Bounty Hunter Archive

Thread: You want balance? Make MBH on par with Jedi Master

Vcardossk
Sat Aug 13, 2005 5:39 pm
#66






dola-brun wrote:


jedi have one real big advantage over all other professions and it is something that people don't really talk about. healing while kd'd. this one thing really makes the difference. especially with the kd bug that has been happening since the cu.








First of all, if the new frs is anything like the old(non exploitable being the main difference) then h3ll no jedi shouldn't have to do all that to be 1.5-2 times stronger.


As for healing while kd, non-jedi can do that too. Those stims that are based off of your combat lvl can be used while on the floor and have no mind/action cost.




Cardossk- "Why die now when you can kill them later?"
Mylako- "I kill only when i'm paid. And since No one's paid me to kill you yet, sleep tight."
Glingal
Sat Aug 13, 2005 5:40 pm
#67

ok first of all bh's are supposed to mainly take out smugglers (movies) not jedi, its rare to see a bh go for a jedi. sith hunt jedi not BH's. BH's should NOT be nearly as good as masters, they should have a about 30% chance at knights, and paddies would be even.
Vcardossk
Sat Aug 13, 2005 5:45 pm
#68






svraven wrote:

Or they can put the old system in, if the Jedi die they loose a skill box( i think thats how it use to be) or even the VERY old way if a Jedi dies 3 times has to start all over.....id say bring back 3 death law....or at least 10 death which kicks them back to just FS with 24boxes....this will keep the jedi hiding because they will be scared to come out





I'd be willing to do that if under2 conditions, it was only bh deaths (or pvp deaths)and we had our old power back.


You know the 85% block, dmg type that couldn't be stoped by armor and a basic attack so powerful we could win duels with it in a matter of seconds.


Currently jedi aren't that much stronger to warrent perma death, and if you thought it through it was taken out because of many non-pllayer controled reasons which often caused death.



Cardossk- "Why die now when you can kill them later?"
Mylako- "I kill only when i'm paid. And since No one's paid me to kill you yet, sleep tight."
Terran_Riik
Sat Aug 13, 2005 6:11 pm
#69






Elisar wrote:






Terran_Riik wrote:
I think adding jedi as it is was a mistake, because an alpha profession ruins the game. But since they DID add it the way it is, there are things they can do to make things more fair. I think bh should also be a long grind, and on a par with jedi. Do you know how many bounty hunters in the star wars universe killed jedi regularly? Jango Fett, Aurra Sing, etc... They all had jedi kills under their belt and not just crappy ones, in episode 2 Jango Fett took out a jedi master on the council with just a few shots. Having a single alpha profession in a game is gamebreaking, having 2 that are enemies makes it more interesting




There are 2 Alpha profesions in the game. Light Jedi and Dark Jedi. And since ONE..just ONE other elite
player can give a Jedi a hard time. 2 that are experienced and co-ordinated, will easily defeat a JEdi in quick fashion.

You guys just aren't getting it. The game isnt about Jedi and Non Jedi, its about the 2 main factions. Both of which are equl opportunity butt-kickers.






I'm sorry, is there a difference between light and dark jedi now? Nope, besides who they fight for. They have no difference in abilities, and not everyone wants to be a jedi. So your saying if i want to be an alpha profession, or survive long in pvp, I need to go jedi? Not happening. And the game is only about the two main factions of jedi now? What about the rest of us who pay $15 or more a month, should we die in PvP just because we don't want to join the mainstream glowstick wielders? That makes no sense.





Terran Riik
Smuggler/Elder Pistoleer

T
era' Crestinglight

Ma
ste
r Munitions Trader


HyprHypo
Sat Aug 13, 2005 6:15 pm
#70



Vcardossk wrote:


svraven wrote:
Or they can put the old system in, if the Jedi die they loose a skill box( i think thats how it use to be) or even the VERY old way if a Jedi dies 3 times has to start all over.....id say bring back 3 death law....or at least 10 death which kicks them back to just FS with 24boxes....this will keep the jedi hiding because they will be scared to come out


I'd be willing to do that if under 2 conditions, it was only bh deaths (or pvp deaths)and we had our old power back.

You know the 85% block, dmg type that couldn't be stoped by armor and a basic attack so powerful we could win duels with it in a matter of seconds.

Currently jedi aren't that much stronger to warrent perma death, and if you thought it through it was taken out because of many non-pllayer controled reasons which often caused death.





So you say give Jedi 3-10 lives, only lose 1 life if the BH kills you and you want the old 20x power back? Wow that's balance...I doubt most of you Jedi have a clue as to how MMOs are suppose to work, I doubt SOE does either, that's why we got so many of the same Alpha class running around. Grind isn't a deterrent, perma death and box lose can be, but how can a BH solo a Jedi that is 20x stronger if we went back to the old system with some of the same rules we use now?



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

CouncilOfTheSith
Sat Aug 13, 2005 7:40 pm
#71

Elisar wrote: "Thats the dumbest thing I've heard in Game. Jedi is the Endgame. Sorry it just is. They really aren't as powerful as they should be considering they have the overall weakest, most easily countered weapons in the game."



Ok.. Jedi is not End Game. There are those out there that just don't care if they make Jedi or not. Yeah I am on the Jedi grind, and I consider myself a high end gamer. I also don't think that a CL 80 means squat. Nor do I think it should. Combat Level was one of the worst things that the Devs have ever invoked on us in this game. Do I think that a Master Jedi and a Master BH should be on par. YES! I do. I agree with Darvus on this one. Things have been nerfed to death already. Stop the nerfing and let's start giving some balance. Ok so here's an idea. Let's take faction away from the BH profession all together. In the interest in the GCW, it should be up to the BH to decide who he works for. But should be neutral all in all. So, give BH a harder grind, I am all for it. But make it worth it. Bring the BH abilities up to be on par. So you harp about End Game lol... you crack me up... 1 profession for end game??? There is no balance in that. In fact that is so far out of balance it is ridiculous. Just remember when you Jedi start to cry about this nerf and that nerf, and when one profession gains something and you (Jedi) don't gain as well, YOU CHOSE THAT PATH!... You made that conscious choice to go that direction. If you wanted to hunt them then you should have stayed a Bounty Hunter.It was your choice. LIVE WITH IT NOW AND STOP CRYING!!!!!!!!!




Rouzix Vinchinzi
Pre NGE Master Doc/Master Bounty Hunter
Master Jedi
mpedersen
Sat Aug 13, 2005 8:29 pm
#72






Darvus wrote:

If the devs want Bounty Hunters to be the counter measure for a large Jedi population, then they need to make a Master Bounty Hunter on par with a Jedi Master. This is supposed to be a one-on one confrontation, so make it one. Nerfing Jedi is not the answer, I don't think that nerfing is the answer to ANY on the current game problems. With the combat upgrade, Bounty Hunters lost most of the advantage of having a "strategy" to taking out a Jedi. Now it's just a matter of damage vs. healing. If SOE wants the Jedi to be hunted, and they want Bounty Hunters to feel this is a viable option, then give the Bounty Hunter a fair chance at beating a Jedi Master in each fight. Yes, there will be times when padawans are taken out quickly by a MBH, but how many times have you seen a Jedi take out some poor soul that didn't realize that special forces made him attackable? Give Bounty Hunters a snare that actually inhibits movement. Give us a decent root.Give us abilities that are specifically geared toward hunting and fighting Jedi. Most Bounty Hunters in the Star Wars Galaxy are loners. Give us the ability to be a solo class. If that requires making the progression to Master Bounty Hunter harder, so be it. Should it be as bad as the progression to Jedi? No. There are supposed to be more Bounty Hunters than Jedi. Has the irony struck anyone elsethat the current feeling about Jedi seems to be at a point where Palpatine's edict in Episode III would gain a similar response on the servers (cheers and applauds)? Give us the ability to go one on one with a Jedi. Give us balance.






I'd go for that, as long as you have to do 6 quests, waiting 3-4 weeks between them, and have to grind out 1250000 BH Sills (awarded at the rate of FS) skills to fill those six sill branches out. at which point you would then have to do more needless grinding to fill out your skill tree so that you could only be a Master BH and nothing else.


At that point you would be deserving of being on par with a Jedi master, until then you should not whine.







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"We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves." - Nancy MacIntyre, SWG senior director at LucasArts. (New York Times 12/10/05)
MK_Angelus
Sat Aug 13, 2005 8:33 pm
#73



Darvus wrote:
If the devs want Bounty Hunters to be the counter measure for a large Jedi population, then they need to make a Master Bounty Hunter on par with a Jedi Master. This is supposed to be a one-on one confrontation, so make it one. Nerfing Jedi is not the answer, I don't think that nerfing is the answer to ANY on the current game problems. With the combat upgrade, Bounty Hunters lost most of the advantage of having a "strategy" to taking out a Jedi. Now it's just a matter of damage vs. healing. If SOE wants the Jedi to be hunted, and they want Bounty Hunters to feel this is a viable option, then give the Bounty Hunter a fair chance at beating a Jedi Master in each fight. Yes, there will be times when padawans are taken out quickly by a MBH, but how many times have you seen a Jedi take out some poor soul that didn't realize that special forces made him attackable? Give Bounty Hunters a snare that actually inhibits movement. Give us a decent root. Give us abilities that are specifically geared toward hunting and fighting Jedi. Most Bounty Hunters in the Star Wars Galaxy are loners. Give us the ability to be a solo class. If that requires making the progression to Master Bounty Hunter harder, so be it. Should it be as bad as the progression to Jedi? No. There are supposed to be more Bounty Hunters than Jedi. Has the irony struck anyone else that the current feeling about Jedi seems to be at a point where Palpatine's edict in Episode III would gain a similar response on the servers (cheers and applauds)? Give us the ability to go one on one with a Jedi. Give us balance.





I agree entirely.
properly managed changes that would put us equal (omg did i just type equal?---I'll get flamed for sure!) to a full temp jedi 1 vs 1 would be great, even if they extended the invest grind to compensate....or added quest phases as part of the grind.

I read alot of crying on both sides about grinding, but in all honesty, months isn't so bad considering some games out there like, hmmm Final Fantasy 11, now thats a grind.
try a group of 6 beatin the snot out of a mob for 20+ min only to get 250 max xp when the next level is 20-40k away. and EVERYONE loses 3-9k xp upon death,
try groups that go for 12 hours solid to get 1 or 2 levels after waiting for 2 hours just to find members.

solo grinding isnt even a possiblity there.
level caps at 75 and most quit at 60, but i digress.

Alot of people want equality, but when push comes to shove, they want everyone else to be equal to each other....not to them. and that's not aimed at jedi or BH soley, it happens on all sides.
I'll believe full temp jedi are nerfed when i can solo necrosis.
and yes, we should be able to hunt smugglers, hehe but then who would slice our gear?



Mandra Katsuragi--Bria
MCM
MBH
Jedi
"you call this a grind? try Final Fantasy 11 then you can REALLY cry!"Zuriel--Lvl 72 Red Mage--since NA release--Rangnarok server
xur-soma
Sat Aug 13, 2005 8:51 pm
#74







dola-brun wrote:

the key here is to have numerous bh templates that can do well. i ama pistoleer and like the style of it over the actual effectiveness. i just can't get myself to be a bh you poisons and paralyzes my opponent. i can guaranteee that a win for me feels a little different then a win for a mcm,rifle bh. i am not flaming just stating that a mbh profession on it's own should be viable.


personally i feel that it is time to make the jedi profession on par with the other professions. too much is being ruined in the game.








I am a Pistoleer also but i got a line of CM that helps alot The last comment I dont agree with at all Jedi is harder to get and a Jedi in SW are the elite peoplethey are not on par with everyone else... What I do want to see is a way to have a ranking system for BH's so they can get better skills to be more on par with most jedi IE elite BH's ( like Boba, Bosk, Jango ect... ) * note their needs be an unlock and grind also for this "elite" skill set [ Jedi will have nothing to say about it then a grind is a grind if you want that top BH spot you will do it just like the Jedi I know I would]


Next to Jedi BH's are thenextelite combat class inSWand in some cases on par or better than a Jedi so why not put in a BRS like the FRS to let BH's compete for the top spots, and earn better skills. I think their should be a limited number of Elite BH's on each server I dont think any noob who picks up MBH should have skills on par with a Jedi that took the time and whent through a long grind.


example :


Jango Fett Better than Jedi killed on Geonosis

Jango Fetton Par with Old Ben

Mace Windu Better than Jango Fett


on the hole Jedi are better fighters but their are exceptions and i think it would very fun to see more content added forJedi and BH duels... In truth I like playing my MBH more than my Jedi and if their was a system like this I would be more intersted in the BH ranking system than the Jedi ranking system.It would be a blast for me to see the title "Elite Bounty Hunter" coming for me andknowing I got a good fight coming. I play the game for loot and great pvp fights! and I get that from time to time on my BHer but never as a Jedi and I want that to change but only from a select few or the best BH's that earnthe "elite" skills not the average noob MBH.


Jedi do not need to be dumed down for others but the elite people that hunt them need a way to deal with majority of them and be a good fight for the high ranking Jedi in the FRS IE Jedi Kinghts and up.

Message Edited by xur-soma on 08-13-2005 11:58 PM





xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

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Naboo Lake Retreat -5954 404
LostCause21
Sat Aug 13, 2005 8:53 pm
#75

I disagree with this thought completely. Instead of just flaming the idea like majority of the people that bother with these posts I'm going to throw something into the air that might have already been said. Take the effort to get jedi ...no not afk grinding on Kashyyyk over the much much much much much much shorter grind to get master BH and then tell me again why they should be able to be in par with a jedi master. Yeah, I'd love to see a BH take out yoda. Personally if that could happen I really don't think there would be half as many jedi as there is now. You were thinking...just not sure if you thought it through.



Good will prevail till evil consumes it - BK
dola-brun
Sat Aug 13, 2005 10:42 pm
#76

unfortunately this is a mmorpg, and with that comes certain givens. there should not be one alpha class that walks around killing everything in sight. i am not for making mbh on par with jedi. i am for making all professions viable. with that said, if you add a bh ranking system you will just get the same old stuff. a few people running around obliterating everyone else. i understand that the jedi grind is a long and boring one, however what some jedi fail to realize is that alot of players have been here for the same amount of time as you and have grinded alot as well(trying out different porfessions). it is a selfish thing to expect to be better than everyone else because of the grind. how many of you jedi actually have used your alt character for pvp? i am not talking about mbh doing a mission, i am talking about acctual pvp. i challenge any jedi to play their regular profession for a week in pvp and tell me things are balanced.


i feel this thread isa bit redundant, however i must say again all professions should have an important role and all professions should be balanced to compliment each other.this is what is definitely lacking under the current system.





Dola-brun
INTERGALACTICnobody
Yoshiyuki
Sat Aug 13, 2005 10:44 pm
#77

Beat you with a wiffle bat I will



dola-brun
Sun Aug 14, 2005 12:04 am
#78


back on topic, jedi need to be brought into line with other professions plain and simple. i don't care if they decrease the grind, make it easier, whatever. there is definitely a lack of balance in the game. and if you disagree just look around your server. jedi is a very sought after profession but if they don't make other professions equal to jedi then everyone will have to become a jedi in order to have fun. i for one love my professions and do not want to be be anything else.


whether you want to believe it or not, jedi IS an alpha class and that is a sure fire way to ruin a mmorpg




edited for a typo, i type too fast sometimes

Message Edited by dola-brun on 08-13-2005 12:05 PM



Dola-brun
INTERGALACTICnobody
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