Bounty Hunter Archive

Thread: A quick note on term changes...

Pootian
Tue Jul 05, 2005 11:13 pm
#66



Grimjakk wrote:


OhBuggah wrote:


-Singe- wrote:

So .. How exactly are you supposed to know who you're looking for?

The Jedi you are hunting will be basking in a magical beam of yellow light when you see him. (This is also called a mission waypoint)



Ah, so they're enabling droids on Kash then? I musta missed that comment...





I would LOVE LOVE LOVE LOVE LOVE to see the day when macros are removed from the game. They are very helpful yes, but also very cheap and takes a lot of skill out of the game. There is lots of skill and thought behind a good macro but once one good one is known it seems everyone has it. I myself think non-combat macros are just dandy but when it comes to combat they should be banned. But since the devs try to be like every other MMO on the block, they will probally stay...even the recrusive ones.

I DO NOT use macros for anything outside of crafting and entertaining. And ya know what? I have more fun! And I still manage to hold my own in combat (pve and pvp) just fine.



"All your base are belong to us!"~ Old Phalanx Proverb
-robaroo-
Tue Jul 05, 2005 11:54 pm
#67








Quiet420 wrote:


thank you Blixtev, the faction display and online status were the two things that glaringly needed to be included, and the tef change is quite sensible...In regards to any concerns regarding the reasoning for these changes, I have included an exerpt from a prior post on the Jedi forums:


now is a time for diplomacy, if the changes go through it is a new oppurtunity to make a fresh start with this mechanic that has been so awful for so long, abuses have caused it to take on proportions I'm sure were never intended.


what this will fix:


BH's in general going after younglings who have very little hope of defending themselves.


They should be be hunted as much as possible. The jedi profession is nothing like it was a from the beginning. Its not rare. SOE has made the mistake of making it easier and easier. I bet we have thusand of new jedi now becuase of SOE´s great idea of giving 2 weeks double xp. The jedi population is getting way out of control.


BH's in general never going after full template padawans or knights.


Until a BH can actually defeat fully templated jedi properly, dont exspect them to be hunted as much.


BH's sitting at terminal with other BH's to get the same mission and get a 2 on 1 or greater advantage, not by chance, but by plan.


They need to if they are going to avoid killing the beginner padawans.


BH's taking a mission solely to die at the hands of a friendly Jedi for FRS advancement purposes.


Agree. Fightclubs have to be removed and all jedi set back in rank. Sad for those who did their leveling legit but whos to know how many that actually is.


What needs to be added?:


A BH should only see targets of neutral or opposing faction on the terms. Fixed


Some type of online status indicator, other than the actual use of a droid. Fixed












Sesshoumaru

Robaroo
Dala Rest In Peace
Imperial Skirnish [PVP]




Drecki
Wed Jul 06, 2005 1:19 am
#68






Blixtev wrote:

There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.






Question on that: Will the Jedi get a TEF as soon as he is attacked and therefore kicked out of a building, even when he has no auto-attack?




.:Todeco:. ~ .:Jedi ~ Freelancer Pilot:.
.:Xanija:. ~ .:Tailor ~ Image Designer ~ Merchant:.
.:Lyana:. ~ .:Creature Handler ~ Carbineer ~ Rebel Pilot:.
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gera
Wed Jul 06, 2005 1:26 am
#69






Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.






Can you also confirm the number of Bounty-Hunters picking same name (ofcourse now anonymous but at the end the very same real person) per mission generation?


For example, a name has taken by 4 bounty-hunters, next day, same name can be taken by 6 bounty-hunters? or total 10, 20, unlimited?







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

-Smokey-
Wed Jul 06, 2005 1:45 am
#70



Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





Yes, progress is being made in some areas, but one step forward and two steps back.
Removing names = Unrequired nerf
If you guys cant think of a non-nerf solution, maybe we should all just nerf our subscriptions seeing as you guys set the example on how to 'fix' things. Unless of course you're re-enabling droids on kashyyyk and saber TEF.
Drecki
Wed Jul 06, 2005 2:10 am
#71






Spank-A-Thon wrote:

We'll probably be given the name of the mark at some point during the mission - it just won't be at the start anymore. I suspect it may be when you use a seeker on the target planet.






Of course there must be a solution for Kashyyyk, otherwise it will be impossible to find a mark there if you even don't know the name.



.:Todeco:. ~ .:Jedi ~ Freelancer Pilot:.
.:Xanija:. ~ .:Tailor ~ Image Designer ~ Merchant:.
.:Lyana:. ~ .:Creature Handler ~ Carbineer ~ Rebel Pilot:.
.:ToC ~ Zitadelle des Chaos ~ Talus:.
Jimhada_AR
Wed Jul 06, 2005 2:46 am
#72




Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.






As people have quite rightly pointed out, this doesnt solve the Kashyyyk problem, in fact only makes it worse.
Could I suggest something, just a little mix around with the way we do missions just now.

BH selects a mission.
BH launches an arkynd droid.
Droid returns planet.
BH goes to an informant on the planet (would need to add more informants around each planet)
Informant gives data on the mark (name, possibly value)
BH launches a seeker.
BH tracks mark.
BH engages mark.



CARLITO

Proud Member of Aartan Ridge

"I've seen things you wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. "
- Roy Batty (Bladerunner)


EmpireHunter14
Wed Jul 06, 2005 3:06 am
#73






Blixtev wrote:

The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.





If you're gonna put TEFs on us make sure you put something next to our names that show it, sometimesyou can't enter a building and it could be because we're either banned, TEFd or the building is just private, we don't have a clue and we need to know what's going on.



Loohe Hunt
8Dark JediElder - ElitePvPer-ImperialAce7
8"I Find Your Lack Of Faith Disturbing."7

Vox Darkfury
8Scout Trooper Elite-Desperado-RSF Ace Pilot7
8"Get Out Of My Way Or I'll Kill You Too!"7
DaveG
Wed Jul 06, 2005 3:52 am
#74

Getting the name of your mark shouldn't be a problem. If the terminals only show online jedi, then you can track them, and your seeker droid waypoints should show you who it is, then you can note their name, and stick them on your friends list to check their online status for however long you're following them.

As for Kashyyyk, the only simple solution I can think of just now is remove them from the terminals. I.e. if a Jedi is either offline, or online - on Kashyyyk, don't show them on the terminals. Either that or let seeker droids work on Kashyyyk. (Personally I'd prefare the first option because RotW didn't seem worth buying, so I can't go to Kashyyyk even if I wanted to!).



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
Drecki
Wed Jul 06, 2005 3:58 am
#75






Drecki wrote:





Blixtev wrote:

There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.






Question on that: Will the Jedi get a TEF as soon as he is attacked and therefore kicked out of a building, even when he has no auto-attack?






I'll answer that myself after I found the patch notes:


Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.





.:Todeco:. ~ .:Jedi ~ Freelancer Pilot:.
.:Xanija:. ~ .:Tailor ~ Image Designer ~ Merchant:.
.:Lyana:. ~ .:Creature Handler ~ Carbineer ~ Rebel Pilot:.
.:ToC ~ Zitadelle des Chaos ~ Talus:.
orlann
Wed Jul 06, 2005 4:05 am
#76

Not sure if this has been posted but, what happens with hunting marks on kashyyk now? Alot of this piffle would be fixed if they remove the xp
from Kashyyk (considering it's a themepark for all prof's, why do i only see Jedi there most of the time?).





Orlann
MBH
BHA (Retired) Guild Leader
Complete and utter b'stard
Neekocha
Wed Jul 06, 2005 4:10 am
#77






MoonDogBothan wrote:





riotcontrol wrote:

Yay for an actual clarification on this!

As long as you're here, could you tell us why exactly was this change implemented? (specifically: what problems was it supposed to "solve"?)





They want to make Jedi vs. BH 1 on 1. That is not news. That's been the "rumor" since fan fest.




He's not asking when they talked about this change, he's asking why they are making this change.


Korom
Wed Jul 06, 2005 4:25 am
#78







Quiet420 wrote:


thank you Blixtev, the faction display and online status were the two things that glaringly needed to be included, and the tef change is quite sensible...In regards to any concerns regarding the reasoning for these changes, I have included an exerpt from a prior post on the Jedi forums:

now is a time for diplomacy, if the changes go through it is a new oppurtunity to make a fresh start with this mechanic that has been so awful for so long, abuses have caused it to take on proportions I'm sure were never intended.


what this will fix:


BH's systematicly targeting an individual or group of individuals in the hopes of halting their progression.


BH's in general going after younglings who have very little hope of defending themselves.


BH's in general never going after full template padawans or knights.


BH's sitting at terminal with other BH's to get the same mission and get a 2 on 1 or greater advantage, not by chance, but by plan.


BH's targeting a specific Jedi because they know they are actively engaged in combat in the hopes of cutting off assistance, in order to allow the other combatants an advantage.


BH's using their "friend" list to keep track of enemies.


BH's sending tells to Jedi for no other reason than that they are on the terminal.


BH's choosing a friendly Jedi mission in order to shield them from other BH's.


BH's taking a mission solely to die at the hands of a friendly Jedi for FRS advancement purposes.


What needs to be added?:


A BH should only see targets of neutral or opposing faction on the terms. Fixed


Some type of online status indicator, other than the actual use of a droid. Fixed









Not sure why you bring that up, there were BH who are not fully templated who hunt padawans. And why not hunt a padawan or two to slow the grind down now that everybody and their brother has a Jedi.


When there was no hope of beating a Full template knight solo this was reasonable. Now things have changed and its not as rare to be able to kill knights. There was a reason for it before.


As above, why try to fight something 1v1 if you are going to lose? The BH grouping was a feature that was implemented by the devs to allow us to kill knights. Now its different though, but thats not a fix to anything they are taking that away which was the old system and allowable, it wasnt broken.


I think I'll choose whoI want to hunt thank you. If I want to hunt players of the same faction, I'm going to. That's just a stupid idea you are trying to enforce upon others. I'm imperial and you know...ifI remember correctly all jedi are outlaws. The emperor doesnt want any free radical force wielders on my side of the fence just running loose so, I endorse keeping both factions the terms so I can hunt who I want and not be dictated to by other people...kinda my right as a player and a person to choose for myself.

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