Bounty Hunter Archive
Thread: BH Vs Jedi : risk vs reward. A balanced discussion
The problem I have with any BH lose something for hunting Jedi is that it's a Jedi issue becuase they don't want to respect their own profession. Players who flocked to Jedi did not realize that by making the population grow, the inevitable power of the class would decline. They have been given many breaks since the beginning when Jedi first appeared. In the beginning it was Perma Death, character is wiped clean, start over. The second system was skill loss, die too many times, oops a skills box is gone. Now as Jedi are swamping servers everywhere they have been cut down to xp loss. Even that has gotten more lax, they don't lose xp for pve deaths, nor do they gain visibility while in a group. Used to just equipping a lightsaber in public got them flagged.
The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession. They don't like the limitations, or the graciousness of the devs, who could have taken away their power and then also kept the strict death guidelines along with it. Many people wouldn't play Jedi if the strictures were enforced heavier. It might cause a decline in the population, and maybe an increase in the power of Jedi again.
Risk vs reward should not be something Jedi blame on the BH community, its something they should blame on their own need to become a Jedi. The risk is xp loss, and the reward is to say that you are actually a Jedi.
If you have problems with what Jedi is, you should not look here at the BH's becuase we don't have the answers. Look to your own community and scrutinize what types of people you have there. Do the responsible outweigh the irresponsible, do the mature outweigh the immature...Uncle Ben has a good line that he tells Peter "With great power comes great responsibility" a quote from the Bible as well "To whom much is given, much is required."
We should not be the ones supplying answers about your profession and its needs and goals, that should be something you should be able to accomplish by discussing things like this civly in your own community. If you cannot do that because of the responses it will garner, then that speaks volumes. If you can, then the Jedi should work something out among themselves and ask the developers the tough questions, or their corrospondent who has the line to the Devs.
I do not wish that this post should be viewed as rudeness, even though it might be a bit blunt in nature.
QFE, Well put..
Korom wrote:
The problem I have with any BH lose something for hunting Jedi is that it's a Jedi issue becuase they don't want to respect their own profession. Players who flocked to Jedi did not realize that by making the population grow, the inevitable power of the class would decline. They have been given many breaks since the beginning when Jedi first appeared. In the beginning it was Perma Death, character is wiped clean, start over. The second system was skill loss, die too many times, oops a skills box is gone. Now as Jedi are swamping servers everywhere they have been cut down to xp loss. Even that has gotten more lax, they don't lose xp for pve deaths, nor do they gain visibility while in a group. Used to just equipping a lightsaber in public got them flagged.
The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession. They don't like the limitations, or the graciousness of the devs, who could have taken away their power and then also kept the strict death guidelines along with it. Many people wouldn't play Jedi if the strictures were enforced heavier. It might cause a decline in the population, and maybe an increase in the power of Jedi again.
Risk vs reward should not be something Jedi blame on the BH community, its something they should blame on their own need to become a Jedi. The risk is xp loss, and the reward is to say that you are actually a Jedi.
If you have problems with what Jedi is, you should not look here at the BH's becuase we don't have the answers. Look to your own community and scrutinize what types of people you have there. Do the responsible outweigh the irresponsible, do the mature outweigh the immature...Uncle Ben has a good line that he tells Peter "With great power comes great responsibility" a quote from the Bible as well "To whom much is given, much is required."
We should not be the ones supplying answers about your profession and its needs and goals, that should be something you should be able to accomplish by discussing things like this civly in your own community. If you cannot do that because of the responses it will garner, then that speaks volumes. If you can, then the Jedi should work something out among themselves and ask the developers the tough questions, or their corrospondent who has the line to the Devs.
I do not wish that this post should be viewed as rudeness, even though it might be a bit blunt in nature.
Jedi risk is not the topic,
Jedi strength is only a side issue of the actual topic here.
Changes to the game are only a side issue of the actual topic here.
The topic at hand is Bounty Hunters have no risk involved, AT ALL, to themselves when they hunt a Jedi.
This is imbalance, and this thread is a discussion on an idea I had to maybe fix that alittle.
This is not a nerf BH thread.
this is not a Jedi is to weak thread.
This is not a remove Jedi XP loss thread.
This is a " what kind of risks should a Bounty Hunter have when fighting a Jedi , that remain within context of the game, and may prove to entertain the Bounty hunter at the same time " Thread.
I ask you to PLEASE stop going off topic.
Korom I belive you ment well, but your response honestlly was nothing but " Jedi want to much, Jerdi wine to much, there are to manuy Jedi. JHonestlly, and I will quote you a few times here :
The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession
I styated multipule times I accept Bounty Hunter attacks. So this is wrong. As a matter of fact, I even said that its is PART of being Jedi, and jedi need to deal with it.
The topic at hand is Bounty Hunters have no risk involved, AT ALL, to themselves when they hunt a Jedi.
---
Oh, I did realise that, I frankly didn't care.
We're not stronger than any other class, we're not more special than any other class, we are a regular hybrid-elite class. We do not need risks.
While well thought out and well written, it is just another example of Jedi wanting to further water down the risks inherent with being a Jedi, which will lead to even more Jedi and larger numbers of them hanging out and showing offin public wrecking continuity and creating lag.
While I want to say Jedi helped ruin the game, it is mostly the Devs' faults for caving in too Jedi whining and Marketting weasels and reducing the danger of being a Jedi and letting the population grow out of control.
What needs to happen:
1) Remove Jedi from the GCW.
2) Create Sith and Guardian faction just for Jedi.
3) Put in saber-tef in all NPC cities for using Force Powers (other than cloak) and Light Sabers. The exception would be that a BH tef overrides saber-tef, allowing Jedi to defend themselves.
4) Jedi killed while under saber-tef or bh-tef respawn at Force Shrines on Dathomir or at the Enclaves.
5) Allow a one-way respec out of Jedi but allow the player to keep the earned second character slot. Maybe give any player that takes this option 90 days free subscription.
lol, this is soo true. QFE
SpaceSnail wrote:
So lets just say sony does give "RISK" to bounty hunters as if the 100+ k a fight isn't enough... Ok so now BH lose skills, well it's time to weaken jedi to make them easier to take on a head on encounter, and they will have to do it to balance it outAnd that's honestly what would happen to the point to where jedi is no different then being a TKM. Be careful what you ask for because you will get it...
_Apache wrote:
Ah forget it.
Message Edited by _Apache on 09-23-2005 12:38 AM
Message Edited by _Apache on 09-23-2005 12:40 AM
that was a good post man
I think some of you need to actually READ my post, please. One , I didnt say " take away Bounty Hunter Skills when they lose to a Jedi ". I Mentioned it above, as a suggestion some have though of as a risk, but argued against it ( in favour of BH's I might add ) and showed why there was no reason to do it, and why its unfair.
Im not going over the entire original post again. Please read it. You may be surprised by it.
Also, and TBH, ILIKED the idea of BH vs BH missions. As one person mentioned, you would see GUNFIGHTS again exept in just duels, and it would also give you an actual 50/50 chance of winning against your player mark.
As for debt,as already mentioned, PLEASE, for crying out loud PLEASE read my original post. Im not stoping anyone from making money.All it does is restrict a current section of content ( player bounty's ) for an undetermined amount of time ( time based on a number of factors that are gone over IN THE ORIGINAL THREAD ).
I began to understand this was more of an idea to be argued by Nounty Hunters themselves, hence my lack of response to this thread. However, for those Jedi still interedted in discussing the topic , the thread on the Bounty On Forum can be found in the link below :
http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=539024&view=by_date_ascending&page=1
Iknow how to make a clicky . . . but for some reason its not doing it, so above is a link. Maybe my brain just is having a spasim , as I did just wake up ![]()
Message Edited by DarkImitation on 09-23-2005 04:41 AM
DarkImitation wrote:
HeadRoll wrote:
So in other words you are a PVE Jedi and somehow found yourself in a PVP profession? From the early days there was no secret Jedi would be hunted. you knew this when you grinded. So your point again, was what?
Where did you get this from? Did you read my post all the way through, or just decide to disagree with me? For your information i enjoy PvP very much, and have since day one. My current PvP ranking on both my characters in around 1350 avg, while nothing to spectacular, is also nothing to just be thrown out.
1350 is a horrible pvp rating for a jedi or your other character. My pvprating on my jedi fluctuates between 1680 and 2000 depending on the gank wars and my bh pvprating fluctuates between 1500 and 1600. 1350 IS to just be thrown out. Sorry.
What I am saying is that as changes to the game happen, the balance of risk vs reward is being lessened for the Jedi. You way not like the changes that have taken place, or the way the current system is, as per your first reponse to my post.
The risk vs reward HAS lessend. Jesus you want more? Let's take a look at what's been lessened shall we? Permadeath - gone. SaberTEF - gone. Skill box loss - gone. XP loss from cloning - gone. Jedi names on terminals to prevent reoccuring missions - gone. Please. The most any jedi can lose from a bh deathblow is 452k xp at a full 226 skillpoint template. I can make that in less than an hour in a spinattack/dervish group on my jedi. And what about Kash? You know how friggin insane it is to find a jedi on kash? 6 instances of the rryatt trail (granted usually at wookie camp), 8 instances of the myydrill caverns, not to mention the avatar platform and other CL 78+ area's where our seekers can't track. Come on man, the jedi grind is easy now. It's more difficult to get from newb to jedi initiate then it is to go from jedi padawan to full template.
A Bounty Hunter is also a PvP profession, you knew this when you took the role ( as did I with my BH ), however you have no risk at all, and the Jedi have much less the reward they once had.
What risk should we have? We don't get a free extra toon on the server for being bounty hunters. We're a normal profession. We don't have inate armor, we don't have very effective escape methods (cloak, force run), we don't have a cool extra level of content such as the FRS (which will be returned in the not too distant future to jedi). Come on man. I guess normal professions should have more risk too then huh? Like CL 1 crafters don't already have a pain in the ass time of getting to their harvesters and factories. And sorry, bounty hunter is NOT a strictly pvp profession. It does not say in our description "MUST hunt jedi", in the jedi profession it does say "will have to defend themselves from bounty hunters and other jedi". Please, BH's can no longer bring gank squads, etc, we need no further risk then the fact that we have no clue who we're going after now nor what to prepare for till we get the name back from a seeker, provided it doesn't bug out and not return the name.
All my post is was an idea to balance the BH vs Jedi so both sides have some sort of fair and balanced risk envolved in it. All your posts have disagreed wtih me, but you havnt given any contructive feedback as to why, other then " I dont like it and I dont like Jedi ". If you disagree and have a reason why, feel free to say why. If you however disagree just becuase you dont like the idea of Bounty Hunters having a risk envolved when pulling a Jedi mission, or just dont like Jedi, then thats another topic for another thread, and I ask you kindlly to stop now.
Jedi vs. BH is more balanced now than it ever has been since the inception of holocrons and player bounties. Having both a jedi and a bh, I for one can say that I'm sick of jedi crying about the jedi vs bh system. I'm sick of jedi crying about getting nerfed. The devs are FIXING what they BROKE with holocrons and then Publish 9. Jedi should have NEVER been an alpha/god class. It has caused more problems, hate and exploiting than any other profession in this game.
Thank you.