Bounty Hunter Archive

Thread: Tanks, now that only MBH get Jedi missions...

anruth
Wed Jul 06, 2005 6:47 am
#27

You talk about innate armor as if it is something awesome! Unless you are master defender you don't have enough for anything! You can wear any armor which is at least 5k or higher resist in something! well you ALREADY have a non master defender jedi beat! I mean they did the armor suits so every class has its own unique look. just because BH's hunt jedi doesn't mean they need to take that unique look and give it to bh's because they shoudl be able to wear everything.

btw, MBH/MCM makes you have more of an advantage than most jedi. That with the element of surprise = not 1.5 better!



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
Vlamr
Wed Jul 06, 2005 6:52 am
#28

I know this is off topic to the flames I saw going back and forth but when did they change it where you had to be MBH to hunt jedi?



Vlamr Englis of Wanderhome
DayWalkerRori
Wed Jul 06, 2005 6:57 am
#29


Jedi hunting at MBH wouldnt be so bad if they would put in and place Smugglers at Inv4..It would give Non Master BH Inv'rs something to hunt..


If you've grinded at the 4 lines of INV..You deserve to hunt something...Maybe this is something they got in mind but, who knows what there thinking..
Vlamr
Wed Jul 06, 2005 6:58 am
#30



anruth wrote:
As of right now they haven't changed it, however, next patch it will be like that! That is why everyone is talking about it!


You or anyone know when this next patch is slated for release? A rough estimate is fine with me.



Vlamr Englis of Wanderhome
Jedi_Xan
Wed Jul 06, 2005 7:07 am
#31

usually a week or two at most.



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Kharast
Wed Jul 06, 2005 7:12 am
#32


1) it was leaked thatin publish 20jedi hunting will be pushed up to MBH box....rumor at this point since, that i know of, there has been no official TC notes released


2) how much defences do you want? i recently made a post to the Squad Leader forum (my temp: MSL / MBH / Rifle 4000 / Marksman 4404) about defences. since grouping as a SL to fight 1v1 would be cheating, i'll leave that part of the total. that said, with either a rifle or a pistol ican get def mods melee 340/ranged 370with DS stance and a BE shirt but before foods or SEA's. if you form a 'solo group' and leave your pet at your house, push both of those up by 30, but like i said, that would be cheating... how much more will be enough for you?


3) BH getting assault armor is all about BALANCE-the point of the CU in the first place. giving BH a recon armor cert would not make them effective tanks, but rather ranged nukers akin to Rifleman, but not as good. that certainly would disrupt the combat roles diamond! i'm glad we have assault armor and not recon or battle. in fact, my temp is redundant with armor certs (SL also get assault) and i wouldnt have it any other way! your temp gives you recon armor certs; what really are you complaining about?


4) BH is about the most well rounded prof in the game. it will mix quite effectively with nearly anything! it gets general ranged mods, not just one specific weapon type, so that any ranged prof will benefit from it. it gives fantastic defs, again more than the other ranged profs. pick anything that is a combat prof and it will go well w/ BH. now THAT is the balance talked about in the CU (also the reason BH is so popular).


so, in my eyes your argument on BH needing more is just plain whining. IF there is a problem then what we have should be fixed or tweaked, not augmented with other skills.




Melee and Ranged:
Officers go both ways!
Vlamr
Wed Jul 06, 2005 7:12 am
#33

Crapola.... i better hurry my a$$ up and get MBH ASAP!!! Argh! Only one branch left to get.



Vlamr Englis of Wanderhome
Adrasteia
Wed Jul 06, 2005 7:23 am
#34

Unless you're just posting these being obstinate, quite frankly you seem to have no idea what you're talking about. Everyone who wants to invest in skills has to pick them up, plain and simple. You want to heal as much as Jedi? Pick up combat medic 4,0,0,0 or even better pick up doctor and heal for well over 1000 also. In all seriousness you can't want everything in order to make up for a deficient template. It's just like i said earlier, there are a lot of BH's out there that do just fine with their templates. If you have to stack up in all offensive skills in order to compete, how do others that pick up healing skills do it?


Simple things to even the playing field? You want everything with no repercussions. You want rangers traps, which would work better than actualy rangers traps. You want rangers camoflage. You want every other professions armour. You want their weapons, their skills. What the point of being anything but Bounty Hunter, if they get everythiing every other proffession can get? And spend less skill points to get it?


The problem is everyone wants the developers to add skills to their 'perfect' template. "My template is perfect, i can't be bothered to sacrifice some of my skill points to pick up the other skills that I need." It's just like every other profession. I was a Bio-engineer/Creature Handler, I had no skills left to do anything. Well a few left over to pick up a few combat skills. Or what about Creature Handler/Ranger. This is a game of Skill Points and everyone has the same amount of them 250. And everyone has to use them in order to pick up skills.


Jedi has to use skill points in order to get their inate Jedi armour. They have to use skill points in order to heal. They have to use skill points in order to get damage skills. Just like everyone else.


Oh and btw telling someone that they're politically motivated because their a Jedi... Unless you're not really a BH then your views are politically motivated also.


So in closing, people cant expect the developers to prop them up if their templates just aren't the right one. This goes for every friggin profession in this game. Everyone knows certain combinations can't do x or y. If you pick that profession then don't complain, you yourself picked it nobody forced you too. I know nobody forced me to...

anruth
Wed Jul 06, 2005 7:40 am
#35



Adrasteia wrote:

Unless you're just posting these being obstinate, quite frankly you seem to have no idea what you're talking about. Everyone who wants to invest in skills has to pick them up, plain and simple. You want to heal as much as Jedi? Pick up combat medic 4,0,0,0 or even better pick up doctor and heal for well over 1000 also. In all seriousness you can't want everything in order to make up for a deficient template. It's just like i said earlier, there are a lot of BH's out there that do just fine with their templates. If you have to stack up in all offensive skills in order to compete, how do others that pick up healing skills do it?

Simple things to even the playing field? You want everything with no repercussions. You want rangers traps, which would work better than actualy rangers traps. You want rangers camoflage. You want every other professions armour. You want their weapons, their skills. What the point of being anything but Bounty Hunter, if they get everythiing every other proffession can get? And spend less skill points to get it?

The problem is everyone wants the developers to add skills to their 'perfect' template. "My template is perfect, i can't be bothered to sacrifice some of my skill points to pick up the other skills that I need." It's just like every other profession. I was a Bio-engineer/Creature Handler, I had no skills left to do anything. Well a few left over to pick up a few combat skills. Or what about Creature Handler/Ranger. This is a game of Skill Points and everyone has the same amount of them 250. And everyone has to use them in order to pick up skills.

Jedi has to use skill points in order to get their inate Jedi armour. They have to use skill points in order to heal. They have to use skill points in order to get damage skills. Just like everyone else.

Oh and btw telling someone that they're politically motivated because their a Jedi... Unless you're not really a BH then your views are politically motivated also.

So in closing, people cant expect the developers to prop them up if their templates just aren't the right one. This goes for every friggin profession in this game. Everyone knows certain combinations can't do x or y. If you pick that profession then don't complain, you yourself picked it nobody forced you too. I know nobody forced me to...






ENCORE ENCORE!! *claps*



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
Jedi_Xan
Wed Jul 06, 2005 7:57 am
#36






Adrasteia wrote:

Unless you're just posting these being obstinate, quite frankly you seem to have no idea what you're talking about. Everyone who wants to invest in skills has to pick them up, plain and simple. You want to heal as much as Jedi? Pick up combat medic 4,0,0,0 or even better pick up doctor and heal for well over 1000 also. In all seriousness you can't want everything in order to make up for a deficient template. It's just like i said earlier, there are a lot of BH's out there that do just fine with their templates. If you have to stack up in all offensive skills in order to compete, how do others that pick up healing skills do it?


They dont. That is the problem. Anyone who tells you they are MD or MCM/MBH and solo'd a Knight is a LIAR. They only way this guy gets the edge is dirty play. Sorry, 1v1 an MCM is dead in a hurry.


Simple things to even the playing field? I didnt say that. You want everything with no repercussions. I didnt say that.You want rangers traps, which would work better than actualy rangers traps. I dont neccessarily want ranger traps, but more likea root and a snare for BH'sYou want rangers camoflage. It would work better if we actually still had to have Master Scout, like it used to be. Why not, Rangers track creatures, we track people. It makes perfect sense. You want every other professions armour. Actually, I would be happy if it was changed to battle armor. You want their weapons, their skills. WHAT BH have you seen that couldnt use a certain weapon with great skill? This is what BH's do, of course I want it. What the point of being anything but Bounty Hunter, if they get everythiing every other proffession can get? MAKING BH have the MMarksman and MScout Again, and giving BH all they need to perform their job. Which is what was supposed to happen in the first place, and not this dumbed down version. And spend less skill points to get it?


I dont neccessarily agree that we shouldnt be required to have more points invested. Maybe go back to MScout/MMarksman, Or Maybe somehow, alittle from all the trees. Some medic, some crafting, some Brawler. I would love to see MBH be a very skilled profession, with heavy pre-req's. I mean, you are playing against an Alpha class. You need to have the ability to beat an alpha class.


The problem is everyone wants the developers to add skills to their 'perfect' template. "My template is perfect, i can't be bothered to sacrifice some of my skill points to pick up the other skills that I need." It's just like every other profession. I was a Bio-engineer/Creature Handler, I had no skills left to do anything. Well a few left over to pick up a few combat skills. Or what about Creature Handler/Ranger. This is a game of Skill Points and everyone has the same amount of them 250. And everyone has to use them in order to pick up skills.


I am a MMarksman/MRifle/MBH with FS skills and Novice Pistol. I have 250 pts invested. I can tank, I have great defenses, I have great offenses. It is a great template. There are things that I believe an MBH should be able to do that is not in the game. The dirty tricks line is smoke and lights. Nothing tangible to it. Give us some dirty tricks.


Jedi has to use skill points in order to get their inate Jedi armour. They have to use skill points in order to heal. They have to use skill points in order to get damage skills. Just like everyone else.


I have to use 250 SP to hit a Jedi hard enough to incap a regular player in 3 seconds. I have not lost a single duel to a non Jedi player. It is annoying as hell that I have this kind of firepower, only to see it practically reduced to a CDEF hit because of Jedi Defenses. On top of that, the Jedi are capable of healing faster than I can damage them. This is may borked. I want to be able to craft booby traps. I want to be able to play dirty. This is all what BH is about. If I have to spend 250 points to beBH, and solo Jedi Knights, then I want to be able to put up a hair raising fight. Not a 30 minute marathon.


Oh and btw telling someone that they're politically motivated because their a Jedi... Unless you're not really a BH then your views are politically motivated also.


Granted. I give you that. It is politically motivated. But, this issue is about BH's, not Jedi. Sorry, you may be the mark, or could be the mark. But it does not pertain to you. Your rants of TEF's and BH too powerful are only because you don't want to lose your "I win" button. That is all it is.


So in closing, people cant expect the developers to prop them up if their templates just aren't the right one. This goes for every friggin profession in this game. Everyone knows certain combinations can't do x or y. If you pick that profession then don't complain, you yourself picked it nobody forced you too. I know nobody forced me to...

That's the whole FRIGGIN problem. There isnt a NON Jedi template that is effective AND efficient against a Jedi. No one, I mean NO ONE, wants to duel a Knight for 30 minutes. That is dumb. Make Jedi Powerful through innate abilities. Allow BH's access to equally powerful weapons, armors, and tools for their trade. It is a fair exchange. You have to grind for months to become Jedi, we have to grind for months to afford the 4,5,7 million to sustain our business.








Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Wolveryne40
Wed Jul 06, 2005 8:07 am
#37

/munch

oreo anyone?

/munch



He's dead Jim.
Adrasteia
Wed Jul 06, 2005 9:16 am
#38


I have to use 250 SP to hit a Jedi hard enough to incap a regular player in 3 seconds. I have not lost a single duel to a non Jedi player. It is annoying as hell that I have this kind of firepower, only to see it practically reduced to a CDEF hit because of Jedi Defenses.


And yet you wonder why? You have enough firepower to incap a regular player in 3 seconds. And yet you want more... Hmm... Seems to me there are 2 alpha classes then. If BH can incap any normal profession in 3 seconds, maybe they should be reduced to the same level as normal professions? (j/k) Because to me it seems BH is alpha to every other class as Jedi are supposidly alpha to BH's. As i said earlier then why be anything BH? Everyone would need to be BH to compete in anything that was Player vs Player because if they didn't they'd be incapped in 3 seconds. It like pre-CU when everyone was riflemen and combat medics.


They dont. That is the problem. Anyone who tells you they are MD or MCM/MBH and solo'd a Knight is a LIAR. They only way this guy gets the edge is dirty play. Sorry, 1v1 an MCM is dead in a hurry.


And as for combat medics and docs. You have no idea what you're talking about here. Just a generalization based on YOUR experience. Heck i've got some full template Jedi with MCH/MBH. Which I may add has little or no firepower at all. Oh wait.. I must be lying What about those Jedi who dont take Master Defender? Screw em I guess.



Im sorry but you've yet given a valid reason as to why BH's should have everything available to them. With your template you can tank, great offenses and great defenses... Yet you took all that and cant heal. Every class has something they need, but they dont have. Thats the nature of a multi-profession skill based game. You cant have everything.

Message Edited by Adrasteia on 07-06-2005 09:16 AM

Jedi_Xan
Wed Jul 06, 2005 9:49 am
#39






Adrasteia wrote:


I have to use 250 SP to hit a Jedi hard enough to incap a regular player in 3 seconds. I have not lost a single duel to a non Jedi player. It is annoying as hell that I have this kind of firepower, only to see it practically reduced to a CDEF hit because of Jedi Defenses.


And yet you wonder why? You have enough firepower to incap a regular player in 3 seconds. And yet you want more... Hmm... Seems to me there are 2 alpha classes then. If BH can incap any normal profession in 3 seconds, maybe they should be reduced to the same level as normal professions? (j/k) Because to me it seems BH is alpha to every other class as Jedi are supposidly alpha to BH's. As i said earlier then why be anything BH? Everyone would need to be BH to compete in anything that was Player vs Player because if they didn't they'd be incapped in 3 seconds. It like pre-CU when everyone was riflemen and combat medics.


They dont. That is the problem. Anyone who tells you they are MD or MCM/MBH and solo'd a Knight is a LIAR. They only way this guy gets the edge is dirty play. Sorry, 1v1 an MCM is dead in a hurry.


And as for combat medics and docs. You have no idea what you're talking about here. Just a generalization based on YOUR experience. Heck i've got some full template Jedi with MCH/MBH. Which I may add has little or no firepower at all. Oh wait.. I must be lying What about those Jedi who dont take Master Defender? Screw em I guess.



Im sorry but you've yet given a valid reason as to why BH's should have everything available to them. With your template you can tank, great offenses and great defenses... Yet you took all that and cant heal. Every class has something they need, but they dont have. Thats the nature of a multi-profession skill based game. You cant have everything.


Message Edited by Adrasteia on 07-06-2005 09:16 AM




OH! So it is OK for you. A Jedi at FT can have MDef/MLS/Heal 3xxx/Enh xxx2.... what is that again? A wall of defense impossible to break. Armor break, Ranged KD, Melee KD, Every state in the book, high accuracy and speed, HIGH damage now, 1000 heal ability (not including stim d and ruby) AND they can channel force....


It is OK for you, just don't let your nemesis have the power to beat it.


You may not have this template. That is not my fault. The fact is MOST Jedi have MDef, or MLS, and after Pub 19 all of them are probably going to have cloak. This is probably OK, as it takes away from something else.



I am not even asking for MBH to have innate ability, I just want to be certified to use weaponswith appropriate speed and damage capability(my answer to MDef), certified to use the appropriate armor (my answer to MLS), and appropriate skills to dodge/mitigate damage (to balance your heals). Traps are just part of dirty play, and are a part of being an MBH.


I haven't given you a valid reason. I have just given you 4 reasons.


MDef


MLS


Heal 3xxx


Enh xxx2



The fact is, even in RL, a BH never goes in unprepared against a mark. They carry with them the skills and appropriate firepower to get the job done. Why cant we be allowed to have the same. BH is a mixture of all other professions. It is Carbineer, Pistoleer, Rifleman. It is Scout and Marksman. We can move quickly across terrain, we are accurate, deadly, and versatile.


We can beat other professions in duels because we are, by design, supposed to be able to take on you, a Jedi. Yet, most of the BH cannot stand up to a Jedi at the Knight level. I personally have killed knights,I have survived many encounters to a stalemate, and I have died to them as well. I am still not powerful enough to say I am equipped to handle a MDef in the current system.


What I want is equipment, not neccessarily innate skills. I don't want specials, I want traps to snare you. I dont want innate armor, I want mitigation... I should be capable of dodging.


This is all part of what we are. Just as your skills are part of what you are.


When Obi Wan went toe to toe with Jango Fett, it was skill, and technology that kept Jango alive (with alittle help from Bobba). Obi Wan was obviously very powerful... but Jango was very well equipped. All I want is the same. I'll pay for the weapons and technology, just give me access to them.





Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
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