Bounty Hunter Archive
Thread: Bounty Hunter Feedback Requested: Armor Certification
Add up the points it would take for the bh/cm/doc profession. You will see that there is still some decent points left over to throw into another profession. Albeit, speed and acc might take a small hit, the insane heals would more than make up for that because foods can be used to increase your accuracy and speed tapes can be used to offset the loss you receive. In addition, you would have points left over that could be used to get novice in one of the other combat professions if my math is correct(which im not saying it is, cause i suck at math), that would also help. This form of profession, using the best energy armor out there would own, pure and simple.
Romulus76 wrote:
freedomwarrior wrote:
As an armorsmith, I would disagree with this. My reasons are 2 fold. First, alot more work for all the armorsmiths out there.
j/k
Seriously though, I understand the BH professions frustration with having comp when its primarily kin resists. But I think the reasons the devs did this, was to force the bh to pick up another combat profession, thus limiting say a BH/DOC/Combat medic. Can you imagine this template in the game? I think a little over powering would be understating this.
Secondly, the changing of these certs around would be ungodly. I know the BH correspondant posted about just changing the stats around, but even that is a tremendous amt of work. To change certs around would involve not just changing the bh profession, but all combat professions which I dont think the devs will exactly be willing to do. I guess it would be possible to make recon the armor of choice for the bh, but then that involves changing the bh armor schematics to recon which in and of itself is now a large task.
Personally as an armorsmith, what I would like to see, is any advance combat profession be able to wear any form of armor, but if say a straight bh were to wear battle, then he would incur large hinderances because he isnt certed for that armor. This would cause the player have to think about the reprocussions of wearing an armor he wasnt actually suited(no pun intended) too.
Like another poster did state, this isnt really an issue though as most combat professions are more than just bh, so can have access to other forms of armor.
How would this be more overpowering than MBH-MCM-0004 Pistols? That makes no sense. MCM and Doc add no speed or accuracy to your attacks. The MBH-MCM templates are to drain a jedi. They're not "overpowered" per se, so much as they are survivors. As a MBH-4440 Carb-4004 CM I'm stuck with making energy layered Assault armor. 1) I'm forced to be MBH if I want to hunt jedi (which I've done for 2 years now and don't want to give up so don't tell me to drop it if I don't like it) 2) I'm forced with a full profession with the worst pvp armor in the game thus making me get another profession to get viable armor. This is unacceptable. No other profession in the game requires a mastery for it's primary prey that also certs for the worst armor. Commando and Squad Leader Masteries are not needed for any in-game content. MBH is for us. Why are all melee prof's that are supposed to be tanks battle armor? Why can a jedi not have one single mastery and with the right combine be extremely effective? Why do smugglers get certed for recon armor, I think they should have innate, after all what's the point of the unarmed line then?
Give us battle cert or move jedi missions to Invest 4.
And Samous, I don't know what you're reading but over 65% of the posts here are requesting a new cert. The majority of the decenters are just doing so more vocally for god only knows why. More than likely they're not even BH's, and the one that is, is just here to argue cause it's clear he hasn't a clue. Go through the posts and right the login names down and do a tally. You'll see the majority wants a dif cert.
I want it. I think that maybe we could even introduce a couple new armour types to the game. Nobody would mind that. We could make all the recon armour into a new type of armour: Bounty Hunter armour. People would suddenly log on, of course, to find that they were no longer certified to wear their 500k credit armour. In this case, they could either sell or refit. We could have BH/Recon, with high energy resists and high kinetic resist penalties, and BH/Battle with high kinetic resists and low energy resists. Assault armour would become a BH class, with the refit option.
Whatever, this probably sounds like mumbo-jumbo, but I'm pretty tired and my mind is still reeling from seeing Apocalypse Now.
freedomwarrior wrote:
Add up the points it would take for the bh/cm/doc profession. You will see that there is still some decent points left over to throw into another profession. Albeit, speed and acc might take a small hit, the insane heals would more than make up for that because foods can be used to increase your accuracy and speed tapes can be used to offset the loss you receive. In addition, you would have points left over that could be used to get novice in one of the other combat professions if my math is correct(which im not saying it is, cause i suck at math), that would also help. This form of profession, using the best energy armor out there would own, pure and simple.
Romulus76 wrote:
freedomwarrior wrote:
As an armorsmith, I would disagree with this. My reasons are 2 fold. First, alot more work for all the armorsmiths out there.
j/k
Seriously though, I understand the BH professions frustration with having comp when its primarily kin resists. But I think the reasons the devs did this, was to force the bh to pick up another combat profession, thus limiting say a BH/DOC/Combat medic. Can you imagine this template in the game? I think a little over powering would be understating this.
Secondly, the changing of these certs around would be ungodly. I know the BH correspondant posted about just changing the stats around, but even that is a tremendous amt of work. To change certs around would involve not just changing the bh profession, but all combat professions which I dont think the devs will exactly be willing to do. I guess it would be possible to make recon the armor of choice for the bh, but then that involves changing the bh armor schematics to recon which in and of itself is now a large task.
Personally as an armorsmith, what I would like to see, is any advance combat profession be able to wear any form of armor, but if say a straight bh were to wear battle, then he would incur large hinderances because he isnt certed for that armor. This would cause the player have to think about the reprocussions of wearing an armor he wasnt actually suited(no pun intended) too.
Like another poster did state, this isnt really an issue though as most combat professions are more than just bh, so can have access to other forms of armor.
How would this be more overpowering than MBH-MCM-0004 Pistols? That makes no sense. MCM and Doc add no speed or accuracy to your attacks. The MBH-MCM templates are to drain a jedi. They're not "overpowered" per se, so much as they are survivors. As a MBH-4440 Carb-4004 CM I'm stuck with making energy layered Assault armor. 1) I'm forced to be MBH if I want to hunt jedi (which I've done for 2 years now and don't want to give up so don't tell me to drop it if I don't like it) 2) I'm forced with a full profession with the worst pvp armor in the game thus making me get another profession to get viable armor. This is unacceptable. No other profession in the game requires a mastery for it's primary prey that also certs for the worst armor. Commando and Squad Leader Masteries are not needed for any in-game content. MBH is for us. Why are all melee prof's that are supposed to be tanks battle armor? Why can a jedi not have one single mastery and with the right combine be extremely effective? Why do smugglers get certed for recon armor, I think they should have innate, after all what's the point of the unarmed line then?
Give us battle cert or move jedi missions to Invest 4.
And Samous, I don't know what you're reading but over 65% of the posts here are requesting a new cert. The majority of the decenters are just doing so more vocally for god only knows why. More than likely they're not even BH's, and the one that is, is just here to argue cause it's clear he hasn't a clue. Go through the posts and right the login names down and do a tally. You'll see the majority wants a dif cert.
You're on crack dude. MBH-MCM-NovDoc leaves you with 3 points. What freaking game are you playing?
This would alsogrant other professions access to our most coveted armor appearances.
NO, MAND AND BOUNTY ARMOR FOR BH ONLY!!!!!!!!!!
Romulus76 wrote:
freedomwarrior wrote:
Add up the points it would take for the bh/cm/doc profession. You will see that there is still some decent points left over to throw into another profession. Albeit, speed and acc might take a small hit, the insane heals would more than make up for that because foods can be used to increase your accuracy and speed tapes can be used to offset the loss you receive. In addition, you would have points left over that could be used to get novice in one of the other combat professions if my math is correct(which im not saying it is, cause i suck at math), that would also help. This form of profession, using the best energy armor out there would own, pure and simple.
Romulus76 wrote:
freedomwarrior wrote:
As an armorsmith, I would disagree with this. My reasons are 2 fold. First, alot more work for all the armorsmiths out there.
j/k
Seriously though, I understand the BH professions frustration with having comp when its primarily kin resists. But I think the reasons the devs did this, was to force the bh to pick up another combat profession, thus limiting say a BH/DOC/Combat medic. Can you imagine this template in the game? I think a little over powering would be understating this.
Secondly, the changing of these certs around would be ungodly. I know the BH correspondant posted about just changing the stats around, but even that is a tremendous amt of work. To change certs around would involve not just changing the bh profession, but all combat professions which I dont think the devs will exactly be willing to do. I guess it would be possible to make recon the armor of choice for the bh, but then that involves changing the bh armor schematics to recon which in and of itself is now a large task.
Personally as an armorsmith, what I would like to see, is any advance combat profession be able to wear any form of armor, but if say a straight bh were to wear battle, then he would incur large hinderances because he isnt certed for that armor. This would cause the player have to think about the reprocussions of wearing an armor he wasnt actually suited(no pun intended) too.
Like another poster did state, this isnt really an issue though as most combat professions are more than just bh, so can have access to other forms of armor.
How would this be more overpowering than MBH-MCM-0004 Pistols? That makes no sense. MCM and Doc add no speed or accuracy to your attacks. The MBH-MCM templates are to drain a jedi. They're not "overpowered" per se, so much as they are survivors. As a MBH-4440 Carb-4004 CM I'm stuck with making energy layered Assault armor. 1) I'm forced to be MBH if I want to hunt jedi (which I've done for 2 years now and don't want to give up so don't tell me to drop it if I don't like it) 2) I'm forced with a full profession with the worst pvp armor in the game thus making me get another profession to get viable armor. This is unacceptable. No other profession in the game requires a mastery for it's primary prey that also certs for the worst armor. Commando and Squad Leader Masteries are not needed for any in-game content. MBH is for us. Why are all melee prof's that are supposed to be tanks battle armor? Why can a jedi not have one single mastery and with the right combine be extremely effective? Why do smugglers get certed for recon armor, I think they should have innate, after all what's the point of the unarmed line then?
Give us battle cert or move jedi missions to Invest 4.
And Samous, I don't know what you're reading but over 65% of the posts here are requesting a new cert. The majority of the decenters are just doing so more vocally for god only knows why. More than likely they're not even BH's, and the one that is, is just here to argue cause it's clear he hasn't a clue. Go through the posts and right the login names down and do a tally. You'll see the majority wants a dif cert.
You're on crack dude. MBH-MCM-NovDoc leaves you with 3 points. What freaking game are you playing?
And a fix to the bounty hunters help the system, we are risk with becoming a jedi. If we cannot hunt them effectively than the risk vs reward is thrown out the window.
But at the same time the dev must keep the bounty hunter balanced so we are not over powering everyone eles.
How about adding in a psg ( or armor)that is MBM cert that is strong vs light saber and force powers but weakens us vs all other weapons ?
Message Edited by Soulseeker on 10-19-2005 11:00 AM
Primus layered Assault:
7500Kinetic
5500Energy
PSG: 2499 Energy
Giving a total of:
7500Kinetic
8000Energy
This would be the all around fair solution to the Armor Cert problem IMO.
I AM TOP OF THE FOOD CHAIN! YOUR JUST AN APPETIZER!
MoLEMAN BRICKHoUSE
MBH SAINTS OF
MCMWAR
OFFER TO PAY ME OFF!AND I MIGHT LEAVE YOU ALONE!
Here's what I think taken from my post in the Armorsmith Forums. It basically reads that some profs should have multiple certs for some armors. I think we need to stop having some of you BH'ers ask forQUAD Layered Energy on your Assault armors, you'd do even to wear Battle instead. I also Mastered Rifles so I wear Tantel chest, Ubese pants, energy layered Composite helmets, PSG with my ranged cyber arms. I wear my Imperial Katarn armor if I think the mark/Jedi might be easy.
Bonus: +1000 Kinetic
Appearances: Chitin, Composite, Ithorian Sentinel, Kashyyykian Hunting, Factional
Professions: BioEngineer*, Pistoleer, Rifleman, Smuggler
Bonus: +1000 Kinetic
Appearances: Chitin, Composite, Ithorian Sentinel, Kashyyykian Hunting, Factional
Professions: Pistoleer, Rifleman, Smuggler, Bounty Hunter, Commando ,Carbineer, Armorsmith, Weaponsmith
Soulseeker wrote:
And a fix to the bounty hunters help the system, we are risk with becoming a jedi. If we cannot hunt them effectively than the risk vs reward is thrown out the window.
But at the same time the dev must keep the bounty hunter balanced so we are not over powering everyone eles.
How about adding in a psg ( or armor)that is MBM cert that is strong vs light saber and force powers but weakens us vs all other weapons ?
Message Edited by Soulseeker on 10-19-2005 11:00 AM
chopper1980 wrote:
This would alsogrant other professions access to our most coveted armor appearances.
NO, MAND AND BOUNTY ARMOR FOR BH ONLY!!!!!!!!!!
Mandalorian armor is not just aBounty Hunter armor, Squad leaders and Commandos can wear it too, (and supposedly Rangers also).
IF any changes occur, at least let people with Mandalorian armor recraft it again, But my opinion is still just to leave this issue alone as it gives balance.
As it stands, we are one of 3 professions that are certed for assault.
IMO you simply can't gear everything in this profession solely to fighting Jedi.
What happens if (big if) we ever see Smuggler bounties? Are we going to ask to change back to assault because every Smuggler/ Pistoleer and his dog are carrying featherwieght FWG's?
No. This needs to be left alone. You can have my assault armor certification when you pry it from my cold, dead fingers.