Bounty Hunter Archive
Thread: Bounty Hunters... what can Dev do Right Now??
we should be fighting to make MBH and the 217sp required for it, worth it.
and oone last thing, for those looking for new mbh templetes, start welcoming the MBH jedi.
I agree with you, this change is going to REALLY throw a HUGE MATSO BALL in the middle of the combat zone. That is why I think it is CRITICAL that the Pre-Reqs for Bounty Hunter include the following:
Dasyra wrote:
I dunno rYsyn but at this point am to the idea that the profession should be removed and a better way found for having the bounty tracking skills. I never liked the spynet guys and terminals anyway.
This is going to cause a huge change in PvP as well I think as our specials though not awesome on their own will have a huge impact on professions like Commando, Pistoleer, and Carbineer's. This may go badly and get balanced soon. I mean on their own with limited points our specials were okay but at one time awesome. Now with so many other profession having easier access it might be to much. In some ways though it doesn't fit that we have a bounty hunter profession really. It might make more sense to just remove it now and put all our specials in the other professions. Makes them stronger and easier to balance.
- Master Marksman- 77 skill points
- Pistoleer - Must complete at least 1 tree - 20 skill points required
- Carbineer - Must complete at least 1 tree - 20 skill points required
- Rifleman - Must complete at least 1 tree - 20 skill points required
- Complete 1 additional tree- (Must complete a Second Tree in Pistoleer, Carbineer, or Rifleman) -14 skill points required
- Scout (4-0-0-0) - 29 skill points required
_____________________________________________________________________________________________________________________________
Without this been added (or something VERY similar) then this Scout change is nothing more then another hidden NERF when SOE will ultimately changeing the entire face of the game to: Jedi verse All Others.
This is not as good assome people are thinking it is. With these "lower requirments" anyone will be bale to pick Bounty Hunters and still keep thier other Combat Profession. TKA/BH, Swordsman/BH, Fencer/BH, Master Pistoleer/Master BH, and so on. I fear that this change (while I support the removal of the NON-COMBAT scout stuff) is going to kill the professions if they are not replaced with COMBAT PRE-REQs.
This about it guys, we though the Pistoleer dabblers were bad, wait until this change! I would not be surprised if this change was to allow TKA's to get at the Jedi.
This could be VERY BAD!!!!
How could you do this?
Sure, it'll make Bh's more potent for the time being, but it'll make it MUCH more open for dabblers. And I prefer to think of BH as a fairly "stand alone" profession.
I've always liked that BH is by far the most difficult profession to get, apart from Jedi.
Now it'll just be a mandatory waypoint for pistoleers and carbineers ):
I've always liked the fact that you had to go through the scout lines in order to do BH - the profession had a certain allure.
Now it's just... crap.
Give us some decent offense and defensive modifiers instead.
Well, time to change my template again. Sad really.