Brawler Archive

Thread: Petition to get us some actual MELEE hybrid professions

atone48732
Mon Mar 08, 2004 7:21 am
#14

yea I did



I guess I went overboard. But oh well I wanted to see if I actually had people that thought like me around here



Looks like I do YAY



love the ideas Keep em comin





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
CeptoKast
Mon Mar 08, 2004 8:53 pm
#15

As I mentioned in other threads, a Melee Bounty Hunter could be entirely realistic and doable. Plus a lot of fun. Master Scout + Master Brawler. Investigation line is the same. Just 3 melee weapons. I'd assume Swordsman/Pikeman/Fencer. Though, maybe they'd pick 2 existing melee weapons and invent a third class like a whip or something, who knows.




Colonel Cepto Kast - Eclipse Server
Master Bounty Hunter
Master Carbineer
Combat Medic

atone48732
Mon Mar 08, 2004 9:18 pm
#16

looks great



hehe someone had the idea of a gladiator profession on one of the other boards


what do ya'll think?



*shrug*







Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
RaptosKhywalker
Tue Mar 09, 2004 6:22 am
#17





Iwouldn't want to see aCapoeira style martial art in SWG, we have TK, that is enough for now. What I think could be done is some form of demonstration fighting or solo performance, some thing like Free Form Kata's. No real damage is done to the fighters(except the expenditure of HAM for the moves) and any number can join the "fight" the same asentertainers can joinform groups.They perform specials like flourishes and both auto counter/block and dodge like normal. Knockdowns still knock down, except getting to your feet is done in a more movie like way and other stateattacks create some kind of visual effects if they were to land but don't actually have any effect on the fighters. The requirement would be some level of Elite melee profession and Dancing/Healing IV from Entertainer or perhaps just the entertainer ability.




I believe the game already has the code to do demo fighting.A while ago, after a patch,when you trained a Novice Brawler one of the skills you could train him in (and he could learn) was Demo Fighting. I never found the command to get it to work and believe it is a disabled "skill" that was used to demonstrate fighting animations, if it's still in the code it shouldn't be too hard to link it to the Dancing ability. This was removed again by the next day.




No fighting exp is gained through this, as you become better in combat you get better moves anyway, maybe the ability to set the colour and style of your "ribbon" trails could be achieved later on in the Melee profession tree. The highest level of entertainment Healing should be IV from novice entertainer.




I wouldn't propose this to be a Profession on it's own, it would detract from the real entertainer professions too much (what would you rather watch, Master dancer doing exotic4 or a Master Pikeman and Heavy Swordsman going it at with all their most extravagent moves?) so I'd propose it as just an ability that can be added by taking the entertainer profession. Limiting it to Healing IV will ensure that Dancers and Musician remain the true entertainers in the game but something like this would be a nice spectacle.



Well, I told you once, told you twice.
I told you before.
Just 'cause I'm the bad guy, don´t mean I'm gonna lose 'em all
The opinions expressed herein are not necessarily those of my Guild, not necessarily mine, and probably not necessary
wussynip
Tue Mar 09, 2004 7:07 am
#18

Also, if you read Star Wars Marvel Comics look at some of the entertainers in there which they carry whips laser whips, your regular leather hide whip, electrowhips, The Rancor Keeper had the Cat of Nine Tails. This is what makes devs look stupid with a-360 on there IQ in Star Wars which makes them Star Wars Retards who are in it for money. They need to read everything. The only problem is that the only whip prodomiately used was the electrowhip the laser whip was hardly used and never showed it's real potential so they would have to guess that is close to the electrowhip or possibly as strong. Another reason why the devs may not have added whips to complexed your talking a whip has anywhere between a 10m and the eletrowhip roughly 70m. On the cliff when Luke was fighting the Lady of the SITH was roughly 70m. He had to cut using his built lightsaber and his deceased father's red lightsaber and had to cookiee chop, chopping the whip up to the Lady of the SITH.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

atone48732
Tue Mar 09, 2004 8:39 am
#19

a point to your "who would you rather watch" statement(by the way not flaming you or being an ass just giving an opinion)


In RL there are martial arts demostrations and tournaments that people seem to go watch and actually seem to enjoy(If I remember once I saw a martial arts tournament or something like that on ESPN once Oops back to my point)


there are even entire sports (boxing)


So thats just my opinion


again not trying to start trouble just letting ya know what I think



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
RaptosKhywalker
Tue Mar 09, 2004 8:54 am
#20

Oh give it a rest, will you?


A whip is a tool used for controlling animals, this is what is designed for. The bull whip was close to 10ft in length as it was designed to be used from horseback. The whip was also used as punishment. receiving Lashes meant being whipped. The Cat o' nine tails was specifically designed to inflict pain but not kill a person. It was used as a punishment. Whips are good at inflicting pain on a target that is unable to respond in kind, whether because of intelligence (ie animals) or because they are captive in someway, what it doesn't do well is what a weapon needs to and that is KILL.


Actually you remind me of the Alyson Hannigan character from American Pie.


"And this one time, in Marvel comics..."




Well, I told you once, told you twice.
I told you before.
Just 'cause I'm the bad guy, don´t mean I'm gonna lose 'em all
The opinions expressed herein are not necessarily those of my Guild, not necessarily mine, and probably not necessary
RaptosKhywalker
Tue Mar 09, 2004 11:04 am
#21


Sorry Atone, I didn't mean that people wouldn't watch them I meant that (in game) 2 characters staging a flashy mock fight would attract more attention than a dance, no matter how scantily dressed she was. So if this would be an alternative to Dancer and Musician I would say it would attract more attention and therefore steal the Dancer or Musicians audience and therefore detract interest from their professions. I wasn't saying people don't watch martial arts tournaments, demonstrations or sport in general for entertainment I'm just saying it will take all the interest from the other entertainer classes.


As an example; If they suddenly made a class that was equal to TK in every respect but all it'sanimations were based on Capoeira moves, how many people would choose TK? If they made a fencerclass that was identical to the original but used twin weapons (just for show) who would still choose Fencer? I think a Brawler Entertainer would just be far to attactive when compared to to Dancer/Musician to make it full profession.


Although, if you had to master brawler and entertainer then follow an eliteprofession of demonstration fighting, by master you'd only be left with 32 points to fill out your character. You wouldn't be much use for anything but entertaining, so you could argue you'd payed the cost for being the crowd stealer. Hmm interesting, wonder what the entertainer forum would think of it.





Well, I told you once, told you twice.
I told you before.
Just 'cause I'm the bad guy, don´t mean I'm gonna lose 'em all
The opinions expressed herein are not necessarily those of my Guild, not necessarily mine, and probably not necessary
atone48732
Tue Mar 09, 2004 11:13 am
#22

Ok sorry for the tone of that last post then


I guess I misread


good idea maybe we should mention it to the entertainer forum wonder what kinda response they'd give us


/shrug


could work though


good ideas man





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
deadworth
Tue Mar 09, 2004 1:48 pm
#23

brawler+entertainer would be something like that fighting style cappoeira <sp?> where the style resembles dancing, maybe unarmed+dancing, dunno how that would work in game terms, but it does make sense
deadworth
Tue Mar 09, 2004 1:49 pm
#24

brawler + entertainer would probably work something like that martial arts style cappoeira <sp?> that fighting style that resembles dancing. not sure how that would function in game terms, but it does make sense
Panthu
Tue Mar 09, 2004 3:19 pm
#25


Ok, the whip may be only a deadly force in movies (don't know, I'm like rl combat knowledge challenged)... but games are a form of entertainment a whole lot like movies... and this is even a game based on a fictional world created by a series of movies and a movie maker... and there are a gazillion gaudy and flashy not rl at allweaps in that great expanding fictional world all through out the comics, books, rpgs, games, and (my fav so far) cartoons... so if a die hard fan says whips fit into the picture some where, I believe them. Besides, asking for 50 different new brawler hybrid professions may only yeild one or two even if we're lucky, so we might as well ask for as many as possible. Plus, I just think whips look cool, heh.


As a die hard Dancer, I can say personally I would not mind at all if there was another spectator profession. There's a lot of talk in the Ent forums about _really_ entertaining and giving a performance, so having a different class to perform in another venue I don't think would be considered a threat. I think a lot of the people who really feel like the performance is the important thing would encourage any aspect of that in the game. Those who see the ent classes as a more traditional healer game class might get a little annoyed if healing is set up the same way exactly, but I'm guessing most would just pick it up too.


I think demonstrations would need to be doable on streets, so if some kind of healing or buffing is included in the class it needs to be doable anywhere. Maybe instead of buffing or regular healing, some kind of HOTs could be used. I love HOTs, and we have DOTs in game, so why not?


I seriously like the bouncer idea too, it goes along with the ent/brawler combo thought and cries for a bouncer are in like every fifth Dancer and Ent forum thread. I think cantina policing could be really useful. It might be hard to work out griefing protection (don't want some crazy bouncer kicking out all the ents and patrons >< ), but still I think it could really be done well. Especially if they ever bring gambling and betting to the cantinas like I hope they do (oooh, that might be a cool tie in for the spectator fighting too).




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

MasterOfCombat
Tue Mar 09, 2004 5:08 pm
#26

When someone suggested a Gladiator class off of Master BrawlerI remarked that I thought that an Entertainer hybrid would be an excellent idea since gladiators were not just warriors, but also visceral entertainers as well. Coupled with this, staged battles would really make a theatre worthwhile (assuming that theatre and not the cantina was it's venue), both in Player Cities as well as the static ones. I've seen very few towns with a Theatre in addition to, or in place of a Cantina. Maybe a class like this could have a different kind of buffing than Dancer or Musician, and some really spectacular looking animations, especially since a class like this would take up the same number of skill points as a Bounty Hunter.



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