Bounty Hunter Archive
Thread: Regarding House-Jedi (Updated 10/14)
Phazaar wrote:
Oh, and I forgot to add, the idea of removing a jedi's vis after killing a BH is so unthought out its just not funny. All the jedi then has to do is slip a BH that turns up with his mark 300k (or less really coz its no effort for the BH) to allow him to kill him, and then the jedi is vis free. It'd be like being back in the days with the guild BH taking down the guild jedi when their vis gets too high, and then rez'ing them to avoid xp loss. Silly idea, no offence guys.
Plus, coz I know all you jedi love RPing ideas/end sarcasm. Say Mr. I'manimperialthatdoesntlikejedi puts money out for the head of the jedi he doesnt like, the jedi then kills ONE of the BHs that saw this advert for the jedi's head. The other BHs would not pull off from attacking the jedi, nor would Mr. I'manimperialthatdoesntlikejedi withdraw his bounty, would he?
I agree, removing vis from killing a bh makes no sense, If I kill a BH I would expect more vis. Basically think of a real life situation with a bounty hunter or even the police etc, if they come for you and you kill 1, they will be after you a lot more than before. They come again and you kill another they will really have it in for you.
The house thing I disagree with, we should be safe in our house regardless, as long as we break the tef we should be free to enter and craft, logout, whatever.
Its our house, why should you get temporary access to get us from it, if its set to private too bad. If we escape and make it into a private house after we lost the TEF then we win, deal with it and move on to next target.
I really do think that a lot of things could be resolved if both us Bounty Hunters and the Jedi had something to gain and something to lose by fighting it out. For Jedi it seems rather easy - give them XP gain equal to the XP loss they would have received if losing. Since Jedi have a big complaint about how long it took to grind the XP we take from them, then making the fightvaluable to them will greatly increase our rate of engagement.
We don't want to have Fight Clubbing come back tho, so Bounty Hunters would have to lose something for defeat. XP doesnt make sense to me since a MBH has what XP he needs. The suggestion had been made about having a BH place a cash "deposit" in order to take the Jedi Bounty, and failure results in its loss. Other suggestions have mentioned blocking Jedi Hunting for a period as a penalty. What would we considder a worth enough punishment that the Risk of hunting a Jedi makes a BH really considder if they are skilled enough to persue it?
It is mainly the fact that we get ready for a fight, travel, and then you can do nothing a bounty hunter should do if your mark is in a private structure.
You can't stalk them, can't track em or anything much else besides just standing still.
Simplest solution with no harm done to Jedi: tracking droids return "Target is in a private structure" message.
Thank you.
All For the Empire,
Colonel Voidd
Imperial Pilot Ace
Darth_Spike wrote:
I really do think that a lot of things could be resolved if both us Bounty Hunters and the Jedi had something to gain and something to lose by fighting it out. For Jedi it seems rather easy - give them XP gain equal to the XP loss they would have received if losing. Since Jedi have a big complaint about how long it took to grind the XP we take from them, then making the fightvaluable to them will greatly increase our rate of engagement.
We don't want to have Fight Clubbing come back tho, so Bounty Hunters would have to lose something for defeat. XP doesnt make sense to me since a MBH has what XP he needs. The suggestion had been made about having a BH place a cash "deposit" in order to take the Jedi Bounty, and failure results in its loss. Other suggestions have mentioned blocking Jedi Hunting for a period as a penalty. What would we considder a worth enough punishment that the Risk of hunting a Jedi makes a BH really considder if they are skilled enough to persue it?
Fail say, 3 missions and get on the terms yourself, the bounty coming out of your account?
I think I like the idea about the droid returning "The current player has been inside a private structure for some time" message the best. That would give us the option to stalk a little, maybe wait for the Jedi to leave the house and be caught, for one.
Darth_Spike wrote:
I really do think that a lot of things could be resolved if both us Bounty Hunters and the Jedi had something to gain and something to lose by fighting it out. For Jedi it seems rather easy - give them XP gain equal to the XP loss they would have received if losing. Since Jedi have a big complaint about how long it took to grind the XP we take from them, then making the fightvaluable to them will greatly increase our rate of engagement.
We don't want to have Fight Clubbing come back tho, so Bounty Hunters would have to lose something for defeat. XP doesnt make sense to me since a MBH has what XP he needs. The suggestion had been made about having a BH place a cash "deposit" in order to take the Jedi Bounty, and failure results in its loss. Other suggestions have mentioned blocking Jedi Hunting for a period as a penalty. What would we considder a worth enough punishment that the Risk of hunting a Jedi makes a BH really considder if they are skilled enough to persue it?
Phazaar wrote:
Darth_Spike wrote:
I really do think that a lot of things could be resolved if both us Bounty Hunters and the Jedi had something to gain and something to lose by fighting it out. For Jedi it seems rather easy - give them XP gain equal to the XP loss they would have received if losing. Since Jedi have a big complaint about how long it took to grind the XP we take from them, then making the fightvaluable to them will greatly increase our rate of engagement.
We don't want to have Fight Clubbing come back tho, so Bounty Hunters would have to lose something for defeat. XP doesnt make sense to me since a MBH has what XP he needs. The suggestion had been made about having a BH place a cash "deposit" in order to take the Jedi Bounty, and failure results in its loss. Other suggestions have mentioned blocking Jedi Hunting for a period as a penalty. What would we considder a worth enough punishment that the Risk of hunting a Jedi makes a BH really considder if they are skilled enough to persue it?
Whatever method you impliment to stop 'Fight Clubbing' it will not work if you were to follow the XP gain route. If i couldnt run BH missions for a while, so be it, I play my alt, most BHs would probably manage this too, in exchange for however much money the jedi slips you to allow them to gain ~200kxp. That is a lot of xp toa jedi remember, so any way they can gain this through interaction with another player makes their grind even easier, and hence, is stupid. No offence
Well, I thought i was asking a question at the end of my post. What would be a penalty to a BH severe enough to disuade him/her from "taking a dive"? The Fight Club days were due to the simple fact that Jedi had something to gain but BH had nothing to lose. If both sides had something significant to lose that meant something to the profession, then neither one would willingly want to lose - but having something to gain gives both sides a reason to risk the penalty for the reward.
Like I said, figuring out what to give the Jedi is easy, but figureing out how to penalize the BH is much harder. I don't claim to have this answer, but I am sure as a BH comunity we might find an answer we can agree on. Whatever reward and penalty assed to each side should be compelling enough to make winning desireable and losing repulsive.
Personally, I am not sure putting BH on the terminals would be an effective deterent to losing...if we are hunting Jedi then we want to PvP...so getting on the terminals is almost a reward for us.
Other than XP, what do you think would be valuable to a Jedi? What are your thoughts on what a BH penalty could be?
Darth_Spike wrote:
Phazaar wrote:
Darth_Spike wrote:
I really do think that a lot of things could be resolved if both us Bounty Hunters and the Jedi had something to gain and something to lose by fighting it out. For Jedi it seems rather easy - give them XP gain equal to the XP loss they would have received if losing. Since Jedi have a big complaint about how long it took to grind the XP we take from them, then making the fightvaluable to them will greatly increase our rate of engagement.
We don't want to have Fight Clubbing come back tho, so Bounty Hunters would have to lose something for defeat. XP doesnt make sense to me since a MBH has what XP he needs. The suggestion had been made about having a BH place a cash "deposit" in order to take the Jedi Bounty, and failure results in its loss. Other suggestions have mentioned blocking Jedi Hunting for a period as a penalty. What would we considder a worth enough punishment that the Risk of hunting a Jedi makes a BH really considder if they are skilled enough to persue it?
Whatever method you impliment to stop 'Fight Clubbing' it will not work if you were to follow the XP gain route. If i couldnt run BH missions for a while, so be it, I play my alt, most BHs would probably manage this too, in exchange for however much money the jedi slips you to allow them to gain ~200kxp. That is a lot of xp toa jedi remember, so any way they can gain this through interaction with another player makes their grind even easier, and hence, is stupid. No offence
Well, I thought i was asking a question at the end of my post. What would be a penalty to a BH severe enough to disuade him/her from "taking a dive"? The Fight Club days were due to the simple fact that Jedi had something to gain but BH had nothing to lose. If both sides had something significant to lose that meant something to the profession, then neither one would willingly want to lose - but having something to gain gives both sides a reason to risk the penalty for the reward.
Like I said, figuring out what to give the Jedi is easy, but figureing out how to penalize the BH is much harder. I don't claim to have this answer, but I am sure as a BH comunity we might find an answer we can agree on. Whatever reward and penalty assed to each side should be compelling enough to make winning desireable and losing repulsive.
Personally, I am not sure putting BH on the terminals would be an effective deterent to losing...if we are hunting Jedi then we want to PvP...so getting on the terminals is almost a reward for us.
Other than XP, what do you think would be valuable to a Jedi? What are your thoughts on what a BH penalty could be?
Nic discussion guys, how about SamousNemo chipping in (altough after 14 or so pages he's prolly not watching any more).
ScOpEH wrote:
But you forgot the BIG question
WHY should a JEDI come out of his house and fight infact why shoudl a jedi fight at all
We havn't forgotten that question at all, if a Jedi runs thats no problem, he escaped, well done, that's a win for him.
The issue is AFK house sitting and how to deal with it.
ScOpEH wrote:
why deal with it they pay and play they can do what so stopwhinning
/yawn