Bounty Hunter Archive
Thread: bounty hunters
Message Edited by Starscream1 on 07-01-2004 06:47 PM
lootranger wrote:http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=238410#M238410does that mean not as many dabblers?
Am currently running an MBH and a Ranger/CH/Rifleman on TC. The current skill template there only requires Exploration IV for BH, but if they want our /areatracking BH will still have to spend the SP on the rest of Scout and take Novice Ranger as at present. That'll rip 65 SP and a chunk of AP out of their budget.
Or, putting it another way, that's a whole other professions worth.
I've not done the math yet but the loss of the other three lines of scout will also make a dent in their harvest / TN / creature to hit, won't it?
Starscream1 wrote:
I am a Bounty Hunter that find the Ranger tracking tree invaluable. But I feel we should also have a version of areatrack.
I have started a discussion of a Bounty Hunter revamp found here:
One of the lines I added was similar to areatrack, but only grants the ability to track NPCs and players. My thinking is, where Rangers are hunters of creatuers, Bounty Hunters are hunters of men. One of the main concerns is that Rangerswould feel like they are having their toes stepped on. I see it as brother professions each with their own quarry of choice. Ay input on the subject would be valued.
Message Edited by Starscream1 on 07-01-2004 06:47 PM
Message Edited by Starscream1 on 07-01-2004 07:44 PM
Starscream1 wrote:
Did you read my link?I really don't know why your upset.
Message Edited by Phenix1050 on 07-02-2004 11:26 AM
Calculus_Entropy wrote:I would suggest that BH work on getting your droids fixed. Tanks is pulling for a droid fix constantly in the Correspondent forum, and the Devs are well aware that they don't work. Please don't go trying to take other Profs skills becuase one of your doesn't work.
EXACTLY!
if a class was meant to be 100% standalone in this game, we wouldn't have skillpoints.. if I want ranger tracking then I should -have- to meet the prerequisites for ranger and work the skillset up..
I am happy with the droids for the most part, the only real issue is with hunting players... and those will get fixed.. the lead dev is now assigned to fixing them, so I am content to be patient...
But above all else, the ranger should NOT be abrogated nor picked apart by other profesions just because some (not all) of the people in that profession want the abilities....
Due to the recent removal of the scouting requirements, they will likely never add them back. Otherwise they will have a ton of Bounty Hunters that get free skill points because they already have that novice box with one line of Scout.
Taking that into consideration, how does your proposal fit?
Seiryuu wrote:
Am I misunderstanding him or does JustG really have an attitude towards them. All this "but it won't be soon enough for you" sounds kinda rude, especially for a dev to talk to the player base that way. Then again, some of the people on the BH boards have no manners anyway.
Trust us when we say the phrase is appropriate. Don't go in there to learn about the true nature of those boards as your soul will be forever consumed by the unholiness that permeates those threads.
(Of course, given the time span it takes to get real changes in [read six month or greater increments], I wouldn't hold it against anyone that claims "it won't be soon enough"...)
Which is precisely WHY I am apalled at the fact that the Devs, despite being flamed from here to eternity in that forum, up and decided "Hey! I have a great idea! Lets give the Ranger's another kick in the teeth. They're patient. They're calm. Watch this..<snicker>....lets free up some skill points for the Bounty Hunters! That will REALLY cheese them off! Nevermind the fact that the Bounty Hunter community as a whole despises the entire developement team. We'll give them some loving anyway."
Please see my "Cover your ear/eyes....." thread.......
Starscream1 wrote:
Here is the reason I refuse to completely remove my concept of bounty hunter tracking. In my concept revamp, the pre-requisites are MASTER SCOUT (same as Ranger) and MASTERY OF ANY ELITE COMBAT PROFESSION. With this in mind, mastery of the bounty hunter profession in my concept leaves us with 18 skillpoints, not enough to take Ranger tracking.
Rangers would have MORE tracking ability for FEWER skillpoints. My concept revamp only allows bounty hunter tracking to track NPCs and players. This would still makeRangers more common, easier to obtain and, and still be the only ones to go to when looking for a creature.
Coincidently, Master Ranger/Master of elite combat profession also leaves 18 you with skillpoints, just enough to get investigation 3, to the person who asked about using droids. I warn you though, even at their best you needed a very very slow moving player mark for them to be within 200m of the waypoint.
I understand rangers feel that everyone will look to bounty hunters to find things instead of rangers. I do not feel this will be the case. While rangers will stillhave the ability to track both creatures and humanoids (at a much lower skillpoint cost) bounty hunters can only track humanoids. And if someone comes to a bounty hunter, and is willing to pay them for finding a person, isn't that the job of a bounty hunter?
Where is JB for this. He must be on vacation or something. Can you say shark smelling blood in the water?
The job of a Bounty Hunter includes a tool commonly known to most players as a droid. That is how they track. Want better tracking? Tell the Devs to fix your droids. What you are proposing is taking something that has long been considered for Ranger, and giving it to Bounty Hunter's. Do the Bounty Hunters have a skill tree in their profession called "Tracking"? No. Ranger's do.
Want a Master of Tracking? Call a Ranger. We c should be able to track ANYTHING and ANYONE. GreenMarine has already stated (see promises made back in August 2003 Dev's) that we have a specific /track ability which would include tracking NPC's and players. Bounty Hunters were not mentioned in this...at all.
Don't feel bad. You're only about the 1746th player to come in and demand a skill of ours go to someone else.
"Move along....Move along....."