Bounty Hunter Archive
Thread: New pathetic Jedi tactic
have a bh char (main) and my MLS/MDEF jedi char (2ndary).
my jedi is a precu template, i never changed it as i loved mdef precu also.
now, i've never even used this tactic, always keep the pressure on the bh's i fight. didn't even think of it, to be honest.
force regen is roughly 5 force, every 5 sec. roughly.
now, so far, i've only died to 1 mcm bh, of all that have come after me.
compared to most profs, jedi is overpowered. it should be, but it should also not be a faction related profession. it should have it's own content away from the other professions (other than bh).
now, healing is really overpowered also, ex. CM and DR healing. a CM or doc can outheal a jedi no problem. until the devs nerf healing, and whatever else they hit, we just have to live with all this junk.
the only real problem i have with jedi is force run. cowardly skill. doesn't even drain force... what is up with that? a jedi with no force can keep force run activated and run off from a fight. before force run actually USED force, now it's a mockery and a complete getaway skill.
Nathanielstarr wrote:
Jedi that start losing are now doing this to me all the time. It's the MLS Defender types (known because of saber throw knockdown and aura). So what they do is they don't attack, they just regen force and mind while standing there and sometimes kneeling. So with aura up you don't do enough damage to completely take them out. They keep healing, their force regens more than they use and their mind doesn't stay down long enough to finish it.
I'm a good Jedi hunter. Jedi have a hard time killing me. I've taken out 95 of them all by myself. I run them out of force and mind because Im good with my roots and knockdowns and intimidate. I actually fight. I move, change up my attacks and put thought into it. So why reward those for the most mindless tactic?
I don't think it's right that just because of a flaw in game mechanics they can regen force faster than they use it even with heals and aura, while regening mind because other than that theyare doing nothing at all.
Is doing nothing the best tactic for a Jedi?
i'll translate for you man so we can get this in plain english
"I suck as a BH. Jedi have a good tactic for staying alive while i'm trying to kill them. I hate that cause they should lay down and die when i arrive. I can have a fast regen and, I can choose when to slow the fight down to regen my HAM. BUt they can't cause then they are actually hard to kill, thus requiring skill or a new profession or tactics. And thats just too much trouble, as i don't have time to actually prepare for a fight with a jedi"
that about cover it for ya?
Nathanielstarr wrote:
Jedi that start losing are now doing this to me all the time. It's the MLS Defender types (known because of saber throw knockdown and aura). So what they do is they don't attack, they just regen force and mind while standing there and sometimes kneeling. So with aura up you don't do enough damage to completely take them out. They keep healing, their force regens more than they use and their mind doesn't stay down long enough to finish it.
I'm a good Jedi hunter. Jedi have a hard time killing me. I've taken out 95 of them all by myself. I run them out of force and mind because Im good with my roots and knockdowns and intimidate. I actually fight. I move, change up my attacks and put thought into it. So why reward those for the most mindless tactic?
I don't think it's right that just because of a flaw in game mechanics they can regen force faster than they use it even with heals and aura, while regening mind because other than that theyare doing nothing at all.
Is doing nothing the best tactic for a Jedi?
Nothing personel but sounds like you want jedi to spam aura,heals and specials to run themselves out of force and mind so you can kill them, why should they fight they way you perscribe?
You've never pased to let action regen? never used stims to save mind? never kited?
Seems you want to use your tactics and abilities as you see fit but jedi must only used tactics that allow you to win, kind of stupid suggestion.
Tracce wrote:
Nathanielstarr wrote:
Jedi that start losing are now doing this to me all the time. It's the MLS Defender types (known because of saber throw knockdown and aura). So what they do is they don't attack, they just regen force and mind while standing there and sometimes kneeling. So with aura up you don't do enough damage to completely take them out. They keep healing, their force regens more than they use and their mind doesn't stay down long enough to finish it.I'm a good Jedi hunter. Jedi have a hard time killing me. I've taken out 95 of them all by myself. I run them out of force and mind because Im good with my roots and knockdowns and intimidate. I actually fight. I move, change up my attacks and put thought into it. So why reward those for the most mindless tactic?I don't think it's right that just because of a flaw in game mechanics they can regen force faster than they use it even with heals and aura, while regening mind because other than that they are doing nothing at all.Is doing nothing the best tactic for a Jedi?
Ok, I know this will be difficult for you, but your gonna have to put away that CDEF pistol that you got as a noob. When you play with the big dogs, you need better weapons.Come on people, realy, when a BH comes after me, and 10 seconds to a minute later he is dead, thats insulting. Take a little pride in yourself and your profession. Get a decent weapon. Get decent armor. Get your armor AB sliced. Above all, LEARN TO PLAY YOUR BH CHARACTER. It is da-mn disgusting when a BH has to ask a Jedi to teach him how to fight his marks, after he just got schooled by the same Jedi.
The problem with Nathanielstarr seems to be that he keeps coming light when he gets a Jedi mission. He obiously knows nothing about his profession, and its requirements. If you are not doing enough damage to a Jedi, then the answer is obvious: Get a better gun, and evaluate your tactics.
In conclusion, I find it extreemly disapointing that a person with a post count of 3497 (OP) could have absolutly no clue about the game mechanics.
Then again, he may be ebayed.
Not that I necessarily agree with the OP, but do learn to read before flaming.
Message Edited by Cahnuuk on 09-28-2005 09:06 AM
Maxil wrote:
also take into account natural force regin isn't that much, like 5 force every 10 secs. Channel gives me prolly about 15% of my total force back, but lowers my max health by about 300 points for about a minute or so
Force regen is somewhere in the neighborhood of 50 to 70 Force per 10 seconds, depending on template (double mastery or not), robes, and attachments.
HereticLosMorte wrote:
i m ub3r!!!1!11one!!
shut ur muth u dun now n3 thign u n00b!!!11!! lamo lamo
j3di shuld just die in 1 hit, cuz tehy sux, rofl lamo!!!!1!
bh shuld win cuz itz r contetn!!1! and we shuld get 50 million money when n3 j3di on teh surver dies!
i think that will be his reply elisar
prolly right
HereticLosMorte wrote:
now, healing is really overpowered also, ex. CM and DR healing. a CM or doc can outheal a jedi no problem. until the devs nerf healing, and whatever else they hit, we just have to live with all this junk.
Message Edited by BufordT_Justice on 09-28-2005 07:00 AM
I wish I had a trophy to give you: Biggest Whinner ![]()
Come on, please...
Nathanielstarr wrote:Jedi that start losing are now doing this to me all the time. It's the MLS Defender types (known because of saber throw knockdown and aura). So what they do is they don't attack, they just regen force and mind while standing there and sometimes kneeling. So with aura up you don't do enough damage to completely take them out. They keep healing, their force regens more than they use and their mind doesn't stay down long enough to finish it.I'm a good Jedi hunter. Jedi have a hard time killing me. I've taken out 95 of them all by myself. I run them out of force and mind because Im good with my roots and knockdowns and intimidate. I actually fight. I move, change up my attacks and put thought into it. So why reward those for the most mindless tactic?I don't think it's right that just because of a flaw in game mechanics they can regen force faster than they use it even with heals and aura, while regening mind because other than that theyare doing nothing at all.Is doing nothing the best tactic for a Jedi?
pathetic tactic huh?... not really it's a great recovery tactic. i did it the other day against a bh that previously did it to me... i had taken his mind down to under 50% when another bh decided to join the fight this guy apart from being being really cool guy (first bh i mean) "asked me if i was cool with the 2 on 1" took advantage of me deciding to go take out the 2nd bh first to stay back and regen. after that i went back to him and we continued the fight i start to go low on force so i take a holo, the fight keeps going and his mind is no were near as low as i was able to get it on the first round but my force was getting low again, at this point i get a /tell from the other bh saying "i reported you for unnecesary dmg to my armor" go figure. at this point in the fight i'm just tired and really don't want to keep fighting but i don't like running away so i just place the bh on /follow use my buff crystal and just have my aura and infusion macro going so that i can channel back all i want. so all i did was follow the bh around without attacking while i recoverd and tried to put some sense into the other bh's head... after a while the bh decided to stop attacking and droped my mission.. we talked for a bit and i told him about what happend with the other bh and why i did what i did on the second part of the fight... it was all cool we said bye and until next fight.
as a jedi we highly depend on force as our source to hit and heal and to keep our defense going a MCM/Mdoc with a droid out with good AB slice armor can just tank us all day until our force is gone to kill us, we have to find ways to counter this so this is what we do...
nothing wrong with it just tactics
HereticLosMorte wrote:the only real problem i have with jedi is force run. cowardly skill. doesn't even drain force... what is up with that? a jedi with no force can keep force run activated and run off from a fight. before force run actually USED force, now it's a mockery and a complete getaway skill.
its been clearly stated by the devs that forcerun IS a getaway tool. and yes it does drain force at FR2 and FR3. for me FR1 is the only way to keep up with a bh, or get away. i refuse to be a cloaker so FR is my escape tool. sorry try again.
Im no jedi and probably wont be for a while, but I do wish that there was somthing that the jedi stood to gain from beating me. That way more would stay and fight. As it is now I either fight Pre-cu jedi that beat me in under 5 minutes or newer full temps that stick it out until they realize that we've been fighting for 20+ minutes and my mind and action isn't below 3 quarters. That's usualy when they run or cloak to come back after regening ham and force.
I guess I could change my temp to get roots or a good snare, but I like my temp just fine, and if a jedi runs I count it as a win.
But as to the OP if I can use tactics that some believe are aginst game mechanics to kill a jedi they should be able to do the same.