Bounty Hunter Archive
Thread: Jedi Population Cap
With another nerf everytime you turn around I think the nunber of jedi will be dropping anyway, just as intended by the devs.
And the jedi that are left will only be an empty shell of what we once were.
TB868GT wrote:
Has anyone created a new character lately? I did the other night, and as you leave the space station a "jedi/sith" (depends on how you answer his question) will suddenly be attacked by another jedi/sith. They have a light saber battle and he tells you to run while he holds him off. Why? Because the other NPC already senses the force potential in you. When you land on Tat, your first trainer goes on about how you are more special than you think..
From the very first few minutes of creating a character, you are being sold on the idea that you have the potential to be a Jedi. So do NOT expect there to be a hard cap imposed...anytime soon or ever.
Sheesh. I'm gonna make one as soon as I get home tonight to check this out. Amazing. Become jedi but we'll gimp your sabre forever if you weren't playing the game before Pub 17.
Devs! Hello! Pearls!!!!!!!!
Fivo Asia
agree on the cap , but i always say every player must have the chance to become one
on the cap you telling here afther 3 months 6 month or year is a good idea
than the player knows how the game works
sounds good
VenombackfromKIN wrote:
I would like to suggest,and I am sure I am not the first to mention it, that the developers institute a population cap on the number of Jedi allowed in the game.
will NEVER happen...80% of the player base at least has or is working on jedi...how can you tell them sorry your work means nothing to us...we are capping it. please still play though!
I am so tired of the I have my jedi so lets cap it posts...
SOE is and will do this though.
balance jedi into the system so they are an elite combat class
put in the force ranked system WITH A CAP that will allow for limited...VERY limited numbers of uber jedi.
The FR system will be tough...very tough and will be very hard to hold onto that spot.
A non jedi server is a good idea but it won't happen for this reason (reason given by SOE)
tenspeed09 wrote:
I don't like a cap. Or anyway that restricts people from becoming a Jedi. I also don't care how many there are. I have responded before on other threads that discussed this and my option has always been the same. As someone has already mentioned it in the thread, a non-Jedi server. This would make everyone happy. Those that see an over population of Jedi and those that think that the numbers don't matter. I know SOE said it will never happen. I have never heard a reason but I'd like to know. Maybe it's really good and would do more harm to the game then good. Anyway, that's my idea.
They do NOT want to have to support two versions of SWG as it drives up costs/coding time and is tricky to do.
Lotussutol wrote:
A non jedi server is a good idea but it won't happen for this reason (reason given by SOE)
tenspeed09 wrote:
I don't like a cap. Or anyway that restricts people from becoming a Jedi. I also don't care how many there are. I have responded before on other threads that discussed this and my option has always been the same. As someone has already mentioned it in the thread, a non-Jedi server. This would make everyone happy. Those that see an over population of Jedi and those that think that the numbers don't matter. I know SOE said it will never happen. I have never heard a reason but I'd like to know. Maybe it's really good and would do more harm to the game then good. Anyway, that's my idea.
They do NOT want to have to support two versions of SWG as it drives up costs/coding time and is tricky to do.
Ahhh. I knew there was a good reason. Can't say I disagree with it.
z06 wrote:
The original design intent was for anyone to be able to become a Jedi.
I don't agree with this because originally, there was no advertising that you could become Jedi. Even in the manuals they sold listed all professions EXCEPT Jedi.