Bounty Hunter Archive
Thread: The New Feign Death ( Cloak)
EvilAztec wrote:
Well I have a problem with any and all roots/snares/concussion shot. I guess they're an I win button too. That must mean they all must be in master boxes, cost more action/mind, oh and healer 0020 must be nerfed too. I mean, how gamebreaking is it that you can get 1000+ heals without much SP cost? Critical shot hits me too hard, it must be nerfed too, after all Jedi can't wear armor. Wait subjugation shot knocks me down too much: NERF IT.
Buddy, for someone who registered at least the same day the game launched, you are awful nerf happy. Have you played BH since day 1? Did you respec into it? Give me a break, for every nerf you cry for, I can cry for one back. Get over it.
I'm sick of nerfs. I'm sick of new things in the publishes. I want Pub 21 to be the major bug smash. It won't happen, but I'd rather have bugs fixed (bugged spawns, warping, client crashes, et al.) than any nerfs or new crap.
Asir wrote:
does anyone else see something wrong with jedi's being able to walk away during any fight ??? Come on force cloak doesn't have to go away or move to the masters box but it needs some tweaking bad. Or you can just give me smuggler fd in pvp again.
Message Edited by Asir on 07-15-2005 12:55 PM
You and me both brother. Enough messing around with jedi and bounty hunters. Fix the bugs and then start on the other professions that I no longer see in game because they are worthless right now. The communtiy feeling in this game is sorely lacking because there are professions that need some serious revamping. How come smugglers aren't smuggling and being chased by bounty hunters, how come commandos aren't blowing things up, how come the bio engineers aren't tweaking the next batch of clones for the empire, how come all cities look like dessert oasis's or ghost towns,etc.etc.etc.
I liked Jedi in the movies,and I loved Bounty hunters, but everyone playing this game shouldn't have to become one or the other just to have some fun.if you made the other professions more interesting and correct, then more players would want to play them.
Message Edited by ktanner3 on 07-15-2005 05:07 PM
slave138 wrote:
BDragon wrote:
If cloak should be removed from PvP then so should all mezz/dazz moves also. Cloak is not 'i win', its 'i dont lose' or 'i dont chose to fight you any more'. If that is so gamebreaking then remove paralyze, concussion shot, startle, disarming and stasis while we're at it. All of those moves allow one player to determine the pace and the parameters that the fight will operate at and that to me seems to be you're beef.
Why can you be allowed to kite me so i only have 1 move to hit you with, but a power Jedi cant cloak and leave when you get too far away?
There are recoveries available for every state effect (some require others to remove them, but all can be removed). Does cloak have an "Expose Cloaked Player" action? Maybe a "Clear Mindtricks"? Nope. There's your difference. They are not the same.
Wrong...
By your own logic me being attacked by you is the recovery/counter to a mezz right? Then by that logic you have a recovery to cloak, its called 'lack of force'. A Jedi with no force cant cloak, so you have you counter. Sound stupid? Well its no more stupid than you trying to tell me i have a recovery for paralyze or concussion.
Message Edited by BDragon on 07-15-2005 05:46 PM
BDragon wrote:
If cloak should be removed from PvP then so should all mezz/dazz moves also. Cloak is not 'i win', its 'i dont lose' or 'i dont chose to fight you any more'. If that is so gamebreaking then remove paralyze, concussion shot, startle, disarming and stasis while we're at it. All of those moves allow one player to determine the pace and the parameters that the fight will operate at and that to me seems to be your beef.
Why can you be allowed to kite me so i only have 1 move to hit you with, but a power Jedi cant cloak and leave when you get too far away?
Message Edited by BDragon on 07-15-2005 02:51 PM
Rinia wrote:
Asir wrote:
jedi trolls.... ok to your root and stay withing 15-20 how do you prevent knockdown? and the jedi just walking away? pistoleer root last 12-20secs.. If you miss which has a high probablity if fighting a jedi the reuse timer is much longer than that.
I've been a Bounty Hunter since Master Marksman and Master Scout were required so I suggest you shut your mouth on the whole 'jedi troll' thing.
As for the rooting "problem" you're having. It sounds like you need to learn some tactics. So what if the root misses, its not the end of the world. You can still stay within 20m to keep him from cloaking. You could use snare, knockdown, if your a CM you could paralyze him, or better yet, attack him somewhere where there are NPC's or mobs around! This would also prevent him from cloaking.
Personally, if my mark isnt dead within the first 15-20 seconds anyway something has gone wrong.
fixed it for ya
Grimjakk wrote:
Rinia wrote:
Asir wrote:
jedi trolls.... ok to your root and stay withing 15-20 how do you prevent knockdown? and the jedi just walking away? pistoleer root last 12-20secs.. If you miss which has a high probablity if fighting a jedi the reuse timer is much longer than that.
I've been a Bounty Hunter since Master Marksman and Master Scout were required so I suggest you shut your mouth on the whole 'jedi troll' thing.
As for the rooting "problem" you're having. It sounds like you need to learn some tactics. So what if the root misses, its not the end of the world. You can still stay within 20m to keep him from cloaking. You could use snare, knockdown, if your a CM you could paralyze him, or better yet, attack him somewhere where there are NPC's or mobs around! This would also prevent him from cloaking.
Personally, if my mark isnt dead within the first 15-20 seconds anyway something has gone wrong.
I don't care if you've been playing since we had to carve guildchat on wax tablets... troll is as troll does.
And if your markIS dead within the first 15-20 seconds you'reganking a brand new paddy or afk rryatt trail grinder. Probably a grey CL one at that.
aekeem wrote:
BDragon wrote:
If cloak should be removed from PvP then so should all mezz/dazz moves also. Cloak is not 'i win', its 'i dont lose' or 'i dont chose to fight you any more'. If that is so gamebreaking then remove paralyze, concussion shot, startle, disarming and stasis while we're at it. All of those moves allow one player to determine the pace and the parameters that the fight will operate at and that to me seems to be your beef.
Why can you be allowed to kite me so i only have 1 move to hit you with, but a power Jedi cant cloak and leave when you get too far away?Message Edited by BDragon on 07-15-2005 02:51 PM
that's the thing, you guys aren't supposed to be able to just be like "ok this bh is cl57, i'll fight him" that's like what you idiots were complaining about to get names removed from the terms. you are basically telling us that you'll only fight the bhs that aren't cl 80 and obviously suck, you bottom feeder you
Ok..
1: Dont call me an idiot just because i dont agree with you. If you cant hold a logical debate then you my friend are the one cerebrally challenged.
2: I never once complained about names on terms, but i dont suppose that matters to you since you like to jump to conculsions without knowing the facts
3: I dont care about the lvl of the BH, i have never run from a BH in my life as Jedi. That includes pre-9, pre-CU melee stacking, DoT-weilding gank crews and this current system.
Me a bottom feeder? well at least im not talking out of it, as you seem to be...
Cloak is "I have a lightsaber, 6m range, you have a rifle with 60m range, this fight is going nowhere and so am I" it's an escape, it can't be "I win" if we don't win for using it, cloak is "I live" nothing more.
And I believe some fool here tried to talk about counters to cloak, your counter is to stay close enough to me so that I can't cloak. And if I've cloaked already, unlucky, there's no counter to your snares, roots or mezzes, why should there be a counter to my cloak?
Logic is not your ally today young one...
MetallicaJunkie wrote:
So cloak is "overpowered" and "I win" but i bet coverup is fine...
Cloak is "I have a lightsaber, 6m range, you have a rifle with 60m range, this fight is going nowhere and so am I" it's an escape, it can't be "I win" if we don't win for using it, cloak is "I live" nothing more.
And I believe some fool here tried to talk about counters to cloak, your counter is to stay close enough to me so that I can't cloak. And if I've cloaked already, unlucky, there's no counter to your snares, roots or mezzes, why should there be a counter to my cloak?
Logic is not your ally today young one...
Even with conceal shot, cover breaks after 3 shots. Cover also breaks if ANYTHING living other than group members get within 20m of them. Additionally cover can't be used as a 100% perfect get away because of said break at 20m, and the fact that rifleman have to go prone to use it, which means a jedi could literally zig zag a pattern around a 80m area and find them before they could even get out of sight.
Cover also breaks if ANYTHING living other than group members get within 20m of them.
Additionally cover can't be used as a 100% perfect get away because of said break at 20m
the fact that rifleman have to go prone to use it, which means a jedi could literally zig zag a pattern around a 80m area and find them before they could even get out of sight.
________________________________________________________________________________________________________
Cloak breaks after 1 attack
Cloak will not initiate if ANYTHING (Droids, trainers, vendors, npc, mobs, pc, speeders, etc.) is within 20m of them.
Cloak has a force cost to initiate and maintain.
This thread is nothing more than a guy complaining that he only beats 60% of the full template Jedi he fights.
BH always quote that Jedi are supposed to be hunted and that is what every player agreed to when he became a Jedi. Well BH are supposed to have less strength than a Jedi, and that is what you agreed to when you became a BH.
Bottom line. When powers has the same DPS as Rifles, when both professions have the same total xp costs, and when BH have risks and Jedi have rewards for fighting each other we can compare cloak and cover.
Buku
Naritus
BukuJohnson wrote:
Cloak breaks after 1 attack
Cloak will not initiate if ANYTHING (Droids, trainers, vendors, npc, mobs, pc, speeders, etc.) is within 20m of them.
Cloak has a force cost to initiate and maintain.
This thread is nothing more than a guy complaining that he only beats 60% of the full template Jedi he fights.
BH always quote that Jedi are supposed to be hunted and that is what every player agreed to when he became a Jedi. Well BH are supposed to have less strength than a Jedi, and that is what you agreed to when you became a BH.
Bottom line. When powers has the same DPS as Rifles, when both professions have the same total xp costs, and when BH have risks and Jedi have rewards for fighting each other we can compare cloak and cover.
Buku
Naritus
Cover breaks after 1 shot that isn't conceal shot, eg. sniper shot. Cover will not initiate if anything is within 20m either, I don't understand how you're trying to use that against my argement. Jedi can still force run away, whether it takes force to maintain or not. Cover requires the BH to crawl at half a meter per second to escape or get to the jedi.
Jedi always claim that they're supposed to be much stronger than everyone in the universe ever, yet claim that BH are not boba/jango fett, and thus cannot be as strong as them. News flash, you are neither luke, nor vader, nor yoda, nor obiwan. Therefore you will never be as strong as them. They are the ones that struggled against jango and boba and eventually came out on top. These weren't your exact words, but as far as I'm concerned its based on the same mentality, and quite frankly I'm tired of that mentality.
You have risks and heightened costs because you are supposed to be a rare and majestic class. If you want strength, then you need to stop trying to make the path easier for yourself while you and 40 of your friends grind out 3 jedi each. Until jedi actually have REAL risk that can't be ground back AFK in 2 hours or less, cloak can and WILL be comparable to cover, because you're nerfing yourself into a normal profession, and normal professions should never be able to run away from a fight at their own accord without ever being stopped unless a BH canvases the area with 300 of his friends to drain your force. I'm guildless and have 10 people on my friends list, btw.
Warryyr wrote:
JMShunter wrote:
if your a ranged bh and the jedi comes for you what most people would do is kite. Now that jedi can cloak kiting is pointless because then they will just cloak when you get 20+ away. Also in the gcw if a jedi doesnt want to die he can just cloak and run away. you cant track or follow him... hes gone.
Kiting is lame, and completely unfun.
Why bother running after you, when you just run ahead of me in gigantic circles while you snare and root and whatever.
If you wanna fight, then fight and stand your ground. If you wanna kite and waste my time, +CLOAK+
If you can't kite and your ranged, and you're tired of dealing with anti-kiting cloakers, then go melee.