Bounty Hunter Archive
Thread: Focus BH Templates
Well
I have tried and tested this template for a bit, I dueled a ton of knights and stuff.
I have master BH, Master Rifles, 0004 Pistols and novice medic.
I think my template is as effective as it is because I have a 1339 max damage rifle with a adk on it. It hits jedi for 1550-2000 damage in PvP, so it is a mean weapon complimented with my choice in skills.
I can root, snare, knockdown ... as well as cover and sneak up. I can go toe to toe with most jedi if need be due to my Rebel assault armor.
I added some rifle tapes for speed and acc as well, it seems to be a nice temp, but as I say a lot balances on the rifle. however the specials hurt, so i require buffs and foods to hunt.
I have not died yet against a jedi, but I do need a bit of help vs. defenders and healers.
So far I've tried the following:
Master BH / TKM
Master BH / Master Rifleman / Novice Pistoleer 0003
Master BH / Master Carbineer / Novice Pistoleer 0003
MAster BH / Master Commando
First off, let say WOOT for finally having MBH give REAL bonuses to combat ![]()
Also, the rifles in BH is overdue and MUCH needed. Never understood why it wasn't included.
OK,
MBH / TKM- GREAT defense plus the no armor thing is awesome, but the damage.... oh, the missing damage.... Great for tanking, but useless against Jedi 1 v 1.![]()
MBH / MR / NP0003- This ruled, but is way too bugged I love when the Jedi can write a KD recovery macro so it looks like they never actually fall down. Now, if we can just get a Master LVL LLC... If we did, this would be the Jedi killing machine template.![]()
MBH / MCarb. / NP0003- GREAT damage and attacks, but not enough power to kill a Jedi. Especialy since I've actually had a JK heal themselves for over 2k in damage. 2K!!!! How do you kill that?!?! Love the new Carbines, but this is not the best Jedi killing template.![]()
MBH / MCmd- DOT heaven!!! This is the best raw damage template for hunting Jedi I've found, but is it enough damage? NO! Looking at the Combat Logs I actually over doubled the Jedi's damage, but he just healed it away
And that Jedi ROOT at close range means death. However, in a BH team I would recommend the template + a MBH / MR / NP0003. Talk about controlling.... Oh, and Plasma Thrower + Bleed= over 1K of damage a tick... that was nice ![]()
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Over all, MBH / MR / NP0003 seems to be the strongest template if you plan to solo or group. It's controlling and surprising. Now if they'd just nerf that Jedi heal or limit their healing ability... one of my hunts last 5 minutes, the whole time of it being healing and force run... that's just no fun ![]()
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Refresh, select....
Refresh, select....
Refresh, select...
lol, sorry ![]()
I've been able to do it with a friend in less than 5 minutes... It takes timing and practice. Oh, and a LOT of patience...
Ive been MBH/Master Carbineer with 4/4/0/0 rifles.
I find this is a good template for taking on large mobs - but it doesnt deal enough damage to individual creatures - IE - ideal for hunting Jedi or other targets. Plus - I found myself using no carbineer specials except crippling shot - which if you have stopping shot from pistoleer or knee cap shot from rifleman is essentially useless.
It's a shame too - because carbines are my favorite weapon - but they just give you no good specials.
Ive just transferred to MBH/MRifleman/PIstols 0/4/0/4
My overall stats for accuracy, ranged and melee defense are ALL better than my previous template. I havent tested it out yet - but i can only imagine how effective stopping shot, then advanced sniper shot is. You definately get more damage - especially against a singular target with this template. Rifles specials are definately better than carbine ones - especially with kneecap shots being as effective as crippling shot. IM struggling with conceal shot bugs though. As I test it more ill tell you more.
C.
Well the MCM is a waste because you can basically heal yourself anyway when you are over lvl 50 I think it is. So that would be a waste of skill points. Now one that I have been pondering is the lightening rifle under commando. That thing does some serious damage or even flames. Jedi are not flame proof LMAO.
Tanks wrote:
Put in all your template experience, and questions here.
eg. What was your template? What did you like about it? What else did you wish you had? Your favorite specials. Your favorite weapon. Which is better? Offense template, defense template, accuracy template, speed template etc., etc.