Bounty Hunter Archive

Thread: Regarding House-Jedi (Updated 10/14)

SalvationVsScin
Mon Oct 10, 2005 8:27 pm
#79

Honestly...can BHs ever make up their minds? There is a post stating to "kill all afk jedi because they were too stupid to log OR GO TO THEIR HOUSE". Now you want to complain that you can't get the jedi out of their house....It's ok for you to come kill us in the middle of grinding templates but not ok for us to mess up a mission or 2 of yours. Jedi knew when they became jedi that they would be hunted by BHs...yes (not the very first ones that is). By now, you'd think at least, the BHs would understand that if you hunt Jedi...you won't always fight them. I fail to remember the contract that SOE sat on my desk when I unlocked 10 months ago saying that I had to PvP every BH that came at me, that I couldn't sit in my private house AFK, and that my $15 a month was no longer worth as much as everyone elses.


Sorry...Just P.O.ed that BHs contradict themselves on here all the time...and even on the same page


/flameon like always...because you're going to try and defend yourselves now...



-Drizzt Do'Urden

Dark Paladin...er...Jedi
Darkknight109
Mon Oct 10, 2005 8:29 pm
#80

From a roleplaying perspective, yes it sucks how a feared intergalactic bounty hunter can be stopped by a simple locked door, but my reply is "Drop the mission and move on or go into stalker mode." Ultimately it would be nice if you could do the typical BH thing and bust down the door, but then again it would be nice if I could go to some far-off planet in the galaxy where no one would ever be able to find me a la Yoda. Instead, your droids never fail. If I've just been in a battle and I know "the law" is after me, I'd find some place to lay low, but no such place exists in SWG (well.... Kashyyyk does sorta, but even then you know I'm on that planet and many BHs want Kash opened up for hunting as well) where I can outsmart the droids or shoot them out of the sky. I can't mind-control the weaker-willed BHs into forgetting they saw me, I can't hole up in a den of fugitives where no Bounty Hunter would dare to tread. So ultimately, you shouldn't be able to break into our houses. RP sucks both ways, but for practicallity's sake, that's just the way it's going to have to be.


I suppose if a solution had to be implemented, what about being able to rig the Jedi's door? As in whentheJedigoes out, he/she trips a trap which could


a) Root or snare him/her (wire trap)


b) Damage him/her (bomb trap)


c) Inflict Blind/Dizzy (flashbang trap)


etc., etc.





-Desceron Malekith: Killed by the NGE-

A user-friendly clicky maker for the HTML impaired...

I still say we were better off before April 27th....
Ezzah
Mon Oct 10, 2005 8:33 pm
#81

Hey, jedi brought this on themselves.
They cried nerf for so long that now we dont get their name until we're there. Previously we could drop the mission becuase we knew "that damn jedi never leaves his gorram house". Now we cant. So which way do u want it? Ganking or Lockpick?
SalvationVsScin
Mon Oct 10, 2005 8:34 pm
#82

I've always prefered the preCU ganking...both ways that is...BHs ganking Jedi...and visa versa...and the TEF wars too with rebs nd imps



-Drizzt Do'Urden

Dark Paladin...er...Jedi
PotshotMcGee
Mon Oct 10, 2005 8:36 pm
#83

am i like the only smart BH here? am i the only one who isnt crying nerf this and nerf that, i think jedi should be stronger, i think they should have an advantage, we are the under dogs here not them. all the tefs you guys want is stupid. omg i cant run into my own house because someone shot me?? **edit** is up with that. omg im a member of the special forces i cant run into MY OWN FACTIONS BASES **edit** come on people use your heads
PedricCuff
Mon Oct 10, 2005 8:45 pm
#84

You know most insane people think that they're the only sane people in the world.



----------------------------------------------------------------------------------------------------
"I've one of those faces that used to appear familiar to everyone."

Boba Fett, The Unifying Force

Pedric Cuff, Bria: MBH/MPistols/CM4xxx
Ankhesanamun
Mon Oct 10, 2005 8:58 pm
#85



First a note on a couple of things that always makes me laugh in these posts.


"From a roleplaying perspective, yes it sucks how a feared intergalactic bounty hunter can be stopped by a simple locked door"


From a roleplaying perspectivie is sucks that a feared intergalatic bounty hunter can roam around the galaxy and not be attackable by anyone. Even though everyone knows he's a BH and could be after them. I always laugh when people bring up BH's kicking in doors to get teh Jedi, if it were realistic BH's would be attackable 24-7 since the profession they dabble in, is in the buisness of killing people... So BH's can kick in the door of Jedi, but they are perm Special Forces! Hey! From a role-playing perspective what kind of BH is gonna walk around carrying their weapons or letting anyone know they are a BH!?


Second of all, I think I become a little more "deede dee" when reading the Jedi and BH forums.



So since this is a suggestion thread my suggestions are (2 alternatives):


1. Drop the mission pick another target. Jedi are not BH's content, just as BH are not Jedi content. Jedi being attacked by BH's are results of their actions. To remedy these actions the DEV's decided that a) when a Jedi is killed by a BH they loose vis and b) By not getting vis for 3 weeks they loose so said vis. It's not a right for BH to be able to attack Jedi 24-7 regardless of where they are. The DEV's stated the fact by making it that Jedi can idle for 3 weeks and loose all their vis. It confuses me when I see theBH Cor state that how would you feel if 42% of your lairs or GCW bases aren't attackable. The BH/Jedi relationship isn't remotly near that. I think of it more as a looting situation. Looting and BH's marks are in its nature random, and both are rewards for playing and following certain game mechanics.


2. If dropping the mission suggestion is a little to harsh for some people. My second suggestion is, removing player character missions completely and forgetting they ever existed. Because honestly alot of people who play this game are too imature to have that privalidge.


So there are my suggestions. And I suggested so because in all honestly the system is perfect as is.


Ank






Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment. -- Buddha


Message Edited by Ankhesanamun on 10-10-2005 09:13 PM

Werewolfzz
Mon Oct 10, 2005 9:02 pm
#86

So far I like the idea of a seeker droid FOREVER updating tha location of the Jedi till "ONE OF US IS KILLED BY THE OTHER"...

This way even the Jedi knows up front that he/she is ONLY delaying the inevitable!!!

As for the patience on our part...

I'll be satisfied knowing that the Jedi knows...

"YOU CANNOT ESCAPE ME....!!!"



Message Edited by Werewolfzz on 10-10-2005 09:04 PM



vXavier-X-v
MBH/MCM/Master Pilot
Forgotten Soulz


(gggggggggggggggg7WXmnnnnn[[]WX[]]nnnnnmWX8gggggggggggggggg)


Nastypope
Mon Oct 10, 2005 9:11 pm
#87






SamousNemo wrote:




A recent post was made regarding removing Jedi from their houses if a Bounty Hunter is after them. I replied and was mis-interpreted.


Just to clear the water, I think removing any player from a structurehe/she isalready in is a bad idea.


The same can be said regarding shooting through walls, allowing the hunter to enter the structure, not allowing a (un-tef'd) Jedi from entering a structure, etc.


Yes, finding Jedi unattackable due to houses is a big issue, but a "/pick lock" command isn't the way to fix it.


On the same note, I'd like to use this post as an opportunity to request possible solutions to this situation. I'd really like to hear some ideas from my fellow hunters becuase this is an issue that needs solved.


Please keep in mind that any form of removing a bounty from a structure is not an alternative I am willing to pursue.

Some ideas suggested so far:

a) Droids notify hunters if the bounty is static orinside a private structure. Waypoint would still update and bounty would remain for hunters willing to investigate

b) Remove bounties from the terminals if the mark remains static/inside for a certain amount of time. Should the Jedi move beyond that point, standing bounties are back on the terminals. Missions pre-existing in datapads could remain for the die-hard stalker crowd

Keep 'em coming guys and let's try to keep the atmosphere positive


Message Edited by SamousNemo on 10-10-2005 10:49 PM




Well if all the nerfs that keep coming you guys wont have many Jedi left fight they all will be hiding or quit the game.



I hate Gungans, I hate Ewoks and I hate Jawas....so why am I a Rebel you ask? It is my overriding hate of the MAN !!!


Pre CU Jedi and Day 2 Vet since the game didnt work on day one.
jlutz11
Mon Oct 10, 2005 9:13 pm
#88

All of you BH that are crying about jedi in houses are missing the point.


Until jedi have a reason to fight you, we will continue to avoid you. There is no point in me fighting you whatsoever (this point has been made countless times before). I gain nothing, but have a lot to lose. I don't see any of you crying about making it worth a jedi's time by giving yourself somthing to lose. If Jedi knew that there would be equal penalty to a BH for losing, I guarentee that we would be much more likely to come out and fight. As it stands now, most of us use our houses as a protest. We are not afraid of you. We are not afraid of losing xp, after all it can be made up. We are just sick and tired of being your game content when we dont want to be and when we have ABSOLUTLY no incentive to do so, and NOTHING to gain from it.


Someone Please give me 1 good reason to fight a BH. There are none. When the game is changed and you actually have somthing to lose and there is actually risk involved then i will come out and fight, until then expect long waits while i am in my house AFK playing X-BOX..



By the way....In the movies, when a bounty hunter attacked a jedi, he always had something to lose. He had to risk his life while trying to take out his mark. Where is the risk in what you do?


I'm not coming out of my house, until i have a good reason to. And i don't really give a crap that it waste your time, droids, money, or makes you have a bad day.










(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggggggg)
Master Def/MLS, 3000 Healer, 0002 Enhancer
** Please deliver all winnings to my vendor in Talus, Destiny (WP -2861 -4021) **


Nomikan
Mon Oct 10, 2005 9:30 pm
#89

how about give the jedi a reason to fight.. Jedi have lots of reason to run or hide. but say if the jedi wins the fight let it clear his visabilty for a few days or maybe some other incentive to fight that way both parties can have more fun...



IGN Nekra

The self hating Jedi
PedricCuff
Mon Oct 10, 2005 9:37 pm
#90






Nomikan wrote:
how about give the jedi a reason to fight.. Jedi have lots of reason to run or hide. but say if the jedi wins the fight let it clear his visabilty for a few days or maybe some other incentive to fight that way both parties can have more fun...





I like this idea. It actually attacks the root of the problem, which is that Jedi don't have anythnig in particular to gain by standing to fight. Seems fair to me.



----------------------------------------------------------------------------------------------------
"I've one of those faces that used to appear familiar to everyone."

Boba Fett, The Unifying Force

Pedric Cuff, Bria: MBH/MPistols/CM4xxx
A-Slave
Mon Oct 10, 2005 9:53 pm
#91

There is a VERY simple thing that would fix the house-jedi problem...


A) Boost the number of active bounties at one time to 3 for a master....


B) Give us a "Watcher Droid" that will alert us when our mark moves out of a certain radius ...no matter what planet we are on. (You would set this droid in a spot with the jedi mark within its "scan range" of 1000m...when the jedi leaves the range of the droid the alert would signal the bounty hunter that the mark has left)


This lets the bounty hunter continue to "hunt" his mark without standing there all day...the bounty hunter can go off and hunt another mark while still keeping an eye on the house sitting jedi (once it moves the hunter can start on his hunt again where he left off).
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