Bounty Hunter Archive
Thread: thanks to whatever idiot cried about this..
Edda_Gast wrote:
alephen wrote:
alwayslost wrote:
Actually, I think there is some truth onall sides in all of this. I don't even remember if any reason was ever given why the bounty hunter npc loot system was introduced in the first place. But it is a reason to choose the BHprofession now, especiallyif one does not want to hunt jedi (or isn't good enough yet or rich enough yet to hunt jedi, whatever). One backlash was that folks could dabble in bounty hunter, get the novice box, stay on one planet with lots of shuttleports, and farm the loot because they were level 80 from their other two elite professions. The staying on one planet part put novice BH's ahead of master BH's (who have to buy and use droids, spend travel time, and chase somemarks over yavin IV, endor, and dathomir where there are no player city shuttles). So then we get the latest revision, where the master BH does get a tangible reward to spending the skill points and grinding to master.That reward for mastering (other than hunting jedi) seems reasonable to me. What profession doesn't get some advantage at master?
I think millermix has a good point though as far as, what is the reward for mastering investigation 1, or 2, or 3, or 4, over those who don't get those boxes at all? The current system is a little "all or none", and maybe there is some room for something in between.
well, i have never argued for a return to novice loot being what it was, the fact i made about 8m per hour is proof that it was insanely overbalanced. so much so that i convinced 6 other BHs (that i am sure of) get NBH or drop to NBH. i posted many times how much i made and encouaged everyone i came into contact with that they should do it, since it was so unbalanced.
the problem i have is that the MBHs did not cry for a nerf because it was unfair, but because they wanted to have their cake (the loot) and eat it too (keep MBH.) the MBH loot is not fair, it is not balanced to anything that non-BHs can get. kill NSs for 10 hours or MBH missions for 10 hours and the BH will average alot more loot value. however the MBHs who literally were frothing at the mouth over NBHs getting ridiculously high loot, are curiously quite on this point.
personally i would like drop rates for NBH missions roughly about 1/4 MBH marks. that *would* be fair. but only if NS loot, BS loot, nym loot, etc. was greatly increased. someone killing NSs for 10 hours should have roughly the same value of loot per hour as someone doing MBH missions.
A MBH mission can take upwards of 20-30 minutes considering they put it on adventure planets with no shuttles. A novice BH mission takes about 2 minutes. You can farm 2-3 nightsister per minute, and in a group its extremely overpowered.
Bounty Hunter missions don't always drop the good loot. I did MBH missions all day last saturday, and got nothing.
which is why i refer to a per hour of killing average. so if something is easier to find (NBH marks/NSs) per kill drop rates are lower. if something is harder to find (MBH marks/ especially BS per kill drop rates would be higher. and then level would be the second factor. unfortunately your answer is in error because it presumes that i said something i clearly didnt say. i highlighted those points in yellow.
you forget too, that while your BH missions is almost always tehre for you, you get 3 per hour. if BS drop rates were increased, then more people would hunt them, so drop rates or spawn rates would have to account for this. plus the MBH doesnt have to worry about campers or KSers.
alephen wrote:
Eleutherios wrote:
You're welcome. It was BS that Master-level loot was just as good as Novice-level loot.
um if a novice BH kills a NS elder, loot is the same as if a MBH kills a nigthsister elder, right?loot was and should be based on what drops it not who loots it. it is BS that MBHs have access to loot that no other class has. much more then masters and novices getting the same.
the simple fact is that these MBHs are that which they despise about jedi. elitists who think, they should get at least as much, and in many cases more then any other player.
Not even close. You have to remember, it makes sense that a Master Bounty hunter get's better missions then novice bounty hunters(boss marks) And when they get those boss marks, they get access to the type of loot that boss marks drop. In essesnce, MBH's don't get access to that loot solely because they are MBHs, it's because they pull higher lvl missions that they get the higher lvl loot.
alephen wrote:
Eleutherios wrote:
alephen wrote:
Eleutherios wrote:
You're welcome. It was BS that Master-level loot was just as good as Novice-level loot.
um if a novice BH kills a NS elder, loot is the same as if a MBH kills a nigthsister elder, right?loot was and should be based on what drops it not who loots it. it is BS that MBHs have access to loot that no other class has. much more then masters and novices getting the same.
the simple fact is that these MBHs are that which they despise about jedi. elitists who think, they should get at least as much, and in many cases more then any other player.
Um, perhaps you didn't realize it, but this is a post in the BOUNTY HUNTER forums about BOUNTY HUNTER mission loot. Just to make sure you understand, BOUNTY HUNTER marks are not NIGHT SISTER ELDERS.
Maybe you'll understand if I make an analogy for you. Let's say you're a Master Pistoleer. Then SOE says that they're moving the highest level of Stopping Shot to the Novice box. Wouldn't you say "No, that's not right. A Master level item should be more powerful than a Novice level, not the same!" That's this case right here.
maybe you didnt realize it but skills and abilities have ABSULOTELY nothing in common with loot. your allusion would make some semblance of sense if i had said a NBH should be able to use a HC scatter. but um apples and oranges.if a level one toon through some glitch that froze a NS elder so the neither attacked back or regened was able to kill a NS elder, they would loot from the exact same loot table as if a lvl 80 toon killed that NS elder.
what you are saying is that a mark know they are being looted by MBH so the loot they have magically gets better then if looted by a novice. i guess that kinda makes sense now that the game does everything (example: healing) through magical spells post CU)
oh and finally: the novice BHs you are refering to almost always had 2 elite masteries, i had MR/MCM so really what you are saying is that MBH should get better loot then MR/MCM. does that not sound elitist to you?
I could be wrong here but the reason MBH's were ticked was because a novice gets a mission 200m from them and a master has to jack ass to another planet and track a mark that can potentially be stuck in a tree on dath or be 12k away from the nearest starport on yavinn. What they should have done is make novice bh missions just as hard as master mission, ie on other planets, and therefore it would be a bonus to having the extra skill mods to track marks from having master bounty hunter.
So in the system before having MBH worked against you. That is why it has been fixed. You can still do missions at investigation 2 and still get good loot that is when you get the silver chevron marks.
fixed
Edda_Gast wrote:
its now working as intended. It was intended foronly us MBH's to pull super leet loot.
poorboywrx wrote:
alephen writes: (i deleted these posts since they are easily found above and take up alot of space)
I could be wrong here but the reason MBH's were ticked was because a novice gets a mission 200m from them and a master has to jack ass to another planet and track a mark that can potentially be stuck in a tree on dath or be 12k away from the nearest starport on yavinn. What they should have done is make novice bh missions just as hard as master mission, ie on other planets, and therefore it would be a bonus to having the extra skill mods to track marks from having master bounty hunter.
So in the system before having MBH worked against you. That is why it has been fixed. You can still do missions at investigation 2 and still get good loot that is when you get the silver chevron marks.
poorboywrx wrote:
well i'm a master bh and i never cried about it. Just thought it needed to be changed, do i agree with the change no but it's better then what it was before. Only problem with my suggestion would be they'd have to give an increase in xp per successful mission as it would make it more of a timesink doing the investigation line. I see no reason why a novice should pull different missions' then a master. Give novice's the master missions, the missions on different planets. Then it would truley be fair
the fact is it is only fairer to MBHs, it is not fairer to elite combat classes as a whole. i still am unconvinced that only BHs at any level of investigation should have a stranglehold on loot.
So what you are sayingis that it's only fair if you can loot farm the same marks that MBH can without having to do the work? Hmmmm.....
The BH investigate tree is probably one of the only places where the game could force lesser targets on you based on that one skill alone. And it should. It has nothing to do with the rest of the loot tables since the branch you are grinding is one that allows you to unlock higher "level" targets. What's wrong with that? The ability to get missions based on CL, not the investigation tree was not intended and needed to be fixed. Perhaps they can open up the distinctions between the different mobs and make it a little clearer, but in general, the best loot should always come from the highest requirement. Why is that not fair? I do agree that the tables need some balancing between the different levels, but to say that the change isn't right only makes you appear to be a whining loot farmer who is looking for the easiest path to making your millions.
-Talen-
Mirthain wrote:
So what you are sayingis that it's only fair if you can loot farm the same marks that MBH can without having to do the work? Hmmmm.....
The BH investigate tree is probably one of the only places where the game could force lesser targets on you based on that one skill alone. And it should. It has nothing to do with the rest of the loot tables since the branch you are grinding is one that allows you to unlock higher "level" targets. What's wrong with that? The ability to get missions based on CL, not the investigation tree was not intended and needed to be fixed. Perhaps they can open up the distinctions between the different mobs and make it a little clearer, but in general, the best loot should always come from the highest requirement. Why is that not fair? I do agree that the tables need some balancing between the different levels, but to say that the change isn't right only makes you appear to be a whining loot farmer who is looking for the easiest path to making your millions.
-Talen-
if this is directed to me: the work is killing the mark so is the same whether you travel to dath or he spawns 50m aways. a more sensical fix would be to increase MBH payouts, since you would charge more to get the guy on dath.
the response to the second part is very simple: CL does the same thing. i was pulling level 82 mobs for one reason i was lvl 80. i had 2 elite masteries too. so what was the higher requirement? it is not a higher requirement here, but a class-specific requirement.
usingyour arguement, there should be, and maybe with the next expansion will be jedi-only missions. and they should have insanely high loot rates, no? after all jedi has much higher requirements then BH does.
finally i am a 'loot farmer who is looking for the easiest path to making(my) millions.' but i will argue with the whining part for this reason: all i am saying here is that the MBHs who whined over the NBH loot system are greedy hypocrites. i never said NBH loot shouldnt be nerfed, and have argued for it, but MBH loot should be as well. OR non BH mark loot should be brought inline to BH mark loot.
finally i understand why you do this. it is hard to look at your bank account rising and think man this is way imabalanced. it is easy to look at another persons bank account rise faster then yours and say man HIS loot is way imbalanced. i am saying both our loot is way over-balanced.
Picture it this way... I'll use baseball as an example. You have player A and player B. Player A has more experience than player B, because player A has been in the game longer. Player B is a rookie, just being brought to the majors from AAA. Why should player B get more money than player A? Player A has proved himself as a good player, and hence sees the lineup (loot)and gets paid more (mission reward) then player B, who is inexperienced, and probably sees more bench time then most of the other team.
There is that little skill mod called "Bounty MIssion Difficulty" that determines what types of missions we get. There are 3 total: Novice Bounty Hunter, Investigation 2, and Master Bounty Hunter. Kills at NBH are WAAAYY easier than MBH.Not to mention that your marks are on the planet. Our marks at MBH are almost always off planet, and 1/5 times bugged being stuck in a tree or a rock. Not to mention, they could be inside the city, and as soon as they spawn, attack someone, which then gives them the right to kill them in defense. You think those people are just gonna hand over the loot if it's good? If so, then you're damn lucky. Quit your whining about your loot being nerfed, get out there and level to MBH and see how much harder we have it as opposed to NBH. Put forth the work if you want the reward.
Alephen, no offense... but take your "ZOMG THEY NERFED US NBH'S LOOT!!" and just go jedi like we all know you're planning. At least your nerf crying will be expected then.
/ui action endRant