Brawler Archive

Thread: Petition to get us some actual MELEE hybrid professions

wussynip
Tue Mar 09, 2004 6:48 pm
#27

GTO there were only 2 which can be actually used in combat. The laser whip and the second best weapon in Star Wars Univers Electrowhip. Rancor Keeper had a cat of nine tails but would not do that much damage except inflict pain. But they should make laser whips and electrowhips. But problem is I do wonder if devs tried it and it did not work like they expected. This is not a easy thing to make by no means. Whips are always hard to potray in videogames. I think SOE needs to combine forces with Lucas Arts and ILM and then it can probably be made. SOE, Lucas Arts, and ILM will have to crack open marvel comics again and see all the version of whips in Star Wars Universe. This is why Marvel Comics is more accurate about Star Wars Universe then Expanded Universe Books. George Lucas wrote 20% of the stories for Marvel. He even proofread and corrected technical mistakes. George Lucas would be better as a script writer than a novelist. Also, Expanded Universe when written was never proofread by George Lucas and corrected technical mistakes he basicly went approved give me 30% from sales. Lucas was not greedy until he heard the people buying Star Wars merchandise like crazy in the early 90's. Then 20th Anniversary lightbulb goes in his head Special Edition. Then instead of using the original prequel scripts he wrote 2 years before New Hope he had people write new scripts and they were awful. The Original Prequels were written a lot better than what was written and stated if you remmeber he did not have the technology to make the prequels so he made it easier to do Episode IV-VI first. Coruscant could not be made and would have cost 4 times the amount which was used in New Hope if he even attempted. Also, he did not have a lot of money Episode IV is a low budget science fiction film believe it or not. Lucas was expecting to see some money not box office records. That is when Lucas changed and became greedy. Lucas saw some money from Marvel Comics but when 107 issue came out he pulled the plug because it was not making enough money and Marvel hesitantly went with George Lucas request. Now if Marvel kept with Star Wars it would be close to issue 300. It did moderate but would never outsell Conan, SpiderMan, Hulk, Daredevil, Fantastic Four, and others which been on the scene a lot longer than Star Wars. Now STAR Comics out Lucas lost a lot of money with Droids and Ewoks and went backrupt not pulling in the sales. Even though they had hilarious comics like SpiderHam, and Droids and Ewoks no nerdy comic book reader read them like Star Wars. Also, the comics were like 30-35 cents. So you know Lucas was definately not making a tremendous profit.I think that sums it all up. Devs bring in the whips



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

atone48732
Tue Mar 09, 2004 7:04 pm
#28



Great ideas all around except NO WHIPS!!!


ok got that out



keep em comin







Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
wussynip
Wed Mar 10, 2004 1:20 am
#29

Tenant you need to read Marvel Comics Star Wars Version. You will see what I am talking about. The Graphic Novels are out so start reading them. And, no I will not give it a rest becuase devs have forgot to put the most important weapon in the game which is seen throughout the Star Wars Universe. And the electrowhip reached lengths of 70m which is close to the equivelant of the range of any ranged weapons. And, whips were used to beat down the eemy look what the Lady of the SITH did to Luke. Beat him down and scarred him up badly.I'm sorry to say but a lot of the people who play this game has no clue about Star Wars which makes them as worse as devs who work for SOE and not Lucas Arts. If Lucas Arts gets control of this game which I hope they do Whips will definately be put in the game.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

RaptosKhywalker
Wed Mar 10, 2004 1:46 am
#30

And this one time, in Marvel Comics...



Well, I told you once, told you twice.
I told you before.
Just 'cause I'm the bad guy, don´t mean I'm gonna lose 'em all
The opinions expressed herein are not necessarily those of my Guild, not necessarily mine, and probably not necessary
GTOfire
Wed Mar 10, 2004 1:49 am
#31

I must say that I'd love seeing the idea implemented of entertainers being able to entertain by mock fights as well as regular dancing. Alone they would simply perform kata's, in a group they would fight each other, ideally a larger group would feature animations to suit the situation, but I'd be happy enough to have them pair up or something.


The problem of 'who'd watch an entertainer when there's someone doing the mock fights just around the corner' is not very applicable anymore I suppose because you can enjoy watching the mock fights without selecting watch, and if their healing power is no more then your regular entertainers, they will probably attract just enough people who are just interested in the cool moves.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
GTOfire
Wed Mar 10, 2004 1:56 am
#32

yes I must say, you've made your point with the comics thing. But I'm sorry, whips aren't a form of combat in anything except that comic and indiana jones. Just because a comic book does it, doesn't mean it's a good profession to put in the game. All the other forms of combat are more or less realistic. We can all reckognize the various weapons used in the game, but whips are not a weapon as such, and are not that good an idea for this game.


You keep saying how whips were such an incredibly large part of star wars. I'm no expert on the expanded universe, but in all of the movies we've seenand the books I've read there was not a single whip, though plenty of combat. That implies to me they were not in fact such a big part of the universe at all.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
GTOfire
Wed Mar 10, 2004 2:23 am
#33

Alright I attempted to read that stuff addressed to me, but I'm having some trouble. What I see:


GTO.. blah blah George Lucas sucks.. Whips rule, George Lucas is only out for profit, whips are great.


multiply that by about 30 to get your big-ass punctuationless piece of text and you see my problem. No offense mate, but if you want to be taken seriously, you need to use some punctuation to make it readable, and stop repeating the same arguments over and over. From the way you've put it, I gather there's only the one comic where whips were used (because you keep repeating that one alone). That's not a very strong point to have it in the game. If you want to make a case for it, don't say why it should be here according to continuity, because that's not only easily shot down, but also irrelevant for the most part. This game has many things that contradict or are just different from continuity, so that's not really a reason to put things in or out of it.


What features would make the whip an original melee profession? What will it have that no other prof has, and how will that be balanced?

Having a whip as a melee weapongo 70m sure as hell means it needs some big disadvantages on the other end of the spectrum. How do you see this profession unfold?


(note that the use of whips visually doesn't count as making it unique if every move they can do has the same effect as another profession)



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
wussynip
Wed Mar 10, 2004 3:56 am
#34

GTO the serious disadvantage of the electrowhip. Was that Luke needed 2 lightsbers to start cutting the lashes of the whip until the lashes were cut down till Luke reached the Lady of the SITH. Now I wonder of regular swords could do the same thing more than likely if your a Novice Swordsman or Fencer. As you notice I do want the electrowhip in the game becuase it is also in the tech manuals.

GTO question what would you perfer to be the Real Expanded Universe Marvel Comics which George Lucas wrote 20% of and proofread and reedited making sure it was flawless. Or, a book written by a nobody who now is a millionaire because Lucas just wanted the 30%profit. Ifanyone had a brain it would be Marvel Comics.

The only thing George Lucas wants burned is The Holiday Special not Marvel Comics because he was happy how it went. Then you know greed comes out and yanks it at 107 issue because he was not making enough money with it and he wanted more. Everyone asks me why Phantom Menace and Atttack of the Clones sucked so bad. My response outside writers which killed his ideas.

People were upset Chewie died in Expanded Universe Novels. My response read the last issue of Marvel Comics George Lucas has him alive and well. We can debate this all we want but point is the devs seriously missed a powerful weapon. And I decided whips should be Master Entertainer and Master Brawler. Why? you wonder Entertainers have no hybrid profession and Brawlers have no melee hybrid. Wouldn't you want something fun and also do combat instead of dance or play a musical instrument..

Also, last hig serious disadvantage with whips it is not effective at close range another reason why devs never implimented this in the game. I am wondering if devs tried making whips in this game and could not make them. The electrowhip had like 10 strands of high electric wiring for the lashes. Very complicated to make in this game. Also, the Rancor Keepers Cat oof Nine Tails.

I would like a dev comment if they tried implimenting whips in the game and what he results were if they tried. Lucas Arts would not leave this game half a**ed because whips are in tech manuals.

By the way I think devs find this quite humorous, that we bicker amongst ourselves. And, also I do rememeber that comic strip which was in the newspaper that was black and white. Was not approved by George Lucas nor was licensed by Lucas Entertainment. Ad, yes it was horrendous. Read Marvel Comics you will figure out which issues were written by George Lucas himself.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

GTOfire
Wed Mar 10, 2004 4:06 am
#35

the disadvantage is that it takes 2 lightsabres just to get near? I'd say that's a pretty big advantage mate. The way you make it sound is that whips would be completely invincible over anyone but a jedi. Balance is key for regular professions.


Also, you miss one important point. I didn't want to say this as boldly as this, but with the extensive repetition I will: I don't give a rats ass about who wrote the books or what your opinion is on george lucas' profits. You keep hammering your thoughts in on why it's too commercial, profits over quality, etc etc, but that has nothing at all to do with the game. I know you'll reply to that with'yes it does, it means the devs missed a powerful weapon to put in the game', but please don't say that yet AGAIN.


Keep your opinions about george lucas to yourself and people who care. Reply here with what makes a profession with whips interesting. What attacks do they get, which state effects, area attacks, pool hits, etc? You wanted a whip profession, so think of one and get back to us.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
atone48732
Wed Mar 10, 2004 9:38 am
#36

Ok Wussynip,



Read my suggestion a couple of posts back. I kind of gave an idea for a entertainer brawler combo


its not a whip profession but it is a entertainer brawler combo


/shrug





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
rayill
Wed Mar 10, 2004 9:59 am
#37

You know.. SOE does have a game currently that lets you play with whips if you want... it's called Everquest, and I believe you can find a link to it at the top of the page.


Now, having said that, I think the Gladiator class would be a rather fun class if we could get an arena to fight in. It wouldn't even have to be an outdoors arena. It could be like the arena in Knights of the Old Republic where you fight for one of the Hutts. It would also be a perfect place for people wanting to test out PvP. I know that kind of starts pulling in more than just brawlers and a melle hybrid class, but it would definitely be interesting.


Oh, and since Whip Girl will probably be back to go "blah blah blah Marvel Comics this", I've never bothered to read any of the Star Wars Comics, and I've only read maybe 3 of the novels. Most notably I've read Tales of the Bounty Hunters. Now I know that makes me sound like a very poor fan of the series since I've not devoted my every waking moment to memorizing all these sources that may or may not even be considered cannon, but the Devs did include the two most notable weapons that any average Star Wars fan could recognize: blasters and lightsabers. Now, this paltry selection may not appease the rabid fans, but it appeals to the average fan.



Rayill Yi'tun
Master Dancer
- I support ATK people and playstyles
Confusion12345
Wed Mar 10, 2004 3:27 pm
#38

Speaking of Gladiators, wouldn't it be cool if official dueling arenas were put into the game? Maybe have some sort of gambling system with them, and maybe some sort of way to go choose a "division" to fight in (such as all melee, all ranged, all one handed melee, all pistols, etc.). Kind of like the dueling arena in KotoR....


Now, about hybrid professions for melee fighters....One suggestion I've got is to make a whole new bounty hunter class, which is a melee bounty hunter class. It's requirements could be like the current one, only with master brawler instead of master marksman. This way a bouny hunter can specialize in melee or ranged, andthere will be some more variety.


Hmm...a new "police" or "guard" class might be kind of cool. Maybe you could choose to be a melee or ranged guard, and you can declare yourself as a guard for a certain town or something...I'm not sure how this would work or how content for it would be, but I...guess....it's poss....ible.....





-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
atone48732
Wed Mar 10, 2004 4:30 pm
#39

arenas would be cool BUT lets make them something special for melee


Who here is for melee having a battle arena or stadium or whatever that is strictly MELEE


i mean ranged gets everything else so this would be our own little place in the galaxy


if this were implemented I might MIGHT get off the whole melee needing a hybrid class thing


cause at least we would get something that we could call our own





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Page 3 of 7