Bounty Hunter Archive

Thread: 17July TC Jedi Tracking Test results

aekeem
Sun Jul 17, 2005 5:14 pm
#105






Sipu wrote:








Stop talking about contiunity please.. have common sense and do not put contiunuity about just 1 aspect of the game.. The game reflect maybe 60% of what we saw as timeline and continuity in the movies..was in the movie Theed a rebel city?Nor should rebel be more in hide even then jedi?IMHo all rebels should have a bounty on their heads if we speak movie wise..this is just a small example and i can go on like this as much as you want to.




"isn't the existence of jedi in this current system essentially griefing anyone who thinks the devs are attempting to be consistent in their protrayl of jedi?"


To have a hate towards an ingame proffesion is just plain stupid to me.No metter wich 1 is that or what game is it in.


Reflect abit more and realise that the game will had been here sooner or later jedi population wise.I really do not see swg with several jedi on each server.Evryone who had been star the game or will do it in 3 years for now should have the chance to play 1 if they want to.


Jedi is more or less a common proffesion this day Accept that.And Please rephrase and tell me how this system is essentialy greifing anyone?Look abit deeper and see that the current game state is not a fault of jedi proffesion.If you have a certain image about star wars universe doesn't neccesay means should be the same ingame.








Message Edited by Sipu on 07-17-2005 10:53 PM



could i get this translated to english? i gave up after the first couple sentences

Tucheck
Sun Jul 17, 2005 9:57 pm
#106


Leatherneck_of_Alderaan wrote:


Blixtev wrote:


Red-Dwarf wrote:
Don't shoot the messenger, please.
1) If you use a seeker in either "one-use" (now renamed "Seek Bounty Target") or "infinite use" (now renamed "Track Bounty Target" but still bugged and giving infinite uses) and target is not on world you get the "off-world" message as before.
I'll look to see why the Track mode doesnt consume a droid.
2) If you use an arakyd (actual droid now renamed "Arakyd Probot", not "Imperial probot" and the option to call is now "Request probe droid" with no sub-menu) then you get the planet, but no name.
Did it bug anyone else for 2 years it said "imperial probot base", and had 2 menu options that did the same thing? Cleaned it up so it is a bit more obvious what you are doing.
3) If you use a seeker in "one use" mode then you do get a single location waypoint and it loses target you also get "Analysing biological signature... Target:XXXX"
Glad this works, put this in based on Tanks feedback to us and running through it once the new way on TestCenter. The terminal greifing should be eliminated as it takes more of a time investment to even get to the point of finding a name.
4) If you use a seeker in "infinite use" mode then you do get running waypoints but do NOT get a name.
Seek mode is the only one that returns name.
5) If you use a seeker in either mode on kash, you get the "too many lifesigns" message and do not get any waypoints (and heres the important bit) DO NOT get a name
Until the Producers decide otherwise, Kashyyyk stays how it is.
I am cross posting this in the bug thread in the hope they consider point 5 a bug and either fix the infinite use bug and give a name or make it a feature that to get the name you need to use a charge.
Thanks to the jedi who helped me with this test, and vredak for testing with me.

Glad to see the fixes put in work! Hopefully cleaned up the system a bit so new BH's do not get confused with all the sub menu options.







You have to admire Blix's bravery, even if you don't like what's been done.

Thanks for the clarifications.






Bravery?

LN...he passed the buck to another faceless entity that is clearly beyond our ability to communicate (and wouldn't care to do so IF there was a line of communication. How many "producers" did you meet at FF, not Devs, producers), ever more so then the Devs already are.


Bye, bye to the Pikatta Pie
Drove my BARC to my Mark but got nerfed when he cried
And good ol' boys kissed their scatters goodbye
Singing this will be the day that I die.....



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
Leatherneck_of_Alderaan
Sun Jul 17, 2005 9:59 pm
#107






Tucheck wrote:




Leatherneck_of_Alderaan wrote:





Blixtev wrote:





Red-Dwarf wrote:

Don't shoot the messenger, please.


1) If you use a seeker in either "one-use" (now renamed "Seek Bounty Target") or "infinite use" (now renamed "Track Bounty Target" but still bugged and giving infinite uses) and target is not on world you get the "off-world" message as before.


I'll look to see why the Track mode doesnt consume a droid.


2) If you use an arakyd (actual droid now renamed "Arakyd Probot", not "Imperial probot" and the option to call is now "Request probe droid" with no sub-menu) then you get the planet, but no name.


Did it bug anyone else for 2 years it said "imperial probot base", and had 2 menu options that did the same thing? Cleaned it up so it is a bit more obvious what you are doing.


3) If you use a seeker in "one use" mode then you do get a single location waypoint and it loses target you also get "Analysing biological signature... Target:XXXX"


Glad this works, put this in based on Tanks feedback to us and running through it once the new way on TestCenter. The terminal greifing should be eliminated as it takes more of a time investment to even get to the point of finding a name.


4) If you use a seeker in "infinite use" mode then you do get running waypoints but do NOT get a name.


Seek mode is the only one that returns name.


5) If you use a seeker in either mode on kash, you get the "too many lifesigns" message and do not get any waypoints (and heres the important bit) DO NOT get a name


Until the Producers decide otherwise, Kashyyyk stays how it is.


I am cross posting this in the bug thread in the hope they consider point 5 a bug and either fix the infinite use bug and give a name or make it a feature that to get the name you need to use a charge.


Thanks to the jedi who helped me with this test, and vredak for testing with me.

Glad to see the fixes put in work! Hopefully cleaned up the system a bit so new BH's do not get confused with all the sub menu options.















You have to admire Blix's bravery, even if you don't like what's been done.


Thanks for the clarifications.









Bravery?

LN...he passed the buck to another faceless entity that is clearly beyond our ability to communicate (and wouldn't care to do so IF there was a line of communication. How many "producers" did you meet at FF, not Devs, producers), ever more so then the Devs already are.




Bye, bye to the Pikatta Pie
Drove my BARC to my Mark but got nerfed when he cried
And good ol' boys kissed their scatters goodbye
Singing this will be the day that I die.....





Yes. But HE'S the one who actually posted here, knowing that he was going to get a face full of flames. He didn't pass that duty off on Tiggs or TH.



Igitur qui desiderat pacem, praeparet bellum
Tucheck
Sun Jul 17, 2005 10:07 pm
#108


Leatherneck_of_Alderaan wrote:

Yes. But HE'S the one who actually posted here, knowing that he was going to get a face full of flames. He didn't pass that duty off on Tiggs or TH.





Sitting behind a computer screen to tell someone "bad news" (IMO) takes no bravery at all. Hell...I'll tell you I'm the guy that ran over your dog from 5 thousand miles away with the utmost impunity.

We agree to disagree.


Put it this way....he's not losing any sleep from "telling us" OR our replies.



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
Leatherneck_of_Alderaan
Sun Jul 17, 2005 10:11 pm
#109






Tucheck wrote:




Leatherneck_of_Alderaan wrote:


Yes. But HE'S the one who actually posted here, knowing that he was going to get a face full of flames. He didn't pass that duty off on Tiggs or TH.







Sitting behind a computer screen to tell someone "bad news" (IMO) takes no bravery at all. Hell...I'll tell you I'm the guy that ran over your dog from 5 thousand miles away with the utmost impunity.

We agree to disagree.


Put it this way....he's not losing any sleep from "telling us" OR our replies.



Well, ok, that's true. As brave as anyone can really be on forums.




Igitur qui desiderat pacem, praeparet bellum
Tucheck
Sun Jul 17, 2005 10:12 pm
#110

AND...to be VERY honest...all it REALLY says in a very subtle way is this:

"This game is getting so FUBARed even WE don't want to take responsability for it's current state. Don't blame us...blame the producers."



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
Leatherneck_of_Alderaan
Sun Jul 17, 2005 10:14 pm
#111






Tucheck wrote:
AND...to be VERY honest...all it REALLY says in a very subtle way is this:

"This game is getting so FUBARed even WE don't want to take responsability for it's current state. Don't blame us...blame the producers."



And it's true. The coders don't really get to choose how things will be. The take their direction from higher up.




Igitur qui desiderat pacem, praeparet bellum
Tucheck
Sun Jul 17, 2005 10:19 pm
#112



Leatherneck_of_Alderaan wrote:


Tucheck wrote:
AND...to be VERY honest...all it REALLY says in a very subtle way is this:

"This game is getting so FUBARed even WE don't want to take responsability for it's current state. Don't blame us...blame the producers."

And it's true. The coders don't really get to choose how things will be. The take their direction from higher up.





It's a shame then, that all the "higher ups" are Trekkie accountants.



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
senseiburns
Sun Jul 17, 2005 10:31 pm
#113


Cafa wrote:




Oh, you bring up quotes from people that ran out and left SWG hanging in the hands of completely different producers. Brilliant! Idiot.

So funny no one mentions that it takes less than 1 day to get MBH now from an ID macro. Respec FTW!





oh waaaa respec bhs. listen dude. this game has lost what was great about it. i will not let go without a fight. the brow beating of all bh's is what is appalling. regardless of whether they deserve their title in your eyes or not. it's like the frog in boiling water. quickly turn up the heat and they jump out of the pan. however, if you raise the flame slightly over a long period time they don't move.

i stand by this bold claim, delete the bounty hunter profession. thanks in advance.
aekeem
Mon Jul 18, 2005 12:02 am
#114






zounds_klaxons wrote:





JaxMeridian wrote:

Star Wars is ABOUT Jedi. Besides, if Jedi are nerfed to satisfy your hatred of them, there will be no Jedi. What will BH's Hunt? That buts them out of a Job, and out of PVP Bounty's. With No more Jedi Bounties, there will be less BH's, since they'd have no realistic purpose in the game besides the GCW and hunting little NPC bounties. There goes two professions out of the game. After you succesfully rid the Galaxy of both Jedi and BH's, who would you like to get rid of next?







there will still be plenty of BHs because BH weapon training is akin to "special ops" training, and it still benefits a lot of combat templates.

you're view of star wars is hopelessly narrow, and jedi centric.



he's new, give him a break, he obviously bought this game after watching the new movies and has no clue what this game used to be so just let him keep talking like he has a clue, hopefully the producers realize which input should be valued and which input should be ignored. this guy will probably do nothing in game but grind towards jedi, unlock, finish levelling, realize he can't pvp since everyone else is a jedi when he goes overt, and finally he'll cancel or ebay.
aekeem
Mon Jul 18, 2005 12:07 am
#115






DocMirrim wrote:






zounds_klaxons wrote:



you're view of star wars is hopelessly narrow, and jedi centric.




And yet completely correct. no jedi, no star wars. It is that simple.






yes because chewbacca, han, lando, c3po, r2d2, boba fett, amidala, jabba, and all the other characters were all clearly jedi, without normals you have maybe an hour and a half worth of movie....... luke meets obiwan, obiwan gets killed by vader, luke gets trained by yoda, then luke fights vader twice, then vader throws the emperor down the chute, end of movie.


no normals, no star wars. it is that simple


Qui-Gonzalez
Mon Jul 18, 2005 12:11 am
#116






Leatherneck_of_Alderaan wrote:






Tanks wrote:





Feomatar wrote:


That being said, jedi'sstrengthneeds to be tuned down to the level of every other profession.






Well, devs thought it was pretty close after Pub. 19, and will make further adjustments. I will post a feedback thread after Pub. 20 goes live.


The funniest thing is, the ones that are calling for the most amount of Jedi nerfs are the Jedi themselves. Any useful skill others have that a particular Jedi does not have, for the most part, is a reason for a nerf call.




I'd guesstimate that 80% of the Jedi players that post inthat forum are cannibals who would gladly give up their Grandmother's money stash for a slight
advantage.






Both of these posts just about sum it up. Jedi posters in the Jedi forums are the ones killing the profession. The only dividing line I remember during my MBH days was the obivous band-aid that SP reduction was. Some were for it, most were against it. Now that the shoe is on the other foot, I see more Jedi that say nerf this or that skill because they want to have the "I-Win" button. I honestly do not. I picked my template a loooong time ago and will stick by it. I will save my respec after my temp is finished IF I do not like it, but I will not be handcuffed to any Defender skills. Most of the cries you here in there are for Defender nerfs.


That is the problem though. Everyone is pitted against everyone else and only a very small percentage of that populace see the writing of the nerf pen on the wall. We are 1.5 times stronger? Then why aren't we level 120? Expect more nerfs to Jedi that are not FRS ranked. Jedi are our own worst enemies, not the Bounty Hunters.





Gonz
~ Eclipse's resident Stick-in-the-Mud!~
The "Edit" feature is of the Dark Side..

aekeem
Mon Jul 18, 2005 12:15 am
#117








Qui-Gonzalez wrote:


We are 1.5 times stronger? Then why aren't we level 120?




so if your cl was 120 then would you agree that you are overpowered for doing basically nothing? or would you still try and stick to your stance that you guys are underpowered?

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