Bounty Hunter Archive

Thread: BH Loot and Complaints

EgarFlyrunner
Mon Aug 08, 2005 7:45 am
#79

I'm a long time BH and I must say, I really don't agree Tanks.


The marks are too easy. There hasn't been one I couldn't take down. Hell mobs are two easy, with the exception of Black Sun, all melee mobs are soloable and almost all ranged mobs. No risk over reward, makes the game boring. Lets make this harder. I would have hoped the mark's AI would have included use of root and dots, jeez they don't even move or run. Also maybe you don't know who the mark is and spawn a group, you have to take them all down, a bit more variation, more risk. Also every mob drops something. I can sell this in addition to the payout making every mission pull in at least over 50k for maybe 5 mins work, 10 at the outside.


I hunt a mixture of marks and high end mobs. Marks drop by far the better loot, no question at all, and also they are not in GROUPS. You don't need crowd control, just stick on auto attack and heal once in a while. Illegal Core Boosters, sell at 600k per, don't see these drop from other ground mobs for example.


If we have this great new loot, then it should be more fairly distributed across the loot tables. I don't necessarily want to see a nerf to our great loot, but it is again causing imbalance in the system. Given that this is a new system, similar to post CU, I imagine the devs have turned the loot up, only to slowly turn it down over time so change is well received.


If I wasn't a BH and read the first post, I would be pissed off. Rather than alienate other professions we would be better advised to work with them to fix the system as a whole. We have done well as of last patch, if we need to retain it, we need to ensure that we can gain the support of other professions. The argument that we have not had access to being able to fight the other high end mobs doesn't hold water, as BH's we've had it pretty easy and are not worse that any other double master combat prof, in fact any ranged template won't struggle against 99% of mobs in this game,now I just want to see it harder to seperate the men from the boys.



Mosuger
Mon Aug 08, 2005 7:56 am
#80

Agree Tanks. I hunted non stop for 2 days or so and didn't get anything other than the smuggler slicing tools, foraged bugs (crunchy) and some color crystals. I've since looted some saber crystals and a couple AA's, but again it is the law of averages. I don't think the loot is unreasonable by any means considering that there are still bugged missions that waste both time and droids and seekers seem to be kinda buggy in that the wp doesn't always update like it should or when it does finally decide to update it is across the planet from where it had been for the previous 15 updates.


The loot IS nice and makes NPC missions worth doing again. I haven't taken a Jedi mission in since it started (they should be cheering), but I and many of my BH friends all had the same thought "hunt the crap out of em now, cause they will end up nerfed". I totally agree with your statements and that they should not be nerfed, but based on past history, all things being equal, and SOE being SOE, I fully expect a nerf at some point.





__________________________

I
Pwn Cookiees
s Mosuger The Milkman s
I Stole Your Cookiee. Bounty Hunter of the Stars
______________________

tempuskai
Mon Aug 08, 2005 8:05 am
#81






LandonRyuuwrote:

If you want an extra character and to swing the lightsaber do the grind and stop whining.





If you want the uber loot, do the grind (no AFK for investigation either) and stop whining.


Seriouslysome Jedi whine when we hunted them, ending with the terms nerf publish 20, then Blix gives us something else to do and they whine that we're not hunting them/ getting the loot.

Message Edited by tempuskai on 08-08-2005 04:06 PM



Tempus Kai

SWG = Big Ball of Suck

Reyza
Mon Aug 08, 2005 8:13 am
#82








WNxSaKeN wrote:

You see.. my char has been in existance since launch.. never been a crafter as I have no interest and grinding missions is slow money

I have NEVER seen more than 8 million on this account at any one time.. now if you.. getting 12 million.. 6 million.. in 2 days of looting probably solo.. thats just lame cause If I want those kinds of credits it would require me becoming a BH.. which I really dont want to do

So those of us that dont want to become a crafter/BH get shafted credit wise due to no other way to solo and get high end loot that fast

Message Edited by WNxSaKeN on 08-07-200511:14 PM






That kind of looting takes hours. Invest 3 requires a minimum of 20-30mins tracking down a mark that may or not drop the highend loot.


I recently changed my temp up and dropped 10 lvls. Before I could get 80+ missions with about 1 or 2 in 15-20 marksbeing a gold chevron and that's without training a single box in investigation. The elitemarks 30k+ HAMs seem to bedropping the really nice stuff. If you hunted for 12 hours straight as a lvl80 novice BH then it's possible you could encounter 5 of these type marks who are dropping the high end loot.


Today with -10lvlsI can only draw cl70 as the highest mission and the drops have been mediocre at best. A couple of trando intraframes and 1 mark with 18k+ health that was areally tough battle for my cl64 tempexcept that I havedoctor 2/x/x/x, stimDs 1200+ and 4 shots of Ruby. I didn't use any bomb droids/probots/psgs b/c I have yet to find anything of high-quality. I got incapped once but my healing saved the day in the endand he dropped a BH scheme,reactive micro plating and adv weapon scopes x7 atk speed: -0.75 wound: 8 acc bonus: 55.


Again, I think the drops are just right with the exception of the smuggler loot. I don't thinkanyone but smugglers should be able to hunt mobs that drop this kind of loot.


I'm hoping the intended high-end lootdrop rates and probability of drawing an elite chevron mark are greatest for MBH's.

Message Edited by Reyza on 08-08-2005 11:29 AM



- I support a re-implementation! I did NOT buy a FPS game!
Jhahadir
Mon Aug 08, 2005 8:25 am
#83






Tanks wrote:


Posted from my reply to another thread.


It is interesting that most people beleive that this is a zero sum game. A lot of the posts I have seen are "BHs got nice loot, it should either be nerfed or everyone should have it".


Excuse me, but prior to CU BHs could not solo Nightsisters, or Gorax, or Krayts or Acklayfor loot.A lot of you other combat professions could do that.


I did not hear crafters complain that a Rifleman/TKM (or other templates)was able to loot any high level mob in the game prior to CU. Now that the BH NPC marks are worth doing, and loot is dropping I do not understand the complaints.


Heck, I saw complaints even on the Jedi forums. They seem to forget that they get a second character slot on the same server. Should we lobby for everyone to get that or have it removed? Fencers and Swordsman would love to have access to Lightsabers as well. .



Also, a lot of the posts I have seen here give the impression that the drops are uber on a regular basis. I have run about 20 missions so far (about 5 hours). All I have gotten were Smuggler slicing components and a few BH armor schems. I have yet to loot ANY CAs.


However, if people are running BH missions for HOURS at end, the law of averages will catch up and if anything is droppable, it will drop. I do not think that is bad considering the amount of time and effort involved. You got a much better return on your investment of time, and effort hunting Krayts or Nightsisters or Acklayprior to CU.







Prior to the CU I was a Commando/TKM and changed to a Commando/MSwords. Back pre-CU you could change out your template rather quickly in about 2 days tops. Going back to MBH was abit longer5 days total, but it was worth doing. As a MBH in the post-CU world, I'm able to solo just abouteverything:Jedi Sentinels, DJK andDJM at CL 235 and the nerfed levels, Gorax, Krayts and almost anything else that is thrown at me. These missions are cool, but after spending Thursday to Sunday doing them I wonder if they are worth doing when I could be running Aakuan missions with about the same drop rates for CA's and AA's. The BH armor is cool, but again when you have BH's running around in full suits again after 3 days, the shine wears off pretty quick and you are back to the humdrum.


As for the loot and actual drop rates, Thursday and Friday was pretty good. Boss marks were dropping fairly good loot on a consistant basis. Maybe I was lucky in the draw, but I killed 12 boss marks and got myself 3 CA's, 2 AA's and the rarer BH schems. On Saturday after the hotfix the boss marks till Sunday night, with the exception of one all dropped slicing loots and the one dropped the BH chest schem. The single chevron marks must have had a good day foraging because that's basically all I got from them. The marks with no chevrons actually dropped the best loots and I usually got a schem, slicing loot or two. I had one give me a good crystal and one give me an AA.


Anyways, I see the BH NPC revamp as an experiment by the Dev's to see how this new style of loot coding works. A focused experiment on a largely popular profession in SWG to try and tweak and fix the broken tables for almost every other mob in game. Hopefully once the Dev's tweak this system we'll be seeing Krayts dropping Premium and Flawless pearls again.



Alteran Chase - Draton Apoc
Jedi Knight - Krayt Killer

Oikaleek
Mon Aug 08, 2005 9:08 am
#84

Hmmm.. I soloed each of the aformentioned mobs except Acklay as a MBH/MRm/pistoleer 0/4/0/4 before the mission revamp.


I have since deleted that character and started over...and while I hadn't planned on being a BH...the lure to become one again was too strong hehe (before the mission upgrade too).


Now I am a BH/CH with some pistoleer and medic. I've looted between 30-40 slicing components, 3 uber SEA's (3 stats some above +10 all of them useful one even had LS mods) a BH leggings schematic and a few posters/clothing/fungus garbage. All of this came from targets that were under level 65 , as I am only 60 and when the revamp went live I was only lvl 50.


My opinion is that the Dev's need to loosen up on the loot for everyone else and leave the BH missions alone. The argument against this that I have always heard is that loot would ruin the player economy. It is the stupidest argument in the world. Crafter's have done WAY more damage to the player economy than loot would. So you get a nice SEA off a mark. So what? Some crafter has the same one, and many many others, sitting on his vendor for a ridiculous price. The market is FLOODED with overpriced goods. All crafters on my server are IDIOTS when it comes to pricing. A suit of armor that takes a little time to make and about 60k in resources and they charge 650k for it? It will be worn out in a week or two at best rendering any AA put on it useless as well.


Slicing loots should be more frequent for everyone, perhaps the high end slicing stuff being more rare but still not un-obtainable as it seemingly is now for everyone that isn't a bounty hunter.


I don't know that it is right that I can get better loot from killing a 16-20k ham lvl 64 mob when I can go kill 10-20 krayts in a couple hours and come up with nothing remotely close to what I get from doing BH missions in the same amount of time.


I think they should leave our missions alone and simply up the loot for everyone else. Loot not dropping in an MMORPG is um...stupid....regardless of the player economy.


FU crafters



Capt. Djack Sparrow

Naritus Server
MaitaXibo
Mon Aug 08, 2005 9:32 am
#85

jedi are also ticked off that , prems arent dropping ,the devs say they are working on the issues ,yet bh get some of the nicest loot in game right now,and its been confirmed as being Too easy by some of you... we have to assemble a saber out of pearals or crystals that can randomly tune to crap , or tune to something worthwhile ... all the while your class and every other class can loot 190dmg tissues and have great damage weaopns made with lower SAC than 95 ,which is the lowest ive heard any saber SAC cost going to. or not even have to worry about looting tissues because most weapons are crafting to alot higher max dmg than any saber...







First who cares what jedi think. I pay the same amount a month as they do end of arguement for that. BTW they got their DJM missions that no one esle can do.


Second, I am MBH Master Smuggler and the the Boss missions are very challenging to me. I have hired a medic to keep me healed as I am not the uber dmage dealer. There will always be the loot farmers, look at teh price of necrosis loot due to the Jedi farming of it. THis is nice content, it is driving down the slicng cost which is good. For example a full suit slice just a week ago for armor break would have cost 10 mil, today it is approaching 2 mil maybe lower. same thing on core boosters and triggers for weapons. So this is good for the economy.




Maita Xibo, CL 90 Respec Jedi today,
Laita Xibo, CL 90 BH, Elder Master Armorsmith, RIS Certified, Merchant, Marksman, Artisian

Offer won auctions to Loot Vendor at WP 4524 -4423 Mos Eisley, tatooine.

Walk Softy and Carry a Big Stick.
MaitaXibo
Mon Aug 08, 2005 9:36 am
#86

Last i checked while you couldn't always solo ns elders or krayt dragons and what not, but the content was open to ALL profesions. These new boss bounties (and their bonus loot) are Bounty hunter ONLY content, no other prof can get at this content. Big difference.






What about Imp only uber tapes off DJM from th eimp prison on dath. Or the Jedi Starfighter only for imps, come on this is a lame arguement, there is a lot of profession specific content and it should continue to be that way, you wnat me to be able to do the RIS armor quests and get certified without being a master AS? Same flawed arguement. This is good for the economy, it will bring prices of alot of stuff down especially slicing. Speaking of slicing you going to cry if they ever give smugglers, the must demanded smuggling missions cause your Jebay can nto do them as well?



Maita Xibo, CL 90 Respec Jedi today,
Laita Xibo, CL 90 BH, Elder Master Armorsmith, RIS Certified, Merchant, Marksman, Artisian

Offer won auctions to Loot Vendor at WP 4524 -4423 Mos Eisley, tatooine.

Walk Softy and Carry a Big Stick.
MaitaXibo
Mon Aug 08, 2005 9:37 am
#87

The Bounty Hunter missions are only available to Bounty Hunters. You must have at least Novice Bounty Hunter to gain access to this loot. Things like Krayt's, Gorax's and Nightsisters do not require any specific skill to be able to attempt a kill.

Its a valid complaint, but I do not think Bounty Hunters should have this new system modified or removed. I beleieve this is how things should have been from the start. Now what needs to be done, is to give all the other professions content like this that is unique to their profession. These new Bounty Hunter missions are alot of fun and you finally get rewarded now for playing your profession.

The way forward from here is for the DEV's to now go ahead and make content that is as fun and rewarding for the other professions as the Bounty Hunter changes are for Bounty Hunters. If this is done properly then SWG will be an absolutely awesome game because every profession will be unique and have its ongoing rewards.

While the high end loot may be dropping a little too often, it has made me aware of a problem with the loot system in the game. Its not that good loot doesn't drop, this isn't the problem. The games problem wiht loot, is that the vast majority of it is useless. Make more professions require loot drops and this will stimulate players into doing more diverse activities because no matter what you loot, wether it be high end or not, you will know that you can sell it quickly because its a required thing for someone in the game. I can't emphasise how important this point is. Its not what drops from mobs, its how useful the drop is and the purpose that the item plays in the game.

On a side note to all this, look how one dimensional leveling is now. You go the Mining Outpost and hunt Bols for hours on end. The reason for this is that the trouble aggresive creatures give, is not worth the XP they yield. Adjust the XP levels so that whilst fighting aggresive and social critters, the XP you get balances out with the risks.

DEV's just need to give us more options by way of little changes like this and the game becomes a whole new enjoyable and diverse experience.






Double QFE



Maita Xibo, CL 90 Respec Jedi today,
Laita Xibo, CL 90 BH, Elder Master Armorsmith, RIS Certified, Merchant, Marksman, Artisian

Offer won auctions to Loot Vendor at WP 4524 -4423 Mos Eisley, tatooine.

Walk Softy and Carry a Big Stick.
Muzz
Mon Aug 08, 2005 10:06 am
#88






Hurlobacca wrote:





ob-gli wrote:





i never said they should nerf anything.. they should now giveEVERY profession the exact same type of missions.


Fairness & balance please , its all we ask.


oh and we have been screaming for 3 months to get our prems back... what do they do?? turn around and fix bh loot , which is a slap in the face if you ask me.




Message Edited by ob-gli on 08-07-2005 10:49 PM



That's about as silly as silly gets. I am so sick and tired of seeing people point at this or that profession and start crying because this one's better or that one gets better loot or that one shouldn't be able to beat this one or whatever the whine of the day is. BH have had an interesting alternative to hunting jedi for all of 3 days and this jedi baby is throwing a hissy fit. I'm sorry if premiums are not dropping and that's something that should get fixed but to suggest that just because everyone on the jedi forum has been throwing a tantrum that no other profession should get some positive attention is the height of selfishness. Play well with others and be happy for some of the jedi that BH's have something other to do for the time being other than hunting jedi.






I've had opposing points of view to you in the past Hurlo, but I totally agree with you about this. It's sad to see the WS Correspondent leading the cries for nerfs on the WS board.



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
CoriStonerie
Mon Aug 08, 2005 10:20 am
#89

Second, I am MBH Master Smuggler and the the Boss missions are very challenging to me. I have hired a medic to keep me healed as I am not the uber dmage dealer. There will always be the loot farmers, look at teh price of necrosis loot due to the Jedi farming of it. THis is nice content, it is driving down the slicng cost which is good. For example a full suit slice just a week ago for armor break would have cost 10 mil, today it is approaching 2 mil maybe lower. same thing on core boosters and triggers for weapons. So this is good for the economy.





I second that...I'm MBH/M Pistoleer because I enjoy the role...but unlike the Rifle templates (and I'm not bashing you all, I love you guys!), I actually have to go in and take damage from the boss Mobs, usually ending in getting my ass handed to me because I just don't have the damage output to put him down before he gets me. (Like i said, i HAVE to fight within 35m) I enjoy it, I have fun...my own loot hasn't been great, a couple AAs/CAs that don't help me at all. (Though my Carbineer friend is gonna love me)A lot of slicing tools, a few "good" crystals, and one set of scopes. It's just fun, but I can make way more money off loot hunting Kryats with buds and splitting the profits from the loot.

What's funny is that I see more complaints from Smugglers than Jedi, yet the Smugglers a)benefit from this as they can, you know, actually do more high end slices and b) want thier "smuggling system" that only they would have access to. (rightfully so) *IF* this gets nerfed, then i hope they do get to Smuggle, cause I'm gonna have a fun time bitching and moaning about how they get content and special loot I can't access. (Turnabout is fair play, guys.)
Grimjakk
Mon Aug 08, 2005 10:55 am
#90






Yoshudda wrote:

Anyone else think it's gonna be taken out on the jedi by the bh's if this gets nerfed?





Oh, yeah.

You ain't SEEN hate like a successful /forcewhine campaign against this system would generate.

Message Edited by Grimjakk on 08-08-2005 10:55 AM



Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
GangaWolf
Mon Aug 08, 2005 11:00 am
#91


Iwould think Jedi would rejoice from these changes. BH are now hunting something other than them.


Also, if the loot on these NPC's (which is still rare - I've done 40 missions and have received exactly *zero* skill tapes) didn't have the *chance* to be really good, why would anyone do these missions who wasn't grinding BH? There was no reasonj before the changes - now there is some reason.


Non-BH's need to realize how rare the good loots are. I envy the person who got a full set of BH armor schematics in 60 missions - I've done 40 and have gotten 2 schematics for the same piece. Also, the boss missions are tough unless you have the Master BH/Master Rifle/CM 4000 template. As a MBH/Master Smuggler/Pistoleer 0004 I had to drop pistoleer and pick up some medic, and even then needed a second person with medic 0040 to heal me every 6 seconds just to finally kill the mark.


Scream at the Dev's to fix Krayts, Nightsisters, Novatroopers, etc. *That's* what is broken - not the new BH marks.



/GANGA\
Ganga WolfvCrymsinvRiten Sayer
MercenaryvSmuggler/BHvPvE-only Jedi
"There are 3 sides to every story - yours, mine, and the truth."
SWG will go down in gaming history as the MMOG with the most potential that achieved the least.

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