Bounty Hunter Archive

Thread: Boss Marks

BuzzBot
Wed Sep 28, 2005 4:35 pm
#53

Elite marks will have < and > on either side of their health bar, and have a considerable amount more health. Boss marks, I believe, have two, as such, <<TEHBARZ0RZLOL>>, except the inner < or > is smaller than the outer < or >.



    /       \              /       \
| OO \ / o O |
| \ \ / / |
| |\/\/\/ \/\/\/| |
| | | |
| | Teh Aivinatorr | |
| | Ussiv the Sock Puppet| |
| | | |



AcEKenshin
Wed Sep 28, 2005 8:33 pm
#54






Tunazzy wrote:





darkrelease wrote:

Just wondering if this was a glitch or if this is the way it supposed to be. I just tracked an NPC mark and found a char with the double gold chevrons, boss mark right? Well he barely scratched me and only had 16K ham, so was this a boss mark or simply an elite mark in disguise?





I enjoyed a battle with 35K boss and received a jar of forged bugs for my efforts




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Hordakka
Wed Sep 28, 2005 9:06 pm
#55


droid327 wrote:


NarfBlinko wrote:


Actually, that is not correct. Your mark isn't even in the world until you get within 108m and he actually renders. Before that, he is a waypoint only. The mark starts moving sometime after you get the message telling you what planet he is on, I haven't pinned that down yet. However, I have established that using my own ship to get to the target's planet as fast as possible and trying to get to the original waypoint as fast as possible usually leads me into a situation where the mark warps a couple thousand meters. However, if I hang out at the starport, launch a seeker in Identify mode, then launce one in Seeker mode, the mark gets his butt moving and then I can properly intercept him. The only time I've had bugged marks is when I've rushed to get to them as fast as possible.



When I said he spawns, I meant that the game determines his location and begins to move it along its path. If anyone was at his location they wouldnt see him, but he exists within the game. Before you get your Arakyd's recon, he's just a mission in your datapad.

Ive had a few cases(2 or 3) where the target will warp a few km after I've begun tracking with my seeker, but its rare, and it hasnt ever led to a bugged mission for me before. Sometimes the mark moves, sometimes they'll stay in one place for a while, it varies, but the only times I've gotten bugged is when the mark is in very rough terrain, when he ends up in water, and when he ends up in a player city where the buildings muck things up. Besides, you want to get to the good part ASAP, dont you? Using a Seeker for IDing an NPC mark seems a little redundant....

Basically all marks start at one of a certain set of WPs, and from that WP will try to reach an NPC city, supposedly trying to reach a starport to get offworld. If they get that far, you can get cases where you have to launch another Arakyd and start over. By getting to your mark as fast as you can, you can try and head them off from passing through any NPC cities, bodies of water, etc.between their spawn and the starport






I think all this is covered and covered well in the sticky about "how to avoid loosing a Bounty Hunter Mark during Investigation" at the top of the page.

Message Edited by Hordakka on 09-29-2005 09:07 AM



Hordakka Synn
droid327
Wed Sep 28, 2005 11:54 pm
#56






Hordakka wrote:


I think all this is covered and covered well in the sticky about "how to avoid loosing a Bounty Hunter Mark during Investigation" at the top of the page.

Message Edited by Hordakka on 09-29-2005 09:07 AM




Indeed it is...I felt generous today and decided to type it all out again though



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Maxil
Thu Sep 29, 2005 4:34 am
#57



MakkTenn wrote:
there is a bug where bh marks, boss or not, do not hit for more than 14 damage at a time.





it's not just bh boss marks, when I unlocked my 3rd jedi Mallichi was that way, easily soloable. Also last night our group cornered a DJM on dant, also bugged, like 10dam a hit.



Maxil





(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggg)
ekimocyc006
Thu Sep 29, 2005 4:47 am
#58


last night i got a 31k health mark. dropped 4 things. smug loot. bh schematic. powercell in stack of six. advance scope stack of 7.


so far i been doing bh npc missions since pub 22 and i notice all my power cells or reinforce casings drop from the 30khealth plus marks. been awhile since i last looted a ls sea though.




Ekimocyc Lone'ryda
BossEngineer
Thu Sep 29, 2005 8:13 am
#59

It's just a bug. Fought a couple NS last night that was spamming a bleed attack on me.Did 8 damage a hit, but stacked those bleeds! LOL! I was taken aback when she did a blind attack for 4 damage! Anyway, yeah ... just a bug. next NS was doing normal damage.



Lord Colonel Woxuss Bosla
Alacio Island Council
Imperial Inquisition
Alristico
Thu Sep 29, 2005 9:07 am
#60






Alristico wrote:





droid327 wrote:






Alristico wrote:


this happened to me once. 35k boss mark wasn't doing any dmg to me, then when I got his health to about half way he just dissapeared. I was like 7k out on yavin too. I hate that crap.








Thats what you get for not dropping the mission when you saw it was on Yavin


Really, though, any mark can have any loot, regardless of one or two bars and CL. They all draw from the same table; the only diff would be that higher CL marks might yield an extra point or two on an SEA if they have one.


And bugged marks happen......I havent had one in a long time, though. I may be just lucky or I may be working the system....I take my missions out of Dearic, and I drop any that are on no-build worlds. Once you get your planet, move fast; at that point the system has placed your mark and is tracking its location, and the longer you wait to find it the more likely its going to wander somewhere bad and get bugged. I also make sure to launch my seeker as soon as I arrive on-world, then quickly shuttle to the closest shuttleport. It seems keeping your target tracked and quickly running him down reduces the likelihood of them bugging up.




have you ever looted wep components from any other markbesides thehigh health boss marks?



So I guess the answer is no?




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00111010000011000011000110101111010011010110111000

00101000000010010110000111011000001101110000110101
11010011000100010110011101001000001000001110110111

11100111100011011001010110100101010110110011101000
01101000110100101101110000011110011010100100110001
10100010100001110000
1CRONAL1101110000 111

Sekao
Fri Sep 30, 2005 12:15 am
#61



Alristico wrote:


Alristico wrote:


droid327 wrote:


Alristico wrote:

this happened to me once. 35k boss mark wasn't doing any dmg to me, then when I got his health to about half way he just dissapeared. I was like 7k out on yavin too. I hate that crap.




Thats what you get for not dropping the mission when you saw it was on Yavin

Really, though, any mark can have any loot, regardless of one or two bars and CL. They all draw from the same table; the only diff would be that higher CL marks might yield an extra point or two on an SEA if they have one.

And bugged marks happen......I havent had one in a long time, though. I may be just lucky or I may be working the system....I take my missions out of Dearic, and I drop any that are on no-build worlds. Once you get your planet, move fast; at that point the system has placed your mark and is tracking its location, and the longer you wait to find it the more likely its going to wander somewhere bad and get bugged. I also make sure to launch my seeker as soon as I arrive on-world, then quickly shuttle to the closest shuttleport. It seems keeping your target tracked and quickly running him down reduces the likelihood of them bugging up.


have you ever looted wep components from any other mark besides the high health boss marks?

So I guess the answer is no?





I have never known of a non-boss BH mark dropping enhanced power cells or reinforced casings.



Lothos
Overcompensating for my small unit with a BIG signature.
Naboo -4883 2958
blckrain
Wed Oct 12, 2005 10:17 pm
#62

Being i'm a WS this might be a dumb question but how can you tell a boss mark from a reg mark? Does it say boss in the marks name or something like that?




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Wasilla
Wed Oct 12, 2005 10:23 pm
#63






blckrain wrote:
Being i'm a WS this might be a dumb question but how can you tell a boss mark from a reg mark? Does it say boss in the marks name or something like that?





gold bars like the krayts have there are also white bar marks that are around 14k to 17k. give or take a k.lol the boss marks usually around 26k to 32k give or take a few k'sssss

Message Edited by Wasilla on 10-13-2005 12:25 AM

Beavisfett007
Wed Oct 12, 2005 10:27 pm
#64

Wait until you guys get publish 24 gold elites are darn near impossible with this stuff they can do duelist stance and cob sametime seem to have nearly 500 sp with all the skills they have.
mbh/msl tc prime



Everything I know I learned by killing smart people and eating their brains.
Wasilla
Wed Oct 12, 2005 10:33 pm
#65






Beavisfett007 wrote:
Wait until you guys get publish 24 gold elites are darn near impossible with this stuff they can do duelist stance and cob sametime seem to have nearly 500 sp with all the skills they have.
mbh/msl tc prime




i thought i saw on ToW general game discussion that it was removed????
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