Bounty Hunter Archive
Thread: FEEDBACK: Jedi (Player Bounty) Missions Being Moved to Master Box
"Note thatthis is coming from a Jedi,
I think the fact that they moved Jedi Hunting to MBH is a really bad idea.
-The lack of template diversity means most templete will have glaring weakness I can target to win in a fight
-As a Jedi, I have been waiting to fight a BH who truly knows his profession/template well enough to overcome me in a fight
-This removes melee BH has a viable option. The range support line inMarksman (30skill pts)is already a big enough penalty for meleer who are looking to enter.
Message Edited by Cochba on 07-05-2005 01:43 PM
Fantastic change in my opinion.
Bounty Hunters should be required to make a commitment to the profession before being allowed to hunt other players. A player after mastering bounty hunter still has 129 skill points to use on other skills to augment his skillset to battle Jedi.
Master Bounty Hunter plus another ranged mastery still leaves 52 skillpoints to play with, in effect a player could be a MBH, Master rifles and CM 4000. Plenty of power to take on a master template with the proper preperation and strategy.
FernGully wrote:
Lotussutol wrote:
The removing of the names is a direct response to BH taking the same jedi mission over and over and over and over and over.
1. The BH can say well the jedi should avoid getting on the terms
2. The Jedi can say well the devs should change how vis works
3. The Jedi can say the BH is harrassing him by just taking his mission over and over.
4. The BH can say he is just using the system as it was built.
In a sense they are all correct.
SOE though realizes that this does NOT build a happy gaming environment is removing names from the terms.
It is the EASY solution to the problem but it is not the best solution to the problem.
I think a better solution would be a BH can't take a mission on the same Jedi for a week.
That does not address the BH how team up and take the same mission though and for that if they want BH/Jedi to be one on one balance the system so BH/Jedi are on equal terms (except for force ranked jedi) and then make it so that only one BH can attack the Jedi...make it so they are locked in battle until there is an incap/DB. Make it so if no attacks happen in a certain time (2 min) after the initial combat starts the mission fails and the BH can't take the mission again for a week. This would stop opposite aligned alts from protecting the jedi.
Make it so BH can't hunt same faction jedi too...if a BH wants to hunt both factions they should not belong to a faction.
This post is for feedback about the MBH-only player bounties. There is another thread for name/payout changes. Prolly wanna move your post there.
On original topic:
I feel like this is a good change. Player bounty hunting is the highest level, "end-game" content for the BH profession, and having it available at anything less than the MBH box is cheapening the experience.
ooops my bad. my take on the MBH only doing the jedi hunting...that is fine with me and remember Tanks said long ago...don't drop MBH....
Well moving them to the master box is fine, if they are going to reward us to waste time cancelling 4 out of 5 misisons because the mark is somewhere in Kash.
I would reckon 1 million would be suffice to go look through every instance for my marks.
Saarkai wrote:
This is a fine change IMO. Would like to see MBH box get some sort of Daze or root then.
Pick up pistoleer or smuggler. These are our skills.
Just my suggestion on the change..
i like the change but i feel the Dev's can do one better by adding more content for Smugglers..
allow a Smuggler to slice a terminal to view the names + Level..
giving a MBH/MSmuggler a secondary benefit..
although from an RP level removing the names from terminals makes no sense..
why would the empire not want to reveal the names? These are criminals in their eyes, plain and simple, its time SOE treats them as such..
its sortof like the Jail Bookings in your local paper..