Bounty Hunter Archive
Thread: A quick note on term changes...
Tucheck wrote:
OH and ONE MORE THING....since my option to have a signature was removed...I'll just ask you here:
Hey Blixtev....if I PM you with my telephone number, will you call me and tell me exactly what in the world the Devs are thinking? Perhaps at least fill me in on the justification for these changes...maybe you could just tell me it's money...I'd accept that, but at least I'd know.
They're doing it because of the Gank Squads. They're doing it because their game design is such that bounty hunter vs. Jedi missions are supposed to be 1 vs. 1.
I support this. I have no problem grabbing anonymous missions. The only beef I have with it is its implementation. Mission terminals will still display AFK Jedi who are inside private houses. The only reason I pick missions for specific Jedi is because it is extremely difficult to find a random mission on a Jedi who is out and about. MOST of the Jedi on the terms are burning visibility AFK in a private house.
Just wait and see. I honestly do not see why other bounty hunters do not see this problem. They're concerned with their ability to maintain their gank squads. But mark my words, once the terminals change goes into affect, I'm going to post a big I TOLD YOU SO post when the rash of bounty hunters complain about wasting a couple of hours trying to find a mark when all were inside private structures.
The Devs need to design a way for us to flush these Jedi out. Like having them show up on radar and tab-targettable, even inside a structure. And when a BH tab-targets the Jedi and presses an attack button, the Jedi will be TEF'd and ejected from the house -- even if AFK. This will certainly, quick and dirtily solve the problem, however I do not think they will do this because they WANT these Jedi to go AFK inside of their houses? Why? Because they measure subscriptions and cashflow not by how many people have subscriptions, but rather how long each person logs in online time. AFK Jedi in private structures pad their quarterly reports that they send to the "suits" to measure their success.
Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
Blixtev... log into Eclipse during prime time and hang out at the Theed starport for a while. You will see that BH is seriously ineffective at encouraging templated Jedi from being "hidden", at has become KOTOR Online. By removing names from the terminals, you remove our ability to go after the Jedi showing off in public areas. You pull the teeth out of Bounty Hunter because they know the only way a BH will come after them is if by luck of the draw they are one a BH happens to pull.
I have no trouble with the notion of making the payout random so as to reduce paddy-whacking, though to be honest if you didn't want us to go after padawans you should have come up with a system that affects full templates as well.
This patch will only increase the Jedi population. Heck, I'm sure there are a lot of BH that have their FS open and could easily switch to the Jedi grind. If you want everyone to play Jedi, say so (and move the game to an appropriate era). If you want the game to be set between Eps IV and V, make it so that we don't have Jedi frollicking in front of the starports.
Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
I don't know if you've played this profession much, but nearly 80% of Jedi on the terms are tracked to private structures, thus making us bounty hunters waste time tracking and having an incomplete mission.
Quiet420 wrote:
what this will fix:
BH's systematicly targeting an individual or group of individuals in the hopes of halting their progression.
for sure this will make targeting an individual very hard
BH's in general going after younglings who have very little hope of defending themselves.
if the devs don't want the younglings harmed what do they put them on the terminals? Why doesn't visibility just not kick in until X SPs have been spent?
BH's in general never going after full template padawans or knights.
Again if it was the devs intent for BHs to only hunt a certain level why do they not only put that level and above on the terms? If they have change their minds I invite them to share "The Vision".
BH's sitting at terminal with other BH's to get the same mission and get a 2 on 1 or greater advantage, not by chance, but by plan.
How is this a problem? If a mob is difficult to solo should players not be allowed to bring friend?
BH's targeting a specific Jedi because they know they are actively engaged in combat in the hopes of cutting off assistance, in order to allow the other combatants an advantage.
Unfourtunate, perhaps they could monkey with the TEFs again make it so if the jedi is SF other SF can help, that way both side would be at risk.
BH's using their "friend" list to keep track of enemies.
Except for /findfriend there is no other consistant way of simply seeing if the jedi is online,I would not be surprised if the terminal uses the same online/ofline checker as droids, but of course we won't have anyway of knowing anymore *sweep sweep*
BH's sending tells to Jedi for no other reason than that they are on the terminal.
This is more a problem for the BH than the jedi
BH's choosing a friendly Jedi mission in order to shield them from other BH's.
True, i suspect a low percentage does this with any effectiveness.
BH's taking a mission solely to die at the hands of a friendly Jedi for FRS advancement purposes.
BHs don't need their mission.
What needs to be added?:
A BH should only see targets of neutral or opposing faction on the terms. Fixed
Oh? I just see a faction indicator, not a filter.
Some type of online status indicator, other than the actual use of a droid. Fixed
If its as effective a droids... whoop-id-ee-doo
Enix_Dayspring wrote:
Tucheck wrote:
OH and ONE MORE THING....since my option to have a signature was removed...I'll just ask you here:
Hey Blixtev....if I PM you with my telephone number, will you call me and tell me exactly what in the world the Devs are thinking? Perhaps at least fill me in on the justification for these changes...maybe you could just tell me it's money...I'd accept that, but at least I'd know.
Think its just to personally piss you off. That's right... It's all about you*r profession
Fixed!
Blixtev wrote:The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
So .. How exactly are you supposed to know who you're looking for?
If the Devs don't like the whole "grieving" of Padawans....all they have to do is change the "group vis". Then IF a Padawan does get on the BH terminals...they derserve to be hunted.
Someone wants to say I take it personal...how could we NOT?! I hunt Jedi solo at LEAST 98% of the time (no exaggeration, for every 100 Jedi missions I take, 98 of them are done solo).
The Devs want Groups for:
Grinding
The Corvette
The DWB
The Avatar
Pretty much all content
EXCEPT for BHs. I have no problem being a solo BH as I have done so for so long. However, I DO feel the BH profession is being ostracized for "doing what it takes" to perform the task our profession is "set up" to do.
The Jedi vs. BH is NOT 1 vs. 1...so why are the Devs setting the system to do JUST that? FRS hasn't even been brought into the equation, and the Devs expect us to take that on? Actually, I don't think they do...I think they are acutely aware that we (as MBHs) stand no chance against MOST fully templated Jedi, let alone a Jedi Guardian.
The Devs WANT us to lose....make no mistake.
Blixtev wrote:The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
Yeah no more house hiding jedi!!
The Jedi you are hunting will be basking in a magical beam of yellow light when you see him. (This is also called a mission waypoint)
-Singe- wrote:
So .. How exactly are you supposed to know who you're looking for?
Pootian wrote:
Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
Yeah no more house hiding jedi!!
I hope this fix to TEF also ejects AFK Jedi who are burning visibility in their houses. I know currently the Jedi doesn't load and you don't even see him on the radar. But I hope this changes so the Jedi DOES load, show up on radar, and pressing an attack button while having him targetted will trigger the TEF and eject the Jedi from the house.
This also will effectively stop Jedi from exploiting the system that allows them to burn visibility since they no longer will go AFK in their houses. Their visibility will have to decay as is intended by design -- by having them ATK.
Umm, that's the point. It helps to eliminate the 5-man gang squads or, at best, grieving.
-Singe- wrote:
Blixtev wrote:
The patch notes that were put up were only partial, so you missed a few of them. For clarity's sake until pub 20 is pushed to Test. Names will now translate into "Rebel Jedi", "Imperial Jedi", "Neutral Jedi". Missions will only be generated if the target is online at the time, this doesnt guarantee they dont log for dinner, etc. At least you know they are online at the time of mission generation. There is also a fairly significant one in there were once the BH attacks(even if the Jedi doesn't fight back), the TEF flag is set and prevents Jedi from doing things that TEF's prevent, like entering houses.
So .. How exactly are you supposed to know who you're looking for?