Bounty Hunter Archive

Thread: BHs get their wish...and get slapped, too

Corvett
Wed Jul 06, 2005 12:40 am
#105






Sardokhan wrote:


Iam pretty sure that these changes are only the first steps on the way to a better game.


Maybesome players dont see the senseof this changes at the moment . But if other changes follow ,they will complete the system .


And then we all see the sense.










I agree. If they now make it to where we can see the target online and the faction then that will be great. Not haveing names on the terms is a DBL edge sword really. Has both positives and negatives. Harder to greif a particular person and camp their missions now, but can't target that jedi dueling i Theed unless they allow you to see who your target is when you take the mission. The it will just be a pain then but you still could do it.



"Fear leads to Anger, Anger leads to hate, hate leads to suffering, suffering leads to whineing, whineing leads to crying on the forums, crying on the forums leads to the big nerf."
Kerobi
Wed Jul 06, 2005 12:43 am
#106

A.K.A "pray this doesnt blow for bh's"


I trust the devs.
Tucheck
Wed Jul 06, 2005 12:46 am
#107



Corvett wrote:


Tucheck wrote:


Corvett wrote:


Tucheck wrote:
Profession: Bounty Hunter

NPC Bounty missions will now work properly. The Mark will now be of appropriate difficulty based on the difficulty of the mission
Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout


Profession: Jedi

FS Village, Phase 4:
Increased the frequency of the Sith Shadow Pirates spawn to make the Village Assault (Ranged Speed / Melee Defense) quest is now easier to complete
Players that are using force cloaked will no longer be targetable
Jedi heals will no longer cost Force and Mind if the target does not require healing

I find this laughable!!! Seriously.....

It took MAYBE 4 weeks for the Devs to fix being able to target a cloaked Jedi....

But it's BEEN 4 MONTHS (and counting) to keep a Jedi from running into a house after attacking a BH.


I am not sure what you are smokeing but you need to pass that stuff down. It has been 8 weeks for both since the CU came out.






Okay puffy....The TEF changes were made WEEKS before the CU went live. It has been MONTHS since the TEF problems were first around. I rememeber fighting MANY Jedi (PRE-CU) that had a great time running in and out the heal and regen. I look for my FIRST SS to get a date.

Hmmm didnt have that problem on my server then cause as a jedi I couldn't go in a house and as a BH I never had one go in until the CU hit.





Well, I'm having a REAL hard time pin pointing a date on these...but I think you will AT LEAST see this issue was before the CU.

This was BEFORE I started getting the damage done BY the jedi in the screenshot

Then there is THIS one...I DIDN'T make myself bleed



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Moakie
Wed Jul 06, 2005 12:46 am
#108

You know, I'm a jedi, from last year. And I don't like these changes to BH. It's making BHs way too dinky. I mean if it was still how it used to be, where everyone in the BHs group could attack the jedi if they got at tef, then I'd say great.


Heck that'd even be perfect. Bring back the old tefs and that'll balance out a poor solo BH going after a dinky jedi that will still whoop the BHs ass.






-= I'd rather be riding my motorcycle =-
Jedi_Xan
Wed Jul 06, 2005 4:13 am
#109






SamousNemo wrote:





Jedi_Xan wrote:



Moved Player Bounty Hunting to the Master Bounty Hunter skill Box

Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout


Hmm. Wow, looks like you gotta pay to play. How many of you guys are not MASTER BH's? Oopps, your jedi hunting days are over.



Message Edited by Jedi_Xan on 07-05-2005 10:21 AM





Wow, you really are clueless, aren't you?


The CU made master BH valuable enough as it is. If you wanted to hunt the Jedi (and be good at it) you picked up MBH anyhow. There's probably only a handful of players out there who still toy around with the old 3xxx combos.


The only people this patch helps are the Jedi grinding on Kashyyyk. Previously, we could go to their grinding spots, copy down names and instances, then run back and scan the terms. Now with names removed we can't even do that. Sure, the House-TEF is a nice change, but considering 80% of my marks are on a planet where you can't place a house, this doesn't really help me out, does it?







What the hell you talkin about clueless. I'm merely saying that dabblers aren't going to get to hunt. And from what I have seen, MOST BH's arent MBH. Rather, they dabble up to Invest 3 and specifically, the guys who have some Jedi in their template. They just got screwed. They now have a worthless template. Be careful before you carelessly flame people's post's. You might want to get the facts first.



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Okiv
Wed Jul 06, 2005 4:16 am
#110

But with grouping impossible and dabbling impossible - NO ONE at all will take a knight on 1 v 1. So all the knights thinking this helps them are incorrect. This just means that the BH communities' idiots get even more vindictive against Jedi and more and more problems will arize.



Chimaera's BHA -NOW RECRUITING-

www.bountyhuntersalliance.net

"Duh 2 th3 unuasl number of Jedi n Krepshyk we couldn't code to find yours." Cheers dan the dev.
Jedi_Xan
Wed Jul 06, 2005 4:19 am
#111






Okiv wrote:

But with grouping impossible and dabbling impossible - NO ONE at all will take a knight on 1 v 1. So all the knights thinking this helps them are incorrect. This just means that the BH communities' idiots get even more vindictive against Jedi and more and more problems will arize.





Don't assume. There are BH's out there that can and will take them on, and win. You just need to be prepared to invest. It takes a LOT of credits to take on a Knight (Armor, Weapons, Foods, Spice, BE clothes, AA/CA).



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Okiv
Wed Jul 06, 2005 4:20 am
#112

Every tale I heard of a knight being solo'd was from melee templates 3 invest or CM templates again 3 invest.


MBH takes up too many skill points without the rewards to be a Knight killing temp.



This is the same logic as people who say "Certain people can solo ancient Krayts, so you can too"





Chimaera's BHA -NOW RECRUITING-

www.bountyhuntersalliance.net

"Duh 2 th3 unuasl number of Jedi n Krepshyk we couldn't code to find yours." Cheers dan the dev.
Jedi_Xan
Wed Jul 06, 2005 4:27 am
#113

I didn't say every MBH would be able to solo a Knight. As an MBH with an appropriate second skill, you can solo a Knight. But it costs 4-5 million or more for armor that will stand up against a constant beating from a LS. It costs a good million credits for the crates of foods I carry all the time. Those Dr buffs aren't much, but if you know one, then it really helps. When I get ready to go toe to toe (more like keep my distance) with a Knight, I am prepared for the engagement. I may not win, but I can usually avoid being DB.



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Okiv
Wed Jul 06, 2005 4:31 am
#114

So if you're saying 1 in 40 of us can do what you do even with the best of the best and narrowly avoid a DB (no mention of victory) you're proving my point.


I don't want to be able to solo a knight. I want to HAVE TO have a group just to survive a fight with one. But since they're taking away group hunting they're making it that as soon as you see a level 80 mark you don't know if theyre neally knight (and therefore not worth the death) or if they're 140k+.


So all this patch is going to do is make sure everyone knows the names of paddies and low levels and whatever stage the name is given at if the name you've got isnt a known paddie - you'll drop it and go get another.


No point going into a fight you know you'll lose.



Chimaera's BHA -NOW RECRUITING-

www.bountyhuntersalliance.net

"Duh 2 th3 unuasl number of Jedi n Krepshyk we couldn't code to find yours." Cheers dan the dev.
Gamlin_Shaw
Wed Jul 06, 2005 6:06 am
#115






Jimborinius wrote:






Camrux wrote:





mikeymonkey wrote:
Wait a second. We can't even go inside of our HOUSE when we have a bounty on us? What if we just feel like going in our house? Or our guild hall for a meeting or something? We can either have a BH kill us, or log off for 3 weeks?!

This is just ****ing stupid. I know that some Jedi morons abused housing but this is just ridiculous.

I can understand your guys' frustration, but what they're doing to us has got to be the most pointlessly retarded anything I've ever seen in any game.

Publish 25: Jedi are no longer able talk to other players or even move when a BH has a mission on them.





Uhhh,


You only activate the TEF if you attack back, it's not automatic








not true:





GCW

Reduce TEF timer to 2.5 minutes.
Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.
Guild war pvp no longer results in a TEF, unless the combatants are a bounty hunter and a Jedi for which the bounty hunter has a bounty mission, in which case it will result in a "bounty hunter TEF".
Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.





This means it only takes one to attack and both get tefs.





Wait a minute am I the only one reading that last sentence of the patch notes? Both the bh and jedi get a FACTIONAL TEF AND BOUNTY TEF?! Does this mean factions can hunt with the bounty hunter and as soon as the jedi and bh begina fight all his faction buddies can attack as well? In hindsight, this also means that if a Jedi knows a bh is coming or sees one, he can run and hide for protection with his or her faction mates?


BH Vs Jedi has suddenly become a faction war!
Scoooter
Wed Jul 06, 2005 6:12 am
#116






Lil_T wrote:






Jedi_Xan wrote:



Moved Player Bounty Hunting to the Master Bounty Hunter skill Box

Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout


Hmm. Wow, looks like you gotta pay to play. How many of you guys are not MASTER BH's? Oopps, your jedi hunting days are over.



Message Edited by Jedi_Xan on 07-05-200510:21 AM





This is a good change, I always thought only masters should be able to hunt Jedi. And now the paddies won't get picked on so much


And I'm glad they fixed the house TEF bug as well.







I agree


The only reason it was at inv 3 was because prior to a previous patch and prior to the CU BH had so many pre-req costs in skill points.


Now that BH has no more pre-req costs that a regular elite profession the ability to hunt players should be in the master box imo and not for dabblers.


The housing TEF really needed fixed also so good to see that fixed







Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
Scoooter
Wed Jul 06, 2005 6:18 am
#117






Deathfire wrote:


Good thing


a) Jedi missions as Master Bh only yay! Glad about this.


b) House Tef-Again yay! Glad about this also


Bad Things


a) Taking away jedi names bad bad idea. I have a list of jedi I can/can't hunt due to guild relations and the like. This is going to royally waste my time on hunts where I reach the mark and find it to be a friend/guildie/allied guild.


b) Taking away the payout being equal to level thing is freaking awful. I'm sorry but most BH's cannot take out very high level jedi 1 on 1. Short of being uber or being a fotm doc. Infact this is so completely totally wrong.


c) These changes are going to basically almost eliminate BH's period from hunting jedi. I've been a Master BH since September 03 and the above changes completely put me off hunting.


d) The Devs think this is a good change? They are making the lives of jedi even easier still. Sheesh limit the amount of BH's that can hold a mission to 2 or 3. Add a elite BHing profession thats as hard to get to as jedi. Taking away our desire to hunt is not cool.






I disagree with A


The problem is some (not all) BH's are ganking. And doing sutuations in major pvp battles like staying covert and grabbing the other sides bh missions so they can collect a quick bounty while their buddies can also attack the overt jedi and teh jedi cant get healed by his friends even tho being attacked by 10 ppl lol


According to Blixtev the name will however be relapce with "A Rebel Jedi", "An Imperial Jedi" or "A neutral Jedi" which will help if you care about faction.


I agree with B


You need to know the strength of the mark. Peoples templates differ and you need a clue at what is over your head.






Message Edited by Scoooter on 07-06-2005 09:14 AM



Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
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