Bounty Hunter Archive

Thread: Want to get rid of the hate?

Korlan
Wed Oct 12, 2005 5:05 am
#27

I think its a pretty sad state of affairs, when some gamers only motivation to play is to causes as much grief as possible on thier fellow players...


Seriously, if you think its your "job" to run Jedi out of a game... then its time for you to step back from the computer...

Jedi have just as much right to be here as anyone else...


Besides, it not Jedi that are ruining the game.... it XP Loss... it fuels the hate machine...


Hell I would welcome 2 on 1 attacks and the old terminals if XP Loss was removed....



================================================================
Korlen Ti'Phesh - Elder Jedi (Unlocked 09/01/04 finished 04/02/05)
Meikea - Elder Bounty Hunter
Shiyal - Trader (Structures)

Vendors at 5669, 4134 Fort Kryat, Tatooine.
What the hell is an Aluminum Falcon??

Keppisuutari
Wed Oct 12, 2005 5:09 am
#28






Geiel wrote:



The Emperor instituted Order 66. Vader was a different matter. He was after a smuggler. Just clearing it up. Sorry for any misunderstanding.


"Citizens of the Republic, a terrible truth has been revealed. The Jedi order, tasked with waging the Clone Wars over these past three years, has been hiding a shocking secret. They have been steadfastly eroding away the principles of the Republic, drawing power to themselves in a wicked bid to subvert our cherished institutions. The Jedi are treasonous! They have attempted to assassinate the Chancellor! They are enemies of the state!

Thankfully, the soldiers under their command are bred with unquestionable loyalty and integrity. At the executive behest of the Chancellor, they are rooting out the source of this betrayal. The remaining Jedi will be hunted down and be brought to justice. With the inefficiencies and treacherous elements of the Republic swept away, the New Order of the First Galactic Empire will stand ever stronger for a safe and secure society."


That's allI am saying. Apples to apples. Oranges to oranges.


But we're WAAY off subject


Message Edited by Geiel on 10-12-2005 07:02 AM





Yes we are, sorry about that


Was that order 66 text from ep3 novel? It doesnt say anything about bounty hunters Refers to clone soldiers and new imperial army. Just nitpicking.





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murLemurLemurLemurLemurLemurLemuTyrsis Resistance Force
rLemurLemurLemurLemurLemurLemurLBrooks Wookiee Trader
emurLemurLemurLemurLemurLemurLemVendor: /way 5172 -3252 near Mos Eisley
urLemurLemurLemurLemurLemurLemurGeneziz B-Orange Ithorian Medic
LemurLemurLemurLemurLemurLemurLeI was banished to the seventh level of hell
emurLemurLemurLemurLemurLemurLemTake the Dante Inferno Hell Test
blue-phoenix
Wed Oct 12, 2005 5:36 am
#29

it's a great idea but i think it would have worked better pre-cu and i only say this because of the new CL system.

what would the CL of these npc's be, as a jedi i can take on a cl88 without too much trouble, with the right foods
i can go up to 96 and some jedi templates can take on the CL 111 on their own.

npc's don't try and kyte you when you get close to them, and they are no were near in skill of some bh's. they also
lack the diference in variety in templates. you will never see an npc applying cm debuffs and all those things. would
the bh wait until you have been incaped by pikets to DB? or maybe plan ganks and have 2-3+ on the jedi?

what would the jedi npc templates be? will they root/snare you use AI/stasis with they have FR on? will there be diferent
templates or just one? maybe they will be Master All, will they change direction and go behind trees or buildings to draw
the bh in and not run all the time after the bh.

i love the idea don't get me wrong it would be nice to get good loot from them too but i think there would have a very big
change in the npc's AI to make it fun and a real challenge for those of us the like to hunt or be hunted and have the skills
to do so.

it's a great idea but it would be hard to implement imo specially the way soe implements things. hopefully with some hard work



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
PanzerIV
Wed Oct 12, 2005 5:39 am
#30






kettmalice wrote:
Now honestly thats one of the best ideas ive heard in a long time haha. Seriously though at MBH make our marks Jedi NPC's that would be fun and would justify the uber loot we are getting right now.




id go back to mbh for that : )



____________
IGN: PanzerIV
____________|
Geiel
Wed Oct 12, 2005 5:53 am
#31

My motivation is to play the profession I've chosen to the best of my or its abilities (whichever is greater,and I'm not lookin too hot), and that should be everyones motivation. I dont deny a Jedi's right to be here, just dont deny a BH's right to be here as well. Every profession is needed.

This is the setup for the game tho, is what i am saying. If you see my original and 2nd post, you see that. now if we really wanna swing it, Jedi can have mission terms themselves and Dark Jedi can hunt Light Jedi and visa-versa. That would rock. Then we can get rid of the BH/Jedi flaming and go straight to Jedi/Jedi flaming. haha And put other prof on the BH terms. Even other BH's.

I'm done. You can misinterpret all you want. Twist all the words to suit. But it is in plain english. I dont hate Jedi (why hate a potential source of income). I do dislike all the chest thumping and word twisting. But such is human nature.

And Kepp:
www.Starwars.com fun site

Those clones and army slugs must be slacking or needed elsewhere, cuz the guild has got a lot of order to fill. The Empire must be outsourcing most of the work. Money in my pocket is all that matters. See my 2nd post on this too..
I'm prolly naive, but this is how I play the game. Yup, game. Well, when i get a chance between Work, Wife and Twins...



Geiel Kazzanova Bounty Hunter
IPC
Imperial 6th Wing
Necriscoth
Wed Oct 12, 2005 5:55 am
#32

To the Jedi on this forum whinning about BHs only playing to grief YOU. The majority of BHs do not hunt Jedi for the sole purpose of "griefing" another player. They are playing a game in which their chosen profession in said game allows them to TRACK, HUNT, PLOT, SCHEME, THINK, and ultimately OUTWIT their prey. And we all know that the ultimate prey to hunt is another human. Computer programs are predictable, humans are not. THAT is the reason why the majority of BHs play. If playing your profession is causing so much frustration to the point that you have to render yourself to being a seen as a child with a temper tantrum, then play another profession. You got one of those on the same server. You can still hunt and have fun with your friends. If you want to play some "uber" Jedi character without the fear of being hunted, griefed, losing xp, or what have you, go play one of Lucasart's other fine games in which you are nothing but a Jedi. I recommend JKA, Jedi Outcast, KOTOR and KOTOR II. And hell, if want the best of both worlds you can play (if you still have or have ever had it, and your computer can run it ), Dark Forces II: Jedi Knight. If your anser is you don't want to play those and keep playing Jedi in SWG...then stop your whining about being griefed when infact you just got outsmarted and defeated. At this rate (with the nerf to xp lossand vis mechanics), the Jedi profession is going to look like a kid all decked out in football pads stuffed with Charmin so he can go out and play with everyone else.
Brakor
Wed Oct 12, 2005 6:13 am
#33



Necriscoth wrote:
To the Jedi on this forum whinning about BHs only playing to grief YOU. The majority of BHs do not hunt Jedi for the sole purpose of "griefing" another player. They are playing a game in which their chosen profession in said game allows them to TRACK, HUNT, PLOT, SCHEME, THINK, and ultimately OUTWIT their prey. And we all know that the ultimate prey to hunt is another human. Computer programs are predictable, humans are not. THAT is the reason why the majority of BHs play. If playing your profession is causing so much frustration to the point that you have to render yourself to being a seen as a child with a temper tantrum, then play another profession. You got one of those on the same server. You can still hunt and have fun with your friends. If you want to play some "uber" Jedi character without the fear of being hunted, griefed, losing xp, or what have you, go play one of Lucasart's other fine games in which you are nothing but a Jedi. I recommend JKA, Jedi Outcast, KOTOR and KOTOR II. And hell, if want the best of both worlds you can play (if you still have or have ever had it, and your computer can run it ), Dark Forces II: Jedi Knight. If your anser is you don't want to play those and keep playing Jedi in SWG...then stop your whining about being griefed when infact you just got outsmarted and defeated. At this rate (with the nerf to xp loss and vis mechanics), the Jedi profession is going to look like a kid all decked out in football pads stuffed with Charmin so he can go out and play with everyone else.





I agree with you that a portion of the BH community plays this game not to grief. Sadly however there are quite a few bh's that only hunt jedi because they want to bully other players. I used to think as you do until I made jedi. I can tell you that out of 10 bh's that have hunted me 5 of them were quite open about the fact that they wanted me to lose xp and thats why the jedi/bh mechanic was in the game to control the jedi population. For those of you VERY respectable bh's that hunt jedi for the challenge and thrill of the hunt I salute you. There are bad apples on both sides, both sides whine and complain I believe the Idea's brought up by the OP would be very good for the game.

I would like to suggest though rather then being able to be hunted by players if you are overt, tie this idea in with the FRS (assuming it ever comes back). Once a jedi passes the knight trials player bh's will be able to hunt them. This way the jedi's that only want to pve can stay full template padawans and pve and roleplay to their hearts content and the jedi that wish to pursue the FRS will be hunted. In my experience the bh's that are out to grief jedi are not very good and are there to be uber or bully and those types of bh's will have great trouble with the players that choose to go for knight. That will leave the respectful bh's to hunt jedi and both sides that enjoy the bh/jedi mechanic will still get to participate.





Brakor Stonefist___________________________ISF
Former Wielder Of The Force
"The Dark Side of the Force is a pathway to many abilities some consider to be unnatural." -Palpatine
hyjaax
Wed Oct 12, 2005 6:16 am
#34

FABULOUS IDEA!!!



Hyjaax
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CityHall
Wed Oct 12, 2005 6:20 am
#35



HeadRoll wrote:


Tapa wrote:
All this I hear about forcing exp loss on another player and making Jedi quit, its not your true intentions


It sure is my intentions. Will NPC jedi send me hate tell spam? You think the developers can program that into the game?



Yes they can... Why did you say that out loud?



_____________________________

Lowca: Oiboim Wane

Play the game or don't it is what it is and will never be what it was for better or worse. I intend to play the game as long as it is fun, that does not make me a fan boy of brown noser. I know the game has it's flaws, but it serves no purpose to dwell in the past.
BooshkaUK
Wed Oct 12, 2005 6:37 am
#36






Geiel wrote:

To the original post, I think its a good idea, but the part about going SF for a bounty. Aren't BHers supposed to be unaffiliated to any military organization? And that kinda limits the bounties to factional boundries.





How about if the Jedi goes SF... the BH doesn't have to like now basically and gets on terms so that you go overt a BH will come at anytime.....



Booshka - Elder Jedi
Telamon - Elder Smuggler

SnakePlissken00
Wed Oct 12, 2005 7:07 am
#37






Tapa wrote:

Let BHers hunt NPC Jedi missions, and let NPC bounty hunters hunt Jedi PCs.


If a Jedi gets enough visibility to be on the terminals, then a BH will inevitably show up. The time-frame should be random like the old man and sith visits, but unlike the sith attacks it should be a locked battle, like a BH with an NPC mark.


BHers now have elite marks which get very good loot, if they don't already, these elite marks should be Jedi, fully wielding a lightsaber and force powers.



For those who want to PVP, make it so only PC Jedi who are special forces are placed on the terminals, and only BHers who are special forces can take their mission.


The Jedi should still lose exp for dying to a BH, whether it is a NPC or PC. The BH should get a bonus credit of a random skill value based on the difficulty of the mark. There should be a chance that they get a 90K Jedi who is easily dispatched, or a 226K Jedi who is difficult to kill. This would keep the BHers monitary value of killing a mark, plus they will drop loot. No PC Jedi are harmed by this, the BH is guarenteed that their mark is not in a house, afk, and will not run. With the new AI coming out it should be more exciting and difficult.


All the whining I read on these boards is that their marks are AFK, in a house, or run. Giving NPC Jedi to hunt will eleviate this, and the Jedi population will still be in check by NPC's, which cannot harrass, mock, or cry nerf on a Jedi.


Besides, you guys only hunt Jedi for the fun of tracking and the money awarded, right? All this I hear about forcing exp loss on another player and making Jedi quit, its not your true intentions




I think this would be great. As is the BH NPC missions are great cash/loot and then w/ the AI update and adding actual Jedi (not leaving out smugglers, our other "white meat") would be sweet. I think the ppl that would have a problem w/ this are ones that like to grief others, and generally ruin someones day to improve theirs. I don't really see any harm coming from this, and I think the the NPC BH idea, might insure all Jedi get a friendly visit more often, rather then just a few. Plus, not wasting time on afk, house-sitting, or kash marks would be wonderful. And the idea of making Jedi a non-forced pvp prof is something that's time has come. I can name several builds as powerful as they are now, and w/ the snare changes, runners will be reduced. Hopefully they chk out this post and give it some thought.




Hammer-Eddy
Fugley
Wed Oct 12, 2005 7:27 am
#38






Korlan wrote:
I think its a pretty sad state of affairs, when some gamers only motivation to play is to causes as much grief as possible on thier fellow players...


Seriously, if you think its your "job" to run Jedi out of a game... then its time for you to step back from the computer...

Jedi have just as much right to be here as anyone else...


Besides, it not Jedi that are ruining the game.... it XP Loss... it fuels the hate machine...


Hell I would welcome 2 on 1 attacks and the old terminals if XP Loss was removed....





Who are you to tell me how I play my game?


Are you a dev or anyone else that can decree how a bounty hunter should and should not be played?


I don't think you are, so keep your comments to yourself.


I'd much rather have XP loss in the game then bounty hunters getting rich off killing their Jedi friends over and over again.





Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
Va-Mei
Wed Oct 12, 2005 7:28 am
#39






BudBandit wrote:

SF wont work itll become a gank squad of one or the other. Sf jedi show up on the terms and all of the sudden the Sf BHunter travels to Theed. His mark is there and right before the attack BAM!!! 12 SF Jedi pop out and give him some prison love. Wont work




It'd be worse than that. WithSF Jedi running around hoping for a player BH, any other SF player becomes a threat to that Jedi. Groups of perma-overt Jedi Knights running around was one of the worst features of the FRS for anyone that wasn't part of a Jedi squad. Any red dot was a threat to them and their best defense was a 1st strike.


Justreplace 'SF' with 'PvP Enabled'. The Jedi goes to his trainer, and chooses to have either PvE or PvP BHs come for him. If he chooses PvE, then he'll get his random NPC visitors. If he chooses PvP, then he'll apprear on the termsjust liketoday.


Since some BHs have nothing against hunting same faction, going SF in the sense of the CGW doesn't really follow well. I don't see that the BHs need to do any mode setting. Add the NPC Jedi to the terms and let the BH player pick his mission.

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