Bounty Hunter Archive
Thread: A quick note on term changes...
OhBuggah wrote:
I keep mentioning it over and over again because that is the ONLY legitimate problem with having anonymized bounty hunter missions. If Jedi missions are anonymous, then you cannot target Jedi who are running out and about. The vast, vast majority of Jedi on the terms, even at this moment, are AFK inside of a private structure burning visibility. Everyone knows this. If you went to a term right now and pulled up 10 random Jedi missions, 8 out of 10 will be inside of a private structure. It takes about 15 minutes to track down a mark. This means you would burn over an hour just to find a Jedi who isn't AFK inside of a private structure.
Really, this is the only obstacle to anonymous missions. All the gank squad bounty hunters are crying about the loss of knowing your mark's name when they secretly just want to hold on the ability to grief Jedi in their gank squads.
Besides, from reading the Patch Notes, it looks like things are going to go my way:
"The 'bounty hunter TEF' will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure."
Zephrin_B wrote:
WeskerVaefe wrote:
Wouldn't it have been better to adjust group visibility? Then BH and Jedi could all be happy. It just seems to me that every publish that goes live SOE cuts off thier nose to spite thier face. All I see this doing is creating an even bigger rift between the Jedi and BH players.
I agree with you here, and posted that suggestion at least a couple of times. Kinda strange they didn't implement it, since they said it needed to be addressed at Fan Fest.
This would not address the kash afk/LOS grinding issue. they need to remove vis from group members, AND drastically lower xp for anybody over clvl 54 on cash.... but still retain the difficulty of the quests. Probably wont happen though.
Grimjakk wrote:
Tucheck wrote:
NOT true...a Jedi MUST attack a BH in order to gain a TEF. This is why the "peace macros" were so popular Pre-CU.
Read Blix's comment again. Now, the Jedi gets TEF'd regardless of whether he fights or flees.
Let's read it again...together:
Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.
I MAY stand corrected...I read this to mean if I'm overt and the Jedi is overt while I have the Jedi mission...the "Opposing factional TEF" works with the BH TEF to eliminate the need for the Jedi to attack back in order to result in a TEF preventing the Jedi from entering a structure. However, BOTH conditions must apply. The missions and the faction status of overt.
Quiet420 wrote:
I'd hate to say it...so I won't...go ahead and read your motto from your sig aloud to yourself.
my apologies...but the stars aligned perfectly on that one
Tucheck wrote:
OH and ONE MORE THING....since my option to have a signature was removed...I'll just ask you here:
Hey Blixtev....if I PM you with my telephone number, will you call me and tell me exactly what in the world the Devs are thinking? Perhaps at least fill me in on the justification for these changes...maybe you could just tell me it's money...I'd accept that, but at least I'd know.
I will tell you the reason the names are being removed....it is plain and simple...
It is the easy way to stop BH from taking the same mission over and over...it is the easy way to stop BH guild alts from grabbing missions to stop BH from getting the missions.
It is that...plain and simple.
Lotussutol wrote:
I will tell you the reason the names are being removed....it is plain and simple...
It is the easy way to stop BH from taking the same mission over and over...it is the easy way to stop BH guild alts from grabbing missions to stop BH from getting the missions.
It is that...plain and simple.
QFE.
If they thought of a more elegant solutions to get BH vs. Jedi encounters One on One, it would cost too much in development time to recode the system. It is far easier to just simply remove names from the terms than to recode the bounty hunter system. This way they can use all the saved developer time to code the next expansion -- which will bring in more revenue. It's economics. More bang for their buck.
Tucheck wrote:
Grimjakk wrote:
Tucheck wrote:
NOT true...a Jedi MUST attack a BH in order to gain a TEF. This is why the "peace macros" were so popular Pre-CU.
Read Blix's comment again. Now, the Jedi gets TEF'd regardless of whether he fights or flees.
Let's read it again...together:
Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.
I MAY stand corrected...I read this to mean if I'm overt and the Jedi is overt while I have the Jedi mission...the "Opposing factional TEF" works with the BH TEF to eliminate the need for the Jedi to attack back in order to result in a TEF preventing the Jedi from entering a structure. However, BOTH conditions must apply. The missions and the faction status of overt.
That Blix's wholestatement, it just talks about TEFs, not overtness or factions. ATM the intent is that when the jedi fights back they get the TEF that doesn't allow them to enter a structure, after this change the intent will be that they get the same TEF as soon has the BH attacks. I suppose that doesn't mean they've actualy fixed the bug where the jedi can enter a structure with the TEF.
Message Edited by BenkeiHami on 07-05-2005 10:25 PM
Yea, but we are still going to feed them to the Rancors
DarthSillyPants wrote:
A Dev response! Look!
BenkeiHami wrote:
Tucheck wrote:
Grimjakk wrote:
Tucheck wrote:
NOT true...a Jedi MUST attack a BH in order to gain a TEF. This is why the "peace macros" were so popular Pre-CU.
Read Blix's comment again. Now, the Jedi gets TEF'd regardless of whether he fights or flees.
Let's read it again...together:
Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.
I MAY stand corrected...I read this to mean if I'm overt and the Jedi is overt while I have the Jedi mission...the "Opposing factional TEF" works with the BH TEF to eliminate the need for the Jedi to attack back in order to result in a TEF preventing the Jedi from entering a structure. However, BOTH conditions must apply. The missions and the faction status of overt.
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.That Blix's whole statement, it just talks about TEFs, not overtness or factions. ATM the intent is that when the jedi fights back they get the TEF that doesn't allow them to enter a structure, after this change the intent will be that they get the same TEF as soon has the BH attacks. I suppose that doesn't mean they've actualy fixed the bug where the jedi can enter a structure with the TEF.
Message Edited by BenkeiHami on 07-05-2005 10:25 PM
THIS makes me wonder if Stasis will count as an attack and "reset" the 2.5 minutes TEF timer.
How long can a Jedi stay cloaked with only ONE player around them?
I don't think this is going to be a help to BH's. I agree that ganking padawans is so not cool. I am a MBH, Carb 1414, Pistoleer 0404, with novice brawler, and some FS skills and i will never join a gank group on a low lvl jedi. I was asked earlier today to join a group of 2 to get a 114k Jedi.I find that hunting them solo is much better. NO and I MEAN NO REALBH would ever take a mission without knowing the payout and name. Sorry but most BHs will never kill a Knight or Guardian EVER! Making us run around just to find out we can't take them is just plain stupid. If the devs made BHs have specialized weapons that would help us fight them I would have no problem fighting them. In fact I would make it a point to only kill them. But face it the devs made us attack the padawans, you gave us the power to kill them. We were stronger so we killed them. Do you think the Fetts would have taken a mission they knew they couldn't do. HELL NO. I love hearing you Jedi saywhy don't you kill MY BIG Brother Jedi Guardian friend here. Duh we can't. Its like asking someone to go in a cage with a lion who has eaten in a month with no weapons, would you do it. I hate the Devs for making this a Episode 1-3 game with Episode 4-6 content. Personally one of these day I will love having a jedi. But you guys killing each other around the StarPorts is not cool. One person commented a while ago that they would like to see Vader come and kill all jedi that were dueling there. I AGREE. During this era jedi were hunted. They were always in hiding.
I think a beter solution than this patch would be just plain math. Do not allow groups of BH to attack jedi. If the combine CL of the group goes a # over the jedis skill lvl, don't even allow the BHs to attack.
I believe that at this point in the post CU all Knights/Guardians should be group attackable. They are way too high for any single BH.
We should have a search filter that filters faction, lvl, and pay. Also to eliminate multiple attacks from the same BH allow a 1 month wait time before you can even see their name again.
When jedi are on isolated areas of planets where there are not many people the visibility should be a slow process, but if they are in a high populated area like a Starport - instantly on terms.
I like the idea of showing if they are on or not. But we know if there are or not anyways.
The TEF idea will help. Will force them to fight instead of run, but if it was real life they would want to jump on their ship just like Qui Gon did in EP 1. If they can go in a house we should be able to chase them in it.
Not ranting trying to solve the problem. Im not complaining. At this point in the game Im happy. I will still hunt Padawans cause they are what we can kill. Not all padawans are easy kills. Even tho they die they learn from their mistakes. Maybe next time they won't be dueling in the open.No sense in wasting 15-20mins to find some high lvl jedi to die and then go back to the" Im stupid lets get another high lvl jedi mission so i can die again," board.
Enidano
MBH, Carbineer, Pistoleer
Ahazi Server
Quiet420 wrote:
Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
thank you Blixtev, the faction display and online status were the two things that glaringly needed to be included, and the tef change is quite sensible...In regards to any concerns regarding the reasoning for these changes, I have included an exerpt from a prior post on the Jedi forums:
now is a time for diplomacy, if the changes go through it is a new oppurtunity to make a fresh start with this mechanic that has been so awful for so long, abuses have caused it to take on proportions I'm sure were never intended.
what this will fix:
BH's systematicly targeting an individual or group of individuals in the hopes of halting their progression.
BH's in general going after younglings who have very little hope of defending themselves.
BH's in general never going after full template padawans or knights.
BH's sitting at terminal with other BH's to get the same mission and get a 2 on 1 or greater advantage, not by chance, but by plan.
BH's targeting a specific Jedi because they know they are actively engaged in combat in the hopes of cutting off assistance, in order to allow the other combatants an advantage.
BH's using their "friend" list to keep track of enemies.
BH's sending tells to Jedi for no other reason than that they are on the terminal.
BH's choosing a friendly Jedi mission in order to shield them from other BH's.
BH's taking a mission solely to die at the hands of a friendly Jedi for FRS advancement purposes.
What needs to be added?:
A BH should only see targets of neutral or opposing faction on the terms. Fixed
Some type of online status indicator, other than the actual use of a droid. Fixed
Exactly!
OhBuggah wrote:
Now if they can ensure that AFK Jedi inside of private structures load onto radar, are tab-targettable, and combat can initiate once the attack button is pressed, ejecting the Jedi out of the structure, then I will endorse these anonymized missions with open arms.
how many times are you going to mention this concept? it has been stated by you three times thus far... i think we got the idea.
sheesh
romanbeef wrote:
OhBuggah wrote:
Now if they can ensure that AFK Jedi inside of private structures load onto radar, are tab-targettable, and combat can initiate once the attack button is pressed, ejecting the Jedi out of the structure, then I will endorse these anonymized missions with open arms.
how many times are you going to mention this concept? it has been stated by you three times thus far... i think we got the idea.
sheesh
So I can say "I told you so" to all the bounty hunters who are more concerned with keeping their ability to form gank squads than making the jedi hunting experience more fun. Like it or not, these changes to make Jedi missions anonymous are going through, and when they do, ... and when you spend over an hour to find a mark who isn't in a private house and a rash of complaining bounty hunters come here complaining about it, I will say "I told you so."
My problem is that I'm a forward thinking person and look beyond the obvious. You would do well to follow my advice.