconds ok. i think the BHs techniques make up for SOME, but i do agree they need some ranged defense and block or somethin. another thing, pistoleers need melee damage mitigation, i think we should get melee damag mitigation at master instead of ranged 3.....arent pistoleers made to be up close? why do we have ranged defense?



Doratos: MSwords//Medic/MBrawler/TKM
Sov Nalniuq: Light Jedi Knight
BubbleVicious
Mon Jan 05, 2004 11:10 am
#103

Well that is part of the fundamental problem with BH as a class, they can't dedicate 100% of their skill points to combat, because of the master scout requirement. That is of course a whole nother issue.



The way the system stands atm, unless the BH gets lucky a fkd sticks, then they will die to a pistoleer, 2-3 stopping shots will more than likely core the BH like an apple...with buffs and good armor (and unlucky HAM dsipersal, i.e. SS hitting 2 different bars) the Bh may last for another 2-3 shots, but in that time, the BH has more than likely missed with 80% of his shots and the shots he does hit with do less damage AND more than likely any state change associated with the shot failed to take affect.




Arden Gates

Bounty Hunter of Northland Alliance

Making Ahazi a safer place one dead imperial at a time...
BubbleVicious
Mon Jan 05, 2004 11:12 am
#104

All the offense in the world doesn't help if you can't hit your target...



Arden Gates

Bounty Hunter of Northland Alliance

Making Ahazi a safer place one dead imperial at a time...
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