Bounty Hunter Archive

Thread: Same Faction Hunting is Now Required if you want to complete your mission

Phaylen
Mon Aug 29, 2005 9:06 am
#27






Mafuw wrote:


As a Jedi i find that stupid :X They shouldn't be able to speak to the npc

Hope they fix it soon, I'm sick of these abusing Jedi that make more and more people hate them :X

(note that just as many non-jedi exploit but people seems to focus mainly on Jedi for these things)





Agreed. Its always the few that destroy the rep of many.

Message Edited by Phaylen on 08-29-2005 12:06 PM

RemoMoxey
Mon Aug 29, 2005 9:06 am
#28






Phaylen wrote:





Natania wrote:

The Jedi already gets an automatic tef when you attack them even if the Jedi does not attack back. What more do you want? If the Jedi chooses not to fight which is their option they need somewhere to go to escape. Or maybe now the tef should perma root them so they cant go anywhere and you can definitely get your kill. I just dont understand all the arguments if they get away go after someone else who wants to fight. Pretty simple!!!



Natania






The automatic tef that you speak of is supposed to restrict them from entering all buildings. This bug allows Jedi to enter faction bases when they should not be able to. Also, there is a secondary bug that allows to them to speak to the recruiter while I am shooting them! You are not supposed to be able to talk to an NPC while in combat.


Perhaps you dont understand what happened. Almost every Jedi that I attack fights back. The fight is usually long (if they are full template) After their force is almost gone they run for it. Everyone wants to fight, but nobody wants to die, so they use the bug to their advantage.







2 things........


1)it's Private buildings, not ALL buildings (I can still run into ANY building in NPCcities while TEFed), that the TEF keep Jedi out of. It keep them out of their "safe houses".



2)The recruiter "bug" is NOT a bug. You can thank Thunderheart for this one (he never liked the old TEF system). This is NOT a bug or exploit. When they changed the TEF system into the new on leave/combatant/special forces system this was implimented so late arrivals for base defense could actually help defend. Faction recruiters are allowable conversations while in combat because if you are attacked by a random spawn MOB by the base you must kill that MOB before you could declare (and if you're a healer type, that's not good). That's also why it only takes 30 seconds to go overt now, so participation in the GCW was easier for all.


Quit crying about bugs/exploits, especially when said "bugs/exploits" are working EXACTLY as intended. Also, try reading ALL the patch notes before posting.The faction recruiter change was postedwhen the TEF system changed (to aid in participation of the GCW).


Adapt, that's what "GOOD" BHs do. Obviously there's a lot of "HORRIBLE" BHs out there



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Natania
Mon Aug 29, 2005 9:13 am
#29

Natania wrote:


Your missing my point! What I am saying is that BH got what they wanted with the tef being placed on a Jedi even when they dont fight back.

It comes with the territory.You get hunted because you are all criminals. The Empire has declared the extermination of all jedi. We are part ofthe law enforcement. People tend to forget this and like to think its the other way around.


So now if a Jedi who chooses not to fight it is much tougher for them to escape because they cant get into a house. This system already makes it easier for the BH and now that the Jedi finds a way to escape into a base, you want that fixed as well.

I noticed you said "fixed" instead of implemented. You were never meant to do this. I have never used a bug to escape from a fight I can't win and never will.No one shouldexploit any bugs in PVP, period. What makes you so special?


I'm sure it will be at some point in time but my question to you is how much do you want? How easy do you want it? Yes there are alot of bases these days but not everywhere. If your mark is grinding near a base or happens to escape into a base just drop mission and go for another.

Nobody should have to drop a mission becausea jedientered a structure in a TEF. If someone escaped me by using statis and force running, I don't have a problem.


I know many Jedi who do not enjoy the pvp aspect of the game and it is their choicenot tofight if they so choose.

Again, the PVP comes with the territory.Nobody wants the jedi to just sit there and die. Just don't use a bug to escape.


Oh! and before someone says "stay off the terminals" or "if you dont want to be hunted then dont play Jedi" here is my answer to that. They pay their money just like we all do. They can enjoy this game however they choose to.

Yes, we all pay money to play this game. Your monthly payment, however, doesn't give you the ability to not play by the rules.How doesthe money you paynegate mine? I'm just asking to have things work properly.


If they decide to stasis and run, cloak and run, run into a base so be it. It is simple enough to find a Jedi who will fight back.

I don't have a problem with the first two things you listed. As much as I hate cloakers, I can't complain. They are using their intended abilities to escape. People running into a base while in a TEF is another story. Stop grouping these people together. I don't havea problem with peoplewho playby the rules.


Natania


1 - I could be crazy but where does it say that BH prof. is part of the law enforcement?


2 - Never said my money negates your money did I? I said a paying customer has the right to play as they choose meaning you as well. I am not so sure it is an exploit so I dont see the problem. If SOE says it is an exploit than you are absolutely correct in saying that they are not playing by the rules.



Look I have no byass to jedi or BH. I am just trying to look at the facts here and be a voice of reason. Who knows what is and what is not an exploit. Look, there is nothing that SOE can do to make everyone happy and we must come to grips with this. If they add or change something it may make a majority of the player base happy but there will be others that are not, and vice versa. I understand where your coming from, I have had exploits(or what I thought were exploits) used on me but what can you do. There will always be that person to break the rules and there is nothing we can do about it unfortunately. I try to just shrug it off and remember that this is just a game and move on.

mohtz1
Mon Aug 29, 2005 9:26 am
#30






Phaylen wrote:









this i not a bug, nor a exploit.. working as intended because in the release of said patch it said private buildings.. meaning player controlled buildings.. not bases.. bases are public use, can be entered anytime. can not restrict access through lists.. you want the jedi that is hiding in there.. carry around 200 fp of each faction..






I'm looking at the patch notes right now. There is no mention of the word PRIVATE structure.






this is from patch 20...


Galactic Civil War (GCW)



  • Reduce Temporary Enemy Flag (TEF) timer to 2.5 minutes.
  • Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.
  • Guild war PVP no longer results in a TEF, unless the combatants are a bounty hunter and a Jedi for which the bounty hunter has a bounty mission, in which case it will result in a "bounty hunter TEF".
  • Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.

please look at line 2... player structures.. not all structures.. so again this is not a bug nor a exploit..


i have hunted many jedi who run into bases.. it is my fault they got away.. not the game nor the jedi.. get over it..




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Phaylen
Mon Aug 29, 2005 9:30 am
#31








2 things........


1)it's Private buildings, not ALL buildings (I can still run into ANY building in NPCcities while TEFed), that the TEF keep Jedi out of. It keep them out of their "safe houses".



2)The recruiter "bug" is NOT a bug. You can thank Thunderheart for this one (he never liked the old TEF system). This is NOT a bug or exploit. When they changed the TEF system into the new on leave/combatant/special forces system this was implimented so late arrivals for base defense could actually help defend. Faction recruiters are allowable conversations while in combat because if you are attacked by a random spawn MOB by the base you must kill that MOB before you could declare (and if you're a healer type, that's not good). That's also why it only takes 30 seconds to go overt now, so participation in the GCW was easier for all.


Quit crying about bugs/exploits, especially when said "bugs/exploits" are working EXACTLY as intended. Also, try reading ALL the patch notes before posting.The faction recruiter change was postedwhen the TEF system changed (to aid in participation of the GCW).


Adapt, that's what "GOOD" BHs do. Obviously there's a lot of "HORRIBLE" BHs out there






Thank you for clearing up the talking to the recruiter while fighting issue. I'll try and verify your information but you are probably right, you sound like you have excellent details.


However, again, looking at the patch notes there is no mention of PRIVATE buildings. Bases on whatit says, it appears that Jedi should not be able to enter any building that a player can drop. Please take a look at the notes.
Phaylen
Mon Aug 29, 2005 9:33 am
#32









this is from patch 20...


Galactic Civil War (GCW)



  • Reduce Temporary Enemy Flag (TEF) timer to 2.5 minutes.
  • Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.
  • Guild war PVP no longer results in a TEF, unless the combatants are a bounty hunter and a Jedi for which the bounty hunter has a bounty mission, in which case it will result in a "bounty hunter TEF".
  • Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.

please look at line 2... player structures.. not all structures.. so again this is not a bug nor a exploit..


i have hunted many jedi who run into bases.. it is my fault they got away.. not the game nor the jedi.. get over it..







Thanks for backing up my point. Player structures, as in any structure a player can drop. There is no mention of PRIVATE structures, which would indicate a player structure with PRIVACY settings. It's very clear.


mohtz1
Mon Aug 29, 2005 9:35 am
#33






Phaylen wrote:



Thank you for clearing up the talking to the recruiter while fighting issue. I'll try and verify your information but you are probably right, you sound like you have excellent details.

However, again, looking at the patch notes there is no mention of PRIVATE buildings. Bases on whatit says, it appears that Jedi should not be able to enter any building that a player can drop. Please take a look at the notes.






you can thank the gcw for this one.. bases are dropped by players but not owned by us, they are not created by players either.... since we are force to chose a side if we want to be in the frs you will run into this.. there is talk of a 4th tier for jedi in the gcw.. but i highly doubt that will happen.


personally i have never run into a base to avoid a fight.. but i have had it happen to me..

b



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Phaylen
Mon Aug 29, 2005 9:37 am
#34

see my last post
mohtz1
Mon Aug 29, 2005 9:40 am
#35






Phaylen wrote:
see my last post






i did and bases are not player structures.. we dont own them.. we just drop them.. BIG DIFFERENCE..


learn to kill your mark before he gets in the base..






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zi-kwan
Mon Aug 29, 2005 9:48 am
#36

Im a Bh but more importantly im a roleplayer. If you dont want to roleplay then dont play a rpg. A jedi and BH should be able to enter any building during their fight. So what if a jedi uses a base to help kill you wouldnt you do the same in real life.
NjallParker
Mon Aug 29, 2005 9:49 am
#37


learn to kill your mark before he gets in the base..


Easyer solution : you're a rebel ? only hunt rebel Jedis (same for Imperial BH and Imperial Jedis)

Phaylen
Mon Aug 29, 2005 9:50 am
#38






mohtz1 wrote:





Phaylen wrote:
see my last post






i did and bases are not player structures.. we dont own them.. we just drop them.. BIG DIFFERENCE..


learn to kill your mark before he gets in the base..









Please post a link that describes what a player structure is. By common sense definition, a player structure would be defined as a structure that a player can drop. I'dalso point out that3 CSR'sprefer my definition as our guild has had3 JediREMOVED from faction bases when using this exploit.


Also, please dont insult my bounty hunting abilities. I recently received awards for the Most Honorable Bounty Hunter and Best Assassin at the Official Starsider Awards. I've worked hard in gaining respect with my skills, I would say I have a good idea on how to kill a Jedi.



Message Edited by Phaylen on 08-29-2005 01:29 PM

mohtz1
Mon Aug 29, 2005 9:51 am
#39






NjallParker wrote:


learn to kill your mark before he gets in the base..


Easyer solution : you're a rebel ? only hunt rebel Jedis (same for Imperial BH and Imperial Jedis)






i hunt rebel only. i am a imperial.. i do fine.. i dont get upset over one mark running.. some people take this game way to seriously and way to personally.. its a GAME..



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