Bounty Hunter Archive

Thread: Why are we getting a mission revamp and the smugglers are getting squat?

bakawanka
Sat Jul 23, 2005 3:03 pm
#40






Blixtev wrote:



Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.







Thank you for proving what we've known all along the Devs have NO CLUE how the game is played on a daily basis on a live server.


Now on your next free weekend you may want to try the following professions:


Smuggler


Entertainer


Creature Handler


Bio Engineer


Doctor





bakawanka
spy ~ medic ~ officer ~ smuggler ~ trader ~ entertainer ~ commando ~ jedi knight ~ bh
Togo's Resources & Loots’r’Us ~ South Coronet Mall ~ -100 -5760
* * * Current Buy List * * *
Thassk
Sat Jul 23, 2005 3:21 pm
#41

aww baka cut the guy some slack ... he gave BH some love in a time we needed it .. and shows up in the forums to talk with us .. he cant be all bad ...


i havent seen another dev here ... ever .. since i been posting in this forum ..cool if this becomes a trend : D





vThasskv
_Monroe_
Sat Jul 23, 2005 3:28 pm
#42







Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?








Hey. Instead of coding what YOU think would be cool, how about fixing the bazillion bugs currently in the game that everyone is actually asking to be fixed.


If you ever find yourself with so much spare time that you can afford to create your own personal project, try picking off some of the bugs listed in every professions "top 5".


Sheesh... you people just don't get it.

Message Edited by _Monroe_ on 07-23-2005 04:31 PM



Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
VoowooIdo
Sat Jul 23, 2005 3:38 pm
#43






Lotussutol wrote:





Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?








blix...thanks for the post...wish you could slap the communications department around and get them posting information...posts with info like this should be coming from the communications department more often and not from the actual devs since you guys and gals are busy coding!


sucks...you coding devs catch crap for lack of communication when that is TIGGS/TH department.






I think the communcation department is busy playing jedi.




I am a Bounty Hunter.
It is my life. . .my way. . .my job.

I've become one with my weaponry, feeling its pulse as my own.
Fear has alluded my senses.
My logic is cold, and precise; your death has already been contemplated

Neekocha
Sat Jul 23, 2005 3:40 pm
#44






Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.






I can't believe it. Even when the profession gets some love, there are still some people who whine.

OhBuggah
Sat Jul 23, 2005 3:46 pm
#45






Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?








Combat log:

Blixtev attacks a whiny smuggler with Blixtev's Fishing Pole of Doom and hits for 10934 points (10000 Energy Damage and 934 Dev's PWNU Damage)

Blixtev incapacitates Hasun.

Blixtev deathblows Hasun.

Hasun is no more.


LOL.


<3 Blixtev.


I wish more Devs would smack down the whiners on these forums. I tire of all the conspiracy theory whiners as well.
Moriendor
Sat Jul 23, 2005 3:56 pm
#46






Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?








You working on stuff in your spare time is much appreciated, Blix, (though unnecessary if your superiors had the live team of this game properly staffed and if they had set the priorities straight)and I strongly believe that you are doing your best (personally) to improve the game BUT where are your colleagues? Where's the bug-erasing crunch team? Where's the peeps who can or will fix the broken quests?


WoW is now 3.5 million subscribers strong and I've played the game for a little while myself (up to about level 30). Took me quite some time because I was a newbie so let's say I invested around 50 hours into playing WoW. I've cancelled WoW and I'm far from being a WoW fanboy BUT I have not experienced a SINGLE broken quest in those 50 hours.


In SWG -when I started a new toon (Total Experience package character)- it took me under 30 minutes to run into the first gated quest. You can not finish the quests of the Mos Eisley mayor and obtain the last two badges. The newbie quests are broken.

What do you guys think? What kind of impression doesthis leave on an unsuspecting new customer? What do you think are new people going to think when they find out that they can't even get a Y-8 mining ship as advertised (quest is currentlybroken, too!)? What do you think are they going to think when they get awarded a Heavy X-Wing badge for completing the imperial TIE mission? What do you think are they going to think when they find out that getting to Jedi is an extremely bumpy road (and not because of designed gameplay but because of stupid bugs with the FS missions like the bugged Melee Accuracy quest)?


Honestly, if this game would be as high quality as WoW (polish-wise)then you guys would have long beaten them subscription-wise. Ask a random 100 US/Euro citizens if they know anything or would play an online video game based on the Warcraft universe. You'd get a 'Huh? What universe?' from at least70/100 of those randompeople when mentioning the Warcraft universe BUT you'd also get a 70/100 'Yeah, I would if SWG wouldn't suck as much' from the same 100 people.


Food for thought... there is a reason why this game is not nearly as successful as WoW and it's high timethat you guys focus on polish instead of pushing more unfinished, broken content live. The secret behind WoW's success is its easy accessability but the ease does not only come from the design of the game but it's also founded on the fact that WoW is mostly bug-free and you don't have to check on the forums for hours on end to find out which quests are actually working (as you have to in SWG) and the ease is also based on a comprehensive, intuitive system for all sorts of character-related stats. A simple example from SWG would be that pre-CU Vasarian Brandy supposedlygrants a bonus of (depends on resources and server, of course, so it's semi made-up)+300 Health Regen. Great! And Neutron Pixie gives a bonus of 20% to Health Regen. This is inconsistency at its best. No one knows the absolute value of Health Regen so it's impossible to figure out whether the Brandy or the Pixie is more beneficial. Is the absolute value of +300 more preferable (if it even works... I kinda have my doubts about pre-CU foods/drinks) or is the +20% better?

Stuff like that makes it extremely hard for a newbie (and even for vets) to figure out what's best for our characters.


And don't even get me started on JtL.

I have never and I will never understand why you guys haven't simply gone for a x/100 or x/1000 or whatever system for components stats.

Would make it extremely easy for the Shipwright and the customer to figure out the quality of a loot or SW-made component but -no- you had to implement a rather random numbers system, of course, where the player will have to do *all* the work to compare and figure out the quality of a component. Sorry but that's just not a good job. You should make it real easy and obvious for people to tell whether they have an awesome/good/average/bad component or elsewise you won't win many new subscribers because peeps will get frustrated as they are trying to figure out by the values of your flawed system whether anything is a keeper or an item to be trashed.Sorry to say this but the inconsistency just plain sucks at the moment. You should have a system of percentages x/100 or x/1000 or whatever that works for armor, weapons and ship components alike so anyone from newbie to vet can instantly tell of what quality a product is that he/she is interested in.
Moriendor
Sat Jul 23, 2005 3:58 pm
#47



Oops... double post cause forums were acting up .

Message Edited by Moriendor on 07-24-2005 12:59 AM

xxNaftxx
Sat Jul 23, 2005 4:03 pm
#48






Blixtev wrote:


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then.






Please allow a option for jedi to be pve only. With some penatly for switching, maybe autobounty if they go un-pve. Possibly make bounties only onjedi-knight or higher. I mean if the jedi-librarian was alive, would she be hunted 24x7 by bounty hunters because she was at the archives filing? (for example) A force sensative crafter for example, or even a jedi-crafter shouldn't be hunted imho.

Brutus_Krylop
Sat Jul 23, 2005 4:03 pm
#49






_Monroe_ wrote:





Hey. Instead of coding what YOU think would be cool, how about fixing the bazillion bugs currently in the game that everyone is actually asking to be fixed.


If you ever find yourself with so much spare time that you can afford to create your own personal project, try picking off some of the bugs listed in every professions "top 5".


Sheesh... you people just don't get it.


Message Edited by _Monroe_ on 07-23-2005 04:31 PM





I know Blixtev's name is basically mud over in armorsmith land, but in this instance, I'm going to take him at his word. If he's working on ironing out the kinks in the BH missions, it only makes sense that he test all facets of them, including the NPC missions. The assessment that they were "lame" pretty well sums up the feeling of most Bounty Hunters.


More than likely, this was something he saw as a relatively easy change that would add a bit of content, loot, and fun to the game. Speaking from experience, it is always easier to add things to a system or fiddle with constants than it is to totally rework systems or bug hunt. My guess is that this was maybe a half-day job.


If there's anything to gripe about, it's that SOE obviously doesn't have enough developers / coders doing this kind of thing.



Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

FaceInTheCrowd
Sat Jul 23, 2005 4:05 pm
#50






Blixtev wrote:



Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?






Blix, I've been running these missions all day and I've been having a lot of fun with them. You never know what you're going to run into until you get to your mark. And then, with the loot it really does make it feel more worthwhile to do the missions. Some of those marks are quite challenging.





Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
Rancorrider4
Sat Jul 23, 2005 4:08 pm
#51

*snip*


"As far as hating people for gettting attention...trust me BH is not at the top of anyone's list."


Agree wholeheartedly. Jedi have the market cornered on that. It's so bad on our server that many people want to hunt same faction Jedi just to vent. Jedi are the most unbalanced thing about Star Wars Galaxies. It's a shame they didn't notice that when the Combat Upgrade went in, and they balanced everything else.


Bring on the flames Jedi....just leave your Jedi Toon name when you post to cry........



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


Ka-oan
Sat Jul 23, 2005 4:21 pm
#52


Blixtev wrote:


Hasun wrote:
This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.
Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.
I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.
If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.
What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like
  1. Offline missions showing up in huge numbers on mission terms
  2. Droids on Kashyyyk not tracking or giving names
  3. None of our states stick on a regular basis in PvP

All that will happen after this patch is ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etc hate us.




Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.

It was as simple as something was lame, I thought I could make it better, and fixed it up in my freetime.

Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus with nice new loot on there, who wouldn't want to kill some Marks?






Fantastic! Good to see this kind of initiative! As a non-jedi hunting BH, I shall enjoy the extra attention you put into the NPC missions!

One question though... when you found out NPC Bounties were lame and took it upon yourself to fix it... was that before, or after you reset your chat windows for the billionth time while clicking "Later" on the respec popup window every 30 seconds?

Seriously, if a "lame" aspect of the game immeaditatly impresses on you a burning desire to fix something.. why not apply the same principle to the hundreds of other "lame" aspects of the game (read "Bugs left over from CU, pub 18-20, launch)? Why not share some of that modivation with your fellow Developers and actually make this product what it has always had the potential to be?

WoW has topped MILLIONS of subscribers, a feat never claimed in the lifetime of SWG. Do you think it's because it's yet another generic fantisy MMORPG with a cartoony WarCraft skin? This is STARWARS man! The name alone is what's holding your current user-base, and bringing in what meager amounts of new users there are. Had more focus been placed on making the game work in the beginning, WoW's subscribers would be nothing compared to ours.

Message Edited by Ka-oan on 07-23-2005 07:41 PM



(ggggggggggggggg:WX??????????????WX9ggggggggggggggg)

The Noboru Family:
Ka'oan - Elder Jedi |-o-| Hidayasu - Spy |-o-| Kiyoki - Mandolorian Commando
Tusken's Bane, Chilastra
Quidquid latine dictum sit, altum sonatur.
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