Bounty Hunter Archive
Thread: FEEDBACK: Jedi (Player Bounty) Missions Being Moved to Master Box
jimm2k wrote:
MackAgp wrote:Simple, A bounty Hunter, should be a bounty hunter, not a hybrid !
well then as a mbh i want the diversity that the jedi have within their templates. make it likehero class stuff from other games that is only accessible above the mbh box
I don't have the problem with this, but then you must grind out the 36 million xp at 1/5 of the normal rate. You want the glorry then you go to earn it.
RM-3PO wrote:
This is the dumbest thing this game has ever done. What is the point of being a BH then? Did Fett go off on a wild goose chase not knowing who he was chasing? NO! He knew his mark he knew his weaknesses and his hangouts. I for one say this is a game breaking change. What happens when u go after a member of your guild or an aligned guild? Are we supposed to abort the mission and waste the time it took to find them? One of the worst things $OE has done to SWG.
I dont get you folks .. they did not say you would not be given a Name .. the idea is to take the name off the term and have it be given to you down the line (post accept .. maybe given at operative). Something had to be done by those that were targeting specific players either in a griefing standpoint or during GCW events.
I gotta say, Jedi missions moved to the master box is a good idea.
about time btw
Note thatthis is coming from a Jedi,
I think the fact that they moved Jedi Hunting to MBH is a really bad idea.
-The lack of template diversity means most templete will have glaring weakness I can target to win in a fight
-As a Jedi, I have been waiting to fight a BH who truly knows his profession/template well enough to overcome me in a fight
-This removes melee BH has a viable option. The range support line inMarksman (30skill pts)is already a big enough penalty for meleer who are looking to enter.
riotcontrol wrote:
Moving to the MBH box: A great thing if various 1-on-1 PvP special abilities (like gadgets etc.) will be added in the Master Bounty Hunter box too, justifying the change. If this is not so, then it's pretty pointless.
Other changes to the terminals: No comment...
I disagree....Jedi have to make sacrifices in their templates to choose certain skills.....a bounty hunter will have to do the same.
Would be great to have all the 1 on 1 pvp special abilities in jedi be in one profession too....but they are not we have to pick and choose and make sacrifices in our templates to get some of the things we want.
I'd love having the pre publish 9 template where we had all our skills but thats not gonna happen.
Saarkai wrote:
This is a fine change IMO. Would like to see MBH box get some sort of Daze or root then.
I agree, most people are only part bh so they have roots and what not. I think master bh should get some sort of root and a more powerful critical shot. I'm a master bh /master rifleman/ pistols 0404 and moving to cm 4000. I think we need some help here. The jedi are all dancing now knowing that there will only be a handful of bh left and they can all gind away on kash in the hundreds knwoing there aren't enough bh to help population control.
Great move, I have been playing as a mbh/MR, didn't have problems before won't have them now.
Mithrandir
Valondra wrote:
riotcontrol wrote:
Moving to the MBH box: A great thing if various 1-on-1 PvP special abilities (like gadgets etc.) will be added in the Master Bounty Hunter box too, justifying the change. If this is not so, then it's pretty pointless.
Other changes to the terminals: No comment...
I disagree....Jedi have to make sacrifices in their templates to choose certain skills.....a bounty hunter will have to do the same.
Would be great to have all the 1 on 1 pvp special abilities in jedi be in one profession too....but they are not we have to pick and choose and make sacrifices in our templates to get some of the things we want.
I'd love having the pre publish 9 template where we had all our skills but thats not gonna happen.
As said in a dif post there are some good benifits to this. Devs could boost the Jedi power to what I think Jedi expect and truely implement Mano and Jetpack use as part of a BHs set of tactics. Suggestions were:
1- Make Mano/JP a quest that is not dependant on Jedi help (DWB is fine, just adjust the environment)
2- Continue the use of crafter assistance, and maybe make them more invovled
3- Make it take a month to acheive a peice of Mano or a JP
4- Make JP useable while fighting, but still targetable. Make it repairable, but with decay.
5- Make Mano have LS/Force Powers resists
Daboora wrote:
-The lack of template diversity means most templete will have glaring weakness I can target to win in a fight
Lotussutol wrote:The removing of the names is a direct response to BH taking the same jedi mission over and over and over and over and over.1. The BH can say well the jedi should avoid getting on the terms2. The Jedi can say well the devs should change how vis works3. The Jedi can say the BH is harrassing him by just taking his mission over and over.4. The BH can say he is just using the system as it was built.In a sense they are all correct.SOE though realizes that this does NOT build a happy gaming environment is removing names from the terms.It is the EASY solution to the problem but it is not the best solution to the problem.I think a better solution would be a BH can't take a mission on the same Jedi for a week.That does not address the BH how team up and take the same mission though and for that if they want BH/Jedi to be one on one balance the system so BH/Jedi are on equal terms (except for force ranked jedi) and then make it so that only one BH can attack the Jedi...make it so they are locked in battle until there is an incap/DB. Make it so if no attacks happen in a certain time (2 min) after the initial combat starts the mission fails and the BH can't take the mission again for a week. This would stop opposite aligned alts from protecting the jedi.Make it so BH can't hunt same faction jedi too...if a BH wants to hunt both factions they should not belong to a faction.
This post is for feedback about the MBH-only player bounties. There is another thread for name/payout changes. Prolly wanna move your post there.
On original topic:
I feel like this is a good change. Player bounty hunting is the highest level, "end-game" content for the BH profession, and having it available at anything less than the MBH box is cheapening the experience.