Bounty Hunter Archive
Thread: bounty hunters
Fear the quick fix, I'd rather they take their time. I would ALSO like them to map out what they are changing and have an open discussion about it before they do it. That latter part is lacking, imho. Usually they just do it and go "ok, let us know if anything is a problem". They and we go through much frustration that way...
MaddoDoggiy wrote:
...snip...I'd like one of the devs to tell the rangers that they want to "help the profession as soon as possible," or that "things are going to get better. Hopefully rapidly."
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A jet pack peice -
A usable lightsaber (trophy and poor attack) -
a piece of "reinforced" bounty hunter armor -
"A bounty Hunters tracking device"
and others.
once the person has done all 3 quests and has spoken to the mandalorian bounty hunter they are given "Bounty Hunter XP"
then after doing another quest he gets the Novice Expert Bounty Hunter box (quite an oxymoron i know)
What does doing all this let me have/do?
These new boxes only take up 1 skill point each, so yes you can still be a master pistoleer, as you progress through your trees you become more known for your abilities. The different trees represent the skills you can do 1 tree would be unarmed specials dealing around 100 - 200 damage ( current combat) in pvp at the intermediate / high level of the branch, others would be advanced bounty hunter pistols and carbines. with the last tree being melee mitigation 1 & 2 and advanced tracking or soething...
When you reach the very top of this you are a feared bounty hunter, even jedi knights tremble when your name is mentioned. They can effectively destroy low level knights and give the higher level knights a hard time. However this would run like the village, making each branch only open every 2 weeks (shorter than village i know) but the XP is a lot more harder to obtain.
I haven't gone in to as much detail as I would have liked to but this sums up a lot what I have in mind.
So what does this have to do with Jedi?
There is a lot of complaining from normal profession players about how powerful jedi is and a lot of people don't like there numbers. If Bounty Hunters had a chance to get up to a low / middle knights status then they would keep the jedi more in check.
Bounty Hunters should only be allowed to hunt Jedi on their own level.
for instance :
Master Bounty Hunter - Padawans.
Novice Expert Bounty Hunter - Low Level knights / high level padawans.
Expert Bounty Hunter - MiddleKnights to masters
This would also eliminate the dabblers to kill jedi, however..
Investigation 1-3 should all be NPC bountys (tough to kill, the equivelent to a blackhole stormtrooper)
Investigation 4 should be player smugglers.
Master Bounty Hunter should be high ranking officers in the Imperial army or rebel army depending on faction.
I hope to get a lot of feedback on this and to encorperate a few of your own ideas / criticism.
Thanks for reading ![]()
xKhaziCx wrote:
Only thing I dont like about this is the BH clearly has the advantage. Its not on equal footing. Let me explain.
You say that a novice Expert BH(or whatever) should be able to hunt and take out low level knights(I assume a finished template)...and as they go through the quests the BH can attack and kill higher and higher level knights.
Well with the FRS system most servers on have a few rank 2, and maybe 1 rank 3 or so. Anything higher it seems to be impossible to go beyond even if you PvP for 8 hours a day.
A BH that goes through with a system like this would not have to PvP in order to "maintain" his/her current skill level. Furthermore the BH would never loose his skill level. A Jedi on the other hand would loose FRS(and possibly rank as well) for loosing a fight as well as having to maintain there current skill lvl through the FRS.
The fact is is that every BH would camp that "village" for 6 weeks or whatever untill they have uber skills and then go on to slaughter every jedi on the terminals. Lets not forget that if they have enhanced skills to take on knights you would create a new FOTM and everyone who PvPed would become BH just for the class improvments.
A grand idea but in its current form I dont see it as being workable.