Bounty Hunter Archive
Thread: The New Feign Death ( Cloak)
Warryyr wrote:
slave138 wrote:
I'd like to see them make Cloak not work if the Jedi is TEF'd. I can understand being able to disappear when people aren't paying attention, but in the middle of a fight when someone is actively keeping an eye on you is another thing all together...
This is one of those situations where you just have to accept this is a game driven by mechanics.
How far is far away enough not to see me? How far can someone "actively keep an eye on me?"
Apparently the Devs' answer to that was 20m.
BonoU2 wrote:
More like 1,620,000 if you count the novice box
Warryyr wrote:
Using cloak against a Bounty Hunter isn't an "I WIN" button.
It's a "this is not a time when I want to fight" button.
And you cannot, I repeat, can NOT compare the Feign Death problems of old with your current beef with Cloak.
First off - Feign Death was on a low box of Smuggler. Could be obtained very easily by grinding Padawans, low level Padawans, and used specifically to avoid BH's.
Cloak is a Tier 4 Jedi skill. That's 3,200,000 Jedi xp. That is NOT any kind of comparison to the comparitively small amount of xp required to Feign Death before it was nerfed.
Umm...NO? I did mistype that, it's 3,020,000 xp - not 3.2 million.
But, anyways, count with me. You can use your fingers if need be.
20,000 - Novice
200,000 - x1xx Powers
400,000 - x2xx Powers
800,000 - x3xx Powers
1,600,000 - x4xx Powers (you gain Force Cloak ability)
Ok, basic addition problem, here:
800,000 + 400,000 + 200,000 = 1,400,000
1,400,000 + 1,600,000 = 3,000,000 and add 20,000 to that.
3,020,000 total xp for Force Cloak. Including the Novice box.
Alstoned wrote:
Warryyr wrote:
slave138 wrote:
I'd like to see them make Cloak not work if the Jedi is TEF'd. I can understand being able to disappear when people aren't paying attention, but in the middle of a fight when someone is actively keeping an eye on you is another thing all together...
This is one of those situations where you just have to accept this is a game driven by mechanics.
How far is far away enough not to see me? How far can someone "actively keep an eye on me?"
Apparently the Devs' answer to that was 20m.
This skill is us getting into your mind and tricking it to think we have disappeared... so you guys should be happy that they even gave you 20m......
Huh?
The BH doesn't disappear, the Jedi does....
Warryyr wrote:
Alstoned wrote:
Warryyr wrote:
slave138 wrote:
I'd like to see them make Cloak not work if the Jedi is TEF'd. I can understand being able to disappear when people aren't paying attention, but in the middle of a fight when someone is actively keeping an eye on you is another thing all together...
This is one of those situations where you just have to accept this is a game driven by mechanics.
How far is far away enough not to see me? How far can someone "actively keep an eye on me?"
Apparently the Devs' answer to that was 20m.
This skill is us getting into your mind and tricking it to think we have disappeared... so you guys should be happy that they even gave you 20m......
Huh?
The BH doesn't disappear, the Jedi does....
exactly
Alstoned wrote:
Warryyr wrote:
slave138 wrote:
I'd like to see them make Cloak not work if the Jedi is TEF'd. I can understand being able to disappear when people aren't paying attention, but in the middle of a fight when someone is actively keeping an eye on you is another thing all together...
This is one of those situations where you just have to accept this is a game driven by mechanics.
How far is far away enough not to see me? How far can someone "actively keep an eye on me?"
Apparently the Devs' answer to that was 20m.
Maybe it should be increased to 80m for PCs - 20m for NPCs.
This skill is us getting into your mind and tricking it to think we have disappeared... so you guys should be happy that they even gave you 20m......
Once the chain mezzes are gone, I see this getting 'adjusted' too... just wait - you'll see ![]()
________________________________________________________________________________________________________
This is the message I hear.
My template can kill 60% of the full template Jedi I face, and that is not good enough. I want a 100% success rate.
Buku
Naritus
BukuJohnson wrote:
I have kill a 219000, 250000, 260000 but both of my 221000 marks where force cloakers one didn't want to fight and just sat there while i throw posion on him.
________________________________________________________________________________________________________
This is the message I hear.
My template can kill 60% of the full template Jedi I face, and that is not good enough. I want a 100% success rate.
Buku
Naritus
/agree
Anyone else here ever see a "250K" or "260K" bounty? LOL
Asir wrote:
Well the devolopers got rid of feign death in Pvp. I think Cloak should go in Pvp. Its the very exact same concept here why should a jedi get this (I win) button. You cannot kill a force cloaker even if they choose to fight all they have to do is KD and walk 20 meters away and cloak. I play on starsider and have been playing full templates this entire mourning. I have kill a 219000, 250000, 260000 but both of my 221000 marks where force cloakers one didn't want to fight and just sat there while i throw posion on him. Another one decided to fight I would get him low mind and force and he would KD me and force cloak and med up again. The only way to uncloak a cloaker is to ae KD them but its kind of useless because they can just reforce cloak. Any jedi who says they have to give things up to be a force cloaker is full of it. 28 points total for an I win button. Smuggler feign death require alot more points than that (roughly 70points). This is my plea for something to be done with this issue.
Asir
Starsider
Then I'll fight to get *every* root, snare, concussion, et al nerfed too. No way in Hades you should be able to kite me and keep me from running away. For every nerf you come up for Jedi, I can submit a list on these boards to nerf into CH/AT-ST level oblivion.
Think before you type, because unlike FD you can prevent this from being used, and rather easily I might add.
I'd rather not nerf.
slave138 wrote:
Alstoned wrote:
Warryyr wrote:
slave138 wrote:
I'd like to see them make Cloak not work if the Jedi is TEF'd. I can understand being able to disappear when people aren't paying attention, but in the middle of a fight when someone is actively keeping an eye on you is another thing all together...
This is one of those situations where you just have to accept this is a game driven by mechanics.
How far is far away enough not to see me? How far can someone "actively keep an eye on me?"
Apparently the Devs' answer to that was 20m.
Maybe it should be increased to 80m for PCs - 20m for NPCs.
This skill is us getting into your mind and tricking it to think we have disappeared... so you guys should be happy that they even gave you 20m......
Once the chain mezzes are gone, I see this getting 'adjusted' too... just wait - you'll see
________________________________________________________________________________________________________
It will never end.
There will never be satisfaction until every person that wants to play a BH can easily defeat every Jedi template every time using nothing more than 1 button, and free weapons.
It really saddens me to see what the BH and Jedi player base has become.
Buku
Naritus
Goes both ways. I've had people roll up on me and I never even saw them till they were 30m from me.
CivicBountyHunter wrote:
IMO - the problem with cloak and the 20m range, is you can start to walk/run/Frun away and be 20m away easy before you move on my screen. The difference in syc between toons is scary and from what I have seen worse then most other MMO's.
It is not a 'I win' button, but it is really close to a '100% get-away' button. Took a MCH/MBH with me for a specific mark because I knew he was a cloaker, even with the Kimo attacking him he easily managed to cloak. Only thing I can think of (not tested yet) is drag along a buddy, have him stay on his speeder (assuming mark is not on kash) and /follow youre mark to prevent cloaking.
I have in previous threads suguested - Give jedi a 'clear blind state' in the same box they earn cloak in. In tern, a blinded jedi could not cloak. I thought it was a decent idea, but it got nothing but flak from the other side. (which i guess I can understand, regaurdless if it is a somewhat balanced idea)
I enjoy hunting cloakers, as it is extremely challenging. The jedi's offensive capablitieswill be lower than most otherjedibecause of the fact that
he has cloak as a skill which means that the hunter will have more of a chance for victory if he stays within 20m of his mark. I'vecollected the bounties
on 3 cloakers since the CU and I regard them as some of my favorite/best kills because of the determination it took to catch/defeat them. I have also
been beaten by them,mainly due to the fact that they can leave the battle almost at will and recharge.The key tocollecting the bounty on a jedi that cloaks is the
same as it is for any jedi; you have to catch them unprepared.
Zaedo