Bounty Hunter Archive

Thread: FOTM BH maybe in trouble

IamtheNight
Tue Jul 26, 2005 1:37 pm
#27

EEEP publish 21 seems to be the drunk publish


how does that effect me as a x/2/x/x medic?

Jedi_Xan
Tue Jul 26, 2005 1:40 pm
#28

did you guys check out dev trackerand what the devs have been working on. I'm impressed.


I wont tell you, you have to go see.





Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
NoStyleGuy
Tue Jul 26, 2005 1:54 pm
#29

am i crazy? eosn't that patch note just say that the adv version will heal better than the normal one? it doesn't say the normal one will start healing worse. I have xx3x medic in my template and if what i think is right i wont notice a change (never had an adv bacta shot b4) so i dont see the big deal



ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy Sabredart
oooooooooooooooooooooooooRazgirl
oooooooooooooooooooooooooPro Veneratio"
ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy's Loots"(3596, -3612) Volcano Bay Lok
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
Elder Pistoleer, Elder Bounty Hunter, Elder Medic, Elder Carbineer, Elder Teras Kasi Artist
Krydall
Tue Jul 26, 2005 2:18 pm
#30

Ok, for everyone who thinks that Advanced heals will get buffed as opposed to the Standard heal getting downgraded:



Though I'll be the first to admit that the original wording would suggest that. Which is why the Dev posted a clarification, I assume...


-Krydall


NoStyleGuy
Tue Jul 26, 2005 2:56 pm
#31

grr thats it right there ... *ducks for nerfbat* with xx3x medic and +18 bio clothes i can heal for over 1k with normal bacta shot --- seems like those days are over



ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy Sabredart
oooooooooooooooooooooooooRazgirl
oooooooooooooooooooooooooPro Veneratio"
ooooooooooooooooooooooooo
oooooooooooooooooooooooooRazguy's Loots"(3596, -3612) Volcano Bay Lok
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
ooooooooooooooooooooooooo
Elder Pistoleer, Elder Bounty Hunter, Elder Medic, Elder Carbineer, Elder Teras Kasi Artist
CoFRBrutus
Tue Jul 26, 2005 3:05 pm
#32

If they do this then they should make everything but a heal in the Jedi master Healer box weal too.



In Game Name: Brut'us
Grimjakk
Tue Jul 26, 2005 6:03 pm
#33






Arcadias wrote:



Can't you use "/bactatoss self;"?






Gonna play with that. I've never actually messed with Bactatoss solo... the forced movement pause for the throwing animation got me killed a few times.



Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
FaceInTheCrowd
Tue Jul 26, 2005 6:54 pm
#34






WookieOgre wrote:




I believe they just put it on today so get back to us on what you find out.





With medical support 3 /bactashot heals for 609 on TC.




Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
Nakahs
Tue Jul 26, 2005 7:33 pm
#35

What i understand from the patchnotes is a balance fix cause the lower heal ability should not heal more than the advanced version.

For people who used medic 0020 or something i feel sry for this changes and yes things like that should have been fixed earlier and not when people are calculating with this... However i only hope healing efficienty still makes the difference.


For Jedi and Templates that can heal for 3500 per sec i also hope they will fix that cause the only way to kill those is to wait till their mind goes down since startle shot nerf. Just another balancing Issue all other is going into the right direction only the recommend bug fixes are not at the primarly point for the devs what not changed since i play this game (2 years about). Balancing is good and needed but please dont forget the bugfixes.





First Mandalorian on Infinity
RushSamosa
Tue Jul 26, 2005 9:50 pm
#36







Va-Mei wrote:






Grimjakk wrote:

I haven't tried it (so it might already be there), but something like/bactaToss self would be great.






That's something every Jedi has to do, build a macro button for their ForceHeal and for their Infusion that is self targeted, otherwise the weakest member of the groupis targeted for the heal. I use "/Forceheal Va-Mei;" in place of Self though...






There were a couple of posts about this, so let me help clear it up if I may. /bactatoss/heal/spray self works great for CM/MBH. Bind a macro to a key (or use its iconto replace the one on the toolbar) and no more fumbling with targeting during combat.
SpunkyKuma
Tue Jul 26, 2005 10:06 pm
#37

"With medical support 3 /bactashot heals for 609 on TC."

Ouch, BH will definately need to get some CM to survive against Jedi, 600 heal per 6 seconds is definately not enough but there's always 1200+ instant stims too.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
FeartheLettuce
Tue Jul 26, 2005 10:54 pm
#38

for whoever was complaining that this nerf was brought upon by the BH/Jedi wars.... well, BH/Jedi is the only real PvP still in this game



Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
Nathanielstarr
Tue Jul 26, 2005 11:30 pm
#39






Jaster_M wrote:
Basically the FOTM is still gonna be that, but those of us using Medic 0020 are screwed up the bunghole now. Its actually one of the few times i've seen the DEV's FORCE people to play the FOTM.




That is unless yuou count jedi as a FOTM.
Page 3 of 4