Bounty Hunter Archive
Thread: You want balance? Make MBH on par with Jedi Master
dola-brun wrote:
jedi have one real big advantage over all other professions and it is something that people don't really talk about. healing while kd'd. this one thing really makes the difference. especially with the kd bug that has been happening since the cu.
First of all, if the new frs is anything like the old(non exploitable being the main difference) then h3ll no jedi shouldn't have to do all that to be 1.5-2 times stronger.
As for healing while kd, non-jedi can do that too. Those stims that are based off of your combat lvl can be used while on the floor and have no mind/action cost.
svraven wrote:
Or they can put the old system in, if the Jedi die they loose a skill box( i think thats how it use to be) or even the VERY old way if a Jedi dies 3 times has to start all over.....id say bring back 3 death law....or at least 10 death which kicks them back to just FS with 24boxes....this will keep the jedi hiding because they will be scared to come out
I'd be willing to do that if under2 conditions, it was only bh deaths (or pvp deaths)and we had our old power back.
You know the 85% block, dmg type that couldn't be stoped by armor and a basic attack so powerful we could win duels with it in a matter of seconds.
Elisar wrote:
There are 2 Alpha profesions in the game. Light Jedi and Dark Jedi. And since ONE..just ONE other elite
Terran_Riik wrote:
I think adding jedi as it is was a mistake, because an alpha profession ruins the game. But since they DID add it the way it is, there are things they can do to make things more fair. I think bh should also be a long grind, and on a par with jedi. Do you know how many bounty hunters in the star wars universe killed jedi regularly? Jango Fett, Aurra Sing, etc... They all had jedi kills under their belt and not just crappy ones, in episode 2 Jango Fett took out a jedi master on the council with just a few shots. Having a single alpha profession in a game is gamebreaking, having 2 that are enemies makes it more interesting![]()
player can give a Jedi a hard time. 2 that are experienced and co-ordinated, will easily defeat a JEdi in quick fashion.
You guys just aren't getting it. The game isnt about Jedi and Non Jedi, its about the 2 main factions. Both of which are equl opportunity butt-kickers.
I'm sorry, is there a difference between light and dark jedi now? Nope, besides who they fight for. They have no difference in abilities, and not everyone wants to be a jedi. So your saying if i want to be an alpha profession, or survive long in pvp, I need to go jedi? Not happening. And the game is only about the two main factions of jedi now? What about the rest of us who pay $15 or more a month, should we die in PvP just because we don't want to join the mainstream glowstick wielders? That makes no sense.
Vcardossk wrote:
svraven wrote:
Or they can put the old system in, if the Jedi die they loose a skill box( i think thats how it use to be) or even the VERY old way if a Jedi dies 3 times has to start all over.....id say bring back 3 death law....or at least 10 death which kicks them back to just FS with 24boxes....this will keep the jedi hiding because they will be scared to come out
I'd be willing to do that if under 2 conditions, it was only bh deaths (or pvp deaths)and we had our old power back.You know the 85% block, dmg type that couldn't be stoped by armor and a basic attack so powerful we could win duels with it in a matter of seconds.
Currently jedi aren't that much stronger to warrent perma death, and if you thought it through it was taken out because of many non-pllayer controled reasons which often caused death.
So you say give Jedi 3-10 lives, only lose 1 life if the BH kills you and you want the old 20x power back? Wow that's balance...I doubt most of you Jedi have a clue as to how MMOs are suppose to work, I doubt SOE does either, that's why we got so many of the same Alpha class running around. Grind isn't a deterrent, perma death and box lose can be, but how can a BH solo a Jedi that is 20x stronger if we went back to the old system with some of the same rules we use now?
Elisar wrote: "Thats the dumbest thing I've heard in Game. Jedi is the Endgame. Sorry it just is. They really aren't as powerful as they should be considering they have the overall weakest, most easily countered weapons in the game."
Ok.. Jedi is not End Game. There are those out there that just don't care if they make Jedi or not. Yeah I am on the Jedi grind, and I consider myself a high end gamer. I also don't think that a CL 80 means squat. Nor do I think it should. Combat Level was one of the worst things that the Devs have ever invoked on us in this game. Do I think that a Master Jedi and a Master BH should be on par. YES! I do. I agree with Darvus on this one. Things have been nerfed to death already. Stop the nerfing and let's start giving some balance. Ok so here's an idea. Let's take faction away from the BH profession all together. In the interest in the GCW, it should be up to the BH to decide who he works for. But should be neutral all in all. So, give BH a harder grind, I am all for it. But make it worth it. Bring the BH abilities up to be on par. So you harp about End Game lol... you crack me up... 1 profession for end game??? There is no balance in that. In fact that is so far out of balance it is ridiculous. Just remember when you Jedi start to cry about this nerf and that nerf, and when one profession gains something and you (Jedi) don't gain as well, YOU CHOSE THAT PATH!... You made that conscious choice to go that direction. If you wanted to hunt them then you should have stayed a Bounty Hunter.It was your choice. LIVE WITH IT NOW AND STOP CRYING!!!!!!!!!
Darvus wrote:
If the devs want Bounty Hunters to be the counter measure for a large Jedi population, then they need to make a Master Bounty Hunter on par with a Jedi Master. This is supposed to be a one-on one confrontation, so make it one. Nerfing Jedi is not the answer, I don't think that nerfing is the answer to ANY on the current game problems. With the combat upgrade, Bounty Hunters lost most of the advantage of having a "strategy" to taking out a Jedi. Now it's just a matter of damage vs. healing. If SOE wants the Jedi to be hunted, and they want Bounty Hunters to feel this is a viable option, then give the Bounty Hunter a fair chance at beating a Jedi Master in each fight. Yes, there will be times when padawans are taken out quickly by a MBH, but how many times have you seen a Jedi take out some poor soul that didn't realize that special forces made him attackable? Give Bounty Hunters a snare that actually inhibits movement. Give us a decent root.Give us abilities that are specifically geared toward hunting and fighting Jedi. Most Bounty Hunters in the Star Wars Galaxy are loners. Give us the ability to be a solo class. If that requires making the progression to Master Bounty Hunter harder, so be it. Should it be as bad as the progression to Jedi? No. There are supposed to be more Bounty Hunters than Jedi. Has the irony struck anyone elsethat the current feeling about Jedi seems to be at a point where Palpatine's edict in Episode III would gain a similar response on the servers (cheers and applauds)? Give us the ability to go one on one with a Jedi. Give us balance.
I'd go for that, as long as you have to do 6 quests, waiting 3-4 weeks between them, and have to grind out 1250000 BH Sills (awarded at the rate of FS) skills to fill those six sill branches out. at which point you would then have to do more needless grinding to fill out your skill tree so that you could only be a Master BH and nothing else.
At that point you would be deserving of being on par with a Jedi master, until then you should not whine.
Darvus wrote:If the devs want Bounty Hunters to be the counter measure for a large Jedi population, then they need to make a Master Bounty Hunter on par with a Jedi Master. This is supposed to be a one-on one confrontation, so make it one. Nerfing Jedi is not the answer, I don't think that nerfing is the answer to ANY on the current game problems. With the combat upgrade, Bounty Hunters lost most of the advantage of having a "strategy" to taking out a Jedi. Now it's just a matter of damage vs. healing. If SOE wants the Jedi to be hunted, and they want Bounty Hunters to feel this is a viable option, then give the Bounty Hunter a fair chance at beating a Jedi Master in each fight. Yes, there will be times when padawans are taken out quickly by a MBH, but how many times have you seen a Jedi take out some poor soul that didn't realize that special forces made him attackable? Give Bounty Hunters a snare that actually inhibits movement. Give us a decent root. Give us abilities that are specifically geared toward hunting and fighting Jedi. Most Bounty Hunters in the Star Wars Galaxy are loners. Give us the ability to be a solo class. If that requires making the progression to Master Bounty Hunter harder, so be it. Should it be as bad as the progression to Jedi? No. There are supposed to be more Bounty Hunters than Jedi. Has the irony struck anyone else that the current feeling about Jedi seems to be at a point where Palpatine's edict in Episode III would gain a similar response on the servers (cheers and applauds)? Give us the ability to go one on one with a Jedi. Give us balance.
I agree entirely.
properly managed changes that would put us equal (omg did i just type equal?---I'll get flamed for sure!) to a full temp jedi 1 vs 1 would be great, even if they extended the invest grind to compensate....or added quest phases as part of the grind.
I read alot of crying on both sides about grinding, but in all honesty, months isn't so bad considering some games out there like, hmmm Final Fantasy 11, now thats a grind.
try a group of 6 beatin the snot out of a mob for 20+ min only to get 250 max xp when the next level is 20-40k away. and EVERYONE loses 3-9k xp upon death,
try groups that go for 12 hours solid to get 1 or 2 levels after waiting for 2 hours just to find members.
solo grinding isnt even a possiblity there.
level caps at 75 and most quit at 60, but i digress.
Alot of people want equality, but when push comes to shove, they want everyone else to be equal to each other....not to them. and that's not aimed at jedi or BH soley, it happens on all sides.
I'll believe full temp jedi are nerfed when i can solo necrosis.
and yes, we should be able to hunt smugglers, hehe but then who would slice our gear?
dola-brun wrote:
the key here is to have numerous bh templates that can do well. i ama pistoleer and like the style of it over the actual effectiveness. i just can't get myself to be a bh you poisons and paralyzes my opponent. i can guaranteee that a win for me feels a little different then a win for a mcm,rifle bh. i am not flaming just stating that a mbh profession on it's own should be viable.
personally i feel that it is time to make the jedi profession on par with the other professions. too much is being ruined in the game.
I am a Pistoleer also but i got a line of CM that helps alot
Message Edited by xur-soma on 08-13-2005 11:58 PM
unfortunately this is a mmorpg, and with that comes certain givens. there should not be one alpha class that walks around killing everything in sight. i am not for making mbh on par with jedi. i am for making all professions viable. with that said, if you add a bh ranking system you will just get the same old stuff. a few people running around obliterating everyone else. i understand that the jedi grind is a long and boring one, however what some jedi fail to realize is that alot of players have been here for the same amount of time as you and have grinded alot as well(trying out different porfessions). it is a selfish thing to expect to be better than everyone else because of the grind. how many of you jedi actually have used your alt character for pvp? i am not talking about mbh doing a mission, i am talking about acctual pvp. i challenge any jedi to play their regular profession for a week in pvp and tell me things are balanced.
i feel this thread isa bit redundant, however i must say again all professions should have an important role and all professions should be balanced to compliment each other.this is what is definitely lacking under the current system.
Message Edited by dola-brun on 08-13-2005 12:05 PM