Bounty Hunter Archive
Thread: Focus BH Templates
Tanks wrote:
Put in all your template experience, and questions here.
eg. What was your template? What did you like about it? What else did you wish you had? Your favorite specials. Your favorite weapon. Which is better? Offense template, defense template, accuracy template, speed template etc., etc.
Tanks wrote:
Put in all your template experience, and questions here.
eg. What was your template?
mm/mbh/mcarbs,rest in medic at mo
What did you like about it?
currently everything,is my template on live so is a big boost,but only time well tell
What else did you wish you had?
more reason to change wepons,none at minute
Your favorite specials.
full auto area(carbineer) nice in pve not sure on pvp yet
crippleshot(carbineer) nice pvp
chargeshotcarbineer) nice both
supression fire carbineer) not sure yet
duelist stance(bh) dont seem to notice differnce,but others are
critical shot(bh)good damage
sparyshot(bh)not sure
underhandshot(bh)same as chargeshot
confusionshot(bh)not sure how this is supposed to be with states as can dizzy people now but they can still get up
thers a few more shots i aint listed but,currently it's had to have a fight then look back at combat log as it does not show it like old system ie-you use critical shot on player x for x amount of damage(if theres a way to change this can someone tell me)
Your favorite weapon.
proton carbine at mbh cert,no point using any other than your master lvl wepons at the min
advanced scatter ,same as above
sniper rifle,or ld-1 ,seem better wepons as rifles than the llc
Which is better?
for me the carbine,as am a carbineer at heart ,but well have to see where they come from first
Offense template, defense template,
seems a good alround template,can hold my own in pvp(lot better than old),duels can hold my own ,and usualy win(apart from those pesky riflemen)
and i aint seen a jedi yet as am on tc-ep3,
accuracy template, speed template etc., etc.well edit later to add these
Tanks wrote:
Put in all your template experience, and questions here.
What was your template?
- Master Bounty Hunter (with Master Marksman) / Pistoleer 0432 / Carbineer 0400 / Rifleman 4000
What did you like about it?
- Full Stat recovery
- Intimidation Shot from Pistoleer
- KD and Roots
- Accuracy > 300 with all weapons
- Defenses >180 with all weapons
- Ranged Effectiveness at ALL distances!
What else did you wish you had?
- Right now, I wish I was not getting screwed on the health. I am only getting 2,750 with a Combat Rating of 77. This is being driven by the MAster Marksman box (+25 accuracy) and not mastering a second profession.
- I don't think this is an appropreate rating as I am PURE combat and that is what the Health is suppose to be based on.
- And, quite frankly, on paper this template is just as effective (if not more) then any other Duel Mastery
Your favorite specials.
- Critical Shot (for the damage)
- Underhand (for the Knockdown)
- Confusion Shot (for the Stats)
- Torse Shot (for the bleed)
- Intimidation Shot (reduces the targets damage output)
- CripplingShot (for the "Root")
- Duelist Stance (assuming they fix it for the extra defenses)
Your favorite weapon.
- Proton Carbine! Has the highest DPS at the moment (needs to stay this way!).
- I also love the Sniper Rifle and the Master Level Scatter Pistol
Which is better? Offense template, defense template, accuracy template, speed template etc., etc.
- I went for them all and I think I got it!
Message Edited by rYsyn on 04-25-2005 03:22 PM
Personally, i hope that a minimum range for Rifles is not introduced. My alt is a rifleman/ranger one of my favorite templates. But if we get a minum range, its gonna make hunting so much for difficult, as id have to kite a charging beasty to stay in range, and in a jungle full critters that want to eat me id have quite the train!!!
admiraljz wrote:Master Bounty HunterMaster PistoleerCarbineer 4400Combat Prowess 4000
lol, after several days of testing this is precisely the template I converged onto after many revisions.
Heres how I get there recently:
For example, follow me template alterations:
I started out at MBH, Pistols 0401, Carbs 4400, Rifles 4000. I found ranged intimidate from the pistols line is worth a loss in accuracy (moving from pistols 0401 to 0041 you lose 40 general ranged accuracy). But then I realized that Rifles 4000 was just giving me 45 general accuracy so I decided to keep pistols 0441 and drop rifles at a cost of 5 accuacy and loss of rifle skills.
Ok so now I have MBH, Pistols 0441, Carbs 4400, master marks, and novice rifleman. The next question is are master marksman and novice rifleman worth it? And the question really is, do I plan do use rifles? Since I only pvp Jedi I figure that carbines have sufficient max range and I dont have the skills to use rifles too effectively. So I drop rifleman. Now Master Markman it gives 25 acc and 15 speed. Master Pistoleer gives 20 acc and 10 speed AND great defenses and RECON armor certs which for some DUMB reason (read that as poor Dev planning) has the energy resists to deal with LS energy damage. So I decide to drop Master Marksman and pick up Master Pistoleer.
That puts me at my final current TC template: Marksman 0444, MBH, MP, Carbs 4400 with 4 FS points to spare.
Message Edited by Aanu on 04-27-2005 01:41 PM
Carbine Defense +20
Carbine Speed +30
General Ranged Accuracy +210
General Ranged Speed +60
Melee Defense +215
Pistol Accuracy +40
Pistol Defense +50
Pistol Speed +45
Ranged Defense +210
Tanks wrote:
SamousNemo wrote:
...I haven't been doing enough testing or with enough weapons to confirm or deny this... but if a Rifleman can still do sizeable damage even at melee range, what's the point in picking pistols?
This is still being debated. Originally there were supposed to be minimum ranges eg. 0-35 Pistol 10-50 Carbine, 35-64 Rifle. So, once someone came too close you would have had to change weapons. Only the upper ranges have been changed and whether to increase everyone to max range or institute minimum ranges still or add heavy accuracy penalties at melee range is being considered.
As it is, Rifle + Root FTW.
I gave MBH, MP, Carbs 0440, Marks 0444 a workout tonite on Test Center and I was unbeatable. Much different than my other expereinces. I think a big factor was having the 80 combat level. Even at 78 combat level I wasnt doing as much damage to level 80 pvpers. I didnt think the 2 pnts would make a difference but for some reason it does. Also, I did try MBH, M carbs and for some reason (maybe its just me) but the MBH, MP combo works better with the carbs even though I did have the best pistol specials when I had M. Carbs. /shrug
The only issue I had was using to much action which caused some battles to drag on and on since we were both running low on action.
Hopefully I can respec to this template as on live I am MBH ranged dabbler.
Message Edited by Aanu on 04-27-2005 11:57 PM