Bounty Hunter Archive

Thread: The New Patch BH love ? NO !

Leatherneck_of_Alderaan
Fri Jul 08, 2005 10:36 am
#40






slave138 wrote:





TatterSalad wrote:






OnmiScient wrote:


Profession: Bounty Hunter


NPC Bounty missions will now work properly. The Mark will be of appropriate difficulty based on the difficulty of the mission
Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
Jedi missions are only created for online Jedi, the Jedi may go offline after the mission is created
Jedi missions display Faction instead of Jedi name
Jedi missions all display a payout of a random number between 45000 - 52000 credits on the terminal but may pay a bonus amount based on level and time since the Jedi was last killed



Well I havnt been around here long but already SOE have managed to propose some changes that willfook up the game, nice ! Its not the first time they have screwed up a game I liked.


Ok so now we get to see if the Jedi target is Rebel or Imperial, great thats one change that is good. You cant see the Jedi name so this means that when they log off for supper half way through you will have wasted all your time, nice. Yet another time wasting thing is that you dont know what level the Jedi you are hunting is so when you come across a Master Healer or Master Defender you have wasted all your time because it is impossible to beat them if the Jedi knows what they are doing. This is bad for Bounty Hunters who are beggining hunting Jedi too why dont the DEVS ever think of them ?


Also 45000 - 52000 credits 45000 FOR KILLING A JEDI WHAT THE HELL WERE YOU THINKING






Is it manditory that most BH's have selective reading. If you would have finished reading the sentence you would have noticed that you get a bonus depending upon level and how recently the jedi was killed.


Perhaps you should try finishing the sentence before you comment.






I don't think selective reading is limited to a single profession. Case in point - Jedi crying about healing abilities being reduced but completely ignoring that almost everything else was being improved for them in Pub 19. Here's the difference: BH's aren't getting anything positive from this at all.






Being able to initiate a TEF on someone else and force them not to be able to enter a safe zone is a positive.


Marks will potentially be worth MORE than just their skillpoints * 1000 now. Take a full template (226,000) who hasn't been killed for a while and the bonus puts it (when combined with the normal pay) over 226,000.





Igitur qui desiderat pacem, praeparet bellum
slave138
Fri Jul 08, 2005 10:37 am
#41






Grimjakk wrote:







Thenger wrote:
Yeah alot will deal with it and moveon, my quesion though is how about all the new people who want to try becomeing a MBH, no way they can learn if all they are going up against is 200k jedi's. Hard to learn if you keep gettig your butt handed to you all the time.





Best way to learn if you ask me. I try to get my butt handed to me a little less each time. I learn what tactics DON'T work. I learn what mistakes I need to avoid. I learn what I need to improve as far as my gear goes.


I won't go so far as to say that Jedi don't require skill to PvP... but the advantages they get don't encourage the type of attention to detail that BH require. I've yet to take down a full-template Jedi, but I've only been back a few weeks, a 209k is the highest I've fought so far. Good long fight. He got sloppy tho'. A little sloppier than I was, at any rate.



*edit* I AM concerned about not getting the name of my target until I'm in detection range of that target... with the /duel exploit, a lot of my targets will know I'm hunting them before I do.


Anyway, the plan is to keep getting my butt handed to me until I can take down a full template at least some of the time. With the number of Ryatt refugee, PvE jedi running around, that shouldn't be undoable.

Message Edited by Grimjakk on 07-08-2005 08:57 AM




I would agree on most counts, but would also point out that learning can be quite difficult when youdon't last more than a few seconds. If you can't research your target until you're right on top of him/her learning how to fight the different templates can be a monsterous challenge.




~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



slave138
Fri Jul 08, 2005 11:14 am
#42






Leatherneck_of_Alderaan wrote:








slave138 wrote:


Here's where you are missing the point.


You missed the point. It's not about how things are supposed to be, it's about how things ARE. Smugglers are SUPPOSED to get a revamp. They're still waiting. The rule of thumb for these games is "If it's not in code, it doesn't exist".


Yes, and CH was 'balanced' a full year before the CU. It's ALWAYS about how things are supposed to be. They never get to the 'are' stage if they do not have a goal to be directed to. Complain all you like, but a small (overpowered) part of Jedi being reduced while a number of parts are improved does not a 'nerf' make.


The balances were to even out the different force branches with each other.


And they failed miserably.


It may not have balanced things 100%, but I'd say the branches are closer than they were pre-Pub 19.


The best I can tell, the adjustments made in Pub 19 were put in place with expectation of the return of FRS. Jedi were saying how boring it was to fight each other because all they could do so little damage to each other. What changes were made? Healing abilities were reduced while lightsaber damages were increased and powers were reduced in cost.


And what happens when they try to make all branches viable? The Jedi start whining because some of them are reduced in power while others are improved and the ones calling it a nerf quickly drown out the few sensible ones who understand it for what it is.


Of course they will. And when they do, I'll call 'em out for being stupid just as I call out people for being stupid now.


Well I went through your posts from the last publish and I didn't see a single one calling someone out for being stupid. You did point out that it would help your template, but referred to the other changes as nerfs in at least one post.


Can you explain why Healer 4004 should be anywere remotely close to as good as a MDef, MLS or any other master force user? That you would expect it to be just reveals once again the Jedi mentality that unbalanced is balanced as long as it's in their favor.


I never, ever, ever said that. Go back and re-read what I really DID say. That's NOT what I expect, so that once again reveals the BH mentality that says it doesn't matter what's really going on, just what I think is going on. A MPowers/MEnhancer/Healer 4004 should be just as viable a template as a MLS/MDefender/Healer 4004. It clearly is not. It should be just as viable as a MDefender/MHealer/LS 0404. Again, it clearly is not. It should be just as viable as a MLS/MEnhancer/Healer 0404. It's not.


I apologize for mis-reading your post. Your argument is still fairly weak. Face it, BHs don't really have a huge variety to their templates (at least not if they want to have any success against a Jedi) but you seem to think that any fully-templated Jedi should fair equally well. Should an MBH/MCH/MMedic (I'm sure there would be points left but it's not important for the gist of the argument) fare as well against a Jedi as an MBH/MCM/Whatever? Even if they should, do they? At this point I would like to direct you back to your own first statement about "should be" and "are"... Everyone knows some templates are better for some things than others. You seem to think Jedi should be an exception to that rule.













~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



slave138
Fri Jul 08, 2005 11:46 am
#43






Leatherneck_of_Alderaan wrote:





slave138 wrote:

I don't think selective reading is limited to a single profession. Case in point - Jedi crying about healing abilities being reduced but completely ignoring that almost everything else was being improved for them in Pub 19. Here's the difference: BH's aren't getting anything positive from this at all.






Being able to initiate a TEF on someone else and force them not to be able to enter a safe zone is a positive.


No, it's a fix to how things were SUPPOSED to be in the first place (see the "supposed to" strikes again...) Not to mention, any benefit the BH would get from this is negated by the name policy. If a hunter has to get within 80m before he/she can even identify the target, the Jedi has ample time to escape or prepare for battle.


Marks will potentially be worth MORE than just their skillpoints * 1000 now. Take a full template (226,000) who hasn't been killed for a while and the bonus puts it (when combined with the normal pay) over 226,000.


Potentially does not mean *are*. You still have to survive long enough to collect and once again, the inability to research your target along with losing any benefit of surprise makes it that much less likely you'll survive to collect. Would you consider it a positive if amazing quality pearls started dropping from CL120 SBDs (1.5x Jedi CL for those counting)but you could only fight them solo?











~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



Leatherneck_of_Alderaan
Fri Jul 08, 2005 11:50 am
#44






slave138 wrote:





Leatherneck_of_Alderaan wrote:





slave138 wrote:

I don't think selective reading is limited to a single profession. Case in point - Jedi crying about healing abilities being reduced but completely ignoring that almost everything else was being improved for them in Pub 19. Here's the difference: BH's aren't getting anything positive from this at all.






Being able to initiate a TEF on someone else and force them not to be able to enter a safe zone is a positive.


No, it's a fix to how things were SUPPOSED to be in the first place (see the "supposed to" strikes again...) Not to mention, any benefit the BH would get from this is negated by the name policy. If a hunter has to get within 80m before he/she can even identify the target, the Jedi has ample time to escape or prepare for battle.


It doesn't matter how things are supposed to be. It matters how things are. It wasn't there. It is now. THAT is a positive. The name thing is a completely different issue. You don't have to have their name to apply the TEF. I feel ya on the pain of the name thing, but that's completely different.


Marks will potentially be worth MORE than just their skillpoints * 1000 now. Take a full template (226,000) who hasn't been killed for a while and the bonus puts it (when combined with the normal pay) over 226,000.


Potentially does not mean *are*. You still have to survive long enough to collect and once again, the inability to research your target along with losing any benefit of surprise makes it that much less likely you'll survive to collect. Would you consider it a positive if amazing quality pearls started dropping from CL120 SBDs (1.5x Jedi CL for those counting)but you could only fight them solo?


Ok, I hear you. I don't know any Jedi who've solo'd a 120 SBD, although I'm sure it's happened. I do know BH's who've solo'd 226k marks.


Consider. 150k Jedi that runs and /cloaks and hides. You finally nail him and collect 180k. That's not positive?














Message Edited by Leatherneck_of_Alderaan on 07-08-2005 11:52 AM



Igitur qui desiderat pacem, praeparet bellum
Shakes
Fri Jul 08, 2005 1:14 pm
#45





- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
lesniak
Fri Jul 08, 2005 2:11 pm
#46

Thenger wrote: "Yeah alot will deal with it and moveon, my quesion though is how about all the new people who want to try becomeing a MBH, no way they can learn if all they are going up against is 200k jedi's. Hard to learn if you keep gettig your butt handed to you all the time."

Seems the same thing could be said about padawans.



Bria: Main - Sneaky Jedi / Master Pilot
Alt - MBH/Master Smuggler...before it was cool.
Leatherneck_of_Alderaan
Fri Jul 08, 2005 2:11 pm
#47






slave138 wrote:







Leatherneck_of_Alderaan wrote:






slave138 wrote:





Leatherneck_of_Alderaan wrote:





slave138 wrote:

I don't think selective reading is limited to a single profession. Case in point - Jedi crying about healing abilities being reduced but completely ignoring that almost everything else was being improved for them in Pub 19. Here's the difference: BH's aren't getting anything positive from this at all.






Being able to initiate a TEF on someone else and force them not to be able to enter a safe zone is a positive.


No, it's a fix to how things were SUPPOSED to be in the first place (see the "supposed to" strikes again...) Not to mention, any benefit the BH would get from this is negated by the name policy. If a hunter has to get within 80m before he/she can even identify the target, the Jedi has ample time to escape or prepare for battle.


It doesn't matter how things are supposed to be. It matters how things are. It wasn't there. It is now. THAT is a positive. The name thing is a completely different issue. You don't have to have their name to apply the TEF. I feel ya on the pain of the name thing, but that's completely different.


We can debate this as much as you like, but I refuse to give a gold star for an exploit fix. If you want to use it as any sort of an advantage, being able to get the TEF before the target knows you're after him is essential. Not knowing which target in a sea of MOBs and players is yours makes that 'bonus' pretty meaningless.


Are you better or worse off with the change? If you're better off, that by definition is a positive.


Marks will potentially be worth MORE than just their skillpoints * 1000 now. Take a full template (226,000) who hasn't been killed for a while and the bonus puts it (when combined with the normal pay) over 226,000.


Potentially does not mean *are*. You still have to survive long enough to collect and once again, the inability to research your target along with losing any benefit of surprise makes it that much less likely you'll survive to collect. Would you consider it a positive if amazing quality pearls started dropping from CL120 SBDs (1.5x Jedi CL for those counting)but you could only fight them solo?


Ok, I hear you. I don't know any Jedi who've solo'd a 120 SBD, although I'm sure it's happened. I do know BH's who've solo'd 226k marks.


And I will bet you 9 times out of 10 those BHs didn't have to figure out their strategy 80m from their target.


Oh, you mean like the Jedi has to do while he's coming under fire by the BH?


----


Consider. 150k Jedi that runs and /cloaks and hides. You finally nail him and collect 180k. That's not positive?



He can remain cloaked until the TEF is gone and then walk quietly back to his home - so no, I don't consider that a positive.


Wow. The fact that you can earn more money than you can earn now isn't positive?














Message Edited by Leatherneck_of_Alderaan on 07-08-200511:52 AM







Message Edited by slave138 on 07-08-2005 03:56 PM








Igitur qui desiderat pacem, praeparet bellum
slave138
Fri Jul 08, 2005 3:00 pm
#48






Leatherneck_of_Alderaan wrote:





slave138 wrote:







We can debate this as much as you like, but I refuse to give a gold star for an exploit fix. If you want to use it as any sort of an advantage, being able to get the TEF before the target knows you're after him is essential. Not knowing which target in a sea of MOBs and players is yours makes that 'bonus' pretty meaningless.


Are you better or worse off with the change? If you're better off, that by definition is a positive.


A mistake is corrected - nothing more. Is this a nerf to Jedi? No, because they shouldn't have been able to do it in the first place. By the same reasoning, this isn't a bonus for BH because they shouldn't have had to put up with it at all. A bonus would be if the Devs actually banned all the Jedi using this exploit. Now *THAT* I would call a positive thing...


Potentially does not mean *are*. You still have to survive long enough to collect and once again, the inability to research your target along with losing any benefit of surprise makes it that much less likely you'll survive to collect. Would you consider it a positive if amazing quality pearls started dropping from CL120 SBDs (1.5x Jedi CL for those counting)but you could only fight them solo?


Ok, I hear you. I don't know any Jedi who've solo'd a 120 SBD, although I'm sure it's happened. I do know BH's who've solo'd 226k marks.


And I will bet you 9 times out of 10 those BHs didn't have to figure out their strategy 80m from their target.


Oh, you mean like the Jedi has to do while he's coming under fire by the BH?


Jedi have more than enough advantages in defenses, cloaking, and to some extent healing to even things up. Most fully templated Jedi I know can finish a fight in less than a minute if their opponent isn't fully prepared. On the other hand, most fully templated MBH I know still take 4-5 minutes to take out a Jedi who isn't prepared. That tells me Jedi don't need the element of surprise.


----


Consider. 150k Jedi that runs and /cloaks and hides. You finally nail him and collect 180k. That's not positive?



He can remain cloaked until the TEF is gone and then walk quietly back to his home - so no, I don't consider that a positive.


Wow. The fact that you can earn more money than you can earn now isn't positive?


It's only a positive if you can ever catch him. FR2+ Cloak means you're still not getting crap. Is the added hassle worth the payout? Nope. I can do 6 32k NPC Bounties in half the time it would take to track down a Jedi, find out which one it is, have him cloak and run, track him down again, maybe catch him before he disappears a second time and then manage to kill him. If it was about thepayouts, there really is no sense to hunting Jedi even now.


No, Jedi hunting (at least at high levels)used to be about the stalking, information gathering, plotting, challenge. Now it's just load up on food and drink and run in hoping the Jedi just got done with a long fight, is already low on power, and doesn't notice you until you've figured out which one he is and targeted him. Yay...














Message Edited by Leatherneck_of_Alderaan on 07-08-200511:52 AM







Message Edited by slave138 on 07-08-2005 03:56 PM














~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



Leatherneck_of_Alderaan
Fri Jul 08, 2005 3:12 pm
#49






slave138 wrote:





Leatherneck_of_Alderaan wrote:





slave138 wrote:







We can debate this as much as you like, but I refuse to give a gold star for an exploit fix. If you want to use it as any sort of an advantage, being able to get the TEF before the target knows you're after him is essential. Not knowing which target in a sea of MOBs and players is yours makes that 'bonus' pretty meaningless.


Are you better or worse off with the change? If you're better off, that by definition is a positive.


A mistake is corrected - nothing more. Is this a nerf to Jedi? No, because they shouldn't have been able to do it in the first place. By the same reasoning, this isn't a bonus for BH because they shouldn't have had to put up with it at all. A bonus would be if the Devs actually banned all the Jedi using this exploit. Now *THAT* I would call a positive thing...


What I'm hearing you say is that unless it's negative for Jedi, it's not positive for you. Is that the point you're trying to get across?


Potentially does not mean *are*. You still have to survive long enough to collect and once again, the inability to research your target along with losing any benefit of surprise makes it that much less likely you'll survive to collect. Would you consider it a positive if amazing quality pearls started dropping from CL120 SBDs (1.5x Jedi CL for those counting)but you could only fight them solo?


Ok, I hear you. I don't know any Jedi who've solo'd a 120 SBD, although I'm sure it's happened. I do know BH's who've solo'd 226k marks.


And I will bet you 9 times out of 10 those BHs didn't have to figure out their strategy 80m from their target.


Oh, you mean like the Jedi has to do while he's coming under fire by the BH?


Jedi have more than enough advantages in defenses, cloaking, and to some extent healing to even things up. Most fully templated Jedi I know can finish a fight in less than a minute if their opponent isn't fully prepared. On the other hand, most fully templated MBH I know still take 4-5 minutes to take out a Jedi who isn't prepared. That tells me Jedi don't need the element of surprise.


They certainly don't have it.


Consider. 150k Jedi that runs and /cloaks and hides. You finally nail him and collect 180k. That's not positive?



He can remain cloaked until the TEF is gone and then walk quietly back to his home - so no, I don't consider that a positive.


Wow. The fact that you can earn more money than you can earn now isn't positive?


It's only a positive if you can ever catch him. FR2+ Cloak means you're still not getting crap. Is the added hassle worth the payout? Nope. I can do 6 32k NPC Bounties in half the time it would take to track down a Jedi, find out which one it is, have him cloak and run, track him down again, maybe catch him before he disappears a second time and then manage to kill him. If it was about thepayouts, there really is no sense to hunting Jedi even now.


No, Jedi hunting (at least at high levels)used to be about the stalking, information gathering, plotting, challenge. Now it's just load up on food and drink and run in hoping the Jedi just got done with a long fight, is already low on power, and doesn't notice you until you've figured out which one he is and targeted him. Yay...


Wow. That's a pessimistic outlook. Plenty of Jedi Paddies are dying every single day to BH's. With the improvements in CM healing and Doc healing, Fully templated Jedi are dying as well. Granted, it's not every single time as it appears some of your comrades want, but it does happen.














Message Edited by Leatherneck_of_Alderaan on 07-08-200511:52 AM







Message Edited by slave138 on 07-08-2005 03:56 PM




















Igitur qui desiderat pacem, praeparet bellum
slave138
Fri Jul 08, 2005 3:57 pm
#50






Leatherneck_of_Alderaan wrote:







slave138 wrote:


A mistake is corrected - nothing more. Is this a nerf to Jedi? No, because they shouldn't have been able to do it in the first place. By the same reasoning, this isn't a bonus for BH because they shouldn't have had to put up with it at all. A bonus would be if the Devs actually banned all the Jedi using this exploit. Now *THAT* I would call a positive thing...


What I'm hearing you say is that unless it's negative for Jedi, it's not positive for you. Is that the point you're trying to get across?


When it's a matter of fixing a bug being exploited by Jedi, yes. Unless it is a negative for the Jedi exploiting the bug, then it is not positive for us. All that says is that the Devs don't care if Jedi are exploiting and will get around to fixing it when they feel like it. A bug-fix is not an improvement for a profession.


Jedi have more than enough advantages in defenses, cloaking, and to some extent healing to even things up. Most fully templated Jedi I know can finish a fight in less than a minute if their opponent isn't fully prepared. On the other hand, most fully templated MBH I know still take 4-5 minutes to take out a Jedi who isn't prepared. That tells me Jedi don't need the element of surprise.


They certainly don't have it.


Good. Jedi don't act like Jedi enough as it is. Giving them first strike would make about as much sense as a BH taking a mission for an indeterminate payout targetting an unknown person that he will"just know" when he/she sees them.


It's only a positive if you can ever catch him. FR2+ Cloak means you're still not getting crap. Is the added hassle worth the payout? Nope. I can do 6 32k NPC Bounties in half the time it would take to track down a Jedi, find out which one it is, have him cloak and run, track him down again, maybe catch him before he disappears a second time and then manage to kill him. If it was about thepayouts, there really is no sense to hunting Jedi even now.


No, Jedi hunting (at least at high levels)used to be about the stalking, information gathering, plotting, challenge. Now it's just load up on food and drink and run in hoping the Jedi just got done with a long fight, is already low on power, and doesn't notice you until you've figured out which one he is and targeted him. Yay...


Wow. That's a pessimistic outlook. Plenty of Jedi Paddies are dying every single day to BH's. With the improvements in CM healing and Doc healing, Fully templated Jedi are dying as well. Granted, it's not every single time as it appears some of your comrades want, but it does happen.


Plenty of Paddies don't have a clue what they are doing. They dropped all the non-Jedi skills that could save them because they thought they couldn't use them anymore. There area few inept fully templated Jedi, too, and that's now. Pub 20 will make it all the easier for Jedi to win or escape any BH that comes their way. Sorry, but I don't see that as a positive thing for BH...

















~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



Leatherneck_of_Alderaan
Fri Jul 08, 2005 4:16 pm
#51






slave138 wrote:






Leatherneck_of_Alderaan wrote:







slave138 wrote:


A mistake is corrected - nothing more. Is this a nerf to Jedi? No, because they shouldn't have been able to do it in the first place. By the same reasoning, this isn't a bonus for BH because they shouldn't have had to put up with it at all. A bonus would be if the Devs actually banned all the Jedi using this exploit. Now *THAT* I would call a positive thing...


What I'm hearing you say is that unless it's negative for Jedi, it's not positive for you. Is that the point you're trying to get across?


When it's a matter of fixing a bug being exploited by Jedi, yes. Unless it is a negative for the Jedi exploiting the bug, then it is not positive for us. All that says is that the Devs don't care if Jedi are exploiting and will get around to fixing it when they feel like it. A bug-fix is not an improvement for a profession.


You mean like when for a long time Jedi weren't getting off the terminals?


No? Ok, you must mean then about how the Dev's have rushed to have decently tuning pearls dropping since the CU?


No? Those aren't shining examples?


How about BH's who would /duel their opponent so they couldn't fight back?


Jedi have more than enough advantages in defenses, cloaking, and to some extent healing to even things up. Most fully templated Jedi I know can finish a fight in less than a minute if their opponent isn't fully prepared. On the other hand, most fully templated MBH I know still take 4-5 minutes to take out a Jedi who isn't prepared. That tells me Jedi don't need the element of surprise.


They certainly don't have it.


Good. Jedi don't act like Jedi enough as it is. Giving them first strike would make about as much sense as a BH taking a mission for an indeterminate payout targetting an unknown person that he will"just know" when he/she sees them.


They don'tneed first strike. That's thepart of the balancethat helps a BH take out an opponent that's supposed to be 1.5 times more powerful than they are. That has nothing to do with the fact that, unless they've battled before, they won't know what strategy their opponent intends to use.


It's only a positive if you can ever catch him. FR2+ Cloak means you're still not getting crap. Is the added hassle worth the payout? Nope. I can do 6 32k NPC Bounties in half the time it would take to track down a Jedi, find out which one it is, have him cloak and run, track him down again, maybe catch him before he disappears a second time and then manage to kill him. If it was about thepayouts, there really is no sense to hunting Jedi even now.


No, Jedi hunting (at least at high levels)used to be about the stalking, information gathering, plotting, challenge. Now it's just load up on food and drink and run in hoping the Jedi just got done with a long fight, is already low on power, and doesn't notice you until you've figured out which one he is and targeted him. Yay...


Wow. That's a pessimistic outlook. Plenty of Jedi Paddies are dying every single day to BH's. With the improvements in CM healing and Doc healing, Fully templated Jedi are dying as well. Granted, it's not every single time as it appears some of your comrades want, but it does happen.


Plenty of Paddies don't have a clue what they are doing.


That doesn't make them any less dead. It's not like a BH doesn't get paid if they DB a clueless Paddy.


They dropped all the non-Jedi skills that could save them because they thought they couldn't use them anymore.


No, that's not why. It's because when the CU first hit some BRILLIANT souls told them to drop their CL so it would be easier to grind, failing to realise that a Cl 15 that gets a blue kill will still get less exp than a CL 80 who gets a blue kill.


There area few inept fully templated Jedi, too, and that's now. Pub 20 will make it all the easier for Jedi to win or escape any BH that comes their way. Sorry, but I don't see that as a positive thing for BH...


How is the potential for increased payout going to help Paddies escape? That IS what we were talking about. Paddies will die. Some paddies who are good at escape and evasion will die. The person who downs them will get a payout that's greater than what they get under the current system. How is increased payout NOT a positive?























Igitur qui desiderat pacem, praeparet bellum
slave138
Sat Jul 09, 2005 12:42 am
#52






Leatherneck_of_Alderaan wrote:









slave138 wrote:


Here's where you are missing the point.


You missed the point. It's not about how things are supposed to be, it's about how things ARE. Smugglers are SUPPOSED to get a revamp. They're still waiting. The rule of thumb for these games is "If it's not in code, it doesn't exist".


Yes, and CH was 'balanced' a full year before the CU. It's ALWAYS about how things are supposed to be. They never get to the 'are' stage if they do not have a goal to be directed to. Complain all you like, but a small (overpowered) part of Jedi being reduced while a number of parts are improved does not a 'nerf' make.


I wouldn't consider a discipline that's so essential most Jedi have it is a small part. Intentions are meaningless. It's about how things ARE that matter.


It is not any more essentialthan CM is for a BH. It's overpowered ability was desireable so many Jedi based their defense greatly on being able to heal at an astronomical rate, but it was hardly required. When you consider other abilities which improve your defenses were improved (reduced cost for aura, as an example) along with improving your attack strength (increased LS damage and choke ignoring armor as more examples), the ability to heal 1500pts/sec is not so essential anymore. THAT is how things ARE.


If BHs could still KD someone over and over it would become an 'essential' skill, too. Does that mean they should give us the abiltity?


The balances were to even out the different force branches with each other.


And they failed miserably.


It may not have balanced things 100%, but I'd say the branches are closer than they were pre-Pub 19.


They are closer. But that's misleading. "Closer" is in no way "close enough".


I would say the same about the balance between Jedi and BH. If they expect BH to fight Jedi 1-vs-1, then they damn well better make BH 1:1 with Jedi. We might have been closer, but we are far from close enough.


The best I can tell, the adjustments made in Pub 19 were put in place with expectation of the return of FRS. Jedi were saying how boring it was to fight each other because all they could do so little damage to each other. What changes were made? Healing abilities were reduced while lightsaber damages were increased and powers were reduced in cost.


And what happens when they try to make all branches viable? The Jedi start whining because some of them are reduced in power while others are improved and the ones calling it a nerf quickly drown out the few sensible ones who understand it for what it is.


Of course they will. And when they do, I'll call 'em out for being stupid just as I call out people for being stupid now.


Well I went through your posts from the last publish and I didn't see a single one calling someone out for being stupid. You did point out that it would help your template, but referred to the other changes as nerfs in at least one post.


And of course I just started posting last publish so you're SO totally right. And I've only ever commented on Pub 19. A nerf is a nerf, whether it's a needed or justified nerf or not.


So what? You make a claim but your posting history (however short it may be)shows nothing to back it up. A fix is not a nerf, nor is a balance. A nerf is when you're so messed-up your character is worthless. Ask a CH what a real NERF is... Until then, quit acting like you have a clue.


Can you explain why Healer 4004 should be anywere remotely close to as good as a MDef, MLS or any other master force user? That you would expect it to be just reveals once again the Jedi mentality that unbalanced is balanced as long as it's in their favor.


I never, ever, ever said that. Go back and re-read what I really DID say. That's NOT what I expect, so that once again reveals the BH mentality that says it doesn't matter what's really going on, just what I think is going on. A MPowers/MEnhancer/Healer 4004 should be just as viable a template as a MLS/MDefender/Healer 4004. It clearly is not. It should be just as viable as a MDefender/MHealer/LS 0404. Again, it clearly is not. It should be just as viable as a MLS/MEnhancer/Healer 0404. It's not.


I apologize for mis-reading your post. Your argument is still fairly weak. Face it, BHs don't really have a huge variety to their templates (at least not if they want to have any success against a Jedi) but you seem to think that any fully-templated Jedi should fair equally well. Should an MBH/MCH/MMedic (I'm sure there would be points left but it's not important for the gist of the argument) fare as well against a Jedi as an MBH/MCM/Whatever? Even if they should, do they? At this point I would like to direct you back to your own first statement about "should be" and "are"... Everyone knows some templates are better for some things than others. You seem to think Jedi should be an exception to that rule.


BH's don't have a huge variety for their templates? Jedi only have 5 choices. Period. If they want to have any chance of success, their choices are even fewer.


I'm sure you think you have a point in there somewhere, but I fail to see what it might be. Every player in this game is limited in their effectiveness by the choices they make for thier skills. Jedi are impacted by it as much as anyone else - they just complain about it more.


YES a MBH/MCH/MMedic should do as well as any other combination involving combat oriented classes. A MBH/MDoctor's buffs should equate to a MBH/MCH's dots.


I will assume that was a typo. MCH do not have DOTs, they have creatures. Creatures that Jedi chew up and spit out as a general rule. Non-Jedi templates (with a few gimped exceptions like CH and Commando) all have their advantages and disadvantages. Sometimes those templates are good for one thing but not so good at others. We all adjust our skills to what suits us best. Unless we're Jedi - in which case we expect to be the best no matter what template we take.


The problem is YOU think of Jedi as a single profession. It's not. It's a combination of 5 professions. And those professions are not balanced. So calls for ALL Jedi to be nerfed based on a single combination of disciplines is very, very wrong. Taking what IS, the fact that some disciplines are much more useful than others, and suggesting all Jedi should be nerfed based on the power of the overpowered disciplines is just wrong.


JediIS a single profession with different disciplines (I know it's being picky...). Outside of Jedi involvement in the GCW, I don't call for blanket nerfs for Jedi. They have some skills that are overpowered and should be balanced. Others are too weak and should be improved. Maybe you should stop trying to put words in my mouth?


Stop trying to guess at what I'm thinking. You'll be much better off.


Stop trying to think... it's obviously not working very well for you.

















~Ahnaki Obe
Adventurer
FORMER Master Carbineer | Freelance Flight Artist
CANCELLED


~Cayce Obe
Crafter
FORMER Master Artisan | Master Shipwright | Droid Engineer | Merchant
CANCELLED



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