Bounty Hunter Archive

Thread: BH Vs Jedi : risk vs reward. A balanced discussion

Korom
Thu Sep 22, 2005 11:14 am
#40


The problem I have with any BH lose something for hunting Jedi is that it's a Jedi issue becuase they don't want to respect their own profession. Players who flocked to Jedi did not realize that by making the population grow, the inevitable power of the class would decline. They have been given many breaks since the beginning when Jedi first appeared. In the beginning it was Perma Death, character is wiped clean, start over. The second system was skill loss, die too many times, oops a skills box is gone. Now as Jedi are swamping servers everywhere they have been cut down to xp loss. Even that has gotten more lax, they don't lose xp for pve deaths, nor do they gain visibility while in a group. Used to just equipping a lightsaber in public got them flagged.


The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession. They don't like the limitations, or the graciousness of the devs, who could have taken away their power and then also kept the strict death guidelines along with it. Many people wouldn't play Jedi if the strictures were enforced heavier. It might cause a decline in the population, and maybe an increase in the power of Jedi again.


Risk vs reward should not be something Jedi blame on the BH community, its something they should blame on their own need to become a Jedi. The risk is xp loss, and the reward is to say that you are actually a Jedi.


If you have problems with what Jedi is, you should not look here at the BH's becuase we don't have the answers. Look to your own community and scrutinize what types of people you have there. Do the responsible outweigh the irresponsible, do the mature outweigh the immature...Uncle Ben has a good line that he tells Peter "With great power comes great responsibility" a quote from the Bible as well "To whom much is given, much is required."


We should not be the ones supplying answers about your profession and its needs and goals, that should be something you should be able to accomplish by discussing things like this civly in your own community. If you cannot do that because of the responses it will garner, then that speaks volumes. If you can, then the Jedi should work something out among themselves and ask the developers the tough questions, or their corrospondent who has the line to the Devs.


I do not wish that this post should be viewed as rudeness, even though it might be a bit blunt in nature.

HeadRoll
Thu Sep 22, 2005 11:26 am
#41






Korom wrote:


The problem I have with any BH lose something for hunting Jedi is that it's a Jedi issue becuase they don't want to respect their own profession. Players who flocked to Jedi did not realize that by making the population grow, the inevitable power of the class would decline. They have been given many breaks since the beginning when Jedi first appeared. In the beginning it was Perma Death, character is wiped clean, start over. The second system was skill loss, die too many times, oops a skills box is gone. Now as Jedi are swamping servers everywhere they have been cut down to xp loss. Even that has gotten more lax, they don't lose xp for pve deaths, nor do they gain visibility while in a group. Used to just equipping a lightsaber in public got them flagged.


The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession. They don't like the limitations, or the graciousness of the devs, who could have taken away their power and then also kept the strict death guidelines along with it. Many people wouldn't play Jedi if the strictures were enforced heavier. It might cause a decline in the population, and maybe an increase in the power of Jedi again.


Risk vs reward should not be something Jedi blame on the BH community, its something they should blame on their own need to become a Jedi. The risk is xp loss, and the reward is to say that you are actually a Jedi.


If you have problems with what Jedi is, you should not look here at the BH's becuase we don't have the answers. Look to your own community and scrutinize what types of people you have there. Do the responsible outweigh the irresponsible, do the mature outweigh the immature...Uncle Ben has a good line that he tells Peter "With great power comes great responsibility" a quote from the Bible as well "To whom much is given, much is required."


We should not be the ones supplying answers about your profession and its needs and goals, that should be something you should be able to accomplish by discussing things like this civly in your own community. If you cannot do that because of the responses it will garner, then that speaks volumes. If you can, then the Jedi should work something out among themselves and ask the developers the tough questions, or their corrospondent who has the line to the Devs.


I do not wish that this post should be viewed as rudeness, even though it might be a bit blunt in nature.





QFE, Well put..

DarkImitation
Thu Sep 22, 2005 1:05 pm
#42

Jedi risk is not the topic,



Jedi strength is only a side issue of the actual topic here.



Changes to the game are only a side issue of the actual topic here.



The topic at hand is Bounty Hunters have no risk involved, AT ALL, to themselves when they hunt a Jedi.



This is imbalance, and this thread is a discussion on an idea I had to maybe fix that alittle.



This is not a nerf BH thread.



this is not a Jedi is to weak thread.



This is not a remove Jedi XP loss thread.



This is a " what kind of risks should a Bounty Hunter have when fighting a Jedi , that remain within context of the game, and may prove to entertain the Bounty hunter at the same time " Thread.



I ask you to PLEASE stop going off topic.



Korom I belive you ment well, but your response honestlly was nothing but " Jedi want to much, Jerdi wine to much, there are to manuy Jedi. JHonestlly, and I will quote you a few times here :



The problem is not the Jedi risk vs Bh risk, its Jedi risk vs the fact they don't accept the terms of their own profession


I styated multipule times I accept Bounty Hunter attacks. So this is wrong. As a matter of fact, I even said that its is PART of being Jedi, and jedi need to deal with it.


The problem I have with any BH lose something for hunting Jedi is that it's a Jedi issue becuase they don't want to respect their own profession.


That makes no sense whatsoever. Your stating " a Bounty Hunter shouldnt lose anything becuase Jedi suck ". Thats the best I can come up with, and thats biased and improper to this discussion.


Risk vs reward should not be something Jedi blame on the BH community, its something they should blame on their own need to become a Jedi.


I never blamed ANYTHING on Bounty Hunters. Show me where I did. I DID say however with a proper risk to the Bounty hunter, that a Jedi's risk vs reward is FINE the way it is.


If you have problems with what Jedi is, you should not look here at the BH's becuase we don't have the answers.


Again this has nothing to do with my discussion with you whatsoever. Where do I say i have a problem with Jedi? As a matter of fact, I said the opposite. Jedi arent as powerfull as they once where, but are still something to work towards. Bounty hunter XP loss on death is an expeptable risk to being a jedi. All of these things I DID say.


We should not be the ones supplying answers about your profession and its needs and goals, that should be something you should be able to accomplish by discussing things like this civly in your own community.


So you would rather I make suggestions about a change to bounty Hunters only to Jedi? I find that an awfully odd comment for you to make.



Look people, now Im starting to go abit loco, becuase I cant figure out what some of you are getting from this idea. So Im goijng to do this in bold colored letters that are underlined :


I am not asking for Jedi to be made stronger. I am not asking for bounty hunters to be nerfed. I am not asking for the removal of XP loss on Jedi death. I am not asking for Jedi to get any XP ( or any other type of reward ) when they kill a bounty hunter. What I am saying . . . is . . . BOUNTY HUNTER CURRENTLLY HAVE ZERO RISK ENVLOVED WHEN DECIDING TO TAKE A JEDI MISSION, AND THIS IS AN IMBALANCE TO THE GAME, AS IT ALLOWS ACTIONS WITHOUT CONSEQUENCES!


Im sorry for that I really am, but maybe now some will get an idea of what I am trying to say.



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Myrdin Emrys Of Ahazi
Am I a Jedi?
Im just a guy who likes to play games in his free time.
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My Ideas and Suggestions on Improving the NGE

SpaceSnail
Thu Sep 22, 2005 3:02 pm
#43

Han solo was a smuggler though so doesn't that create a whole new imbalance?



- I support the New Game Enhancements (NGE), and you should too!!
"I just think the customer service needs a revamp."
Nullified
Thu Sep 22, 2005 3:11 pm
#44

---
The topic at hand is Bounty Hunters have no risk involved, AT ALL, to themselves when they hunt a Jedi.
---

Oh, I did realise that, I frankly didn't care.
We're not stronger than any other class, we're not more special than any other class, we are a regular hybrid-elite class. We do not need risks.



Stratics.com Periodic Poll: Do you like the new game changes, NGE?
- No 4462 82.60 %
- Yes 940 17.40 %
TOTAL 5402 100 %
QuiJonOz
Thu Sep 22, 2005 5:38 pm
#45

While well thought out and well written, it is just another example of Jedi wanting to further water down the risks inherent with being a Jedi, which will lead to even more Jedi and larger numbers of them hanging out and showing offin public wrecking continuity and creating lag.


While I want to say Jedi helped ruin the game, it is mostly the Devs' faults for caving in too Jedi whining and Marketting weasels and reducing the danger of being a Jedi and letting the population grow out of control.


What needs to happen:


1) Remove Jedi from the GCW.


2) Create Sith and Guardian faction just for Jedi.


3) Put in saber-tef in all NPC cities for using Force Powers (other than cloak) and Light Sabers. The exception would be that a BH tef overrides saber-tef, allowing Jedi to defend themselves.


4) Jedi killed while under saber-tef or bh-tef respawn at Force Shrines on Dathomir or at the Enclaves.


5) Allow a one-way respec out of Jedi but allow the player to keep the earned second character slot. Maybe give any player that takes this option 90 days free subscription.





No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

Remember... to Cancel you have to go to Register Expansion in the Launchpad.

HeadRoll
Thu Sep 22, 2005 11:14 pm
#46






SpaceSnail wrote:








So lets just say sony does give "RISK" to bounty hunters as if the 100+ k a fight isn't enough... Ok so now BH lose skills, well it's time to weaken jedi to make them easier to take on a head on encounter, and they will have to do it to balance it out And that's honestly what would happen to the point to where jedi is no different then being a TKM. Be careful what you ask for because you will get it...





lol, this is soo true. QFE

HeadRoll
Fri Sep 23, 2005 1:27 am
#47






_Apache wrote:







Ah forget it.


Message Edited by _Apache on 09-23-2005 12:38 AM


Message Edited by _Apache on 09-23-2005 12:40 AM




that was a good post man , no need to forget
DTQ
Fri Sep 23, 2005 2:16 am
#48

Can a BH who uses armour take a few screen shots for the jedi stateing that BH have no risk, what I want to see is the cost of your armour, the condition before and after a typical jedi fight and a statement of win loss ratio. Unfortunately I cant do thi myself as my template doesnt wear armour, and so I have little risk, apart from spending hours tracking jedi to get slaughtered when I get there, (I am 100% certain I have spent more time tracking jedi than jedi have spent regrinding xp loss caused by me).


I believe BH currently PAY for the each jedi mission they take, and their only reward is knowing they have done their bit to try to control the jedi population.


Certainly for myself my jedicosts vs payments means Im out of pocket for hunting Jedi. But then for my template Jedi is far more than 1.5x as powerful, yes my template sucks, yes my skill pvp sucks. But I keep on trying, when I fight a jedi there is no risk for the jedi, I get hit for 1000 whilst hitting for 500 I have novice medic and stim d's and ruby beliel, most Jedi can tank damage like I hand out all day long. Even with melee defence foods and COB up I will get killed in under 60 seconds by most Jedi. You say you want to add cash debt, to the time and cash spent to hunt a profession I know will kill me unless I get a lucky break?


I was out hunting krayts a few weeks ago and a jedi was invited to the group, he tanked 12 krayts on the trot. Now Im TKM - Tank MBH - Tank so double tanking profession, I cant tank ONE krayt. Exactly how are Jedi NOT an alpha profession.


I dont complain about my template's weakness (heck at one time it was FOTM) or ask for the job to be made easier, I get on I die I spend, I grind cash on NPC missions to support a futile attempt to bring down the jedi population, because I want a game like I once experienced where Jedi were rare and respected.


The Solution to the hate IS NOT in bringing in risk for bh the solution to the hate is taking Jedi missions away from bh and putting in seriously effective controls on the Jedi population. If jedi were seen by the rest of the game population once every couple of weeks, there would be a lot of love for the jedi. If when you see a jedi you know they had survived far more than the boredom of bol lairs, then meeting one would be an honour.


As it is too many accounts are Jedi, if SOE were to bring in tighter Jedi controls their account numbers would plummet, as many people dont see anything in this game beyond being a jedi.


Dont think for a second your solution is IN ANY WAY going to reduce hate levels. All it will do is discourage jedi hunting and increase jedi numbers and hate further.



_______________________________________________

Taking a break until the trader revamp, see you then

Muloki Freelight, Ahazi, Officer

Muloki Zarahemla, Radiant, Elder DE \ Zoo Keeper (Zoo Tatooine -677 -5938)

Mr-Snow, Infinity, Elder Yeti Musician \ ex ch tkm

Abata Zarahemla, Radiant, Owner of a Corelian Corvette POB My Corvette
DarkImitation
Fri Sep 23, 2005 4:11 am
#49

I think some of you need to actually READ my post, please. One , I didnt say " take away Bounty Hunter Skills when they lose to a Jedi ". I Mentioned it above, as a suggestion some have though of as a risk, but argued against it ( in favour of BH's I might add ) and showed why there was no reason to do it, and why its unfair.



Im not going over the entire original post again. Please read it. You may be surprised by it.



Also, and TBH, ILIKED the idea of BH vs BH missions. As one person mentioned, you would see GUNFIGHTS again exept in just duels, and it would also give you an actual 50/50 chance of winning against your player mark.



As for debt,as already mentioned, PLEASE, for crying out loud PLEASE read my original post. Im not stoping anyone from making money.All it does is restrict a current section of content ( player bounty's ) for an undetermined amount of time ( time based on a number of factors that are gone over IN THE ORIGINAL THREAD ).





- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Myrdin Emrys Of Ahazi
Am I a Jedi?
Im just a guy who likes to play games in his free time.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


My Ideas and Suggestions on Improving the NGE

DarkImitation
Fri Sep 23, 2005 4:39 am
#50


I began to understand this was more of an idea to be argued by Nounty Hunters themselves, hence my lack of response to this thread. However, for those Jedi still interedted in discussing the topic , the thread on the Bounty On Forum can be found in the link below :



http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=539024&view=by_date_ascending&page=1



Iknow how to make a clicky . . . but for some reason its not doing it, so above is a link. Maybe my brain just is having a spasim , as I did just wake up

Message Edited by DarkImitation on 09-23-2005 04:41 AM



- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Myrdin Emrys Of Ahazi
Am I a Jedi?
Im just a guy who likes to play games in his free time.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


My Ideas and Suggestions on Improving the NGE

Vidge
Fri Sep 23, 2005 4:44 am
#51

suggestion:


once bh is killed... he cant get your mission again for 3 days or so.... this is because... there is ways of being able to know who ur hunting.... by the info on the mission.... once u kill the BH he comes straight back after u and then keeps doing it until u die..


atm there is only 5 times a bh can hunt u and fail... thats too much.... 5 x hunting in a row ur bound to loose especially being not full temped... and full temped are only 1.5 x better (supposedly)


so if a bh dies by u they shud not be able to get ur mission again for a set period time... or not again until ur next on terms....


will work



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Romulus76
Fri Sep 23, 2005 5:55 am
#52






DarkImitation wrote:





HeadRoll wrote:




So in other words you are a PVE Jedi and somehow found yourself in a PVP profession? From the early days there was no secret Jedi would be hunted. you knew this when you grinded. So your point again, was what?









Where did you get this from? Did you read my post all the way through, or just decide to disagree with me? For your information i enjoy PvP very much, and have since day one. My current PvP ranking on both my characters in around 1350 avg, while nothing to spectacular, is also nothing to just be thrown out.


1350 is a horrible pvp rating for a jedi or your other character. My pvprating on my jedi fluctuates between 1680 and 2000 depending on the gank wars and my bh pvprating fluctuates between 1500 and 1600. 1350 IS to just be thrown out. Sorry.


What I am saying is that as changes to the game happen, the balance of risk vs reward is being lessened for the Jedi. You way not like the changes that have taken place, or the way the current system is, as per your first reponse to my post.


The risk vs reward HAS lessend. Jesus you want more? Let's take a look at what's been lessened shall we? Permadeath - gone. SaberTEF - gone. Skill box loss - gone. XP loss from cloning - gone. Jedi names on terminals to prevent reoccuring missions - gone. Please. The most any jedi can lose from a bh deathblow is 452k xp at a full 226 skillpoint template. I can make that in less than an hour in a spinattack/dervish group on my jedi. And what about Kash? You know how friggin insane it is to find a jedi on kash? 6 instances of the rryatt trail (granted usually at wookie camp), 8 instances of the myydrill caverns, not to mention the avatar platform and other CL 78+ area's where our seekers can't track. Come on man, the jedi grind is easy now. It's more difficult to get from newb to jedi initiate then it is to go from jedi padawan to full template.


A Bounty Hunter is also a PvP profession, you knew this when you took the role ( as did I with my BH ), however you have no risk at all, and the Jedi have much less the reward they once had.


What risk should we have? We don't get a free extra toon on the server for being bounty hunters. We're a normal profession. We don't have inate armor, we don't have very effective escape methods (cloak, force run), we don't have a cool extra level of content such as the FRS (which will be returned in the not too distant future to jedi). Come on man. I guess normal professions should have more risk too then huh? Like CL 1 crafters don't already have a pain in the ass time of getting to their harvesters and factories. And sorry, bounty hunter is NOT a strictly pvp profession. It does not say in our description "MUST hunt jedi", in the jedi profession it does say "will have to defend themselves from bounty hunters and other jedi". Please, BH's can no longer bring gank squads, etc, we need no further risk then the fact that we have no clue who we're going after now nor what to prepare for till we get the name back from a seeker, provided it doesn't bug out and not return the name.


All my post is was an idea to balance the BH vs Jedi so both sides have some sort of fair and balanced risk envolved in it. All your posts have disagreed wtih me, but you havnt given any contructive feedback as to why, other then " I dont like it and I dont like Jedi ". If you disagree and have a reason why, feel free to say why. If you however disagree just becuase you dont like the idea of Bounty Hunters having a risk envolved when pulling a Jedi mission, or just dont like Jedi, then thats another topic for another thread, and I ask you kindlly to stop now.


Jedi vs. BH is more balanced now than it ever has been since the inception of holocrons and player bounties. Having both a jedi and a bh, I for one can say that I'm sick of jedi crying about the jedi vs bh system. I'm sick of jedi crying about getting nerfed. The devs are FIXING what they BROKE with holocrons and then Publish 9. Jedi should have NEVER been an alpha/god class. It has caused more problems, hate and exploiting than any other profession in this game.


Thank you.
















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