Bounty Hunter Archive

Thread: A quick note on term changes...

D67
Wed Jul 06, 2005 8:25 am
#92

"I guess with a few more Double XP weeks and a few more /respecs we can have most everyone at Jedi knight in no time!"



Wow that turns my stomach more than you can realize





- When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen."
- Julio Torres!
-
History of the Smugglers - As written by the Devs
PLAYER INTERACTION is the banner the community needs to unite behind
Crizis
Wed Jul 06, 2005 9:36 am
#93






Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





Hehehehehehehehehe. While I agree this is very helpful, its yet another convoluted departure from Light and Dark Jedi to identify them by "Faction." I am neither a fan of FRS, but I do fundamentally believe the game itself should subscribe to the tenants of the SW Universe with regards to Light, Dark, Sith, and loose faction affiliations where appropriate. Imperial and Rebel do not fit when it comes to Jedi.



===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
JustAClown
Wed Jul 06, 2005 9:41 am
#94



Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





High level Jedi (Those 200k or over) should have their names displayed. It will be almost impossible for a single BH to defeat a finished template Jedi 1 on 1, so BHs will need to team up on them. Without this, SOE has just given the "I fear no BH and will use my power wherever, whenever I want" power to these jedi.

The other changes are good, but the names MUST be displayed for those over 200k!!!



Accounts Cancelled due to SOE Stupidity. Find me playing WoW on Stonemaul as Bayla (horde)

RIP SWG


Intrepid ~Bayla Iakae ~ DUKES ~ Imp ~ Master Bounty Hunter/Master Riflewoman/CM
Intrepid ~Gantz Iakae ~ DUKES ~ Imp ~ Master Swordman/TKA/Fencer/Doc
Bloodfin ~ Bayla Iakae ~ Imp ~ Master Bounty Hunter/Pistoleer/CM/
Ahazi ~ Bayla' ~ Neutral ~ Master Bounty Hunter/Master Smuggler/Commando/

Crizis
Wed Jul 06, 2005 9:44 am
#95






QuiJonOz wrote:





Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.






Blixtev... log into Eclipse during prime time and hang out at the Theed starport for a while. You will see that BH is seriously ineffective at encouraging templated Jedi from being "hidden", at has become KOTOR Online. By removing names from the terminals, you remove our ability to go after the Jedi showing off in public areas. You pull the teeth out of Bounty Hunter because they know the only way a BH will come after them is if by luck of the draw they are one a BH happens to pull.


I have no trouble with the notion of making the payout random so as to reduce paddy-whacking, though to be honest if you didn't want us to go after padawans you should have come up with a system that affects full templates as well.


This patch will only increase the Jedi population. Heck, I'm sure there are a lot of BH that have their FS open and could easily switch to the Jedi grind. If you want everyone to play Jedi, say so (and move the game to an appropriate era). If you want the game to be set between Eps IV and V, make it so that we don't have Jedi frollicking in front of the starports.






Everyone should have a Jedi, its a part of the game that equitably everyone should share. With multiple toons, I play my Jedi about 30% of the time. We still need goods, still need crafters, still fun to do things that ranged weapons enjoy (can't speak for melee,) so the fact is, everyone should have their Jedi toon - we are all paying the monthly fee. I also think that Jedi visibility should be curtailed, in this era of SW, we should have NPC or other consequences for not concealing our Jedi identities in major metropolitan areas, especially any Jedi in Imperial controlled areas, and Dark Jedi in Rebel controlled areas. This imposition of consequence should curtail the perception of Jedi being everywhere, and where appropriate to the timeline, while providing maximum flexibility for all players to enjoy their Jedi toons.




===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Odek
Wed Jul 06, 2005 10:06 am
#96


Personally I think all of the changes are good. I play a Jedi and have only been one three weeks now and died 5 times. I don't complain because all the BHs that got me did their except the last one who had his friends kite two mobs on me. The mobs incapped me without the BH ever firing a shot then he proceeded to DB me. While I think that is cheezy it is still soemthing a BH would do I guess.


I have seen several posts saying to make the Jedi equal to the BH. You know what I am fine with that, I think that is very acceptable but at the same time then Jedi should lose XP loss. If it were not for XP loss I would fight BHs all day long but to do so sets me back weeks. You can bring up Double XP all you want I am a casual player, it took me over a year to unlock my Jedi so the Double XP only made it easy to get rid of my debt the last two weeks. Theonly reason I even had visibility was because I am forced into grouping to even gain xp in any real form.Anyway I am all for making BH able to fight full template Jedi and it be even I just ask that something be done to eliminate the xp loss since if you can kill a full template my paddy will be no problem for you.


I even support taking XP away form Kash only I say make it no xp adn no BH missions that way it gives me a place to play in safety to just enjoy the game. I can live without XP sometimes I just want to get on and do some quests. Unfortunately now the only way I can do that is to do space missions which is where I used my Double XP went form novice pilot to 3/3/3/3 in like two days.


I think there are far better ways to improve on the Jedi/BH problems, I think this is a good start but IMHO there are much better ways that benefit both classes equally.


Odek


Message Edited by Odek on 07-06-2005 10:08 AM

I8TheWorm
Wed Jul 06, 2005 10:16 am
#97



teh_n00b123 wrote:
Question: Can the mission still tell the marks name..? I hate to pick up a mission and realize the mark is actually my friend or someone I agreed not to hunt again





If not, then do what I'll be doing.. no longer agreeing not to hunt the same mark



Rimy the Shrubber

XFire userid = i8theworm


"It is better to sit in silence and appear ignorant, than to open your mouth and remove all doubt." -- Mark Twain

Tanks
Wed Jul 06, 2005 10:43 am
#98






Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





I wonder how many times we will pull the mission for the same cantina sitting Jedi?







Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Geauxx
Wed Jul 06, 2005 10:47 am
#99

How did a quick note turn into a 5 page thread?



Geaux Darkcloud
Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
One of the Last Survivng Members of the O-o-D
N
OhBuggah
Wed Jul 06, 2005 10:55 am
#100






DarthDominus wrote:




Actually, I do not believe this is the "auto-eject" you were hoping for, where you can target the Jedi from outside his/her private home and cause him/her to pop out of the house like a piece of bread from a toaster. It just means if somehow the bounty hunter and Jedi are in a privateplayer structure together before the attack is initiated, they will both be shoved outside the building when the first attack occurs. Alternately, if the Jedi is standing right next to the house - the Bounty Hunter fires, but the Jedi runs inside after the hit but before the TEF activates, they will still be shoved back outside when the flag comes up. This change is fine, though it puts Jedi at a disadvantage in terms of we're forced out into open space regardless of circumstance while we are clearly better "close-in" fighters. I can live with it.


But if by some remote chance I am wrong and you're allegedly getting your "target them while they areinside the building and make them pop out" wish - then I will have to seriously question the intelligence and bias of the DEV team. Not only does that fly in the face of any sort of sensability toward the fact Bounty Hunters cant see through walls, butnor can they use a magical power to float people out ofbuildings against their will.


If this were indeed the case,I wouldn't allow it to affect me, but I'd definitely want it to affect people like you. Every single day before I head off for workI'd just go up into space,sit in myship all day, and encourage every other Jedi I know to do the same.My alt is a shipwright and happilyI'd give out free ships to allJedijust to facilitate this.


You can't stop us from spending time on the accounts thatwe pay for the same as you do, even if all we want to do when we're onlineis sit in our private homes. However, as notorious as you are for hunting primarily (perhaps exclusively) afk Jedi, I can see why you would request thisability.


Bottom line, you're a Ryatt Trail hunter. You go there,gather names,pick them off the terms and then head back tokill them. In general, I find nothing wrong with this, roleplaying not withstanding. You won't be able to do this when you're unable to see the player names.


I respect that you don't want to waste your time hunting for 30 minutes only to find the Jedi is out of reach. Fair is fair and you have a right to enjoy your gaming experience also.Instead of your method though, I propose this....Addone more thing to the terminal listing: Anidle flag. Have it shown anytime the Jedi is within a private structure.Could even go so far as to save the Bounty Hunter some time and give them a pop-up notice if this flag activates at any pointduring the mission. Then you'll know you can either wait it out or take a new one immediately.


There are other important issues that need to be addressed in fairness to Jedi though as well, the most important of which is visibility. The issue of Jedi grouping with other Jedi, guild mates, or friends and still gaining visibility despite the complete lack of any externalgenerating sourceis still something clearly in need of consideration.Continuity of the movies and books aside, it just doesn't make any logical senseno matter how you look at it.As it stands - it appearsto me that ALL Jedi, no matter how careful or considerate of visibility, end up on the terms.





My main concern is wasting time tracking a Jedi to a private house. I know for a fact that 80% of the time the Jedi on the terms are inside of a private structure burning visibility. If the system stays as it is when the missions go anonymous, then this will be THE NUMBER ONE issue on the bounty hunter boards. I'm just trying to clip this thing in the bud before it blossoms into a major problem. It's easier for the Devs to be made aware of this problem now and fix it than after the problem goes into affect where it will probably take the Devs 2 patches to fix. It's a shame that the other bounty hunters cannot look beyond their loss of gank squads to see it.


The more elegant solution is to have the terminals display if the Jedi is in a private structure, or idle for a certain amount of time, as you suggest (and I suggested a few posts back).
Quiet420
Wed Jul 06, 2005 11:12 am
#101






OhBuggah wrote:


My main concern is wasting time tracking a Jedi to a private house. I know for a fact that 80% of the time the Jedi on the terms are inside of a private structure burning visibility. If the system stays as it is when the missions go anonymous, then this will be THE NUMBER ONE issue on the bounty hunter boards. I'm just trying to clip this thing in the bud before it blossoms into a major problem. It's easier for the Devs to be made aware of this problem now and fix it than after the problem goes into affect where it will probably take the Devs 2 patches to fix. It's a shame that the other bounty hunters cannot look beyond their loss of gank squads to see it.



The more elegant solution is to have the terminals display if the Jedi is in a private structure, or idle for a certain amount of time, as you suggest (and I suggested a few posts back).





To Quote your signature: (apparently you still havn't read it aloud, to yourself)


Lady Maura of Naboo
Master Padawan Hunter / Holo-images of Jedi I Valiantly Defeated
Motto: Morator Criatus Neusoris (Translation: Cry more newb.) <----------- live by the sword....
... has caused 63 Jedi to lose 24,910,000 Jedi XP (Since 2 June 2005)


OhBuggah
Wed Jul 06, 2005 11:21 am
#102






Quiet420 wrote:






OhBuggah wrote:


My main concern is wasting time tracking a Jedi to a private house. I know for a fact that 80% of the time the Jedi on the terms are inside of a private structure burning visibility. If the system stays as it is when the missions go anonymous, then this will be THE NUMBER ONE issue on the bounty hunter boards. I'm just trying to clip this thing in the bud before it blossoms into a major problem. It's easier for the Devs to be made aware of this problem now and fix it than after the problem goes into affect where it will probably take the Devs 2 patches to fix. It's a shame that the other bounty hunters cannot look beyond their loss of gank squads to see it.



The more elegant solution is to have the terminals display if the Jedi is in a private structure, or idle for a certain amount of time, as you suggest (and I suggested a few posts back).





To Quote your signature: (apparently you still havn't read it aloud, to yourself)


Lady Maura of Naboo
Master Padawan Hunter / Holo-images of Jedi I Valiantly Defeated
Motto: Morator Criatus Neusoris (Translation: Cry more newb.) <----------- live by the sword....
... has caused 63 Jedi to lose 24,910,000 Jedi XP (Since 2 June 2005)







Wow. How original.
Niccolado
Wed Jul 06, 2005 11:28 am
#103


Tanks wrote:


Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.


I wonder how many times we will pull the mission for the same cantina sitting Jedi?







Thats one of the things you BHs have to live with!

But seriously, this is better for all parts!

- There is now a "use" for the master title in the bounty Hunter box. jedi have got their skills upped too into master boxes, so they who do dabble have now found themselves ripped of many good skills. Example for this: KD on saberthrow. Theres now only a saberthrow KD in master box. BHs have got no nerf over this. They just need to be a master in their profession, to handle other players. Which I find tbh: FAIR! Why should not someone who dont take "pride" in their work, not be a master BH? I have been BH before!

- Imp Jedi, neutral jedi and rebel Jedi. and all thats listed is online. This is great! isnt it? Now, BHs dont need to hunt jedi of the same faction if they dont like it! And all jedi thats listed is or have been online at the time mission where picked! This is way better then before! They maybe be sitting in a house or cantina! But they have not at least been logged off for the last week! And as I say: This is some things the BHs have to live with! Or do you want that your target should be automatically teleported to you in front of the terminal??

- now you risk getting all kinds of Jedi! Or so I hear! thats good! I mean, whats the bloody point in just targeting a group of jedi that cant even protect themselves?? its like killing a CL 1 player. The only "annoyance" is they are better runners and hiders, then the BHs are fighters! Now, we will see fight! jedi with full templates risk getting visits of BHs, and how know! Im very sure that some of these will be brought down by BHs too!! And the ammount of BHs will reduce the killrate of those very novice jedi a little. This game is not a free green card for BHs to murder novice jedi at whim! Not at least unless they can defend themselves just a little! And getting ganked and XP loss 10 times a day, is systematized griefing! Now these Jedi will get ganked mybe 2-3 times a day - which is "reasonable" gank rate.

- BHs are now facing a "risk" hunting Jedi. There have been a complete loss of risk for BHs earlier hunting jedi. in the coming system. there is actually a risk for jedi hunting Jedi. Thats good! Because just because you are a BH, does not mean you are free to kill jedi as you feel fit!

We all play the game. We all pay for the game!

I am Jedi. Have been BH. But it seems to me, the best those 2 professions can is whining!

Message Edited by Niccolado on 07-06-2005 08:29 PM




__A s p i r i n g S i t h L o r d______________________________
N I C C OL A D O S T A R W A L K E R


lgnnnnnn
W9
gggggggggggggggggggggggggggg)


Darkness hath meConsumeth.
Part of Darkness I hath Becometh


StormTroopercpt0
Wed Jul 06, 2005 2:16 pm
#104






Niccolado wrote:




Tanks wrote:





Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





I wonder how many times we will pull the mission for the same cantina sitting Jedi?











Thats one of the things you BHs have to live with!

But seriously, this is better for all parts!

- There is now a "use" for the master title in the bounty Hunter box. jedi have got their skills upped too into master boxes, so they who do dabble have now found themselves ripped of many good skills. Example for this: KD on saberthrow. Theres now only a saberthrow KD in master box. BHs have got no nerf over this. They just need to be a master in their profession, to handle other players. Which I find tbh: FAIR! Why should not someone who dont take "pride" in their work, not be a master BH? I have been BH before!

- Imp Jedi, neutral jedi and rebel Jedi. and all thats listed is online. This is great! isnt it? Now, BHs dont need to hunt jedi of the same faction if they dont like it! And all jedi thats listed is or have been online at the time mission where picked! This is way better then before! They maybe be sitting in a house or cantina! But they have not at least been logged off for the last week! And as I say: This is some things the BHs have to live with! Or do you want that your target should be automatically teleported to you in front of the terminal??

- now you risk getting all kinds of Jedi! Or so I hear! thats good! I mean, whats the bloody point in just targeting a group of jedi that cant even protect themselves?? its like killing a CL 1 player. The only "annoyance" is they are better runners and hiders, then the BHs are fighters! Now, we will see fight! jedi with full templates risk getting visits of BHs, and how know! Im very sure that some of these will be brought down by BHs too!! And the ammount of BHs will reduce the killrate of those very novice jedi a little. This game is not a free green card for BHs to murder novice jedi at whim! Not at least unless they can defend themselves just a little! And getting ganked and XP loss 10 times a day, is systematized griefing! Now these Jedi will get ganked mybe 2-3 times a day - which is "reasonable" gank rate.

- BHs are now facing a "risk" hunting Jedi. There have been a complete loss of risk for BHs earlier hunting jedi. in the coming system. there is actually a risk for jedi hunting Jedi. Thats good! Because just because you are a BH, does not mean you are free to kill jedi as you feel fit!

We all play the game. We all pay for the game!

I am Jedi. Have been BH. But it seems to me, the best those 2 professions can is whining!

Message Edited by Niccolado on 07-06-2005 08:29 PM




Well whatever, these changes hit the nail on the coffin for BHing, ''Live with these changes'' thats like saying Go jedi without any Risk now!! grind a jedi template in a week on kash exploiting ryatt trail spawn FTW?



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