Bounty Hunter Archive
Thread: Please change bounty hunter armor resist caps
BloodMonk wrote:
ehm... not really on topic...but in that sceeny of the combat lof I actually saw a lot morei nfo than in mine....how can you edit what's viewable in the combatlog? mine doesn't even mention the specials used
Message Edited by BloodMonk on 09-01-2005 07:31 AM
SpunkyKuma wrote:
What the hell does damage type have anything to do with TANKING ? A MBH/MPistoleer or MBH/Squad Leader can tank both melee & ranged and withstand the damage while dealing out the specials that are granted in BH like underhand, confusion, eyeshot, torso while the group he tanks for does the rest. I have tanked some high end Rebel NPCs at a Detachment HQ for my group, their ranged shots really hurts but I held up and kept them busy, damage type didn't matter at the moment. And you missed another thing, many of the Kashyyyk weapons which are usually CL54 are kinetic weapons as well, and BH of course gets a kinetic pistol.
SpunkyKuma wrote:
I know of many that went MBH for their PVE template, many of them say that they won't do Jedi missions. Do a little research on the Kashyyyk weapons and you will see, the ever popular Fallen-Hyper RIfle and LD-1 does alot of hurt on Jedi. When I PVP, I usually wear energy armor + PSG, yet I get hit more often by a kinetic ranged weapon... makes me wish I was certed for battle armor instead.
Wait now... you said the are "many" lvl 54 kinetic weapons
fallen ld-1 (both have same stats and not craftable!!)
lvl 50
spd 2.5
dmg 458-915
dps 274
sac 95
I hate to tell you this... but if you think this is a good weapon... you have terrible weaponsmiths on your server..
OOO and still waiting for the lvl 54 kinetic carbs, rifles, and heavy weapons that their are "many" of.
You all do realize MBH was designed to be an Advanced Tank right?
Tanking means you are up front and close and sorry to say that means you deal with kinetic damage. I know people see MBH as this all in one profession but sorry to say there does have to be limits.
Now if you want to remove MBH from being a tank class then I agree, make our main armor Energy. Unitl then, it'll never change. Specially when you can pick up another profession that gives you the appropriate certs for the resists your looking for.
And you're saying the LD-1 and Fallen-Hyper are terrible? Those are very nice stats for a KINETIC weapon, kinetic tends to do WAY more damage against a prepared Jedi than an energy one does. My 493-988 sliced Fallen does more than my 568-1140 HLR does against a Jedi wearing a PSG.
Message Edited by SpunkyKuma on 09-01-2005 08:55 AM
SpunkyKuma wrote:
KYD21, Kashyyyk stalker pistol, HC Scatter, Intimidator, FW/FWG5, Dethrain D-50, Vexa Fletchette pistol, Fallen-Hyper Rifle, and there's a few more I can't get off the top of my head. The LD-1 and Blackscale "hall sweeper" carbine are both CL50 as well as the Slugthrower which are all pretty decent kinetic weapons, though carbine doesn't really specialize in kinetic weapons.
And you're saying the LD-1 and Fallen-Hyper are terrible? Those are very nice stats for a KINETIC weapon, kinetic tends to do WAY more damage against a prepared Jedi than an energy one does. My 493-988 sliced Fallen does more than my 568-1140 HLR does against a Jedi wearing a PSG.
Message Edited by SpunkyKuma on 09-01-2005 08:55 AM
Again you list pistols...... I already stated pistols are balanced
Now list the CL lvl 54 kinetic carbs rifles and heavy weapons you say there are "many" of.
I know there are lvl 50 kinetic... but you said there are "many" lvl 54 kinetic carbs, rifles, and heavy weapons... still waiting for the list
CrovusDeveaux wrote:
Special Ops Bola Carbine... level 54 Carbine that does kick ass damage, and is QUESTABLE!!!!!
yes... energy